Files
jak-project/common/util/string_util.h
T
water111 a0d2bce27b Minor bug fixes (#2128)
- make sure bsp is processed on `l` levels in extraction (caused missing
remaps)
- clean up a few prints in extraction
- handle the <15 byte differences in art group files automatically (no
more errors about file naming)
- fix potential exception thrown by merc2 in a few ways: fixed bad data
in FR3's, check texture index just in case, and handle exceptions a
little bit better (still a crash, but at least you get a print)
- fix mips2 ocean stuff causing ocean far crashes
2023-01-14 16:26:17 -05:00

19 lines
682 B
C++

#pragma once
#include <string>
#include <vector>
namespace str_util {
bool contains(const std::string& s, const std::string& substr);
bool starts_with(const std::string& s, const std::string& prefix);
bool ends_with(const std::string& s, const std::string& prefix);
std::string ltrim(const std::string& s);
std::string rtrim(const std::string& s);
std::string trim(const std::string& s);
int line_count(const std::string& str);
bool valid_regex(const std::string& regex);
std::string diff(const std::string& lhs, const std::string& rhs);
/// Default splits on \n characters
std::vector<std::string> split(const ::std::string& str, char delimiter = '\n');
} // namespace str_util