mirror of
https://github.com/open-goal/jak-project
synced 2026-08-03 17:02:47 -04:00
6f093f98ff
Migrates all code, there should be no change in the compilation output (linter should check this) At first i was considering making these builtins, which short of a bunch of code generation, would require some sort of dynamic definition in `Atoms.cpp`. This isn't hard but, i figured it would be better to keep it simple and just generate the OG macros. Fixes https://github.com/open-goal/jak-project/issues/233
402 lines
15 KiB
Common Lisp
402 lines
15 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: water-flow.gc
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;; name in dgo: water-flow
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;; dgos: ENGINE, GAME
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;; DECOMP BEGINS
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(defun ray-plane-equation-intersect ((arg0 vector) (arg1 vector) (arg2 vector) (arg3 vector))
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(let* ((f0-1 (vector4-dot arg3 arg1))
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(f1-1 (vector-dot arg3 arg2))
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(f30-0 (/ (- f0-1) f1-1))
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)
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(vector-v*float+! arg0 arg1 arg2 f30-0)
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f30-0
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)
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)
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(deftype flow-section (structure)
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((start vector :inline)
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(trailing plane :inline)
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(pull-dir vector :inline)
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(radial-dir vector :inline)
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)
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)
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(deftype flow-section-array (inline-array-class)
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((data flow-section :inline :dynamic)
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)
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)
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(set! (-> flow-section-array heap-base) (the-as uint 64))
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(deftype flow-control (basic)
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((path path-control)
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(speed float)
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(belt-radius float)
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(sections flow-section-array)
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(leading plane :inline)
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(collide-bounds sphere :inline)
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)
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(:methods
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(new (symbol type process-drawable res-lump) _type_)
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(draw-path (_type_) none)
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(setup (_type_) none)
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(push-process (_type_ process-focusable) none)
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(find-and-push-things (_type_) none)
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)
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)
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(defmethod relocate ((this flow-control) (arg0 int))
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(if (nonzero? (-> this sections))
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(&+! (-> this sections) arg0)
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)
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(if (nonzero? (-> this path))
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(&+! (-> this path) arg0)
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)
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(call-parent-method this arg0)
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)
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(defmethod draw-path ((this flow-control))
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(let ((a0-1 (-> this path)))
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(if (nonzero? a0-1)
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(debug-draw a0-1)
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)
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)
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0
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(none)
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)
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;; WARN: Function (method 11 flow-control) has a return type of none, but the expression builder found a return statement.
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(defmethod push-process ((this flow-control) (arg0 process-focusable))
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(rlet ((acc :class vf)
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(vf0 :class vf)
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(vf4 :class vf)
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(vf5 :class vf)
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(vf6 :class vf)
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(vf7 :class vf)
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)
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(init-vf0-vector)
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(let ((s5-0 (new 'stack-no-clear 'vector)))
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(set! (-> s5-0 quad) (-> (get-trans arg0 0) quad))
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(set! (-> s5-0 w) 1.0)
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(when (>= (vector4-dot s5-0 (the-as vector (-> this leading))) 0.0)
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(let* ((v1-7 (-> this sections))
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(a0-3 (-> v1-7 length))
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(a3-0 (the-as object (-> this leading)))
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)
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(dotimes (s3-1 a0-3)
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(let ((s2-0 (-> v1-7 data s3-1)))
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(when (< (vector4-dot s5-0 (the-as vector (-> s2-0 trailing))) 0.0)
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(let ((v1-8 (new 'stack-no-clear 'vector)))
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(vector-! v1-8 s5-0 (-> s2-0 start))
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(when (>= (-> this belt-radius) (fabs (vector-dot v1-8 (-> s2-0 radial-dir))))
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(let* ((f0-7 (vector-dot v1-8 (-> s2-0 pull-dir)))
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(f0-9 (- (-> v1-8 y) (* (-> s2-0 pull-dir y) f0-7)))
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)
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(when (and (>= f0-9 -41984.0) (>= 41779.2 f0-9))
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(let* ((a0-11 (new 'stack-no-clear 'vector))
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(s1-0 (new 'stack-no-clear 'vector))
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(f30-0 (ray-plane-equation-intersect a0-11 s5-0 (-> s2-0 pull-dir) (the-as vector a3-0)))
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(f0-10 (ray-plane-equation-intersect s1-0 s5-0 (-> s2-0 pull-dir) (-> s2-0 trailing)))
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)
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(let ((a0-13 (new 'stack-no-clear 'vector)))
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(let ((v1-13 (-> s2-0 start)))
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(let ((a1-12 (-> s2-0 pull-dir)))
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(let ((a2-6 12288.0))
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(.mov vf7 a2-6)
