Files
jak-project/goal_src/jak2/engine/data/art-h.gc
T

450 lines
13 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: art-h.gc
;; name in dgo: art-h
;; dgos: ENGINE, GAME
(declare-type res-lump basic)
(declare-type merc-ctrl art-element)
(declare-type joint-control basic)
(declare-type effect-control basic)
(declare-type ripple-control basic)
(declare-type shadow-control basic)
(declare-type shadow-geo basic)
(declare-type merc-eye-anim-block structure)
(defenum draw-control-status
:type uint16
:bitfield #t
(close-to-screen 0) ;; 1
(no-draw 1) ;; 2
(no-draw-temp 2) ;; 4
(on-screen 3) ;; 8
(uninited 4) ;; 16
(no-draw-bounds 5) ;; 32
(no-closest-distance 6) ;; 64
(math-skel 7) ;; 128
(force-vu1 8) ;; 256
(no-draw-bounds2 9) ;; 512
(force-fade 10) ;; 1024
(warp-cross-fade 11) ;; 2048
(lod-set 12) ;; 4096
(disable-fog 13) ;; 8192
(hud 14) ;; 16384
)
(defenum draw-control-data-format
:type uint8
:bitfield #f
(pris 0)
(merc 1)
)
(defenum draw-control-global-effect
:type uint8
:bitfield #t
(bit-0 0)
(bit-1 1) ;; 2
(title-light 2) ;; 4
(disable-envmap 3) ;; 8
)
;; DECOMP BEGINS
(deftype joint-anim (basic)
((name string)
(number int16)
(length int16)
)
)
(deftype joint-anim-matrix (joint-anim)
((data matrix :inline :dynamic :offset 16)
)
)
(deftype joint-anim-transformq (joint-anim)
((data transformq :inline :dynamic :offset 16)
)
)
(deftype joint-anim-drawable (joint-anim)
((data drawable :dynamic)
)
)
(deftype joint-anim-frame (structure)
((matrices matrix 2 :inline)
(data transformq :inline :dynamic)
)
(:methods
(new (symbol type int) _type_)
)
)
;; WARN: Return type mismatch structure vs joint-anim-frame.
(defmethod new joint-anim-frame ((allocation symbol) (type-to-make type) (arg0 int))
(let ((v1-1 (max 0 (+ arg0 -2))))
(the-as
joint-anim-frame
(new-dynamic-structure allocation type-to-make (the-as int (+ (-> type-to-make size) (* 48 v1-1))))
)
)
)
(deftype joint-anim-compressed-hdr (structure)
((control-bits uint32 14)
(num-joints uint32)
(matrix-bits uint32)
)
)
(deftype joint-anim-compressed-fixed (structure)
((hdr joint-anim-compressed-hdr :inline)
(offset-64 uint32)
(offset-32 uint32)
(offset-16 uint32)
(reserved uint32)
(data vector 133 :inline)
)
)
(deftype joint-anim-compressed-frame (structure)
((offset-64 uint32)
(offset-32 uint32)
(offset-16 uint32)
(reserved uint32)
(data vector 133 :inline)
)
)
(deftype joint-anim-compressed-control (structure)
((num-frames uint16)
(flags uint16)
(fixed-qwc uint32)
(frame-qwc uint32)
(fixed joint-anim-compressed-fixed)
(data joint-anim-compressed-frame :dynamic)
)
)
(deftype art (basic)
((name string :offset 8)
(length int32)
(extra res-lump)
)
(:methods
(login (_type_) _type_)
(get-art-by-name-method (_type_ string type) basic)
(get-art-idx-by-name-method (_type_ string type) int)
(needs-link? (_type_) symbol)
)
)
(deftype art-element (art)
((pad uint8 12)
)
)
(deftype art-mesh-anim (art-element)
((data basic :dynamic)
)
)
(deftype art-joint-anim (art-element)
((speed float :overlay-at (-> pad 0))
(artist-base float :overlay-at (-> pad 4))
(artist-step float :overlay-at (-> pad 8))
(eye-anim merc-eye-anim-block :offset 4)
(master-art-group-name string)
(master-art-group-index int32)
(blend-shape-anim (pointer int8))
(frames joint-anim-compressed-control)
)
)
(deftype art-group (art)
((info file-info :offset 4)
(data art-element :dynamic :offset 32)
)
(:methods
(relocate (_type_ kheap (pointer uint8)) none :replace)
(link-art! (_type_) art-group)
