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3dbaee1eccc67287cdb6d3976fbc8c56100c80e1
jak-project/test/decompiler/reference/jak2/engine/level
T
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ManDude 25fd007233 Update font-color enum (#2670)
Gives proper names to almost every color. It is very apparent that some
colors are context-sensitive/made for a specific purpose, so those
colors were named after that purpose instead of a generic color name.
2023-05-24 06:57:05 +01:00
..
bsp_REF.gc
docs - first chunk of work documenting the files I glossed over (#2130)
2023-01-15 11:33:39 -05:00
bsp-h_REF.gc
[decomp] finish up nav-graph, traffic-engine, traffic-manager, height-map (#2191)
2023-02-05 18:16:58 -05:00
level_REF.gc
fix bad defpartgroup decomp and improve entity debug display a bit (#2423)
2023-03-26 05:13:54 +01:00
level-h_REF.gc
make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459)
2023-04-08 04:32:35 +01:00
level-info_REF.gc
d/jak2: second documentation PR and finish forest-scenes and palace-scenes (#2136)
2023-01-21 20:26:51 -05:00
region_REF.gc
Update font-color enum (#2670)
2023-05-24 06:57:05 +01:00
region-h_REF.gc
decomp: finish target-[util|darkjak|swim|gun] | water | water-anim | crates | dark-eco-pool, fix skelgroup detection, add failed store/load warnings and clean up jak 3 config (#1958)
2022-10-14 19:35:57 -04:00
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