mirror of
https://github.com/open-goal/jak-project
synced 2026-08-03 00:47:12 -04:00
51d008f9ab
Co-authored-by: ManDude <7569514+ManDude@users.noreply.github.com>
725 lines
23 KiB
Common Lisp
725 lines
23 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: sparticle.gc
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;; name in dgo: sparticle
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;; dgos: ENGINE, GAME
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;; og:ignore-form:sp-get-particle
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(define-extern sp-process-block-2d (function sparticle-system int int int int symbol none)) ;; TODO - mips2c
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(define-extern sp-process-block-3d (function sparticle-system int int int int symbol none)) ;; TODO - mips2c
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;; DECOMP BEGINS
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;; WARN: Return type mismatch object vs sparticle-cpuinfo.
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(defmethod print ((this sparticle-cpuinfo))
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(format #t "<sparticle-cpuinfo>~%")
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(dotimes (s5-0 16)
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(format #t "~D:~F~%" s5-0 (the-as float (-> this data s5-0)))
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)
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(format #t "TIMER:~D~%" (-> this timer))
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(the-as sparticle-cpuinfo (format #t "FLAGS:~X~%" (-> this flags)))
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)
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;; WARN: Return type mismatch (function sparticle-system sparticle-cpuinfo sprite-vec-data-3d uint none) vs none.
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(defun sp-particle-copy! ((arg0 sparticle-cpuinfo) (arg1 sparticle-cpuinfo))
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(let ((v1-1 (-> arg1 sprite x-y-z-sx quad)))
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(set! (-> arg0 sprite x-y-z-sx quad) v1-1)
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)
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(let ((v1-3 (-> arg1 sprite flag-rot-sy quad)))
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(set! (-> arg0 sprite flag-rot-sy quad) v1-3)
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)
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(let ((v1-5 (-> arg1 sprite r-g-b-a quad)))
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(set! (-> arg0 sprite r-g-b-a quad) v1-5)
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)
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(dotimes (v1-6 10)
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(set! (-> arg0 adgif prims v1-6) (-> arg1 adgif prims v1-6))
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)
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(set! (-> arg0 vel-sxvel quad) (-> arg1 vel-sxvel quad))
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(set! (-> arg0 rot-syvel quad) (-> arg1 rot-syvel quad))
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(set! (-> arg0 fade quad) (-> arg1 fade quad))
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(set! (-> arg0 acc quad) (-> arg1 acc quad))
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(set! (-> arg0 friction) (-> arg1 friction))
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(set! (-> arg0 timer) (-> arg1 timer))
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(set! (-> arg0 flags) (-> arg1 flags))
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(set! (-> arg0 user-float) (-> arg1 user-float))
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(set! (-> arg0 sp-func) (-> arg1 sp-func))
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(none)
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)
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(defmethod new sparticle-system ((allocation symbol)
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(type-to-make type)
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(arg0 int)
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(arg1 int)
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(arg2 symbol)
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(arg3 pointer)
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(arg4 (inline-array adgif-shader))
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)
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;; og:preserve-this
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(#when PC_BIG_MEMORY
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(*! arg0 SPRITE_MAX_AMOUNT_MULT)
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; (*! arg1 SPRITE_MAX_AMOUNT_MULT)
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)
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(let ((gp-0 (object-new allocation type-to-make (the-as int (-> type-to-make size)))))
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(let* ((v1-3 (/ (+ arg0 63) 64))
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(a0-2 (/ (+ arg1 63) 64))
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(a1-2 (* v1-3 64))
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(a2-2 (* a0-2 64))
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(s2-1 (+ v1-3 a0-2))
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(s5-1 (+ a1-2 a2-2))
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)
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(set! (-> gp-0 blocks 0) v1-3)
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(set! (-> gp-0 length 0) a1-2)
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(set! (-> gp-0 num-alloc 0) 0)
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(set! (-> gp-0 blocks 1) a0-2)
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(set! (-> gp-0 length 1) a2-2)
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(set! (-> gp-0 num-alloc 1) 0)
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(set! (-> gp-0 is-3d) (the-as basic arg2))
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(set! (-> gp-0 alloc-table) (the-as (pointer uint64) (malloc 'global (* s2-1 8))))
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(set! (-> gp-0 cpuinfo-table) (the-as (inline-array sparticle-cpuinfo) (malloc 'global (* 144 s5-1))))
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(set! (-> gp-0 vecdata-table) arg3)
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(set! (-> gp-0 adgifdata-table) arg4)
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(dotimes (v1-5 s2-1)
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(set! (-> gp-0 alloc-table v1-5) (the-as uint -1))
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)
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(dotimes (s4-1 s5-1)
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(set! (-> gp-0 cpuinfo-table s4-1 valid) (the-as uint 0))
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(set! (-> gp-0 cpuinfo-table s4-1 sprite)
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(the-as sprite-vec-data-2d (&+ (-> gp-0 vecdata-table) (* 48 s4-1)))
