Files
jak-project/test/decompiler/reference/jak3/engine/common-obs/plat_REF.gc
T
water111 48cb9bb787 [decompiler] as-type and font method support (#3855)
Add support for `as-type` macro, and detecting inline font methods. This
works in all three games but I've only updated jak 3's goal_src for now.
Eventually I will go back and work through the others, but I want to get
more decompiler features in first.


![image](https://github.com/user-attachments/assets/5c31bf85-97b4-437c-bc4b-dc054e60551e)

---------

Co-authored-by: water111 <awaterford1111445@gmail.com>
2025-02-01 21:23:11 -05:00

352 lines
10 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type plat
(deftype plat (base-plat)
((path-pos float)
(sound-id sound-id)
(sync sync-eased :inline)
)
(:state-methods
plat-idle
plat-path-active
)
(:methods
(go-initial-state (_type_) object)
)
)
;; definition for method 3 of type plat
(defmethod inspect ((this plat))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type base-plat inspect)))
(t9-0 this)
)
(format #t "~2Tpath-pos: ~f~%" (-> this path-pos))
(format #t "~2Tsound-id: ~D~%" (-> this sound-id))
(format #t "~2Tsync: #<sync-eased @ #x~X>~%" (-> this sync))
(label cfg-4)
this
)
;; failed to figure out what this is:
(defskelgroup skel-plat plat plat-lod0-jg plat-idle-ja
((plat-lod0-mg (meters 20)) (plat-lod1-mg (meters 40)) (plat-lod2-mg (meters 999999)))
:bounds (static-spherem 0 -0.5 0 3)
)
;; definition for method 31 of type plat
(defmethod get-art-group ((this plat))
(art-group-get-by-name *level* "skel-plat" (the-as (pointer level) #f))
)
;; definition for method 32 of type plat
;; WARN: Return type mismatch int vs none.
(defmethod init-collision! ((this plat))
(let ((s5-0 (new 'process 'collide-shape this (collide-list-enum hit-by-player))))
(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s4-0 prim-core collide-as) (collide-spec pusher))
(set! (-> s4-0 prim-core collide-with) (collide-spec jak player-list))
(set! (-> s4-0 prim-core action) (collide-action solid rideable))
(set! (-> s4-0 transform-index) 0)
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 13107.2)
(set! (-> s5-0 total-prims) (the-as uint 1))
(set! (-> s5-0 root-prim) s4-0)
)
(pusher-init s5-0)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(let ((v1-11 (-> s5-0 root-prim)))
(set! (-> s5-0 backup-collide-as) (-> v1-11 prim-core collide-as))
(set! (-> s5-0 backup-collide-with) (-> v1-11 prim-core collide-with))
)
(set! (-> this root) s5-0)
)
0
(none)
)
;; definition for method 34 of type plat
;; WARN: Return type mismatch int vs none.
(defmethod base-plat-method-34 ((this plat))
0
(none)
)
;; definition for method 33 of type plat
;; WARN: Return type mismatch int vs none.
(defmethod base-plat-method-33 ((this plat))
0
(none)
)
;; definition for method 37 of type plat
(defmethod go-initial-state ((this plat))
(cond
((logtest? (-> this path flags) (path-control-flag not-found))
(go (method-of-object this plat-idle))
)
((> (-> this sync period) 0)
(go (method-of-object this plat-path-active))
)
(else
(go (method-of-object this plat-idle))
)
)
)
;; failed to figure out what this is:
(defstate plat-idle (plat)
:virtual #t
:event plat-event
:trans (behavior ()
(update-part-and-sfx! self)
)
:code (behavior ()
(plat-trans)
(rider-post)
(suspend)
(until #f
(when (not (-> self bouncing))
(plat-trans)
(rider-post)
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
0
)
(while (-> self bouncing)
(plat-trans)
(rider-post)
(suspend)
)
)
#f
)
)
;; failed to figure out what this is:
(defstate plat-path-active (plat)
:virtual #t
:event plat-event
:exit (behavior ()
(sound-stop (-> self sound-id))
)
:trans (behavior ()
(set! (-> self path-pos) (get-norm! (-> self sync) 0))
(get-point-at-percent-along-path! (-> self path) (-> self basetrans) (-> self path-pos) 'interp)
(if (< (vector-vector-distance (-> self root trans) (ear-trans 0)) 81920.0)
(sound-play "eco-plat-hover" :id (-> self sound-id) :position (-> self root trans))
)
(plat-trans)
)
:code (behavior ()
(until #f
(ja-no-eval :group! (ja-group) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
#f
)
:post plat-post
)
;; definition for method 11 of type plat
(defmethod init-from-entity! ((this plat) (arg0 entity-actor))
"Set up a newly created process from the entity that created it."
(logior! (-> this mask) (process-mask platform))
(init-collision! this)
(process-drawable-from-entity! this arg0)
(initialize-skeleton this (the-as skeleton-group (get-art-group this)) (the-as pair 0))
(update-transforms (-> this root))
(init-bounce-params! this)
(base-plat-method-33 this)
(set! (-> this fact)