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)
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(.lvf vf5 (&-> a1-12 quad))
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)
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(.lvf vf4 (&-> v1-13 quad))
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)
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(.add.x.vf.w vf6 vf0 vf0)
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(.mul.x.vf.xyz acc vf5 vf7)
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(.add.mul.w.vf.xyz vf6 vf4 vf0 acc)
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(.svf (&-> a0-13 quad) vf6)
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)
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0
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(let ((f0-12 (/ f30-0 (- f30-0 f0-10)))
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(s2-1 (new 'stack-no-clear 'vector))
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)
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(displacement-between-two-points-normalized! (-> this path) s2-1 (+ (the float s3-1) f0-12))
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(let ((v1-17 (new 'stack-no-clear 'vector)))
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(vector-float*! v1-17 s2-1 (* (-> this speed) (seconds-per-frame)))
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(let ((a1-15 (new 'stack-no-clear 'vector)))
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(let ((a0-17 v1-17))
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(let ((a2-9 2048.0))
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(.mov vf7 a2-9)
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)
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(.lvf vf5 (&-> a0-17 quad))
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)
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(.lvf vf4 (&-> s5-0 quad))
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(.add.x.vf.w vf6 vf0 vf0)
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(.mul.x.vf.xyz acc vf5 vf7)
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(.add.mul.w.vf.xyz vf6 vf4 vf0 acc)
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(.svf (&-> a1-15 quad) vf6)
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)
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0
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(send-event arg0 'push-trans v1-17 (seconds 10))
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)
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)
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)
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)
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)
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)
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)
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(return #f)
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)
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)
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(set! a3-0 (+ (the-as uint (-> v1-7 data 0 trailing)) (* s3-1 64)))
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)
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)
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)
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)
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0
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(none)
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)
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)
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(defmethod find-and-push-things ((this flow-control))
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(local-vars (a0-10 float) (a2-5 float) (a2-12 float))
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(rlet ((acc :class vf)
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(vf0 :class vf)
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(vf1 :class vf)
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(vf2 :class vf)
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(vf3 :class vf)
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(vf4 :class vf)
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)
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(init-vf0-vector)
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(set! *actor-list-length* 0)
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(if #t
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(set! *actor-list-length* (fill-actor-list-for-sphere *actor-hash* (-> this collide-bounds) *actor-list* 256))
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)
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(when #t
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(let ((a0-2 (-> *collide-player-list* alive-list next0)))
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*collide-player-list*
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(let ((v1-11 (-> a0-2 next0)))
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(while (!= a0-2 (-> *collide-player-list* alive-list-end))
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(let* ((a0-3 (-> (the-as connection a0-2) param1))
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(a1-1 (-> (the-as collide-shape a0-3) root-prim))
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)
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(when (logtest? (-> a1-1 prim-core collide-as) (collide-spec jak bot enemy hit-by-others-list player-list))
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(let ((a1-2 (-> a1-1 prim-core)))
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(let ((a2-4 a1-2)
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(a3-1 (-> this collide-bounds))
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)
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(.lvf vf2 (&-> a2-4 world-sphere quad))
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(.lvf vf3 (&-> a3-1 quad))
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)
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(.sub.vf vf1 vf3 vf2)
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(.mul.vf vf1 vf1 vf1)
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(.add.y.vf.x vf1 vf1 vf1)
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(.add.z.vf.x vf1 vf1 vf1)
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(.mov a2-5 vf1)
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(let ((f0-0 a2-5)
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(f1-1 (+ (-> a1-2 world-sphere w) (-> this collide-bounds r)))
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)
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(when (< f0-0 (* f1-1 f1-1))
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(when (< *actor-list-length* 256)
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(set! (-> *actor-list* *actor-list-length*) (the-as collide-shape a0-3))
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(set! *actor-list-length* (+ *actor-list-length* 1))
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)
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)
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)
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)
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)
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)
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(set! a0-2 v1-11)
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*collide-player-list*
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(set! v1-11 (-> v1-11 next0))
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)
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)
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)
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)
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(b! (not #f) cfg-20 :delay (empty-form))
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(let ((a0-5 (-> *collide-hit-by-player-list* alive-list next0)))
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*collide-hit-by-player-list*
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(let ((v1-18 (-> a0-5 next0)))
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(b! #t cfg-18 :delay (nop!))