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)
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(set! (-> gp-0 cpuinfo-table s4-1 adgif) (-> gp-0 adgifdata-table s4-1))
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(adgif-shader<-texture-simple! (-> gp-0 adgifdata-table s4-1) (the-as texture #f))
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(set! (-> gp-0 adgifdata-table s4-1 alpha) (new 'static 'gs-alpha :b #x2 :d #x1))
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)
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)
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gp-0
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)
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)
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(kmemopen global "part-systems")
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(define *sp-particle-system-2d*
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(new 'global 'sparticle-system 1920 128 #f (-> *sprite-array-2d* vec-data) (-> *sprite-array-2d* adgif-data))
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)
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(define *sp-particle-system-3d*
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(new 'global 'sparticle-system 256 0 #t (-> *sprite-array-3d* vec-data) (-> *sprite-array-3d* adgif-data))
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)
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(kmemclose)
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(defun sp-get-block-size ((arg0 sparticle-system) (arg1 int))
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(let ((v0-0 0))
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(let ((v1-0 0)
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(a2-0 (-> arg0 blocks 0))
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)
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(when (= arg1 1)
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(set! v1-0 a2-0)
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(set! a2-0 (-> arg0 blocks 1))
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)
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(dotimes (a1-3 a2-0)
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(if (!= (-> arg0 alloc-table (+ v1-0 a1-3)) -1)
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(set! v0-0 (+ a1-3 1))
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)
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)
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)
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v0-0
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)
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)
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(defun sp-get-approx-alloc-size ((arg0 sparticle-system) (arg1 int))
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(let ((a3-0 arg1)
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(v1-0 0)
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)
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(let ((a1-1 0)
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(a2-0 (-> arg0 blocks 0))
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)
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(when (= a3-0 1)
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(set! a1-1 a2-0)
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(set! a2-0 (-> arg0 blocks 1))
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)
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(dotimes (a3-3 a2-0)
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(if (!= (-> arg0 alloc-table (+ a1-1 a3-3)) -1)
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(set! v1-0 (+ a3-3 1))
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)
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)
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)
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(* v1-0 64)
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)
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)
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(defun sp-free-particle ((arg0 sparticle-system) (arg1 int) (arg2 sparticle-cpuinfo) (arg3 sprite-vec-data-2d))
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(if (and (-> arg2 binding) (nonzero? (-> arg2 binding)))
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(logclear! (-> arg2 binding flags) (sp-launch-state-flags launcher-active particles-active))
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)
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(let ((v1-6 (/ arg1 64))
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(t0-4 (logand arg1 63))
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)
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(logior! (-> arg0 alloc-table v1-6) (ash 1 t0-4))
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)
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(if (< arg1 (-> arg0 length 0))
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(+! (-> arg0 num-alloc 0) -1)
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(+! (-> arg0 num-alloc 1) -1)
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)
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(set! (-> arg2 valid) (the-as uint 0))
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(set! (-> arg3 r-g-b-a w) 0.0)
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0
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(none)
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)
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(defmacro .movn (result value check original)
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`(if (!= ,check 0)
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(set! ,result (the-as int ,value))
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(set! ,result (the-as int ,original))
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)
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)
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(defmacro .movz (result value check original)
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`(if (= ,check 0)
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(set! ,result (the-as int ,value))
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(set! ,result (the-as int ,original))
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)
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)
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(defun sp-get-particle ((arg0 sparticle-system) (arg1 int) (arg2 sparticle-launch-state))
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;; og:preserve-this
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;; pc port note : this function originally attempted to find a free sparticle by picking a "random"
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;; (actually incremental) starting block and going from there. we disable that completely for pc
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;; because it is actually detrimental since we may alloc sparticles spread over way too many blocks
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;; which can have a negative impact on our performance.
