Files
jak-project/goal_src/jak2/engine/gfx/texture/texture-upload.gc
T
Hat Kid 6a06291e6e jak1, jak2: add get-texture macro (#3778)
Ports the `get-texture` macro added in Jak 3 to Jak 1 and 2.
2024-11-26 11:29:34 +01:00

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Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: texture-upload.gc
;; name in dgo: texture-upload
;; dgos: ART, GAME
#|@file
this file is loaded immediately before boot textures are loaded.
|#
;; DECOMP BEGINS
(define *generic-envmap-texture* (get-texture pal-environment-front environment-generic))
(define *default-envmap-shader* (new 'global 'adgif-shader))
(let ((gp-0 *default-envmap-shader*))
(let ((a1-1 *generic-envmap-texture*))
(adgif-shader<-texture! gp-0 a1-1)
)
(set! (-> gp-0 tex1) (new 'static 'gs-tex1 :mmag #x1 :mmin #x1))
(set! (-> gp-0 clamp) (new 'static 'gs-clamp :wms (gs-tex-wrap-mode clamp) :wmt (gs-tex-wrap-mode clamp)))
(set! (-> gp-0 alpha) (new 'static 'gs-alpha :b #x2 :c #x1 :d #x1))
(set! (-> gp-0 prims 1) (gs-reg64 tex0-1))
(set! (-> gp-0 prims 3) (gs-reg64 tex1-1))
(set! (-> gp-0 prims 5) (gs-reg64 miptbp1-1))
(set! (-> gp-0 clamp-reg) (gs-reg64 clamp-1))
(set! (-> gp-0 prims 9) (gs-reg64 alpha-1))
)
(set! (-> *texture-pool* allocate-func) texture-page-common-boot-allocate)
(kmemopen global "tpages")