(unlink-art! (_type_) int)
)
)
(deftype art-mesh-geo (art-element)
((data basic :dynamic)
)
)
(deftype art-joint-geo (art-element)
((data joint :dynamic)
)
)
(deftype art-joint-anim-manager-slot (structure)
((anim art-joint-anim)
(comp-data uint32)
(time-stamp uint64)
)
)
(deftype art-joint-anim-manager (basic)
((kheap kheap :inline)
(free-index int32)
(slot art-joint-anim-manager-slot 64 :inline)
)
(:methods
(new (symbol type int) _type_)
(decompress (_type_ art-joint-anim) art-joint-anim)
(update-time-stamp (_type_ art-joint-anim) art-joint-anim)
(unload-from-slot (_type_ int) art-joint-anim)
(used-bytes-for-slot (_type_ int) int)
(unload-from-level (_type_ level) none)
)
)
(defmethod new art-joint-anim-manager ((allocation symbol) (type-to-make type) (arg0 int))
(let ((gp-0 (object-new allocation type-to-make (the-as int (-> type-to-make size)))))
(let ((s4-0 (-> gp-0 kheap)))
(set! (-> s4-0 base) (kmalloc (the-as kheap (-> allocation value)) arg0 (kmalloc-flags) "heap"))
(set! (-> s4-0 current) (-> s4-0 base))
(set! (-> s4-0 top-base) (&+ (-> s4-0 base) arg0))
(set! (-> s4-0 top) (-> s4-0 top-base))
)
(dotimes (v1-6 64)
(set! (-> gp-0 slot v1-6 anim) #f)
)
(set! (-> gp-0 free-index) 0)
gp-0
)
)
(deftype skeleton-group (art-group)
((art-group-name string)
(jgeo int32)
(janim int32)
(bounds vector :inline)
(radius meters :overlay-at (-> bounds data 3))
(mgeo int16 6)
(max-lod int32)
(lod-dist float 6)
(longest-edge meters)
(texture-level int8)
(version int8)
(shadow int8)
(sort int8)
(origin-joint-index int8)
(shadow-joint-index int8)
(light-index uint8)
(pad uint8)
)
(:methods
(add-to-loading-level (_type_) skeleton-group)
)
)
(deftype lod-group (structure)
((geo merc-ctrl)
(dist meters)
)
:pack-me
)
(deftype lod-set (structure)
((lod lod-group 6 :inline)
(max-lod int8)
)
(:methods
(setup-lods! (_type_ skeleton-group art-group entity) _type_)
)
)
(deftype draw-control (basic)
((process process-drawable)
(status draw-control-status)
(data-format draw-control-data-format)
(global-effect draw-control-global-effect)
(art-group art-group)
(jgeo art-joint-geo)
(mgeo merc-ctrl)
(dma-add-func (function process-drawable draw-control symbol object none))
(skeleton skeleton)
(lod-set lod-set :inline)
(max-lod int8 :overlay-at (-> lod-set max-lod))
(force-lod int8)
(cur-lod int8)
(desired-lod int8)
(ripple ripple-control)
(longest-edge meters)
(longest-edge? uint32 :overlay-at longest-edge)
(light-index uint8)
(shadow-mask uint8)
(level-index uint8)
(death-draw-overlap uint8)
(death-timer uint8)
(death-timer-org uint8)
(death-vertex-skip uint16)
(death-effect uint32)
(shadow shadow-geo)
(shadow-ctrl shadow-control)
(distance meters)
(origin vector :inline)
(bounds vector :inline)
(radius meters :overlay-at (-> bounds data 3))
(color-mult rgbaf :inline)
(color-emissive rgbaf :inline)
(effect-mask uint64)
(seg-mask uint64)
(origin-joint-index uint8)
(shadow-joint-index uint8)
(force-fade uint8)
(default-texture-page uint8)
(shadow-values uint32)
)
(:methods
(new (symbol type process symbol) _type_)
(get-skeleton-origin (_type_) vector)
(lod-set! (_type_ int) none)
(lods-assign! (_type_ lod-set) none)
(setup-masks (_type_ int int) none)
(setup-cspace-and-add (_type_ art-joint-geo symbol) cspace-array)
(do-joint-math (_type_ cspace-array joint-control) none)
)
)
(defmethod get-skeleton-origin ((this draw-control))
(-> this skeleton bones 0 transform trans)
)
;; og:preserve-this
;; look up the index of an art element in an art group.