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(let ((v1-0 0)
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(t0-0 (-> arg0 blocks 0))
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(a3-0 0)
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)
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(when (= arg1 1)
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(set! v1-0 t0-0)
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(set! t0-0 (-> arg0 blocks 1))
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)
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(dotimes (blk t0-0)
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(when (nonzero? (-> arg0 alloc-table (+ v1-0 a3-0)))
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(dotimes (bit 64)
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(when (nonzero? (logand (ash 1 bit) (-> arg0 alloc-table (+ v1-0 a3-0))))
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(logxor! (-> arg0 alloc-table (+ v1-0 a3-0)) (ash 1 bit))
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(+! (-> arg0 num-alloc arg1) 1)
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(let ((v1-9 (-> arg0 cpuinfo-table (+ bit (* (+ v1-0 a3-0) 64)))))
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(set! (-> v1-9 valid) (the-as uint 1))
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(return v1-9)
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)
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)
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)
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)
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(+! a3-0 1)
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(if (= a3-0 t0-0)
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(set! a3-0 0)
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)
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)
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)
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(the-as sparticle-cpuinfo #f)
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)
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(defun sp-kill-particle ((arg0 sparticle-system) (arg1 sparticle-cpuinfo))
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(cond
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((in-scratchpad? arg1)
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(set! (-> arg1 timer) 0)
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0
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)
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(else
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(let ((a2-1 (/ (the-as int (- (the-as uint arg1) (the-as uint (the-as uint (-> arg0 cpuinfo-table 0))))) 144)))
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(when (or (< a2-1 0) (>= a2-1 (+ (-> arg0 length 0) (-> arg0 length 1))))
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(format 0 "Tried to release particle ~D~%" a2-1)
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(return #f)
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)
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(sp-free-particle arg0 a2-1 arg1 (-> arg1 sprite))
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)
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)
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)
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#t
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)
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(defun sp-orbiter ((arg0 sparticle-system) (arg1 sparticle-cpuinfo) (arg2 vector))
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(let* ((f2-0 (-> arg1 omega))
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(f0-0 (-> arg1 radius))
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(f3-0 (-> arg1 vel-sxvel x))
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(f30-0 (-> arg1 vel-sxvel y))
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(f1-0 (-> arg1 vel-sxvel z))
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(f4-0 (-> *display* clock (-> arg1 clock-index) sparticle-data y))
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(f26-0 (+ f2-0 (* f3-0 f4-0)))
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)
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(set! (-> arg1 omega) f26-0)
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(let ((f28-0 (+ f0-0 (* f1-0 f4-0))))
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(set! (-> arg1 radius) f28-0)
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(let ((f24-0 (sin f26-0))
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(f26-1 (cos f26-0))
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(f22-0 (sin (/ f30-0 2)))
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(f0-5 (cos (/ f30-0 2)))
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(a1-1 (new 'stack-no-clear 'vector))
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(s4-0 (new 'stack-no-clear 'vector))
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)
