Files
jak-project/test/decompiler/reference/jak1/levels/training/training-obs_REF.gc
T
Hat Kid 122de4ecf5 jak1: clean up control-info names and other misc cleanup (#4295)
After spending the last month staring at and comparing Jak 3 and Jak 1
versions of a bunch of `target` code for my jetboard mod, I figured this
would be a good opportunity to revive this ancient PR #1714 along with
some other small misc fixes/improvements.

Instead of directly replacing the old fields, I decided to opt for using
overlay fields to maintain backwards compatibility with existing manual
patches, files without ref tests and mods that might use these fields.
2026-05-31 15:08:41 +02:00

1018 lines
37 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type training-water
(deftype training-water (water-anim)
()
)
;; definition for method 3 of type training-water
(defmethod inspect ((this training-water))
(let ((t9-0 (method-of-type water-anim inspect)))
(t9-0 this)
)
this
)
;; definition for symbol ripple-for-training-water, type ripple-wave-set
(define ripple-for-training-water (new 'static 'ripple-wave-set
:count 3
:converted #f
:normal-scale 1.0
:wave (new 'static 'inline-array ripple-wave 4
(new 'static 'ripple-wave :scale 40.0 :xdiv 1 :speed 1.5)
(new 'static 'ripple-wave :scale 40.0 :xdiv -1 :zdiv 1 :speed 1.5)
(new 'static 'ripple-wave :scale 20.0 :xdiv 5 :zdiv 3 :speed 0.75)
(new 'static 'ripple-wave)
)
)
)
;; definition for method 22 of type training-water
;; INFO: Return type mismatch ripple-wave-set vs none.
(defmethod water-vol-method-22 ((this training-water))
(let ((t9-0 (method-of-type water-anim water-vol-method-22)))
(t9-0 this)
)
(let ((v1-2 (new 'process 'ripple-control)))
(set! (-> this draw ripple) v1-2)
(set-vector! (-> this draw color-mult) 0.01 0.45 0.5 0.75)
(set! (-> v1-2 global-scale) 3072.0)
(set! (-> v1-2 close-fade-dist) 163840.0)
(set! (-> v1-2 far-fade-dist) 245760.0)
(set! (-> v1-2 waveform) ripple-for-training-water)
)
(none)
)
;; failed to figure out what this is:
(defskelgroup *training-cam-sg* trainingcam trainingcam-lod0-jg -1
((trainingcam-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 80)
)
;; definition of type training-cam
(deftype training-cam (process)
((root trsq)
(range meters)
(index int32)
(state-time time-frame)
)
(:state-methods
idle
)
)
;; definition for method 3 of type training-cam
(defmethod inspect ((this training-cam))
(let ((t9-0 (method-of-type process inspect)))
(t9-0 this)
)
(format #t "~T~Troot: ~A~%" (-> this root))
(format #t "~T~Trange: (meters ~m)~%" (-> this range))
(format #t "~T~Tindex: ~D~%" (-> this index))
(format #t "~T~Tstate-time: ~D~%" (-> this state-time))
this
)
;; definition for method 7 of type training-cam
;; INFO: Return type mismatch process vs training-cam.
