mirror of
https://github.com/open-goal/jak-project
synced 2026-05-23 23:05:43 -04:00
cd68cb671e
Major change to how `deftype` shows up in our code: - the decompiler will no longer emit the `offset-assert`, `method-count-assert`, `size-assert` and `flag-assert` parameters. There are extremely few cases where having this in the decompiled code is helpful, as the types there come from `all-types` which already has those parameters. This also doesn't break type consistency because: - the asserts aren't compared. - the first step of the test uses `all-types`, which has the asserts, which will throw an error if they're bad. - the decompiler won't emit the `heap-base` parameter unless necessary now. - the decompiler will try its hardest to turn a fixed-offset field into an `overlay-at` field. It falls back to the old offset if all else fails. - `overlay-at` now supports field "dereferencing" to specify the offset that's within a field that's a structure, e.g.: ```lisp (deftype foobar (structure) ((vec vector :inline) (flags int32 :overlay-at (-> vec w)) ) ) ``` in this structure, the offset of `flags` will be 12 because that is the final offset of `vec`'s `w` field within this structure. - **removed ID from all method declarations.** IDs are only ever automatically assigned now. Fixes #3068. - added an `:overlay` parameter to method declarations, in order to declare a new method that goes on top of a previously-defined method. Syntax is `:overlay <method-name>`. Please do not ever use this. - added `state-methods` list parameter. This lets you quickly specify a list of states to be put in the method table. Same syntax as the `states` list parameter. The decompiler will try to put as many states in this as it can without messing with the method ID order. Also changes `defmethod` to make the first type definition (before the arguments) optional. The type can now be inferred from the first argument. Fixes #3093. --------- Co-authored-by: Hat Kid <6624576+Hat-Kid@users.noreply.github.com>
103 lines
3.5 KiB
Common Lisp
Vendored
Generated
103 lines
3.5 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type debug-sphere-table
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(deftype debug-sphere-table (basic)
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((point vector 300 :inline)
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)
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)
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;; definition for method 3 of type debug-sphere-table
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(defmethod inspect ((this debug-sphere-table))
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(format #t "[~8x] ~A~%" this (-> this type))
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(format #t "~Tpoint[300] @ #x~X~%" (-> this point))
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this
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)
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;; definition for function make-debug-sphere-table
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;; INFO: Used lq/sq
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;; INFO: Return type mismatch int vs none.
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(defun make-debug-sphere-table ((arg0 debug-sphere-table))
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(local-vars (sv-80 int))
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(let ((s5-0 (new-stack-vector0))
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(f30-0 1.0)
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(s4-0 0)
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)
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(set-vector! s5-0 0.0 0.0 0.0 1.0)
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(dotimes (s3-0 10)
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(let ((f28-0 (* f30-0 (sin (* 3276.8 (the float s3-0)))))
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(f26-0 (* f30-0 (sin (* 3276.8 (the float (+ s3-0 1))))))
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(s2-0 (new-stack-vector0))
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(s1-0 (new-stack-vector0))
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(s0-0 (new-stack-vector0))
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)
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(set! (-> s2-0 y) (+ (-> s5-0 y) (* (cos (* 3276.8 (the float s3-0))) f30-0)))
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(set! (-> s1-0 y) (-> s2-0 y))
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(set! (-> s0-0 y) (+ (-> s5-0 y) (* (cos (* 3276.8 (the float (+ s3-0 1)))) f30-0)))
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(set! sv-80 0)
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(while (< sv-80 10)
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(set! (-> s2-0 x) (+ (-> s5-0 x) (* (cos (* 6553.6 (the float sv-80))) f28-0)))
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(set! (-> s2-0 z) (+ (-> s5-0 z) (* (sin (* 6553.6 (the float sv-80))) f28-0)))
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(set! (-> s1-0 x) (+ (-> s5-0 x) (* (cos (* 6553.6 (the float (+ sv-80 1)))) f28-0)))
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(set! (-> s1-0 z) (+ (-> s5-0 z) (* (sin (* 6553.6 (the float (+ sv-80 1)))) f28-0)))
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(set! (-> s0-0 x) (+ (-> s5-0 x) (* (cos (* 6553.6 (the float sv-80))) f26-0)))
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(set! (-> s0-0 z) (+ (-> s5-0 z) (* (sin (* 6553.6 (the float sv-80))) f26-0)))
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(set! (-> arg0 point s4-0 quad) (-> s2-0 quad))
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(set! (-> arg0 point (+ s4-0 1) quad) (-> s1-0 quad))
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(set! (-> arg0 point (+ s4-0 2) quad) (-> s0-0 quad))
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(+! s4-0 3)
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(set! sv-80 (+ sv-80 1))
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)
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)
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)
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)
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0
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(none)
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)
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;; definition for symbol *debug-sphere-table*, type debug-sphere-table
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(define *debug-sphere-table* (new 'static 'debug-sphere-table))
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;; failed to figure out what this is:
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(make-debug-sphere-table *debug-sphere-table*)
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;; definition for function add-debug-sphere-from-table
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;; INFO: Used lq/sq
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;; INFO: Return type mismatch int vs none.
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(defun add-debug-sphere-from-table ((arg0 bucket-id) (arg1 vector) (arg2 float) (arg3 rgba))
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(rlet ((vf1 :class vf)
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(vf2 :class vf)
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(vf3 :class vf)
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(vf4 :class vf)
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(vf5 :class vf)
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)
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(let ((s4-0 (new-stack-vector0))
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(s3-0 (new-stack-vector0))
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(s2-0 (new-stack-vector0))
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(points (-> *debug-sphere-table* point))
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)
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(.lvf vf1 (&-> arg1 quad))
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(.mov vf2 arg2)
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(dotimes (s0-0 100)
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(.lvf vf3 (&-> points 0 quad))
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(.lvf vf4 (&-> points 1 quad))
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(.lvf vf5 (&-> points 2 quad))
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(set! points (the-as (inline-array vector) (-> points 3)))
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(.mul.x.vf vf3 vf3 vf2)
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(.mul.x.vf vf4 vf4 vf2)
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(.mul.x.vf vf5 vf5 vf2)
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(.add.vf vf3 vf3 vf1)
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(.add.vf vf4 vf4 vf1)
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(.add.vf vf5 vf5 vf1)
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(.svf (&-> s4-0 quad) vf3)
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(.svf (&-> s3-0 quad) vf4)
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(.svf (&-> s2-0 quad) vf5)
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(add-debug-line #t arg0 s4-0 s3-0 arg3 #f (the-as rgba -1))
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(add-debug-line #t arg0 s4-0 s2-0 arg3 #f (the-as rgba -1))
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)
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)
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0
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(none)
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)
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)
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