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(let ((s3-0 (new 'stack-no-clear 'matrix)))
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(set-vector! a1-1 (* f22-0 f26-1) 0.0 (* f22-0 f24-0) f0-5)
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(quaternion*! (-> arg1 rotvel3d) (the-as quaternion a1-1) (-> arg1 rotvel3d))
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(quaternion-normalize! (-> arg1 rotvel3d))
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(set-vector! s4-0 (* f24-0 f28-0) 0.0 (* f26-1 f28-0) 1.0)
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(quaternion->matrix s3-0 (-> arg1 rotvel3d))
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(vector-matrix*! s4-0 s4-0 s3-0)
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)
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(let ((v1-8 (the-as sprite-vec-data-2d (-> arg1 user-float))))
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(set! (-> arg2 x) (+ (-> s4-0 x) (-> v1-8 x-y-z-sx x)))
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(set! (-> arg2 y) (+ (-> s4-0 y) (-> v1-8 x-y-z-sx y)))
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(set! (-> arg2 z) (+ (-> s4-0 z) (-> v1-8 x-y-z-sx z)))
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)
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)
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)
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)
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0
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(none)
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)
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(def-mips2c sp-process-block-2d (function sparticle-system int int int int symbol none))
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(def-mips2c sp-process-block-3d (function sparticle-system int int int int symbol none))
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(defun sp-copy-to-spr ((arg0 int) (arg1 pointer) (arg2 int))
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(let ((a2-1 (/ (+ arg2 15) 16)))
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;(dma-send-to-spr-no-flush (the-as uint arg0) (the-as uint arg1) (the-as uint a2-1) #t)
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(__mem-move (&+ (scratchpad-start) arg0) arg1 (the uint (* a2-1 16)))
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)
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0
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(none)
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)
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(defun sp-copy-from-spr ((arg0 int) (arg1 pointer) (arg2 int))
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(let ((a2-1 (/ (+ arg2 15) 16)))
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;(dma-send-from-spr-no-flush (the-as uint arg1) (the-as uint arg0) (the-as uint a2-1) #t)
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(__mem-move arg1 (&+ (scratchpad-start) arg0) (the uint (* a2-1 16)))
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)
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0
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(none)
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)
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;; ERROR: function was not converted to expressions. Cannot decompile.
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;; unused memcpy function
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(defun sp-process-block ((arg0 sparticle-system) (arg1 int) (arg2 sprite-array-2d) (arg3 int))
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(local-vars (sv-16 int) (sv-32 int) (sv-48 int) (sv-64 int))
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(let ((s3-0 208)
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(s2-0 (* 144 arg3))
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(s5-0 (* 48 arg3))
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)
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(set! sv-32 (* 80 arg3))
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(let ((s1-0 (+ s3-0 s2-0)))
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(set! sv-16 (+ s1-0 s5-0))
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(sp-copy-to-spr s3-0 (the-as pointer (-> arg0 cpuinfo-table arg1)) s2-0)
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(sp-copy-to-spr s1-0 (&+ (-> arg0 vecdata-table) (* 48 arg1)) s5-0)
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(let ((t9-2 sp-copy-to-spr)
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(a1-7 (-> arg0 adgifdata-table arg1))
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)
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(t9-2 sv-16 (the-as pointer a1-7) sv-32)
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)
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(set! sv-48 (+ (the int (scratchpad-start)) s3-0))
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(set! sv-64 (+ (the int (scratchpad-start)) s1-0))
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(let ((t1-0 (paused?)))