(defmethod relocate ((this training-cam) (offset int))
(if (nonzero? (-> this root))
(&+! (-> this root) offset)
)
(the-as training-cam ((method-of-type process relocate) this offset))
)
;; failed to figure out what this is:
(defstate idle (training-cam)
:virtual #t
:code (behavior ()
(loop
(when (and *target*
(< (vector-vector-distance (target-pos 0) (-> self root trans)) (-> self range))
(-> *setting-control* current play-hints)
(and (< 0.0 (-> *setting-control* current dialog-volume))
(let ((a0-3 (entity-actor-lookup (-> self entity) 'alt-actor 0)))
(or (not a0-3) (not (logtest? (-> a0-3 extra perm status) (entity-perm-status dead))))
)
)
)
(when (!= (-> self index) 6)
(while (and *target*
(logtest? (-> *target* control mod-surface flags) (surface-flags jump))
(not (logtest? (-> *target* control status) (cshape-moving-flags onsurf)))
)
(suspend)
)
(set-time! (-> self state-time))
(process-grab? *target*)
(process-entity-status! self (entity-perm-status bit-3) #t)
(until (not (or (-> *setting-control* current talking) (or (-> *setting-control* current spooling)
(-> *setting-control* current hint)
(-> *setting-control* current ambient)
)
)
)
(set-setting! 'allow-progress #f 0.0 0)
(let* ((a0-15 *setting-control*)
(t9-6 (method-of-object a0-15 set-setting))
(a2-3 'movie)
(a3-1 (process->ppointer self))
)
(t9-6 a0-15 self a2-3 a3-1 0.0 0)
)
(apply-settings *setting-control*)
(dotimes (gp-1 2)
(while (or (-> *setting-control* current talking)
(-> *setting-control* current spooling)
(-> *setting-control* current hint)
(-> *setting-control* current ambient)
*progress-process*
)
(suspend)
)
)
(while (not (time-elapsed? (-> self state-time) (seconds 1)))
(suspend)
)
(remove-setting! 'movie)
(apply-settings *setting-control*)
(suspend)
(suspend)
)
(process-release? *target*)
)
(when (-> *setting-control* current play-hints)
(let ((v1-61 (-> self index)))
(cond
((zero? v1-61)
(level-hint-spawn (text-id training-money) "asstvb41" (the-as entity #f) *entity-pool* (game-task none))
(process-spawn pov-camera (-> self entity extra trans) *training-cam-sg* "orbcam" 0 #f '() :to self)
)
((= v1-61 1)
(level-hint-spawn (text-id training-fuel-cell) "asstvb42" (the-as entity #f) *entity-pool* (game-task none))
(process-spawn pov-camera (-> self entity extra trans) *training-cam-sg* "fuelcellcam" 0 #f '() :to self)
)
((= v1-61 2)
(level-hint-spawn (text-id training-eco-blue) "sagevb22" (the-as entity #f) *entity-pool* (game-task none))
(process-spawn pov-camera (-> self entity extra trans) *training-cam-sg* "ecocam" 0 #f '() :to self)
)
((= v1-61 3)
(level-hint-spawn
(text-id training-precursor-door)
"sagevb24"
(the-as entity #f)
*entity-pool*
(game-task none)
)
(process-spawn pov-camera (-> self entity extra trans) *training-cam-sg* "precursordoorcam" 0 #f '() :to self)
)
((= v1-61 4)
(level-hint-spawn
(text-id training-blue-eco-vent)
"asstvb48"
(the-as entity #f)
*entity-pool*
(game-task none)
)
(process-spawn pov-camera (-> self entity extra trans) *training-cam-sg* "ecoventcam" 0 #f '() :to self)
)
((= v1-61 5)
(level-hint-spawn (text-id training-eco-green) "sagevb21" (the-as entity #f) *entity-pool* (game-task none))
(process-spawn pov-camera (-> self entity extra trans) *training-cam-sg* "greenecocam" 0 #f '() :to self)
)
((= v1-61 6)
(when (not (task-complete? *game-info* (game-task training-climb)))
(clear-text-seen! *game-info* (text-id training-double-jump))
(level-hint-spawn (text-id training-double-jump) "sagevb27" (the-as entity #f) *entity-pool* (game-task none))
(suspend-for (seconds 30)
)
(process-entity-status! self (entity-perm-status bit-3) #f)
(go-virtual idle)
)
)
)
)
(while (-> self child)
(suspend)
)
)
(let ((a0-61 (-> self entity)))
(if (when a0-61
(let ((a0-62 (-> a0-61 extra perm task)))
(if a0-62
(= a0-62 (game-task none))
)
)
)
(set! (-> self entity extra perm task) (game-task complete))
)
)
(process-entity-status! self (entity-perm-status dead) #t)
(process-entity-status! self (entity-perm-status bit-3) #f)
(deactivate self)
)
(suspend)
)
)
)
;; definition for method 11 of type training-cam
;; INFO: Used lq/sq
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this training-cam) (arg0 entity-actor))
"Copy defaults from the entity."
(logior! (-> this mask) (process-mask actor-pause))
(set! (-> this root) (new 'process 'trsq))
(set! (-> this root trans quad) (-> arg0 extra trans quad))
(quaternion-copy! (-> this root quat) (-> arg0 quat))
(vector-identity! (-> this root scale))
(set! (-> this range) (res-lump-float arg0 'cam-notice-dist :default 81920.0))
(set! (-> this index) (res-lump-value arg0 'index int))
(go (method-of-object this idle))
(none)
)
;; definition of type tra-pontoon
(deftype tra-pontoon (rigid-body-platform)
((anchor-point vector :inline)
)
)
;; definition for method 3 of type tra-pontoon
(defmethod inspect ((this tra-pontoon))
(let ((t9-0 (method-of-type rigid-body-platform inspect)))
(t9-0 this)
)
(format #t "~T~Tanchor-point: #<vector @ #x~X>~%" (-> this anchor-point))
this
)
;; definition for method 11 of type tra-pontoon
;; INFO: Return type mismatch int vs none.
