Files
jak-project/decompiler/level_extractor/extract_level.h
T
water111 1e33dcda4b Remove assets folder, use more std::filesystem (#1575)
* Remove assets folder, use more std::filesystem

* windows fix

* another one for windows

* another one

* better system for different folders

* rm debugging stuff

* let extractor override everything

* dont revert jak1 change
2022-06-29 23:32:46 -04:00

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638 B
C++

#pragma once
#include <filesystem>
#include <vector>
#include "common/math/Vector.h"
#include "decompiler/ObjectFile/ObjectFileDB.h"
namespace decompiler {
// extract everything
void extract_all_levels(const ObjectFileDB& db,
const TextureDB& tex_db,
const std::vector<std::string>& dgo_names,
const std::string& common_name,
const DecompileHacks& hacks,
bool debug_dump_level,
bool extract_collision,
const std::filesystem::path& path);
} // namespace decompiler