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(cond
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((-> arg0 is-3d)
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(let ((t9-4 sp-process-block-3d)
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(a0-6 arg0)
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(a3-1 arg1)
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)
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(t9-4 a0-6 sv-48 sv-64 a3-1 arg3 t1-0)
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)
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)
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(else
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(sp-process-block-2d arg0 sv-48 sv-64 arg1 arg3 t1-0)
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)
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)
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)
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(sp-copy-from-spr s3-0 (the-as pointer (-> arg0 cpuinfo-table arg1)) s2-0)
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(sp-copy-from-spr s1-0 (&+ (-> arg0 vecdata-table) (* 48 arg1)) s5-0)
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)
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)
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0
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(none)
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)
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(defun sp-process-particle-system ((arg0 sparticle-system) (arg1 int) (arg2 sprite-array-2d))
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(countdown (v1-0 13)
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(let ((a0-4 (-> *display* clock v1-0 sparticle-data quad)))
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(set! (-> (the-as vector (+ (the int (scratchpad-start)) (* v1-0 16))) quad) a0-4)
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)
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)
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(let* ((v1-3 208)
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(s1-0 (/ (- #x4000 v1-3) 272))
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(s2-0 0)
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(s3-0 (sp-get-approx-alloc-size arg0 arg1))
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)
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(if (= arg1 1)
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(set! s2-0 (* (-> arg0 blocks 0) 64))
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)
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(set! (-> arg2 num-valid arg1) s3-0)
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(flush-cache 0)
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(while (>= s3-0 s1-0)
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(sp-process-block arg0 s2-0 arg2 s1-0)
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(set! s3-0 (- s3-0 s1-0))
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(+! s2-0 s1-0)
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)
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(if (> s3-0 0)
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(sp-process-block arg0 s2-0 arg2 s3-0)
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)
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)
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0
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(none)
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)
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(define-perm *particles-flag* symbol #t)
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(defun forall-particles-with-key-runner ((arg0 sparticle-launch-control)
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(arg1 (function sparticle-system sparticle-cpuinfo none))
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(arg2 sparticle-system)
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)
