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mirror of https://github.com/open-goal/jak-project synced 2026-08-03 17:02:47 -04:00
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4876b6af21d169ef697239a38bed0cc34d5d979d
jak-project/goalc
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Tyler Wilding e6f55b9b55 d/jak2: decompile all *-texture files except castle-texture (#2149)
Fixes https://github.com/open-goal/jak-project/issues/2051
2023-01-28 17:37:37 -05:00
..
build_level
Add base_id for custom levels. (#2079)
2023-01-01 00:18:26 -05:00
compiler
d/jak2: decompile all *-texture files except castle-texture (#2149)
2023-01-28 17:37:37 -05:00
data_compiler
logs: replace every fmt::print with a lg call instead (#1368)
2022-10-01 11:58:36 -04:00
debugger
support c++ tools on macos (#2063)
2022-12-22 17:12:05 -05:00
emitter
support c++ tools on macos (#2063)
2022-12-22 17:12:05 -05:00
listener
d/jak2: cleanup more of editable and editable-player (#2029)
2022-11-19 23:28:20 -05:00
make
d/jak2: decompile conveyor | elevator | plat | bouncer | basebutton | base-plat | most of sampler | simple-nav-sphere | simple-focus | elec-gate and blocking-plane (#1942)
2022-10-08 12:42:52 -04:00
regalloc
[jak 2] merc (#2039)
2022-11-30 22:36:09 -05:00
CMakeLists.txt
[jak2] workaround for cutscene playing (#2131)
2023-01-16 13:37:29 -05:00
main.cpp
goalc/repl: cleanup of goalc/REPL code and some QoL improvements (#2104)
2023-01-07 11:24:02 -05:00
simple_main.cpp
[jak2] workaround for cutscene playing (#2131)
2023-01-16 13:37:29 -05:00
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