mirror of
https://github.com/open-goal/jak-project
synced 2026-05-24 15:21:12 -04:00
2c6d41c87a
The fundamental issue is related to hiDPI / Retina displays, I don't think our rendering code is setup properly to handle the scaling between the two (which you can derive by comparing `SDL_GetWindowSize` and `SDL_GL_GetDrawableSize`). So rather than opening that can of worms, I just removed the window flag. Also fixed an unrelated issue for displaying resolution options when in windowed mode, it was previously only adding options to the list if they were invalid for full-screen. Fixes #3099