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(local-vars (sv-16 int))
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(let ((s3-0 (the-as object (-> arg2 cpuinfo-table 0)))
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(s2-0 (&+ (-> arg2 vecdata-table) 0))
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(s1-0 (+ (-> arg2 blocks 0) (-> arg2 blocks 1)))
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)
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(dotimes (s0-0 s1-0)
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(cond
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((!= (-> arg2 alloc-table s0-0) -1)
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(set! sv-16 0)
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(while (< sv-16 64)
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(if (and (nonzero? (-> (the-as sparticle-cpuinfo s3-0) valid)) (= (-> (the-as sparticle-cpuinfo s3-0) key) arg0))
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(arg1 arg2 (the-as sparticle-cpuinfo s3-0))
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)
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(set! s3-0 (-> (the-as (inline-array sparticle-cpuinfo) s3-0) 1))
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(&+! s2-0 48)
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(set! sv-16 (+ sv-16 1))
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)
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)
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(else
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(set! s3-0 (-> (the-as (inline-array sparticle-cpuinfo) s3-0) 64))
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(&+! s2-0 3072)
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)
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)
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)
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)
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0
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(none)
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)
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(defun forall-particles-with-key ((arg0 sparticle-launch-control)
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(arg1 (function sparticle-system sparticle-cpuinfo none))
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(arg2 symbol)
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(arg3 symbol)
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)
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(if arg2
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(forall-particles-with-key-runner arg0 arg1 *sp-particle-system-2d*)
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)
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(if arg3
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(forall-particles-with-key-runner arg0 arg1 *sp-particle-system-3d*)
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)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun sparticle-kill-it ((arg0 sparticle-system) (arg1 sparticle-cpuinfo))
|
|
(set! (-> arg1 timer) 0)
|
|
(set! (-> arg1 sp-func) (the-as (function sparticle-system sparticle-cpuinfo sprite-vec-data-3d uint none) 0))
|
|
(when (and (-> arg1 binding) (nonzero? (-> arg1 binding)))
|
|
(logclear! (-> arg1 binding flags) (sp-launch-state-flags launcher-active particles-active))
|
|
(set! (-> arg1 binding) #f)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun sparticle-kill-it-level0 ((arg0 sparticle-system) (arg1 sparticle-cpuinfo))
|
|
(if (not (logtest? (-> arg1 flags) (sp-cpuinfo-flag sp-cpuinfo-flag-9 level0 level1)))
|
|
(sparticle-kill-it arg0 arg1)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun sparticle-kill-it-level1 ((arg0 sparticle-system) (arg1 sparticle-cpuinfo))
|
|
(if (= (logand (-> arg1 flags) (sp-cpuinfo-flag sp-cpuinfo-flag-9 level0 level1))
|
|
(sp-cpuinfo-flag sp-cpuinfo-flag-9)
|
|
)
|
|