(defmethod init-from-entity! ((this tra-pontoon) (arg0 entity-actor))
(logior! (-> this mask) (process-mask platform))
(rigid-body-platform-method-30 this)
(process-drawable-from-entity! this arg0)
(rigid-body-platform-method-31 this)
(go (method-of-object this rigid-body-platform-idle))
0
(none)
)
;; definition for method 23 of type tra-pontoon
;; INFO: Return type mismatch int vs none.
(defmethod rigid-body-platform-method-23 ((this tra-pontoon) (arg0 float))
(call-parent-method this arg0)
(rigid-body-platform-method-27 this (-> this anchor-point))
0
(none)
)
;; definition for symbol *tra-pontoon-constants*, type rigid-body-platform-constants
(define *tra-pontoon-constants* (new 'static 'rigid-body-platform-constants
:drag-factor 4.0
:buoyancy-factor 3.0
:max-buoyancy-depth (meters 3)
:gravity-factor 1.0
:gravity (meters 80)
:player-weight (meters 35)
:player-bonk-factor 1.0
:player-dive-factor 1.0
:player-force-distance (meters 1000)
:player-force-clamp (meters 1000000)
:player-force-timeout (seconds 0.1)
:explosion-force (meters 1000)
:linear-damping 0.98
:angular-damping 0.98
:control-point-count 4
:mass 2.0
:inertial-tensor-x (meters 2.5)
:inertial-tensor-y (meters 2)
:inertial-tensor-z (meters 3.2)
:idle-distance (meters 50)
:platform #t
:sound-name "pontoonten"
)
)
;; failed to figure out what this is:
(defskelgroup *tra-pontoon-sg* pontoonfive pontoonfive-lod0-jg pontoonfive-idle-ja
((pontoonfive-lod0-mg (meters 20)) (pontoonfive-lod1-mg (meters 40)) (pontoonfive-lod2-mg (meters 999999)))
:bounds (static-spherem 0 0 0 5)
)
;; definition for method 30 of type tra-pontoon
;; INFO: Return type mismatch int vs none.
(defmethod rigid-body-platform-method-30 ((this tra-pontoon))
(let ((s5-0 (new 'process 'collide-shape-moving this (collide-list-enum hit-by-player))))
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s5-0 reaction) default-collision-reaction)
(set! (-> s5-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s5-0 1)
(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s4-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s4-0 collide-with) (collide-kind target))
(set! (-> s4-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s4-0 prim-core offense) (collide-offense indestructible))
(set! (-> s4-0 transform-index) 0)
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 18432.0)
(set-root-prim! s5-0 s4-0)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(backup-collide-with-as s5-0)
(set! (-> this root-overlay) s5-0)
)
0
(none)
)
;; definition for method 31 of type tra-pontoon
;; INFO: Used lq/sq
;; INFO: Return type mismatch int vs none.
