mirror of
https://github.com/open-goal/jak-project
synced 2026-08-04 09:09:52 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
127 lines
3.6 KiB
Common Lisp
127 lines
3.6 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: projectile-h.gc
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;; name in dgo: projectile-h
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;; dgos: ENGINE, GAME
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;; +++projectile-options
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(defenum projectile-options
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:type uint64
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:bitfield #t
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(lose-altitude 0)
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(proj-options-2 1)
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(proj-options-3 3)
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(proj-options-4 4)
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(account-for-target-velocity 13)
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(deal-damage 14)
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(proj-options-8000 15)
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(respect-invinc-time 16)
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(ignore-impact 17)
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)
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;; ---projectile-options
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(declare-type projectile process-drawable)
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(declare-type projectile-init-by-other-params structure)
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(define-extern projectile-init-by-other (function projectile-init-by-other-params projectile :behavior projectile))
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;; DECOMP BEGINS
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(deftype projectile (process-drawable)
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((root collide-shape-moving :override)
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(starting-pos vector :inline)
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(starting-dir vector :inline)
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(target-pos vector :inline)
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(base-target-pos vector :inline)
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(pre-move-transv vector :inline)
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(timeout time-frame)
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(spawn-time time-frame)
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(options projectile-options)
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(last-target handle)
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(notify-handle handle)
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(owner-handle handle)
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(ignore-handle handle)
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(update-velocity (function projectile none))
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(move (function projectile none))
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(pick-target (function projectile none))
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(max-speed float)
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(old-dist float 16)
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(old-dist-count int32)
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(hits int32)
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(max-hits int32)
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(tween float)
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(attack-mode symbol)
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(attack-id uint32)
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(damage float)
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(charge-level float)
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(sound-id sound-id)
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(stop-speed meters)
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(invinc-time time-frame)
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)
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(:state-methods
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die
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dissipate
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impact
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moving
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)
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(:methods
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(draw-laser-sight (_type_) none)
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(spawn-impact-particles (_type_) none)
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(spawn-shell-particles (_type_) none)
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(unknown-particles (_type_) none)
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(play-impact-sound (_type_ projectile-options) none)
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(stop-sound! (_type_) none)
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(init-proj-collision! (_type_) none)
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(init-proj-settings! (_type_) none)
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(go-moving! (_type_) none)
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(go-sitting! (_type_) none)
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(kill-projectile! (_type_) symbol)
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(event-handler! (_type_ process int symbol event-message-block) object)
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(handle-proj-hit! (_type_ process event-message-block) object)
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(deal-damage! (_type_ process event-message-block) symbol)
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(made-impact? (_type_) symbol)
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(play-impact-sound! (_type_) none :behavior projectile)
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)
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)
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(deftype projectile-init-by-other-params (structure)
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((ent entity)
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(charge float)
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(attack-id uint32)
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(options projectile-options)
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(notify-handle handle)
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(owner-handle handle)
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(ignore-handle handle)
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(pos vector :inline)
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(vel vector :inline)
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(timeout time-frame)
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)
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)
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(defun spawn-projectile ((arg0 type) (arg1 projectile-init-by-other-params) (arg2 process-tree) (arg3 dead-pool))
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(let ((s4-0 (get-process arg3 arg0 #x4000)))
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(when s4-0
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(let ((t9-1 (method-of-type process activate)))
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(t9-1 s4-0 arg2 (symbol->string (-> arg0 symbol)) (the-as pointer #x70004000))
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)
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(run-now-in-process s4-0 projectile-init-by-other arg1)
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(-> s4-0 ppointer)
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)
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)
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)
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(deftype projectile-bounce (projectile)
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"This seems to be the scrapped peacemaker gun implementation - the bouncing dark eco grenade launcher"
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((played-bounce-time time-frame)
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(tumble-quat quaternion :inline)
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)
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(:state-methods
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sitting
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)
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(:methods
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(noop (_type_) none)
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)
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)
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