Files
jak-project/goal_src/jak2/engine/collide/collide-touch-h.gc
T
ManDude cd68cb671e deftype and defmethod syntax major changes (#3094)
Major change to how `deftype` shows up in our code:
- the decompiler will no longer emit the `offset-assert`,
`method-count-assert`, `size-assert` and `flag-assert` parameters. There
are extremely few cases where having this in the decompiled code is
helpful, as the types there come from `all-types` which already has
those parameters. This also doesn't break type consistency because:
  - the asserts aren't compared.
- the first step of the test uses `all-types`, which has the asserts,
which will throw an error if they're bad.
- the decompiler won't emit the `heap-base` parameter unless necessary
now.
- the decompiler will try its hardest to turn a fixed-offset field into
an `overlay-at` field. It falls back to the old offset if all else
fails.
- `overlay-at` now supports field "dereferencing" to specify the offset
that's within a field that's a structure, e.g.:
```lisp
(deftype foobar (structure)
  ((vec    vector  :inline)
   (flags  int32   :overlay-at (-> vec w))
   )
  )
```
in this structure, the offset of `flags` will be 12 because that is the
final offset of `vec`'s `w` field within this structure.
- **removed ID from all method declarations.** IDs are only ever
automatically assigned now. Fixes #3068.
- added an `:overlay` parameter to method declarations, in order to
declare a new method that goes on top of a previously-defined method.
Syntax is `:overlay <method-name>`. Please do not ever use this.
- added `state-methods` list parameter. This lets you quickly specify a
list of states to be put in the method table. Same syntax as the
`states` list parameter. The decompiler will try to put as many states
in this as it can without messing with the method ID order.

Also changes `defmethod` to make the first type definition (before the
arguments) optional. The type can now be inferred from the first
argument. Fixes #3093.

---------

Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
2023-10-30 03:20:02 +00:00

151 lines
4.4 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: collide-touch-h.gc
;; name in dgo: collide-touch-h
;; dgos: ENGINE, GAME
(declare-type touching-shapes-entry structure)
(declare-type touching-prims-entry structure)
(define-extern get-intersect-point (function vector touching-prims-entry collide-shape touching-shapes-entry vector))
;; DECOMP BEGINS
(deftype touching-prim (structure)
((cprim collide-shape-prim)
(has-tri? symbol)
(tri collide-tri-result :inline)
)
)
(deftype touching-prims-entry (structure)
((next touching-prims-entry)
(prev touching-prims-entry)
(allocated? symbol)
(u float)
(prim1 touching-prim :inline)
(prim2 touching-prim :inline)
)
(:methods
(get-middle-of-bsphere-overlap (_type_ vector) vector)
(get-touched-prim (_type_ collide-shape touching-shapes-entry) collide-shape-prim)
(get-touched-tri (_type_ collide-shape touching-shapes-entry) collide-tri-result)
)
)
(deftype touching-prims-entry-pool (structure)
((head touching-prims-entry)
(nodes touching-prims-entry 64 :inline)
)
(:methods
(new (symbol type) _type_)
(alloc-node (_type_) touching-prims-entry)
(get-free-node-count (_type_) int)
(init-list! (_type_) none)
(free-node (_type_ touching-prims-entry) touching-prims-entry)
)
)
(defmethod init-list! ((this touching-prims-entry-pool))
(let ((v1-0 (the-as touching-prims-entry #f)))
(let ((a1-0 (the-as touching-prims-entry (-> this nodes))))
(set! (-> this head) a1-0)
(countdown (a0-1 64)
(set! (-> a1-0 prev) v1-0)
(let ((a2-0 (&+ a1-0 240)))
(set! (-> a1-0 next) (the-as touching-prims-entry a2-0))
(set! (-> a1-0 allocated?) #f)
(set! v1-0 a1-0)
(set! a1-0 (the-as touching-prims-entry a2-0))
)
)
)
(set! (-> v1-0 next) #f)
)
0
(none)
)
;; WARN: Return type mismatch structure vs touching-prims-entry-pool.
(defmethod new touching-prims-entry-pool ((allocation symbol) (type-to-make type))
(let ((t9-0 (method-of-type structure new))
(v1-1 type-to-make)
)
(-> type-to-make size)
(let ((gp-0 (t9-0 allocation v1-1)))
((method-of-type touching-prims-entry-pool init-list!) (the-as touching-prims-entry-pool gp-0))
(the-as touching-prims-entry-pool gp-0)
)
)
)
(deftype touching-shapes-entry (structure)
((cshape1 collide-shape)
(cshape2 collide-shape)
(resolve-u int8)
(head touching-prims-entry)
(handle1 handle)
(handle2 handle)
)
:pack-me
(:methods
(get-head (_type_) touching-prims-entry)
(get-next (_type_ touching-shapes-entry) touching-prims-entry)
(get-touched-shape (_type_ collide-shape) collide-shape)
(prims-touching? (_type_ collide-shape uint) touching-prims-entry)
(prims-touching-action? (_type_ collide-shape collide-action collide-action) basic)
(free-touching-prims-list (_type_) none)
)
)
(deftype touching-list (structure)
((num-touching-shapes int32)
(resolve-u int8)
(touching-shapes touching-shapes-entry 32 :inline)
)
(:methods
(new (symbol type) _type_)
(add-touching-prims (_type_ collide-shape-prim collide-shape-prim float collide-tri-result collide-tri-result) none)
(free-nodes (_type_) none)
(update-from-step-size (_type_ float) none)
(send-events-for-touching-shapes (_type_) none)
(get-shapes-entry (_type_ collide-shape collide-shape) touching-shapes-entry)
)
)
;; WARN: Return type mismatch structure vs touching-list.
(defmethod new touching-list ((allocation symbol) (type-to-make type))
(let ((t9-0 (method-of-type structure new))
(v1-1 type-to-make)
)
(-> type-to-make size)
(let ((v0-0 (the-as touching-list (t9-0 allocation v1-1))))
(set! (-> v0-0 num-touching-shapes) 0)
(set! (-> v0-0 resolve-u) 0)
v0-0
)
)
)
(defmethod get-head ((this touching-shapes-entry))
(-> this head)
)
;; WARN: Return type mismatch collide-shape vs touching-prims-entry.
(defmethod get-next ((this touching-shapes-entry) (arg0 touching-shapes-entry))
(the-as touching-prims-entry (-> arg0 cshape1))
)
(kmemopen global "collide-touching-lists")
(define-perm *touching-prims-entry-pool* touching-prims-entry-pool (new 'global 'touching-prims-entry-pool))
(define-perm *touching-list* touching-list (new 'global 'touching-list))
(kmemclose)