(defmethod rigid-body-platform-method-31 ((this tra-pontoon))
(initialize-skeleton this *tra-pontoon-sg* '())
(rigid-body-platform-method-29 this *tra-pontoon-constants*)
(set! (-> this float-height-offset) 6144.0)
(set! (-> this root-overlay nav-radius) 20480.0)
(let ((v1-6 (-> this control-point-array data)))
(set! (-> v1-6 0 local-pos x) 9216.0)
(set! (-> v1-6 0 local-pos y) 0.0)
(set! (-> v1-6 0 local-pos z) 12083.2)
(set! (-> v1-6 0 local-pos w) 1.0)
)
(let ((v1-8 (-> this control-point-array data 1)))
(set! (-> v1-8 local-pos x) 9216.0)
(set! (-> v1-8 local-pos y) 0.0)
(set! (-> v1-8 local-pos z) -12083.2)
(set! (-> v1-8 local-pos w) 1.0)
)
(let ((v1-10 (-> this control-point-array data 2)))
(set! (-> v1-10 local-pos x) -9216.0)
(set! (-> v1-10 local-pos y) 0.0)
(set! (-> v1-10 local-pos z) -12083.2)
(set! (-> v1-10 local-pos w) 1.0)
)
(let ((v1-12 (-> this control-point-array data 3)))
(set! (-> v1-12 local-pos x) -9216.0)
(set! (-> v1-12 local-pos y) 0.0)
(set! (-> v1-12 local-pos z) 12083.2)
(set! (-> v1-12 local-pos w) 1.0)
)
(set! (-> this anchor-point quad) (-> this root-overlay trans quad))
(nav-mesh-connect this (-> this root-overlay) (the-as nav-control #f))
0
(none)
)
;; definition of type tra-iris-door
(deftype tra-iris-door (eco-door)
()
)
;; definition for method 3 of type tra-iris-door
(defmethod inspect ((this tra-iris-door))
(let ((t9-0 (method-of-type eco-door inspect)))
(t9-0 this)
)
this
)
;; failed to figure out what this is:
(defskelgroup *tra-iris-door-sg* jng-iris-door jng-iris-door-lod0-jg jng-iris-door-idle-ja
((jng-iris-door-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 8)
)
;; definition for method 24 of type tra-iris-door
;; INFO: Return type mismatch int vs none.
(defmethod eco-door-method-24 ((this tra-iris-door))
(let ((s5-0 (new 'process 'collide-shape this (collide-list-enum hit-by-others))))
(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s4-0 prim-core collide-as) (collide-kind wall-object))
(set! (-> s4-0 collide-with) (collide-kind target))
(set! (-> s4-0 prim-core action) (collide-action solid))
(set! (-> s4-0 prim-core offense) (collide-offense indestructible))
(set! (-> s4-0 transform-index) 0)
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 16384.0)
(set-root-prim! s5-0 s4-0)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(backup-collide-with-as s5-0)
(set! (-> this root) s5-0)
)
0
(none)
)
;; definition for method 25 of type tra-iris-door
;; INFO: Return type mismatch int vs none.
(defmethod eco-door-method-25 ((this tra-iris-door))
(initialize-skeleton this *tra-iris-door-sg* '())
(set! (-> this open-distance) 32768.0)
(set! (-> this close-distance) 49152.0)
(update-transforms! (-> this root))
0
(none)
)
;; failed to figure out what this is:
(defpartgroup group-scarecrow-explode
:id 143
:duration (seconds 0.05)
:bounds (static-bspherem 0 0 0 1)
:parts ((sp-item 2912) (sp-item 2913) (sp-item 2914) (sp-item 2915) (sp-item 2916))
)
;; failed to figure out what this is:
(defpart 2912
:init-specs ((:texture (bigpuff effects))
(:num 16.0)
(:y (meters 2.5) (meters 1))
(:scale-x (meters 2.5) (meters 1.5))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 192.0 32.0)
(:g 160.0 32.0)
(:b 128.0 32.0)
(:a 8.0 16.0)
(:vel-y (meters 0.026666667) (meters 0.10666667))
(:scalevel-x (meters 0.011904762))
(:rotvel-z (degrees -1.2) (degrees 1.2))
(:scalevel-y :copy scalevel-x)
(:accel-y (meters 0.00066666666))
(:friction 0.9)
(:timer (seconds 1.4))
(:flags (bit2 bit12 bit14))
(:next-time (seconds 0.1) (seconds 0.197))
(:next-launcher 2917)
(:conerot-x (degrees 0) (degrees 360))
(:conerot-y (degrees 0) (degrees 360))
)
)
;; failed to figure out what this is:
(defpart 2917
:init-specs ((:fade-a -0.4) (:next-time (seconds 0.1) (seconds 0.097)) (:next-launcher 2918))
