mirror of
https://github.com/open-goal/jak-project
synced 2026-07-11 15:28:58 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
111 lines
3.6 KiB
Common Lisp
Vendored
Generated
111 lines
3.6 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type projectile
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(deftype projectile (process-drawable)
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((root collide-shape-moving :override)
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(base-trans vector :inline)
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(target vector :inline)
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(target-base vector :inline)
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(parent-base vector :inline)
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(parent-quat vector :inline)
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(base-vector vector :inline)
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(timeout time-frame)
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(options uint64)
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(last-target handle)
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(notify-handle handle)
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(max-speed float)
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(max-turn float)
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(old-dist float 16)
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(old-dist-count int32)
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(hits int32)
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(max-hits int32)
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(tween float)
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(attack-mode symbol)
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(update-velocity (function projectile none))
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(counter int32)
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(target-count int32)
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(sound-id sound-id)
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)
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(:state-methods
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projectile-die
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projectile-dissipate
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projectile-impact
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projectile-moving
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)
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(:methods
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(projectile-method-24 (_type_) none)
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(projectile-method-25 (_type_) none)
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(projectile-method-26 (_type_) none)
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(projectile-method-27 (_type_) none)
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(projectile-method-28 (_type_) none)
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)
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)
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;; definition for method 3 of type projectile
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(defmethod inspect ((this projectile))
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(let ((t9-0 (method-of-type process-drawable inspect)))
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(t9-0 this)
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)
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(format #t "~T~Tbase-trans: ~`vector`P~%" (-> this base-trans))
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(format #t "~T~Ttarget: ~`vector`P~%" (-> this target))
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(format #t "~T~Ttarget-base: ~`vector`P~%" (-> this target-base))
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(format #t "~T~Tparent-base: ~`vector`P~%" (-> this parent-base))
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(format #t "~T~Tparent-quat: ~`vector`P~%" (-> this parent-quat))
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(format #t "~T~Tbase-vector: ~`vector`P~%" (-> this base-vector))
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(format #t "~T~Ttimeout: ~D~%" (-> this timeout))
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(format #t "~T~Toptions: ~D~%" (-> this options))
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(format #t "~T~Tlast-target: ~D~%" (-> this last-target))
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(format #t "~T~Tnotify-handle: ~D~%" (-> this notify-handle))
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(format #t "~T~Tmax-speed: ~f~%" (-> this max-speed))
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(format #t "~T~Tmax-turn: ~f~%" (-> this max-turn))
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(format #t "~T~Told-dist[16] @ #x~X~%" (-> this old-dist))
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(format #t "~T~Told-dist-count: ~D~%" (-> this old-dist-count))
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(format #t "~T~Thits: ~D~%" (-> this hits))
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(format #t "~T~Tmax-hits: ~D~%" (-> this max-hits))
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(format #t "~T~Ttween: ~f~%" (-> this tween))
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(format #t "~T~Tattack-mode: ~A~%" (-> this attack-mode))
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(format #t "~T~Tupdate-velocity: ~A~%" (-> this update-velocity))
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(format #t "~T~Tcounter: ~D~%" (-> this counter))
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(format #t "~T~Ttarget-count: ~D~%" (-> this target-count))
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(format #t "~T~Tsound-id: ~D~%" (-> this sound-id))
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this
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)
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;; definition of type projectile-yellow
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(deftype projectile-yellow (projectile)
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((mode int32)
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(angle float)
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)
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)
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;; definition for method 3 of type projectile-yellow
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(defmethod inspect ((this projectile-yellow))
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(let ((t9-0 (method-of-type projectile inspect)))
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(t9-0 this)
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)
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(format #t "~T~Tmode: ~D~%" (-> this mode))
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(format #t "~T~Tangle: ~f~%" (-> this angle))
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this
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)
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;; definition of type projectile-blue
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(deftype projectile-blue (projectile)
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((mode int32)
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(joint-num int32)
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)
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)
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;; definition for method 3 of type projectile-blue
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(defmethod inspect ((this projectile-blue))
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(let ((t9-0 (method-of-type projectile inspect)))
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(t9-0 this)
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)
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(format #t "~T~Tmode: ~D~%" (-> this mode))
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(format #t "~T~Tjoint-num: ~D~%" (-> this joint-num))
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this
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)
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;; failed to figure out what this is:
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0
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