Files
jak-project/decompiler/CMakeLists.txt
T
Hat Kid e6260e48ab decompiler: support animation export and support master art groups in build-actor tool (#4260)
Adds support for exporting animations for foreground models. It's not
perfect and doesn't handle the Jak 2/3 animations very well in some
cases (scale can often get messed up, especially for the LZO compressed
ones, I have no idea what is going on with the data in those art groups
sometimes, so that'll have to be revisited later...), but it does a
decent job on Jak 1.

Additionally, the `build-actor` tool has also been changed to support
setting the `master-art-group-name` and `master-art-group-index` fields
to allow for custom art groups to link their animations to a different
master art group, which lets you add custom animations to vanilla art
groups.
2026-05-04 17:19:41 +02:00

129 lines
3.3 KiB
CMake

add_library(
decomp
analysis/analyze_inspect_method.cpp
analysis/atomic_op_builder.cpp
analysis/cfg_builder.cpp
analysis/expression_build.cpp
analysis/final_output.cpp
analysis/find_defpartgroup.cpp
analysis/find_defstates.cpp
analysis/find_skelgroups.cpp
analysis/inline_asm_rewrite.cpp
analysis/insert_lets.cpp
analysis/label_types.cpp
analysis/mips2c.cpp
analysis/reg_usage.cpp
analysis/stack_spill.cpp
analysis/static_refs.cpp
analysis/symbol_def_map.cpp
analysis/type_analysis.cpp
analysis/variable_naming.cpp
data/dir_tpages.cpp
data/game_count.cpp
data/game_text.cpp
data/streamed_audio.cpp
data/StrFileReader.cpp
data/TextureDB.cpp
data/tpage.cpp
Disasm/Instruction.cpp
Disasm/InstructionDecode.cpp
Disasm/InstructionMatching.cpp
Disasm/InstructionParser.cpp
Disasm/OpcodeInfo.cpp
Disasm/Register.cpp
extractor/extractor_util.cpp
Function/BasicBlocks.cpp
Function/CfgVtx.cpp
Function/Function.cpp
IR2/AtomicOp.cpp
IR2/AtomicOpForm.cpp
IR2/AtomicOpTypeAnalysis.cpp
IR2/bitfields.cpp
IR2/Env.cpp
IR2/ExpressionHelpers.cpp
IR2/Form.cpp
IR2/FormExpressionAnalysis.cpp
IR2/FormStack.cpp
IR2/GenericElementMatcher.cpp
IR2/LabelDB.cpp
IR2/OpenGoalMapping.cpp
level_extractor/BspHeader.cpp
level_extractor/extract_actors.cpp
level_extractor/extract_collide_frags.cpp
level_extractor/extract_common.cpp
level_extractor/extract_hfrag.cpp
level_extractor/extract_joint_group.cpp
level_extractor/extract_anim.cpp
level_extractor/extract_level.cpp
level_extractor/extract_merc.cpp
level_extractor/extract_tfrag.cpp
level_extractor/extract_tie.cpp
level_extractor/extract_shrub.cpp
level_extractor/fr3_to_gltf.cpp
level_extractor/MercData.cpp
level_extractor/tfrag_tie_fixup.cpp
level_extractor/merc_replacement.cpp
ObjectFile/LinkedObjectFile.cpp
ObjectFile/LinkedObjectFileCreation.cpp
ObjectFile/ObjectFileDB.cpp
ObjectFile/ObjectFileDB_IR2.cpp
types2/ForwardProp.cpp
types2/types2.cpp
util/config_parsers.cpp
util/data_decompile.cpp
util/DataParser.cpp
util/DecompilerTypeSystem.cpp
util/goal_data_reader.cpp
util/sparticle_decompile.cpp
util/TP_Type.cpp
util/type_utils.cpp
VuDisasm/VuDisassembler.cpp
VuDisasm/VuInstruction.cpp
config.cpp
decompilation_process.cpp)
target_link_libraries(decomp
lzokay
common
fmt
stb_image
xdelta3
tiny_gltf
)
add_executable(decompiler
main.cpp)
target_link_libraries(decompiler
decomp
common
lzokay
fmt
stb_image
tiny_gltf)
add_executable(extractor
extractor/main.cpp)
target_link_libraries(extractor
decomp
common
lzokay
fmt
compiler
stb_image
tiny_gltf)