)
;; failed to figure out what this is:
(defpart 2918
:init-specs ((:fade-a -0.04))
)
;; failed to figure out what this is:
(defpart 2913
:init-specs ((:texture (flare effects))
(:num 4.0)
(:y (meters 2.5))
(:scale-x (meters 6) (meters 3))
(:rot-x 4)
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 0.3) (meters 1))
(:r 192.0)
(:g 192.0)
(:b 64.0 128.0)
(:a 0.0)
(:scalevel-x (meters 0.009765625))
(:rotvel-z (degrees -0.15) (degrees 0.3))
(:scalevel-y (meters 0.009765625))
(:fade-a 2.1333334)
(:timer (seconds 0.1))
(:flags (bit2 bit3 bit14))
(:next-time (seconds 0.05))
(:next-launcher 2919)
(:rotate-y (degrees 0))
)
)
;; failed to figure out what this is:
(defpart 2919
:init-specs ((:fade-a -2.1333334))
)
;; failed to figure out what this is:
(defpart 2914
:init-specs ((:texture (starflash effects))
(:num 2.5)
(:y (meters 1.5))
(:scale-x (meters 12))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 196.0)
(:g 196.0)
(:b 196.0)
(:a 48.0)
(:timer (seconds 0.035))
(:flags (bit2 bit3 bit14))
)
)
;; failed to figure out what this is:
(defpart 2915
:init-specs ((:texture (crate-wood-01-splinter effects))
(:num 8.0 8.0)
(:x (meters -0.5) (meters 1))
(:y (meters 2.5) (meters 1.5))
(:z (meters -0.5) (meters 1))
(:scale-x (meters 0.6) 2.0 (meters 0.6))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 0.3))
(:r 160.0)
(:g 160.0)
(:b 160.0)
(:a 128.0)
(:vel-y (meters 0.06666667) (meters 0.06666667))
(:rotvel-x (degrees 1.2))
(:rotvel-y (degrees 2.4))
(:rotvel-z (degrees 0) 2 (degrees 2.4))
(:accel-y (meters -0.0033333334))
(:friction 0.97)
(:timer (seconds 0.5))
(:flags (bit2 bit12 bit14))
(:next-time (seconds 0.25))
(:next-launcher 2920)
(:conerot-x (degrees 40) (degrees 30))
(:conerot-y (degrees 0) (degrees 360))
)
)
;; failed to figure out what this is:
(defpart 2920
:init-specs ((:scalevel-x (meters -0.0033333334)) (:scalevel-y :copy scalevel-x) (:fade-a -3.4))
)
;; failed to figure out what this is:
(defpart 2916
:init-specs ((:texture (crate-metalbolt-splinter effects))
(:num 8.0 8.0)
(:x (meters -0.5) (meters 1))
(:y (meters 2.5) (meters 1.5))
(:z (meters -0.5) (meters 1))
(:scale-x (meters 0.3) 1 (meters 1))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 0.3))
(:r 100.0)
(:g 100.0)
(:b 100.0)
(:a 128.0)
(:vel-y (meters 0.06666667) (meters 0.06666667))
(:rotvel-x (degrees 1.2))
(:rotvel-y (degrees 2.4))
(:rotvel-z (degrees 0) 3 (degrees 2.4))
(:accel-y (meters -0.0033333334))
(:friction 0.97)
(:timer (seconds 0.5))
(:flags (bit2 bit12 bit14))
(:next-time (seconds 0.25))
(:next-launcher 2920)
(:conerot-x (degrees 40) (degrees 30))
(:conerot-y (degrees 0) (degrees 360))
)
)
;; failed to figure out what this is:
(defpartgroup group-scarecrow-joint-explode
:id 144
:duration (seconds 0.05)
:bounds (static-bspherem 0 0 0 1)
:parts ((sp-item 2912))
)
;; failed to figure out what this is:
(defpartgroup group-scarecrow-hit
:id 145
:duration (seconds 0.05)
:bounds (static-bspherem 0 0 0 1)
:parts ((sp-item 2913))
)
;; definition of type scarecrow-a
(deftype scarecrow-a (process-drawable)
((root collide-shape :override)
(incomming-attack-id uint64)
(intersection vector :inline)
)
(:state-methods
idle
(hit float vector symbol)
)
)
;; definition for method 3 of type scarecrow-a
(defmethod inspect ((this scarecrow-a))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Tincomming-attack-id: ~D~%" (-> this incomming-attack-id))
(format #t "~T~Tintersection: ~`vector`P~%" (-> this intersection))
this
)
;; definition of type scarecrow-b
(deftype scarecrow-b (process-drawable)
((root collide-shape :override)
(incomming-attack-id uint64)
(intersection vector :inline)
)
(:state-methods
idle
(hit float vector symbol)
)
)
;; definition for method 3 of type scarecrow-b