(sparticle-kill-it arg0 arg1)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun sparticle-kill-it-level2 ((arg0 sparticle-system) (arg1 sparticle-cpuinfo))
|
|
(if (= (logand (-> arg1 flags) (sp-cpuinfo-flag sp-cpuinfo-flag-9 level0 level1)) (sp-cpuinfo-flag level0))
|
|
(sparticle-kill-it arg0 arg1)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun sparticle-kill-it-level3 ((arg0 sparticle-system) (arg1 sparticle-cpuinfo))
|
|
(if (= (logand (-> arg1 flags) (sp-cpuinfo-flag sp-cpuinfo-flag-9 level0 level1))
|
|
(sp-cpuinfo-flag sp-cpuinfo-flag-9 level0)
|
|
)
|
|
(sparticle-kill-it arg0 arg1)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun sparticle-kill-it-level4 ((arg0 sparticle-system) (arg1 sparticle-cpuinfo))
|
|
(if (= (logand (-> arg1 flags) (sp-cpuinfo-flag sp-cpuinfo-flag-9 level0 level1)) (sp-cpuinfo-flag level1))
|
|
(sparticle-kill-it arg0 arg1)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun sparticle-kill-it-level5 ((arg0 sparticle-system) (arg1 sparticle-cpuinfo))
|
|
(if (= (logand (-> arg1 flags) (sp-cpuinfo-flag sp-cpuinfo-flag-9 level0 level1))
|
|
(sp-cpuinfo-flag sp-cpuinfo-flag-9 level1)
|
|
)
|
|
(sparticle-kill-it arg0 arg1)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun sparticle-60-to-50 ((arg0 sparticle-system) (arg1 sparticle-cpuinfo) (arg2 pointer))
|
|
(let ((gp-0 (-> arg1 rotvel3d))
|
|
(s5-0 (new 'stack-no-clear 'vector))
|
|
)
|
|
(vector-angle<-quaternion! s5-0 gp-0)
|
|
(set! (-> s5-0 w) (* 12516.455 (-> s5-0 w)))
|
|
(quaternion-vector-angle! gp-0 s5-0 (-> s5-0 w))
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun sparticle-50-to-60 ((arg0 sparticle-system) (arg1 sparticle-cpuinfo) (arg2 pointer))
|
|
(let ((gp-0 (-> arg1 rotvel3d))
|
|
(s5-0 (new 'stack-no-clear 'vector))
|
|
)
|
|
(vector-angle<-quaternion! s5-0 gp-0)
|
|
(set! (-> s5-0 w) (* 8691.982 (-> s5-0 w)))
|
|
(quaternion-vector-angle! gp-0 s5-0 (-> s5-0 w))
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun kill-all-particles-with-key ((arg0 sparticle-launch-control))
|
|
(forall-particles-with-key arg0 sparticle-kill-it #t #t)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun forall-particles-runner ((arg0 (function sparticle-system sparticle-cpuinfo pointer none)) (arg1 sparticle-system))
|
|
(let ((s4-0 (the-as object (-> arg1 cpuinfo-table 0)))
|
|
(s3-0 (&+ (-> arg1 vecdata-table) 0))
|
|
(s2-0 (+ (-> arg1 blocks 0) (-> arg1 blocks 1)))
|
|
)
|
|
(dotimes (s1-0 s2-0)
|
|
(cond
|
|
((!= (-> arg1 alloc-table s1-0) -1)
|
|
(dotimes (s0-0 64)
|
|
(if (nonzero? (-> (the-as sparticle-cpuinfo s4-0) valid))
|
|
(arg0 arg1 (the-as sparticle-cpuinfo s4-0) s3-0)
|
|
)
|
|
(set! s4-0 (+ (the-as uint s4-0) 144))
|
|
(&+! s3-0 48)
|
|
)
|
|
)
|
|
(else
|
|
(set! s4-0 (&+ (the-as pointer s4-0) 9216))
|
|
(&+! s3-0 3072)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun forall-particles ((arg0 function) (arg1 symbol) (arg2 symbol))
|
|
(if arg1
|
|
(forall-particles-runner
|
|
(the-as (function sparticle-system sparticle-cpuinfo pointer none) arg0)
|
|
*sp-particle-system-2d*
|
|
)
|
|
)
|
|
(if arg2
|
|
(forall-particles-runner
|
|
(the-as (function sparticle-system sparticle-cpuinfo pointer none) arg0)
|
|
*sp-particle-system-3d*
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defun kill-all-particles-in-level ((arg0 level))
|
|
(let ((t9-0 forall-particles)
|
|
(v1-0 (-> arg0 index))
|
|
)
|
|
(t9-0
|
|
(cond
|
|
((zero? v1-0)
|
|
sparticle-kill-it-level0
|
|
)
|
|
((= v1-0 1)
|
|
sparticle-kill-it-level1
|
|
)
|
|
((= v1-0 2)
|
|
sparticle-kill-it-level2
|
|
)
|
|
((= v1-0 3)
|
|
sparticle-kill-it-level3
|
|
)
|
|
((= v1-0 4)
|
|
sparticle-kill-it-level4
|
|
)
|
|
(else
|
|
sparticle-kill-it-level5
|
|
)
|
|
)
|
|
#t
|
|
#t
|
|
)
|
|
)
|
|
0
|
|
)
|
|
|
|
(defun all-particles-50-to-60 ()
|
|
(forall-particles-runner sparticle-50-to-60 *sp-particle-system-3d*)
|
|
(none)
|
|
)
|
|
|
|
(defun all-particles-60-to-50 ()
|
|
(forall-particles-runner sparticle-60-to-50 *sp-particle-system-3d*)
|
|
(none)
|
|
)
|
|
|
