Files
jak-project/test/decompiler/reference/jak3/engine/collide/pat-h_REF.gc
T
Hat Kid ea93d32acc decomp3: more misc files (#3349)
- `pat-h`
- `engines`
- `res-h`
- `res`
- `fact-h`
- `game-info-h`
- `wind-h`
- `merc-h`
- `shadow-vu1-h`
- `shadow-cpu-h`
- `dynamics-h`
- `memcard-h`
- `surface-h`
- part of `gui-h`
- `ambient-h`
- `speech-h`
- `prototype-h`
- `smush-control-h`
- `generic-merc-h`
- `generic-work-h`
- `collide-func-h`
- `collide-mesh-h`
- `collide-shape-h` (only missing the `new` method for `collide-shape`
because we don't have `process-drawable` yet and that also needs joint
stuff etc.)
- `collide-touch-h`
- `collide-edge-grab-h`
- `lightning-h`

This also adds argument name remaps for the `relocate` and `mem-usage`
methods (Jak 1 and 2 ref tests were updated, but not the gsrc).
2024-01-31 18:25:06 -05:00

320 lines
7.7 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type pat-surface
(deftype pat-surface (uint32)
((skip uint8 :offset 0 :size 7)
(mode pat-mode :offset 7 :size 3)
(material pat-material :offset 10 :size 6)
(camera uint8 :offset 16 :size 1)
(event pat-event :offset 18 :size 6)
(skip2 uint8 :offset 24 :size 5)
(noentity uint8 :offset 0 :size 1)
(nocamera uint8 :offset 1 :size 1)
(noedge uint8 :offset 2 :size 1)
(nogrind uint8 :offset 3 :size 1)
(nojak uint8 :offset 4 :size 1)
(noboard uint8 :offset 5 :size 1)
(nopilot uint8 :offset 6 :size 1)
(probe uint8 :offset 24 :size 1)
(nomech uint8 :offset 25 :size 1)
(noproj uint8 :offset 26 :size 1)
(noendlessfall uint8 :offset 27 :size 1)
(noprobe uint8 :offset 28 :size 1)
(nolineofsight uint8 :offset 16 :size 1)
(board uint8 :offset 4 :size 1)
)
)
;; definition for method 3 of type pat-surface
(defmethod inspect ((this pat-surface))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'pat-surface)
(format #t "~1Tskip: ~D~%" (-> this skip))
(format #t "~1Tmode: ~D~%" (-> this mode))
(format #t "~1Tmaterial: ~D~%" (-> this material))
(format #t "~1Tcamera: ~D~%" (-> this camera))
(format #t "~1Tevent: ~D~%" (-> this event))
(format #t "~1Tskip2: ~D~%" (-> this skip2))
(format #t "~1Tnoentity: ~D~%" (-> this noentity))
(format #t "~1Tnocamera: ~D~%" (-> this nocamera))
(format #t "~1Tnoedge: ~D~%" (-> this noedge))
(format #t "~1Tnogrind: ~D~%" (-> this nogrind))
(format #t "~1Tnojak: ~D~%" (-> this nojak))
(format #t "~1Tnoboard: ~D~%" (-> this noboard))
(format #t "~1Tnopilot: ~D~%" (-> this nopilot))
(format #t "~1Tprobe: ~D~%" (-> this probe))
(format #t "~1Tnomech: ~D~%" (-> this nomech))
(format #t "~1Tnoproj: ~D~%" (-> this noproj))
(format #t "~1Tnoendlessfall: ~D~%" (-> this noendlessfall))
(format #t "~1Tnoprobe: ~D~%" (-> this noprobe))
(format #t "~1Tnolineofsight: ~D~%" (-> this camera))
(format #t "~1Tboard: ~D~%" (-> this nojak))
(label cfg-4)
this
)
;; definition (debug) for function pat-material->string
(defun-debug pat-material->string ((arg0 pat-surface))
(case (-> arg0 material)
(((pat-material deepsnow))
"deepsnow"
)
(((pat-material neutral))
"neutral"
)
(((pat-material carpet))
"carpet"
)
(((pat-material shmetal))
"shmetal"
)
(((pat-material grmetal))
"grmetal"
)
(((pat-material lava))
"lava"
)
(((pat-material crmetal))
"crmetal"
)
(((pat-material pcmetal))
"pcmetal"
)
(((pat-material grass))
"grass"
)
(((pat-material snow))
"snow"
)
(((pat-material swamp))
"swamp"