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(label cfg-13)
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(let ((a0-6 (-> (the-as connection a0-5) param1)))
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(let ((a1-13 (-> (the-as collide-shape a0-6) root-prim)))
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(b!
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(not (logtest? (-> a1-13 prim-core collide-as) (collide-spec jak bot enemy hit-by-others-list player-list)))
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cfg-17
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:delay (empty-form)
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)
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(let ((a1-14 (-> a1-13 prim-core)))
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(let ((a2-11 a1-14)
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(a3-2 (-> this collide-bounds))
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)
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(.lvf vf2 (&-> a2-11 world-sphere quad))
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(.lvf vf3 (&-> a3-2 quad))
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)
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(.sub.vf vf1 vf3 vf2)
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(.mul.vf vf1 vf1 vf1)
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(.add.y.vf.x vf1 vf1 vf1)
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(.add.z.vf.x vf1 vf1 vf1)
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(.mov a2-12 vf1)
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(let ((f0-1 a2-12)
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(f1-5 (+ (-> a1-14 world-sphere w) (-> this collide-bounds r)))
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)
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(b! (>= f0-1 (* f1-5 f1-5)) cfg-17 :delay #f)
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)
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)
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)
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(b! (>= *actor-list-length* 256) cfg-17 :delay #f)
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(set! (-> *actor-list* *actor-list-length*) (the-as collide-shape a0-6))
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)
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(set! *actor-list-length* (+ *actor-list-length* 1))
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(label cfg-17)
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(set! a0-5 v1-18)
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*collide-hit-by-player-list*
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(set! v1-18 (-> v1-18 next0))
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)
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(label cfg-18)
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(b! (!= a0-5 (-> *collide-hit-by-player-list* alive-list-end)) cfg-13 :delay (nop!))
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)
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(label cfg-20)
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(let ((s5-0 0))
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(b! #t cfg-29 :delay (nop!))
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(label cfg-21)
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(let* ((v1-23 (-> *actor-list* s5-0))
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(a0-9 (-> v1-23 root-prim))
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)
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(when (logtest? (-> a0-9 prim-core collide-as) (collide-spec jak bot enemy hit-by-others-list player-list))
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(.lvf vf1 (&-> this collide-bounds quad))
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(.lvf vf2 (&-> a0-9 prim-core world-sphere quad))
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(.sub.vf vf3 vf1 vf2)
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(.add.w.vf.w vf4 vf1 vf2)
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(.mul.vf.xyz vf3 vf3 vf3)
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(.mul.w.vf.w vf4 vf4 vf4)
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(.mul.x.vf.w acc vf0 vf3)
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(.add.mul.y.vf.w acc vf0 vf3 acc)
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(.add.mul.z.vf.w vf3 vf0 vf3 acc)
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(.sub.w.vf.w vf3 vf3 vf4)
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(let ((f0-2 0.0))
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(.add.w.vf.x vf3 vf0 vf3)
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(.mov a0-10 vf3)
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(let ((s4-0 (-> v1-23 process)))
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(b! (< f0-2 a0-10) cfg-27)
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(let ((a1-29 (if (type? s4-0 process-focusable)
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s4-0
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)
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)
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)
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(if a1-29
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(push-process this (the-as process-focusable a1-29))
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)
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)
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)
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)
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(label cfg-27)
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0
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)
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)
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(+! s5-0 1)
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(label cfg-29)
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(b! (< s5-0 *actor-list-length*) cfg-21)
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)
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0
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(none)
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)
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)
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(defmethod setup ((this flow-control))
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(local-vars (sv-32 flow-section) (sv-48 flow-section))
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(let* ((s5-0 (-> this path))
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(s4-0 (-> s5-0 curve num-cverts))
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(s3-0 (new 'stack-no-clear 'vector))
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)
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(let ((s2-0 (new 'process 'flow-section-array (+ s4-0 -1))))
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(set! (-> this sections) s2-0)