|
;; WARN: Return type mismatch gs-miptbp vs none.
|
|
(defun remap-particle ((arg0 sparticle-system) (arg1 sparticle-cpuinfo) (arg2 pointer))
|
|
(let* ((gp-0 (-> arg1 adgif))
|
|
(a0-1 (-> gp-0 texture-id))
|
|
(v1-0 (lookup-texture-by-id-fast a0-1))
|
|
)
|
|
(when v1-0
|
|
(set! (-> gp-0 tex0 tbp0) (-> v1-0 dest 0))
|
|
(set! (-> gp-0 tex0 cbp) (-> v1-0 clutdest))
|
|
(set! (-> gp-0 miptbp1 tbp1) (-> v1-0 dest 1))
|
|
(set! (-> gp-0 miptbp1 tbp2) (-> v1-0 dest 2))
|
|
(set! (-> gp-0 miptbp1 tbp3) (-> v1-0 dest 3))
|
|
)
|
|
)
|
|
(none)
|
|
)
|
|
|
|
(defun remap-all-particles ()
|
|
(forall-particles remap-particle #t #t)
|
|
(none)
|
|
)
|
|
|
|
;; ERROR: Unsupported inline assembly instruction kind - [mfc0 gp, Count]
|
|
;; ERROR: Unsupported inline assembly instruction kind - [mfc0 v1, Count]
|
|
(defun process-particles ()
|
|
(local-vars (v1-53 int) (gp-0 int))
|
|
(with-pp
|
|
(when *particles-flag*
|
|
0
|
|
0
|
|
(.mfc0 gp-0 Count)
|
|
(set! *sp-launcher-lock* #t)
|
|
(when *debug-segment*
|
|
(let ((s5-0 (-> *display* frames (-> *display* on-screen) profile-array data 0))
|
|
(v1-12 'particles)
|
|
(s4-0 *profile-particles-color*)
|
|
)
|
|
(when (and *dproc* *debug-segment*)
|
|
(let ((s3-0 (-> s5-0 data (-> s5-0 count))))
|
|
(let ((s2-0 (-> s5-0 base-time)))
|
|
(set! (-> s3-0 name) v1-12)
|
|
(set! (-> s3-0 start-time) (the-as int (- (timer-count (the-as timer-bank #x10000800)) (the-as uint s2-0))))
|
|
)
|
|
(set! (-> s3-0 depth) (the-as uint (-> s5-0 depth)))
|
|
(set! (-> s3-0 color) s4-0)
|
|
(set! (-> s5-0 segment (-> s5-0 depth)) s3-0)
|
|
)
|
|
(+! (-> s5-0 count) 1)
|
|
(+! (-> s5-0 depth) 1)
|
|
(set! (-> s5-0 max-depth) (max (-> s5-0 max-depth) (-> s5-0 depth)))
|
|
)
|
|
)
|
|
0
|
|
)
|
|
(logand (the-as int (-> pp clock sparticle-data x)) 255)
|
|
(cond
|
|
(*sp-60-hz*
|
|
(when (= (-> *setting-control* user-current video-mode) 'pal)
|
|
(set! *sp-60-hz* #f)
|
|
(all-particles-60-to-50)
|
|
)
|
|
)
|
|
(else
|
|
(when (= (-> *setting-control* user-current video-mode) 'ntsc)
|
|
(set! *sp-60-hz* #t)
|
|
(all-particles-50-to-60)
|
|
)
|
|
)
|
|
)
|
|
(clear-sprite-aux-list)
|
|
(sp-process-particle-system *sp-particle-system-2d* 0 *sprite-array-2d*)
|
|
(sp-process-particle-system *sp-particle-system-2d* 1 *sprite-array-2d*)
|
|
(sp-process-particle-system *sp-particle-system-3d* 0 (the-as sprite-array-2d *sprite-array-3d*))
|
|
(when *debug-segment*
|
|
(let ((s5-1 (-> *display* frames (-> *display* on-screen) profile-array data 0)))
|
|
(when (and *dproc* *debug-segment*)
|
|
(let* ((v1-47 (+ (-> s5-1 depth) -1))
|
|
(s4-1 (-> s5-1 segment v1-47))
|
|
(s3-1 (-> s5-1 base-time))
|
|
)
|
|
(when (>= v1-47 0)
|
|
(set! (-> s4-1 end-time) (the-as int (- (timer-count (the-as timer-bank #x10000800)) (the-as uint s3-1))))
|
|
(+! (-> s5-1 depth) -1)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
0
|
|
)
|
|
(set! *sp-launcher-lock* #f)
|
|
(sp-clear-queue)
|
|
(.mfc0 v1-53 Count)
|
|
(- v1-53 gp-0)
|
|
(when *display-sprite-info*
|
|
;; og:preserve-this this is unnecessary
|
|
;; (if (movie?)
|
|
;; (format *stdcon* "~%~%~%")
|
|
;; )
|
|
(format
|
|
*stdcon*
|
|
"2d: ~4d~100h3d: ~4d~200hwarp/glow: ~3D~350hhud:~3D~%"
|
|
(-> *sp-particle-system-2d* num-alloc 0)
|
|
(-> *sp-particle-system-3d* num-alloc 0)
|
|
(-> *sprite-aux-list* entry)
|
|
(-> *sp-particle-system-2d* num-alloc 1)
|
|
)
|
|
)
|
|
(#when PC_PORT
|
|
(when (= *cheat-mode* 'debug)
|
|
(if (= (-> *sp-particle-system-2d* num-alloc 0) (-> *sp-particle-system-2d* length 0)) (format *stdcon* "2d sprite out of memory~%"))
|
|
(if (= (-> *sp-particle-system-3d* num-alloc 0) (-> *sp-particle-system-3d* length 0)) (format *stdcon* "3d sprite out of memory~%"))
|
|
(if (= (-> *sp-particle-system-2d* num-alloc 1) (-> *sp-particle-system-2d* length 1)) (format *stdcon* "hud sprite out of memory~%"))
|
|
(if (= (-> *sprite-aux-list* entry) (-> *sprite-aux-list* num-entries)) (format *stdcon* "aux sprite out of memory~%"))
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
)
|