)
(((pat-material stone))
"stone"
)
(((pat-material hotcoals))
"hotcoals"
)
(((pat-material unknown))
"unknown"
)
(((pat-material dirt))
"dirt"
)
(((pat-material dmaker))
"dmaker"
)
(((pat-material tube))
"tube"
)
(((pat-material forest))
"forest"
)
(((pat-material stopproj))
"stopproj"
)
(((pat-material mhshroom))
"mhshroom"
)
(((pat-material mhswamp))
"mhswamp"
)
(((pat-material tar))
"tar"
)
(((pat-material straw))
"straw"
)
(((pat-material wood))
"wood"
)
(((pat-material quicksand))
"quicksand"
)
(((pat-material squish))
"squish"
)
(((pat-material ice))
"ice"
)
(((pat-material rotate))
"rotate"
)
(((pat-material crwood))
"crwood"
)
(((pat-material waterbottom))
"waterbottom"
)
(((pat-material hdwood))
"hdwood"
)
(((pat-material sand))
"sand"
)
(((pat-material gravel))
"gravel"
)
(((pat-material metal))
"metal"
)
(else
"*unknown*"
)
)
)
;; definition (debug) for function pat-mode->string
(defun-debug pat-mode->string ((arg0 pat-surface))
(case (-> arg0 mode)
(((pat-mode wall))
"wall"
)
(((pat-mode halfpipe))
"halfpipe"
)
(((pat-mode obstacle))
"obstacle"
)
(((pat-mode ground))
"ground"
)
(else
"*unknown*"
)
)
)
;; definition (debug) for function pat-event->string
(defun-debug pat-event->string ((arg0 pat-surface))
(case (-> arg0 event)
(((pat-event burn))
"burn"
)
(((pat-event deadly))
"deadly"
)
(((pat-event waterfloor))
"waterfloor"
)
(((pat-event slippery))
"slippery"
)
(((pat-event melt))
"melt"
)
(((pat-event endlessfall))
"endlessfall"
)
(((pat-event burnup))
"burnup"
)
(((pat-event hide))
"hide"
)
(((pat-event deadlyup))
"deadlyup"
)
(((pat-event fry))
"fry"
)
(((pat-event slime))
"slime"
)
(((pat-event drag))
"drag"
)
(((pat-event shockup))
"shockup"
)
(((pat-event slide))
"slide"
)
(((pat-event hang))
"hang"
)
(((pat-event lipramp))
"lipramp"
)
(((pat-event rail))
"rail"
)
(((pat-event none))
"none"
)
(((pat-event lip))
"lip"
)
(((pat-event shock))
"shock"
)
(else
"*unknown*"
)
)
)
;; definition of type pat-mode-info
(deftype pat-mode-info (structure)
((name string)
(wall-angle float)
(color rgba)
(hilite-color rgba)
)
)
;; definition for method 3 of type pat-mode-info
(defmethod inspect ((this pat-mode-info))
(when (not this)
(set! this this)
(goto cfg-4)
)
(format #t "[~8x] ~A~%" this 'pat-mode-info)
(format #t "~1Tname: ~A~%" (-> this name))
(format #t "~1Twall-angle: ~f~%" (-> this wall-angle))
(format #t "~1Tcolor: ~D~%" (-> this color))
(format #t "~1Thilite-color: ~D~%" (-> this hilite-color))
(label cfg-4)
this
)
;; definition for symbol *pat-mode-info*, type (inline-array pat-mode-info)
(define *pat-mode-info* (new 'static 'inline-array pat-mode-info 4
(new 'static 'pat-mode-info
:name "ground"
:wall-angle 0.2
:color (new 'static 'rgba :r #x7f :a #x40)
:hilite-color (new 'static 'rgba :r #xff :a #x80)
)
(new 'static 'pat-mode-info
:name "wall"
:wall-angle 2.0
:color (new 'static 'rgba :b #x7f :a #x40)
:hilite-color (new 'static 'rgba :b #xff :a #x80)
)
(new 'static 'pat-mode-info
:name "obstacle"
:wall-angle 0.82
:color (new 'static 'rgba :r #x7f :b #x7f :a #x40)
:hilite-color (new 'static 'rgba :r #xff :b #xff :a #x80)
)
(new 'static 'pat-mode-info
:name "halfpipe"
:wall-angle -2.0
:color (new 'static 'rgba :r #x7f :g #x7f :a #x40)
:hilite-color (new 'static 'rgba :r #xff :g #xff :a #x80)
)
)
)
;; failed to figure out what this is:
0