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mirror of https://github.com/open-goal/jak-project synced 2026-07-02 12:36:42 -04:00
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4871f5dfc770ec0686d7e66563ad9e8d887dd5a8
jak-project/goalc
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ManDude 61c4fc4b91 [jak2] fully implement collide mesh renderer (#3010)
Fixes #2983
2023-09-22 15:50:16 +01:00
..
build_level
Save entities to JSON, and make custom level building a little faster (#2973)
2023-09-09 17:06:39 -04:00
compiler
[jak2] fully implement collide mesh renderer (#3010)
2023-09-22 15:50:16 +01:00
data_compiler
various subtitle editor fixes (#2941)
2023-08-28 17:51:09 +01:00
debugger
game: Remove temporary CLI arg shim in gk (#2532)
2023-04-22 14:13:57 -04:00
emitter
Get the project compiling on Apple Silicon macOS natively (arm64) (#2827)
2023-07-16 11:13:48 -04:00
listener
game: Remove temporary CLI arg shim in gk (#2532)
2023-04-22 14:13:57 -04:00
make
[extractor] fix territory being set to wrong value (#2946)
2023-08-30 18:36:10 +01:00
regalloc
[goalc] reduce compiler memory usage (#2247)
2023-02-24 18:32:30 -05:00
CMakeLists.txt
custom levels: add support for packing models and textures into the FR3 file (#2936)
2023-08-27 22:34:46 +02:00
main.cpp
log: rotate log files with timestamps and add flag to disable ANSI colors (#2886)
2023-08-08 17:59:37 +01:00
simple_main.cpp
game: Remove temporary CLI arg shim in gk (#2532)
2023-04-22 14:13:57 -04:00
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