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https://github.com/open-goal/jak-project
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cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
151 lines
4.4 KiB
Common Lisp
151 lines
4.4 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: collide-touch-h.gc
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;; name in dgo: collide-touch-h
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;; dgos: ENGINE, GAME
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(declare-type touching-shapes-entry structure)
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(declare-type touching-prims-entry structure)
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(define-extern get-intersect-point (function vector touching-prims-entry collide-shape touching-shapes-entry vector))
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;; DECOMP BEGINS
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(deftype touching-prim (structure)
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((cprim collide-shape-prim)
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(has-tri? symbol)
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(tri collide-tri-result :inline)
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)
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)
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(deftype touching-prims-entry (structure)
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((next touching-prims-entry)
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(prev touching-prims-entry)
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(allocated? symbol)
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(u float)
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(prim1 touching-prim :inline)
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(prim2 touching-prim :inline)
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)
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(:methods
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(get-middle-of-bsphere-overlap (_type_ vector) vector)
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(get-touched-prim (_type_ collide-shape touching-shapes-entry) collide-shape-prim)
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(get-touched-tri (_type_ collide-shape touching-shapes-entry) collide-tri-result)
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)
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)
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(deftype touching-prims-entry-pool (structure)
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((head touching-prims-entry)
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(nodes touching-prims-entry 64 :inline)
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)
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(:methods
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(new (symbol type) _type_)
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(alloc-node (_type_) touching-prims-entry)
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(get-free-node-count (_type_) int)
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(init-list! (_type_) none)
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(free-node (_type_ touching-prims-entry) touching-prims-entry)
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)
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)
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(defmethod init-list! ((this touching-prims-entry-pool))
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(let ((v1-0 (the-as touching-prims-entry #f)))
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(let ((a1-0 (the-as touching-prims-entry (-> this nodes))))
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(set! (-> this head) a1-0)
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(countdown (a0-1 64)
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(set! (-> a1-0 prev) v1-0)
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(let ((a2-0 (&+ a1-0 240)))
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(set! (-> a1-0 next) (the-as touching-prims-entry a2-0))
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(set! (-> a1-0 allocated?) #f)
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(set! v1-0 a1-0)
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(set! a1-0 (the-as touching-prims-entry a2-0))
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)
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)
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)
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(set! (-> v1-0 next) #f)
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)
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0
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(none)
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)
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;; WARN: Return type mismatch structure vs touching-prims-entry-pool.
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(defmethod new touching-prims-entry-pool ((allocation symbol) (type-to-make type))
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(let ((t9-0 (method-of-type structure new))
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(v1-1 type-to-make)
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)
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(-> type-to-make size)
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(let ((gp-0 (t9-0 allocation v1-1)))
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((method-of-type touching-prims-entry-pool init-list!) (the-as touching-prims-entry-pool gp-0))
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(the-as touching-prims-entry-pool gp-0)
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)
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)
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)
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(deftype touching-shapes-entry (structure)
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((cshape1 collide-shape)
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(cshape2 collide-shape)
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(resolve-u int8)
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(head touching-prims-entry)
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(handle1 handle)
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(handle2 handle)
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)
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:pack-me
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(:methods
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(get-head (_type_) touching-prims-entry)
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(get-next (_type_ touching-shapes-entry) touching-prims-entry)
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(get-touched-shape (_type_ collide-shape) collide-shape)
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(prims-touching? (_type_ collide-shape uint) touching-prims-entry)
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(prims-touching-action? (_type_ collide-shape collide-action collide-action) basic)
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(free-touching-prims-list (_type_) none)
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)
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)
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(deftype touching-list (structure)
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((num-touching-shapes int32)
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(resolve-u int8)
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(touching-shapes touching-shapes-entry 32 :inline)
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)
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(:methods
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(new (symbol type) _type_)
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(add-touching-prims (_type_ collide-shape-prim collide-shape-prim float collide-tri-result collide-tri-result) none)
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(free-nodes (_type_) none)
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(update-from-step-size (_type_ float) none)
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(send-events-for-touching-shapes (_type_) none)
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(get-shapes-entry (_type_ collide-shape collide-shape) touching-shapes-entry)
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)
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)
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;; WARN: Return type mismatch structure vs touching-list.
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(defmethod new touching-list ((allocation symbol) (type-to-make type))
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(let ((t9-0 (method-of-type structure new))
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(v1-1 type-to-make)
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)
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(-> type-to-make size)
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(let ((v0-0 (the-as touching-list (t9-0 allocation v1-1))))
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(set! (-> v0-0 num-touching-shapes) 0)
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(set! (-> v0-0 resolve-u) 0)
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v0-0
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)
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)
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)
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(defmethod get-head ((this touching-shapes-entry))
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(-> this head)
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)
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;; WARN: Return type mismatch collide-shape vs touching-prims-entry.
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(defmethod get-next ((this touching-shapes-entry) (arg0 touching-shapes-entry))
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(the-as touching-prims-entry (-> arg0 cshape1))
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)
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(kmemopen global "collide-touching-lists")
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(define-perm *touching-prims-entry-pool* touching-prims-entry-pool (new 'global 'touching-prims-entry-pool))
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(define-perm *touching-list* touching-list (new 'global 'touching-list))
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(kmemclose)
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