(desfun art-elt-index (ag-name elt-name)
(if (number? elt-name)
elt-name
(let ((ag-info (hash-table-try-ref *art-info* (symbol->string ag-name))))
(if (not (car ag-info))
(error (symbol->string ag-name))
(let ((elt-info (hash-table-try-ref (cdr ag-info) (symbol->string elt-name))))
(if (not (car elt-info))
(error (symbol->string ag-name))
(cadr (cdr elt-info)))
)
)
)
)
)
(defmacro joint-node-index (jg-name name)
(let ((jg-info (hash-table-try-ref *jg-info* (symbol->string jg-name))))
(if (not (car jg-info))
-1
(let ((joint-node (hash-table-try-ref (cdr jg-info) (if (integer? name) (int->string name) (symbol->string name)))))
(if (not (car joint-node))
-1
(cadr (cdr joint-node)))
)
)
)
)
(defmacro joint-node (jg name)
`(-> self node-list data (joint-node-index ,jg ,name))
)
(defmacro defskelgroup (name ag-name joint-geom joint-anim lods
&key (shadow 0)
&key bounds
&key (longest-edge 0.0)
&key (texture-level 0)
&key (sort 0)
&key (version 7) ;; do NOT use this!
&key (origin-joint-index 0)
&key (shadow-joint-index 0)
&key (light-index 0)
)
"define a new static skeleton group"
`(let ((skel (new 'static 'skeleton-group
:name ,(symbol->string name)
:info #f ;; all skeleton-groups seem to have these as #f
:extra #f
:art-group-name ,(symbol->string ag-name)
:bounds ,bounds
:longest-edge ,longest-edge
:version ,version
:max-lod ,(- (length lods) 1)
:shadow ,(art-elt-index (string->symbol-format "{}-ag" ag-name) shadow)
:texture-level ,texture-level
:sort ,sort
:origin-joint-index ,origin-joint-index
:shadow-joint-index ,shadow-joint-index
:light-index ,light-index
)))
;; set joint geometry and joint bones
(set! (-> skel jgeo) ,(art-elt-index (string->symbol-format "{}-ag" ag-name) joint-geom))
(set! (-> skel janim) ,(art-elt-index (string->symbol-format "{}-ag" ag-name) joint-anim))
;; set lods
,@(apply-i (lambda (x i)
`(begin
(set! (-> skel mgeo ,i) ,(art-elt-index (string->symbol-format "{}-ag" ag-name) (car x)))
(set! (-> skel lod-dist ,i) ,(cadr x))
)
) lods)
;; define skel group
(define ,name skel)
;; add to level
(add-to-loading-level ,name)
)
)
(defmacro def-actor (name &key (idle #f) &key (lods #f) &key (art (idle-ja)) &key (joints ()) &key (shadow 0) &key bounds &key (longest-edge 0.0) &key (texture-level 0) &key (sort 0) &key (version 7) &key (origin-joint-index 0) &key (shadow-joint-index 0) &key (light-index 0))
`(begin
(def-art-elt ,(string->symbol-format "{}-ag" name) ,(string->symbol-format "{}-lod0-jg" name) 0)
(def-art-elt ,(string->symbol-format "{}-ag" name) ,(string->symbol-format "{}-lod0-mg" name) 1)
,@(apply-i (lambda (x i)
`(def-art-elt ,(string->symbol-format "{}-ag" name) ,(string->symbol-format "{}-{}" name x) ,(+ i 2)))
art)
,@(apply-i (lambda (x i) `(def-joint-node ,(string->symbol-format "{}-lod0-jg" name) ,(symbol->string x) ,(1+ i))) joints)
(defskelgroup ,(string->symbol-format "*{}-sg*" name)
,name
,(string->symbol-format "{}-lod0-jg" name)
,(if idle (string->symbol-format "{}-{}" name idle) (string->symbol-format "{}-{}" name (car art)))
,(if lods
`(,@(apply (lambda (x) `(,(string->symbol-format "{}-{}-mg" name (car x)) (meters ,(cadr x)))) lods))
`((,(string->symbol-format "{}-lod0-mg" name) (meters 999999))))
:version ,version
:shadow ,shadow
:bounds (static-spherem ,@bounds)
:longest-edge ,longest-edge
:texture-level ,texture-level
:sort ,sort
:origin-joint-index ,origin-joint-index
:shadow-joint-index ,shadow-joint-index
:light-index ,light-index)))
(import "goal_src/jak2/engine/data/art-elts.gc")
(import "goal_src/jak2/engine/data/joint-nodes.gc")
(import "goal_src/jak2/engine/data/part-groups.gc")