mirror of
https://github.com/open-goal/jak-project
synced 2026-07-31 08:16:02 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
108 lines
3.9 KiB
Common Lisp
108 lines
3.9 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: collide-hash-h.gc
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;; name in dgo: collide-hash-h
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;; dgos: ENGINE, GAME
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;; DECOMP BEGINS
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(define *collide-list-boxes* (the-as object #f))
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(define *collide-hash-fragments* (the-as object 0))
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(define *collide-hash-fragments-tfrag* (the-as object 0))
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(define *collide-hash-fragments-instance* (the-as object 0))
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(define *already-printed-exeeded-max-cache-tris* #f)
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(deftype collide-hash-scratch (structure)
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((collidable-bits uint128 128)
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(poly-bits uint64 2 :overlay-at (-> collidable-bits 0))
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(id-bits uint32 512 :overlay-at (-> collidable-bits 0))
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(tris uint32)
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)
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)
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(deftype collide-hash-bucket (structure)
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((index int16)
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(count int16)
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)
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)
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(deftype collide-hash-item (structure)
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((id uint32)
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(collidable basic)
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)
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:pack-me
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)
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(deftype collide-hash-poly (structure)
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((data uint8 4)
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(vert-index0 uint8 :overlay-at (-> data 0))
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(vert-index1 uint8 :overlay-at (-> data 1))
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(vert-index2 uint8 :overlay-at (-> data 2))
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(pat-index uint8 :overlay-at (-> data 3))
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(word uint32 :overlay-at (-> data 0))
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)
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)
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(deftype collide-hash-fragment-stats (structure)
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((num-verts uint16)
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(num-polys uint8)
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(poly-count uint8)
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)
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:pack-me
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)
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(deftype collide-hash-fragment (drawable)
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((num-buckets uint16 :overlay-at id)
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(num-indices uint16 :offset 6)
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(pat-array uint32 :offset 8)
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(bucket-array uint32 :offset 12)
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(grid-step vector :inline)
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(bbox bounding-box :inline)
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(bbox4w bounding-box4w :inline)
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(axis-scale vector :inline :overlay-at (-> bbox max))
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(avg-extents vector :inline :overlay-at (-> bbox4w min data 0))
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(dimension-array uint32 4 :overlay-at (-> grid-step data 3))
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(stats collide-hash-fragment-stats :inline :overlay-at (-> bbox min data 3))
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(num-verts uint16 :overlay-at (-> bbox min data 3))
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(num-polys uint8 :offset 62)
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(poly-count uint8 :offset 63)
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(poly-array uint32 :overlay-at (-> bbox max data 3))
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(vert-array uint32 :overlay-at (-> bbox4w min data 3))
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(index-array uint32 :overlay-at (-> bbox4w max data 3))
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)
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)
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(deftype collide-hash-fragment-array (array)
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((fragments collide-hash-fragment :dynamic :offset 16)
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)
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)
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(deftype collide-hash (drawable)
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((num-ids uint16 :overlay-at id)
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(id-count uint16 :offset 6)
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(num-buckets uint32 :offset 8)
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(qwc-id-bits uint32 :offset 12)
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(grid-step vector :inline :overlay-at bsphere)
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(bbox bounding-box :inline)
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(bbox4w bounding-box4w :inline)
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(axis-scale vector :inline :overlay-at (-> bbox max))
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(avg-extents vector :inline :overlay-at (-> bbox4w min data 0))
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(bucket-array uint32 :overlay-at (-> bbox min data 3))
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(item-array (inline-array collide-hash-item) :overlay-at (-> bbox max data 3))
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(dimension-array uint32 3 :overlay-at (-> bbox4w min data 3))
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(num-items uint32 :overlay-at (-> bbox4w max data 3))
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)
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)
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