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mirror of https://github.com/open-goal/jak-project synced 2026-06-11 05:08:53 -04:00
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378a4e6f33d364ccab41e341e42ef7d3cd01ffcf
jak-project/goal_src/jak2/engine/gfx/texture
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Tyler Wilding 41c3423767 d/jak2: finish viewer, texture-finish, process-taskable, main-collide, prototype and los-control (#1975)
2022-10-22 13:26:28 -04:00
..
texture-anim-funcs.gc
[decomp] decompile decomp.gc (#1936)
2022-10-01 13:39:56 -04:00
texture-anim-h.gc
d/jak2: finish viewer, texture-finish, process-taskable, main-collide, prototype and los-control (#1975)
2022-10-22 13:26:28 -04:00
texture-anim-tables.gc
[decomp] Decompile some time-of-day stuff, support new style Jak 2 time of day (#1943)
2022-10-08 13:33:03 -04:00
texture-anim.gc
[decomp] sparticle, sparticle-launcher, set up sprite (#1949)
2022-10-09 19:56:07 -04:00
texture-finish.gc
d/jak2: finish viewer, texture-finish, process-taskable, main-collide, prototype and los-control (#1975)
2022-10-22 13:26:28 -04:00
texture-h.gc
decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958)
2022-10-14 19:35:57 -04:00
texture-upload.gc
[jak 2] texture (#1866)
2022-09-11 14:17:55 -04:00
texture.gc
[decomp] sparticle, sparticle-launcher, set up sprite (#1949)
2022-10-09 19:56:07 -04:00
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