(defmethod inspect ((this scarecrow-b))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Tincomming-attack-id: ~D~%" (-> this incomming-attack-id))
(format #t "~T~Tintersection: ~`vector`P~%" (-> this intersection))
this
)
;; failed to figure out what this is:
(defskelgroup *scarecrow-a-sg* scarecrow-a scarecrow-a-lod0-jg scarecrow-a-idle-ja
((scarecrow-a-lod0-mg (meters 20)) (scarecrow-a-lod1-mg (meters 40)) (scarecrow-a-lod2-mg (meters 999999)))
:bounds (static-spherem 0 2.5 0 3)
)
;; failed to figure out what this is:
(defskelgroup *scarecrow-a-break-sg* scarecrow-a scarecrow-a-lod0-jg scarecrow-a-idle-ja
((scarecrow-a-break-lod0-mg (meters 999999)))
:bounds (static-spherem 0 -15 0 50)
)
;; failed to figure out what this is:
(defstate idle (scarecrow-a)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('attack)
(let* ((s3-0 (-> block param 2))
(s4-0 (get-task-control (game-task training-gimmie)))
(v1-2 (get-reminder s4-0 0))
)
(when (!= s3-0 (-> self incomming-attack-id))
(set! (-> self incomming-attack-id) s3-0)
(cond
((= (-> self type) scarecrow-b)
)
((and (= (-> block param 1) 'spin) (zero? v1-2))
(save-reminder s4-0 1 0)
1
)
((and (= (-> block param 1) 'punch) (= v1-2 1))
(save-reminder s4-0 2 0)
2
)
((zero? v1-2)
)
((= v1-2 1)
)
)
(let* ((s4-1 proc)
(v1-14 (if (and (nonzero? s4-1) (type-type? (-> s4-1 type) process-drawable))
s4-1
)
)
(f30-0
(cond
(v1-14
(let ((s4-2 (-> self root))
(s2-0 (-> (the-as process-drawable v1-14) root trans))
)
(deg-diff (y-angle s4-2) (vector-y-angle (vector-! (new 'stack-no-clear 'vector) s2-0 (-> s4-2 trans))))
)
)
(else
0.0
)
)
)
(a0-24 ((method-of-type touching-shapes-entry prims-touching?)
(the-as touching-shapes-entry (-> block param 0))
(the-as collide-shape-moving (-> self root))
(the-as uint -1)
)
)
)
(go-virtual
hit
f30-0
(if a0-24
(get-middle-of-bsphere-overlap a0-24 (-> self intersection))
(target-pos 0)
)
(the-as
symbol
(and ((method-of-type touching-shapes-entry prims-touching?)
(the-as touching-shapes-entry (-> block param 0))
(the-as collide-shape-moving (-> self root))
(the-as uint 2)
)
(or (= (-> self type) scarecrow-a)
(and (= (-> proc type) target)
(logtest? (-> (the-as target proc) control mod-surface flags) (surface-flags jump))
(not (logtest? (-> (the-as target proc) control status) (cshape-moving-flags onsurf)))
)
)
)
)
)
)
)
)
)
(('touch)
(send-shove-back (-> self root) proc (the-as touching-shapes-entry (-> block param 0)) 0.7 6144.0 16384.0)
)
)
)
:trans (behavior ()
(if (and *target* (>= 40960.0 (vector-vector-distance (-> self root trans) (-> *target* control trans))))
(get-reminder (get-task-control (game-task training-gimmie)) 0)
)
)
:code (behavior ()
(ja-channel-push! 1 (seconds 0.12))
(loop
(ja-no-eval :group! scarecrow-a-idle-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
)
:post ja-post
)
;; failed to figure out what this is:
(defstate hit (scarecrow-a)
:virtual #t
:code (behavior ((arg0 float) (arg1 vector) (arg2 symbol))
(when (not arg2)
(effect-control-method-10 (-> self skel effect) 'group-scarecrow-hit 4.0 -1)
(ja-channel-push! 1 (seconds 0.07))
(cond
((< (fabs arg0) 8192.0)
(ja-no-eval :group! scarecrow-a-hit-front-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
((and (< 8192.0 arg0) (< arg0 24576.0))
(ja-no-eval :group! scarecrow-a-hit-left-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
(else
(ja-no-eval :group! scarecrow-a-hit-right-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
)
(go-virtual idle)
)
(clear-collide-with-as (-> self root))
(effect-control-method-10 (-> self skel effect) 'group-scarecrow-joint-explode 12.0 -1)
(effect-control-method-10 (-> self skel effect) 'group-scarecrow-joint-explode 20.0 -1)
(effect-control-method-10 (-> self skel effect) 'group-scarecrow-explode 4.0 -1)