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(set! (-> this collide-bounds quad) (the-as uint128 0))
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(get-point-in-path! s5-0 s3-0 0.0 'interp)
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(vector+! (the-as vector (-> this collide-bounds)) (the-as vector (-> this collide-bounds)) s3-0)
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(let ((s1-0 (+ s4-0 -1)))
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(set! sv-32 (the-as flow-section #f))
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(dotimes (s0-0 s1-0)
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(set! sv-48 (-> s2-0 data s0-0))
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(set! (-> sv-48 start quad) (-> s3-0 quad))
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(get-point-in-path! s5-0 s3-0 (the float (+ s0-0 1)) 'interp)
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(vector+! (the-as vector (-> this collide-bounds)) (the-as vector (-> this collide-bounds)) s3-0)
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(vector-! (-> sv-48 pull-dir) s3-0 (-> sv-48 start))
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(vector-normalize! (-> sv-48 pull-dir) 1.0)
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(set! (-> sv-48 trailing quad) (-> sv-48 pull-dir quad))
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(set! (-> sv-48 trailing y) 0.0)
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(vector-normalize! (-> sv-48 trailing) 1.0)
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(set-vector! (-> sv-48 radial-dir) (- (-> sv-48 trailing z)) 0.0 (-> sv-48 trailing x) 1.0)
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(set! (-> sv-48 trailing w) (- (vector-dot s3-0 (the-as vector (-> sv-48 trailing)))))
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(when sv-32
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(vector+!
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(the-as vector (-> sv-32 trailing))
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(the-as vector (-> sv-32 trailing))
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(the-as vector (-> sv-48 trailing))
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)
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(vector-normalize! (-> sv-32 trailing) 1.0)
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(set! (-> sv-32 trailing w) (- (vector-dot (-> sv-48 start) (the-as vector (-> sv-32 trailing)))))
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)
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(set! sv-32 sv-48)
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sv-32
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)
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)
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)
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(let ((s2-1 (-> this sections data)))
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(set! (-> this leading quad) (-> s2-1 0 pull-dir quad))
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(set! (-> this leading y) 0.0)
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(vector-normalize! (-> this leading) 1.0)
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(set! (-> this leading w) (- (vector-dot (the-as vector (-> s2-1 0)) (the-as vector (-> this leading)))))
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)
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(let ((f0-19 (/ 1.0 (the float s4-0)))
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(f30-0 0.0)
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)
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(vector-float*! (the-as vector (-> this collide-bounds)) (the-as vector (-> this collide-bounds)) f0-19)
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(dotimes (s2-2 s4-0)
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(get-point-in-path! s5-0 s3-0 (the float s2-2) 'interp)
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(let ((f0-22 (vector-vector-distance-squared s3-0 (-> this collide-bounds))))
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(if (< f30-0 f0-22)
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(set! f30-0 f0-22)
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)
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)
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)
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(set! (-> this collide-bounds r) (+ (sqrtf f30-0) (-> this belt-radius)))
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)
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)
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0
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(none)
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)
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(defmethod new flow-control ((allocation symbol) (type-to-make type) (arg0 process-drawable) (arg1 res-lump))
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(if (not arg1)
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(set! arg1 (-> arg0 entity))
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)
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(let ((s5-0 (object-new allocation type-to-make (the-as int (-> type-to-make size)))))
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(when (nonzero? s5-0)
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(let ((v1-6 (new 'process 'curve-control arg0 'flow -1000000000.0)))
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(cond
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((nonzero? v1-6)
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(set! (-> s5-0 path) v1-6)
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(logior! (-> v1-6 flags) (path-control-flag display draw-line draw-point draw-text))
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(if (< (-> v1-6 curve num-cverts) 2)
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(go process-drawable-art-error "bad flow path")
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)
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(set! (-> s5-0 speed) (res-lump-float arg1 'speed :default 12288.0))
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(set! (-> s5-0 belt-radius) (res-lump-float arg1 'extra-radius :default 16384.0))
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(setup s5-0)
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)
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(else
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(go process-drawable-art-error "no flow path")
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)
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)
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)
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)
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s5-0
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)
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)
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