mirror of
https://github.com/open-goal/jak-project
synced 2026-07-10 07:07:04 -04:00
ea93d32acc
- `pat-h` - `engines` - `res-h` - `res` - `fact-h` - `game-info-h` - `wind-h` - `merc-h` - `shadow-vu1-h` - `shadow-cpu-h` - `dynamics-h` - `memcard-h` - `surface-h` - part of `gui-h` - `ambient-h` - `speech-h` - `prototype-h` - `smush-control-h` - `generic-merc-h` - `generic-work-h` - `collide-func-h` - `collide-mesh-h` - `collide-shape-h` (only missing the `new` method for `collide-shape` because we don't have `process-drawable` yet and that also needs joint stuff etc.) - `collide-touch-h` - `collide-edge-grab-h` - `lightning-h` This also adds argument name remaps for the `relocate` and `mem-usage` methods (Jak 1 and 2 ref tests were updated, but not the gsrc).
320 lines
7.7 KiB
Common Lisp
Vendored
Generated
320 lines
7.7 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type pat-surface
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(deftype pat-surface (uint32)
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((skip uint8 :offset 0 :size 7)
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(mode pat-mode :offset 7 :size 3)
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(material pat-material :offset 10 :size 6)
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(camera uint8 :offset 16 :size 1)
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(event pat-event :offset 18 :size 6)
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(skip2 uint8 :offset 24 :size 5)
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(noentity uint8 :offset 0 :size 1)
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(nocamera uint8 :offset 1 :size 1)
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(noedge uint8 :offset 2 :size 1)
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(nogrind uint8 :offset 3 :size 1)
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(nojak uint8 :offset 4 :size 1)
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(noboard uint8 :offset 5 :size 1)
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(nopilot uint8 :offset 6 :size 1)
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(probe uint8 :offset 24 :size 1)
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(nomech uint8 :offset 25 :size 1)
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(noproj uint8 :offset 26 :size 1)
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(noendlessfall uint8 :offset 27 :size 1)
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(noprobe uint8 :offset 28 :size 1)
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(nolineofsight uint8 :offset 16 :size 1)
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(board uint8 :offset 4 :size 1)
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)
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)
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;; definition for method 3 of type pat-surface
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(defmethod inspect ((this pat-surface))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(format #t "[~8x] ~A~%" this 'pat-surface)
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(format #t "~1Tskip: ~D~%" (-> this skip))
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(format #t "~1Tmode: ~D~%" (-> this mode))
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(format #t "~1Tmaterial: ~D~%" (-> this material))
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(format #t "~1Tcamera: ~D~%" (-> this camera))
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(format #t "~1Tevent: ~D~%" (-> this event))
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(format #t "~1Tskip2: ~D~%" (-> this skip2))
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(format #t "~1Tnoentity: ~D~%" (-> this noentity))
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(format #t "~1Tnocamera: ~D~%" (-> this nocamera))
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(format #t "~1Tnoedge: ~D~%" (-> this noedge))
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(format #t "~1Tnogrind: ~D~%" (-> this nogrind))
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(format #t "~1Tnojak: ~D~%" (-> this nojak))
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(format #t "~1Tnoboard: ~D~%" (-> this noboard))
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(format #t "~1Tnopilot: ~D~%" (-> this nopilot))
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(format #t "~1Tprobe: ~D~%" (-> this probe))
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(format #t "~1Tnomech: ~D~%" (-> this nomech))
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(format #t "~1Tnoproj: ~D~%" (-> this noproj))
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(format #t "~1Tnoendlessfall: ~D~%" (-> this noendlessfall))
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(format #t "~1Tnoprobe: ~D~%" (-> this noprobe))
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(format #t "~1Tnolineofsight: ~D~%" (-> this camera))
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(format #t "~1Tboard: ~D~%" (-> this nojak))
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(label cfg-4)
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this
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)
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;; definition (debug) for function pat-material->string
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(defun-debug pat-material->string ((arg0 pat-surface))
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(case (-> arg0 material)
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(((pat-material deepsnow))
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"deepsnow"
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)
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(((pat-material neutral))
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"neutral"
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)
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(((pat-material carpet))
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"carpet"
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)
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(((pat-material shmetal))
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"shmetal"
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)
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(((pat-material grmetal))
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"grmetal"
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)
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(((pat-material lava))
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"lava"
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)
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(((pat-material crmetal))
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"crmetal"
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)
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(((pat-material pcmetal))
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"pcmetal"
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)
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(((pat-material grass))
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"grass"
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)
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(((pat-material snow))
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"snow"
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)
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(((pat-material swamp))
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"swamp"
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)
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(((pat-material stone))
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"stone"
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)
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(((pat-material hotcoals))
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"hotcoals"
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)
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(((pat-material unknown))
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"unknown"
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)
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(((pat-material dirt))
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"dirt"
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)
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(((pat-material dmaker))
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"dmaker"
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)
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(((pat-material tube))
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"tube"
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)
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(((pat-material forest))
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"forest"
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)
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(((pat-material stopproj))
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"stopproj"
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)
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(((pat-material mhshroom))
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"mhshroom"
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)
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(((pat-material mhswamp))
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"mhswamp"
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)
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(((pat-material tar))
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"tar"
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)
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(((pat-material straw))
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"straw"
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)
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(((pat-material wood))
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"wood"
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)
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(((pat-material quicksand))
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"quicksand"
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)
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(((pat-material squish))
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"squish"
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)
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(((pat-material ice))
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"ice"
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)
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(((pat-material rotate))
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"rotate"
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)
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(((pat-material crwood))
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"crwood"