(sound-play "break-dummy")
(ja-channel-set! 0)
(let ((s5-2 (new 'stack 'joint-exploder-tuning 1)))
(set! (-> s5-2 duration) (seconds 1.5))
(set! (-> s5-2 gravity) -327680.0)
(set! (-> s5-2 fountain-rand-transv-hi x) 32768.0)
(set! (-> s5-2 fountain-rand-transv-hi y) 81920.0)
(set! (-> s5-2 fountain-rand-transv-hi z) 20480.0)
(set! (-> s5-2 fountain-rand-transv-hi w) 49152.0)
(set! (-> s5-2 fountain-rand-transv-lo quad) (-> arg1 quad))
(process-spawn
joint-exploder
*scarecrow-a-break-sg*
5
s5-2
(new 'static 'joint-exploder-static-params
:joints (new 'static 'boxed-array :type joint-exploder-static-joint-params
(new 'static 'joint-exploder-static-joint-params :joint-index 12)
(new 'static 'joint-exploder-static-joint-params :joint-index 10)
(new 'static 'joint-exploder-static-joint-params :joint-index 20)
(new 'static 'joint-exploder-static-joint-params :joint-index 4)
(new 'static 'joint-exploder-static-joint-params :joint-index 5)
(new 'static 'joint-exploder-static-joint-params :joint-index 11)
(new 'static 'joint-exploder-static-joint-params :joint-index 9)
(new 'static 'joint-exploder-static-joint-params :joint-index 7)
(new 'static 'joint-exploder-static-joint-params :joint-index 14)
(new 'static 'joint-exploder-static-joint-params :joint-index 13)
)
)
:to self
)
)
(while (-> self child)
(suspend)
)
(cleanup-for-death self)
)
:post ja-post
)
;; definition for method 11 of type scarecrow-a
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this scarecrow-a) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 2) 0)))
(set! (-> s3-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set-vector! (-> s3-0 local-sphere) 0.0 10240.0 0.0 12288.0)
(set-root-prim! s4-0 s3-0)
(let ((s2-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 2))))
(set! (-> s2-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-0 collide-with) (collide-kind target))
(set! (-> s2-0 prim-core action) (collide-action solid))
(set! (-> s2-0 prim-core offense) (collide-offense touch))
(set-vector! (-> s2-0 local-sphere) 0.0 7372.8 0.0 7372.8)
(append-prim s3-0 s2-0)
)
(let ((s2-1 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 2))))
(set! (-> s2-1 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-1 collide-with) (collide-kind target))
(set! (-> s2-1 prim-core action) (collide-action solid))
(set! (-> s2-1 prim-core offense) (collide-offense touch))
(set-vector! (-> s2-1 local-sphere) 0.0 12288.0 0.0 7372.8)
(append-prim s3-0 s2-1)
)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *scarecrow-a-sg* '())
(go (method-of-object this idle))
(none)
)
;; failed to figure out what this is:
(defskelgroup *scarecrow-b-sg* scarecrow-b scarecrow-b-lod0-jg scarecrow-b-idle-ja
((scarecrow-b-lod0-mg (meters 20)) (scarecrow-b-lod1-mg (meters 40)) (scarecrow-b-lod2-mg (meters 999999)))
:bounds (static-spherem 0 3.5 0 3.8)
)
;; failed to figure out what this is:
(defskelgroup *scarecrow-b-break-sg* scarecrow-b scarecrow-b-lod0-jg scarecrow-b-idle-ja
((scarecrow-b-break-lod0-mg (meters 999999)))
:bounds (static-spherem 0 -15 0 50)
)
;; failed to figure out what this is:
(defstate idle (scarecrow-b)
:virtual #t
:event (-> (method-of-type scarecrow-a idle) event)
:code (behavior ()
(ja-channel-push! 1 (seconds 0.12))
(loop
(ja-no-eval :group! scarecrow-b-idle-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
)
:post ja-post
)
;; failed to figure out what this is:
(defstate hit (scarecrow-b)
:virtual #t
:code (behavior ((arg0 float) (arg1 vector) (arg2 symbol))
(when (not arg2)
(effect-control-method-10 (-> self skel effect) 'group-scarecrow-hit 4.0 -1)
(ja-channel-push! 1 (seconds 0.07))
(cond
((< (fabs arg0) 8192.0)
(ja-no-eval :group! scarecrow-b-hit-front-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
