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https://github.com/open-goal/jak-project
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62 lines
2.1 KiB
Common Lisp
62 lines
2.1 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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(bundles "ENGINE.CGO" "GAME.CGO")
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(require "engine/camera/cam-interface-h.gc")
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(require "engine/math/quaternion.gc")
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(require "kernel/gstate.gc")
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(require "engine/gfx/math-camera-h.gc")
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(require "engine/entity/entity-h.gc")
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(require "engine/math/transformq-h.gc")
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;; name: cam-interface.gc
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;; name in dgo: cam-interface
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;; dgos: GAME, ENGINE
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;; definition for function position-in-front-of-camera!
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(defun position-in-front-of-camera! ((arg0 vector) (arg1 float) (arg2 float))
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(vector-float*! arg0 (-> *math-camera* inv-camera-rot vector 2) arg1)
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(vector+float*! arg0 arg0 (-> *math-camera* inv-camera-rot vector 1) arg2)
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(vector+! arg0 arg0 (-> *math-camera* trans))
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arg0)
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;; definition for function matrix-local->world
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(defun matrix-local->world ((arg0 symbol) (arg1 symbol))
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(if arg0 (-> *math-camera* inv-camera-rot-smooth) (-> *math-camera* inv-camera-rot)))
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;; definition for function matrix-world->local
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(defun matrix-world->local ()
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(-> *math-camera* camera-rot))
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(define-perm *camera-dummy-vector* vector (vector-reset! (new 'global 'vector)))
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;; definition for function camera-pos
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;; INFO: Return type mismatch object vs vector.
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(defun camera-pos ()
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(the-as vector
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(cond
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(*camera-combiner* (-> *camera-combiner* stack))
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(*math-camera* (-> *math-camera* trans))
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(else *camera-dummy-vector*))))
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;; definition for function math-camera-pos
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(defun math-camera-pos ()
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(-> *math-camera* trans))
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;; definition for function camera-angle
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(defun camera-angle ()
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(let ((f0-0 (-> *math-camera* camera-rot data 0))
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(f1-0 (-> *math-camera* camera-rot data 2)))
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(atan f1-0 f0-0)))
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;; definition for function camera-teleport-to-entity
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;; INFO: Return type mismatch int vs none.
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;; Used lq/sq
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(defbehavior camera-teleport-to-entity process ((arg0 entity-actor))
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(let ((gp-0 (new 'stack 'transformq)))
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(set! (-> gp-0 trans quad) (-> (the-as transform (-> arg0 extra)) scale quad))
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(quaternion-copy! (-> gp-0 quat) (-> arg0 quat))
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(vector-identity! (-> gp-0 scale))
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(send-event *camera* 'teleport-to-transformq gp-0))
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0
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(none))
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