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mirror of https://github.com/open-goal/jak-project synced 2026-06-18 23:37:22 -04:00
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3dbbbd37d42285e0745a44e5754c8ffdc17476a8
jak-project/goal_src/jak2/levels/dig
T
History
ManDude 332326268a make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459)
2023-04-08 04:32:35 +01:00
..
dig1-obs.gc
decomp: race-* files (#2224)
2023-02-18 15:45:00 -05:00
dig2-obs.gc
docs - first chunk of work documenting the files I glossed over (#2130)
2023-01-15 11:33:39 -05:00
dig3-obs.gc
decomp: hover-* files, wasp, crimson-guard-hover, flamer, target-turret, drill-turret, jellyfish (#2198)
2023-02-09 18:22:56 -05:00
dig-digger.gc
jak2: focus-test? macro, fix (zero? (logand ...)) -> (not (logtest? ...)) detection (#2321)
2023-03-14 22:57:31 -04:00
dig-obs.gc
jak2: add some temporary gui-control hacks to make missions completable (#2454)
2023-04-03 23:02:38 +02:00
dig-part.gc
[jak2] Fix degrees conversion for particle rotation (#2413)
2023-03-25 18:01:43 -04:00
dig-scenes.gc
make directrenderer in sprite work + rename game-text-id to text-id + move pc debug settings (#2459)
2023-04-08 04:32:35 +01:00
dig-texture.gc
[decomp] ctywide-obs (#2250)
2023-02-25 14:00:16 -05:00
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