((and (< 8192.0 arg0) (< arg0 24576.0))
(ja-no-eval :group! scarecrow-b-hit-left-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
(else
(ja-no-eval :group! scarecrow-b-hit-right-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
)
(go-virtual idle)
)
(clear-collide-with-as (-> self root))
(effect-control-method-10 (-> self skel effect) 'group-scarecrow-joint-explode 12.0 -1)
(effect-control-method-10 (-> self skel effect) 'group-scarecrow-joint-explode 21.0 -1)
(effect-control-method-10 (-> self skel effect) 'group-scarecrow-explode 4.0 -1)
(sound-play "break-dummy")
(ja-channel-set! 0)
(let ((s5-2 (new 'stack 'joint-exploder-tuning 1)))
(set! (-> s5-2 duration) (seconds 1.5))
(set! (-> s5-2 fountain-rand-transv-hi x) 32768.0)
(set! (-> s5-2 fountain-rand-transv-hi y) 81920.0)
(set! (-> s5-2 fountain-rand-transv-hi z) 40960.0)
(set! (-> s5-2 fountain-rand-transv-hi w) 102400.0)
(set! (-> s5-2 fountain-rand-transv-lo quad) (-> arg1 quad))
(process-spawn
joint-exploder
*scarecrow-b-break-sg*
5
s5-2
(new 'static 'joint-exploder-static-params
:joints (new 'static 'boxed-array :type joint-exploder-static-joint-params
(new 'static 'joint-exploder-static-joint-params :joint-index 12)
(new 'static 'joint-exploder-static-joint-params :joint-index 10)
(new 'static 'joint-exploder-static-joint-params :joint-index 21)
(new 'static 'joint-exploder-static-joint-params :joint-index 4)
(new 'static 'joint-exploder-static-joint-params :joint-index 5)
(new 'static 'joint-exploder-static-joint-params :joint-index 11)
(new 'static 'joint-exploder-static-joint-params :joint-index 9)
(new 'static 'joint-exploder-static-joint-params :joint-index 7)
(new 'static 'joint-exploder-static-joint-params :joint-index 14)
(new 'static 'joint-exploder-static-joint-params :joint-index 13)
(new 'static 'joint-exploder-static-joint-params :joint-index 14)
(new 'static 'joint-exploder-static-joint-params :joint-index 13)
(new 'static 'joint-exploder-static-joint-params :joint-index 16)
(new 'static 'joint-exploder-static-joint-params :joint-index 15)
)
)
:to self
)
)
(while (-> self child)
(suspend)
)
(cleanup-for-death self)
)
:post ja-post
)
;; definition for method 11 of type scarecrow-b
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this scarecrow-b) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 3) 0)))
(set! (-> s3-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set-vector! (-> s3-0 local-sphere) 0.0 14336.0 0.0 15564.8)
(set-root-prim! s4-0 s3-0)
(let ((s2-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s2-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-0 collide-with) (collide-kind target))
(set! (-> s2-0 prim-core action) (collide-action solid))
(set! (-> s2-0 prim-core offense) (collide-offense indestructible))
(set-vector! (-> s2-0 local-sphere) 0.0 4096.0 0.0 4096.0)
(append-prim s3-0 s2-0)
)
(let ((s2-1 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s2-1 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-1 collide-with) (collide-kind target))
(set! (-> s2-1 prim-core action) (collide-action solid))
(set! (-> s2-1 prim-core offense) (collide-offense indestructible))
(set-vector! (-> s2-1 local-sphere) 0.0 14745.6 0.0 6553.6)
(append-prim s3-0 s2-1)
)
(let ((s2-2 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 2))))
(set! (-> s2-2 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-2 collide-with) (collide-kind target))
(set! (-> s2-2 prim-core action) (collide-action solid))
(set! (-> s2-2 prim-core offense) (collide-offense touch))
(set-vector! (-> s2-2 local-sphere) 0.0 20480.0 0.0 6553.6)
(append-prim s3-0 s2-2)
)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *scarecrow-b-sg* '())
(go (method-of-object this idle))
(none)
)