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)
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(((pat-material waterbottom))
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"waterbottom"
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)
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(((pat-material hdwood))
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"hdwood"
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)
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(((pat-material sand))
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"sand"
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)
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(((pat-material gravel))
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"gravel"
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)
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(((pat-material metal))
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"metal"
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)
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(else
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"*unknown*"
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)
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)
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)
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;; definition (debug) for function pat-mode->string
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(defun-debug pat-mode->string ((arg0 pat-surface))
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(case (-> arg0 mode)
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(((pat-mode wall))
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"wall"
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)
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(((pat-mode halfpipe))
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"halfpipe"
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)
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(((pat-mode obstacle))
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"obstacle"
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)
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(((pat-mode ground))
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"ground"
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)
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(else
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"*unknown*"
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)
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)
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)
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;; definition (debug) for function pat-event->string
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(defun-debug pat-event->string ((arg0 pat-surface))
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(case (-> arg0 event)
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(((pat-event burn))
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"burn"
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)
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(((pat-event deadly))
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"deadly"
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)
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(((pat-event waterfloor))
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"waterfloor"
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)
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(((pat-event slippery))
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"slippery"
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)
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(((pat-event melt))
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"melt"
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)
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(((pat-event endlessfall))
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"endlessfall"
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)
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(((pat-event burnup))
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"burnup"
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)
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(((pat-event hide))
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"hide"
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)
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(((pat-event deadlyup))
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"deadlyup"
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)
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(((pat-event fry))
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"fry"
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)
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(((pat-event slime))
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"slime"
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)
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(((pat-event drag))
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"drag"
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)
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(((pat-event shockup))
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"shockup"
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)
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(((pat-event slide))
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"slide"
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)
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(((pat-event hang))
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"hang"
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)
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(((pat-event lipramp))
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"lipramp"
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)
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(((pat-event rail))
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"rail"
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)
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(((pat-event none))
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"none"
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)
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(((pat-event lip))
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"lip"
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)
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(((pat-event shock))
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"shock"
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)
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(else
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"*unknown*"
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)
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)
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)
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;; definition of type pat-mode-info
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(deftype pat-mode-info (structure)
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((name string)
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(wall-angle float)
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(color rgba)
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(hilite-color rgba)
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)
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)
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;; definition for method 3 of type pat-mode-info
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(defmethod inspect ((this pat-mode-info))
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(when (not this)
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(set! this this)
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(goto cfg-4)
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)
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(format #t "[~8x] ~A~%" this 'pat-mode-info)
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(format #t "~1Tname: ~A~%" (-> this name))
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(format #t "~1Twall-angle: ~f~%" (-> this wall-angle))
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(format #t "~1Tcolor: ~D~%" (-> this color))
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(format #t "~1Thilite-color: ~D~%" (-> this hilite-color))
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(label cfg-4)
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this
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)
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;; definition for symbol *pat-mode-info*, type (inline-array pat-mode-info)
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(define *pat-mode-info* (new 'static 'inline-array pat-mode-info 4
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(new 'static 'pat-mode-info
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:name "ground"
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:wall-angle 0.2
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:color (new 'static 'rgba :r #x7f :a #x40)
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:hilite-color (new 'static 'rgba :r #xff :a #x80)
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)
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(new 'static 'pat-mode-info
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:name "wall"
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:wall-angle 2.0
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:color (new 'static 'rgba :b #x7f :a #x40)
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:hilite-color (new 'static 'rgba :b #xff :a #x80)
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)
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(new 'static 'pat-mode-info
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:name "obstacle"
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:wall-angle 0.82
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:color (new 'static 'rgba :r #x7f :b #x7f :a #x40)
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:hilite-color (new 'static 'rgba :r #xff :b #xff :a #x80)
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)
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(new 'static 'pat-mode-info
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:name "halfpipe"
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:wall-angle -2.0
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:color (new 'static 'rgba :r #x7f :g #x7f :a #x40)
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:hilite-color (new 'static 'rgba :r #xff :g #xff :a #x80)
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)
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)
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)
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;; failed to figure out what this is:
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0
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