(new 'process 'fact-info this (pickup-type eco-pill-random) (-> *FACT-bank* default-eco-pill-green-inc))
)
(let ((a1-4 (new 'stack-no-clear 'sync-info-params)))
(let ((v1-15 0))
(if (not (logtest? (-> this fact options) (actor-option loop)))
(set! v1-15 (logior v1-15 1))
)
(set! (-> a1-4 sync-type) 'sync-eased)
(set! (-> a1-4 sync-flags) (the-as sync-flags v1-15))
)
(set! (-> a1-4 period) (the-as uint 1200))
(set! (-> a1-4 entity) arg0)
(set! (-> a1-4 percent) 0.0)
(set! (-> a1-4 ease-in) 0.15)
(set! (-> a1-4 ease-out) 0.15)
(set! (-> a1-4 pause-in) 0.0)
(set! (-> a1-4 pause-out) 0.0)
(initialize! (-> this sync) a1-4)
)
(set! (-> this path) (new 'process 'curve-control this 'path -1000000000.0))
(logior! (-> this path flags) (path-control-flag display draw-line draw-point draw-text))
(set! (-> this sound-id) (new-sound-id))
(cond
((logtest? (-> this path flags) (path-control-flag not-found))
(set! (-> this path-pos) 0.0)
(base-plat-method-34 this)
(go-initial-state this)
)
((> (-> this sync period) 0)
(set! (-> this path-pos) (get-norm! (-> this sync) 0))
(get-point-at-percent-along-path! (-> this path) (-> this root trans) (-> this path-pos) 'interp)
(base-plat-method-34 this)
(go-initial-state this)
)
(else
(set! (-> this path-pos) 0.0)
(get-point-at-percent-along-path! (-> this path) (-> this root trans) (-> this path-pos) 'interp)
(base-plat-method-34 this)
(go-initial-state this)
)
)
)
;; definition of type drop-plat
(deftype drop-plat (base-plat)
((art-name string)
(anim spool-anim)
(break-anim-name string)
(safe-time time-frame)
(hit-point vector :inline)
)
(:state-methods
idle
(fall symbol)
)
)
;; definition for method 3 of type drop-plat
(defmethod inspect ((this drop-plat))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type base-plat inspect)))
(t9-0 this)
)
(format #t "~2Tart-name: ~A~%" (-> this art-name))
(format #t "~2Tanim: ~A~%" (-> this anim))
(format #t "~2Tbreak-anim-name: ~A~%" (-> this break-anim-name))
(format #t "~2Tsafe-time: ~D~%" (-> this safe-time))
(format #t "~2Thit-point: ~`vector`P~%" (-> this hit-point))
(label cfg-4)
this
)
;; definition for method 7 of type drop-plat
;; WARN: Return type mismatch base-plat vs drop-plat.
(defmethod relocate ((this drop-plat) (offset int))
(if (nonzero? (-> this break-anim-name))
(&+! (-> this break-anim-name) offset)
)
(let ((v1-5 (-> this anim anim-name)))
(if (and (>= (the-as int v1-5) (-> *kernel-context* relocating-min))
(< (the-as int v1-5) (-> *kernel-context* relocating-max))
)
(&+! (-> this anim anim-name) offset)
)
)
(the-as drop-plat ((method-of-type base-plat relocate) this offset))
)
;; failed to figure out what this is:
(defstate idle (drop-plat)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('touch 'attack 'bonk)
(let ((a0-5 (as-type proc process-focusable)))
(cond
((and a0-5 (focus-test? (the-as process-focusable a0-5) edge-grab))
(set! (-> self safe-time) (+ (current-time) (seconds 0.2)))
(return (the-as object #f))
)
((not (time-elapsed? (-> self safe-time) (seconds 0.05)))
(return (the-as object #f))
)
)
)
(vector-copy! (-> self hit-point) (-> self root trans))
(let ((a0-13 (as-type proc process-focusable)))
(vector-copy! (-> self hit-point) (get-trans (the-as process-focusable a0-13) 0))
)
(if (zero? (-> self bounce-time))
(start-bounce! self)
)
#f
)
)
)
:trans plat-trans
:code (behavior ()
(add-process *gui-control* self (gui-channel art-load) (gui-action queue) (-> self anim name) -99.0 0)
(until #f
(when (not (-> self bouncing))
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
0
)
(while (-> self bouncing)
(suspend)
)
(go-virtual fall #f)
)
#f
)
:post plat-post
)
;; failed to figure out what this is:
(defstate fall (drop-plat)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('edge-grabbed)
(if (time-elapsed? (-> self state-time) (seconds 0.5))
(send-event proc 'end-mode 'edge-grab)
)
)
(('die)
(go-virtual fall #t)
)
)
)
:enter (behavior ((arg0 symbol))
(set-time! (-> self state-time))
)
:exit (behavior ()
(ja-abort-spooled-anim (-> self anim) (the-as art-joint-anim #f) -1)
)
:trans rider-trans
:code (behavior ((arg0 symbol))
(process-entity-status! self (entity-perm-status subtask-complete) #t)
(let ((v1-1 (-> self root root-prim)))
(set! (-> v1-1 prim-core collide-as) (collide-spec))
(set! (-> v1-1 prim-core collide-with) (collide-spec))
)
0
(if (not arg0)
(ja-play-spooled-anim
(-> self anim)
(ja-group)
(the-as art-joint-anim #f)
(the-as (function process-drawable symbol) false-func)
(spooler-flags)
)
)
(ja-channel-set! 0)
(suspend)
(logior! (-> self mask) (process-mask sleep))
(suspend)
0
)
:post rider-post
)