mirror of
https://github.com/open-goal/jak-project
synced 2026-08-14 12:34:36 -04:00
4d751af38e
Favors the `lg` namespace over `fmt` directly, as this will output the logs to a file / has log levels. I also made assertion errors go to a file, this unfortunately means importing `lg` and hence `fmt` which was attempted to be avoided before. But I'm not sure how else to do this aspect without re-inventing the file logging. We have a lot of commented out prints as well that we should probably cleanup at some point / switch them to trace level and default to `info` level. I noticed the pattern of disabling debug logs behind some boolean, something to consider cleaning up in the future -- if our logs were more structured (knowing where they are coming from) then a lot this boilerplate could be eliminated. Closes #1358
30 lines
532 B
C++
30 lines
532 B
C++
#include "player.h"
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#include "common/log/log.h"
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int main(int argc, char* argv[]) {
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snd::player player;
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unsigned bankid = 0;
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fs::path file = argv[1];
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if (argc > 2) {
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bankid = player.load_bank(file, 0);
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unsigned sound = player.play_sound(bankid, atoi(argv[2]), 0x400, 0, 0, 0);
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lg::info("sound {} started", sound);
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}
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while (true) {
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#ifdef __linux
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timespec rqtp{}, rmtp{};
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rqtp.tv_nsec = 0;
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rqtp.tv_sec = 1;
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if (nanosleep(&rqtp, &rmtp) == -1) {
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break;
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}
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#endif
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}
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return 0;
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}
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