mirror of
https://github.com/open-goal/jak-project
synced 2026-06-10 04:54:31 -04:00
bf83f2442d
- Rough start of the SQLite integration to facilitate the SQL queries - Cleanup and disable a little bit of code so the game no longer crashes when entering the editor - Implement some of the mouse data stuff  https://user-images.githubusercontent.com/13153231/202881484-399747e7-dcdb-4e09-93e9-b561a45c8a18.mp4 This is a very old branch so best to get it merged now that it's at a decent point so it can be iterated on.
32 lines
1.0 KiB
C
Vendored
Generated
32 lines
1.0 KiB
C
Vendored
Generated
/**
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* @file Utils.h
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* @ingroup SQLiteCpp
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* @brief Definition of the SQLITECPP_PURE_FUNC macro.
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*
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* Copyright (c) 2012-2022 Sebastien Rombauts (sebastien.rombauts@gmail.com)
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*
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* Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt
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* or copy at http://opensource.org/licenses/MIT)
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*/
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#pragma once
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// macro taken from https://github.com/nemequ/hedley/blob/master/hedley.h that was in public domain at this time
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#if defined(__GNUC__) || defined(__GNUG__) || defined(__clang__) ||\
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(defined(__INTEL_COMPILER) && __INTEL_COMPILER > 1600) ||\
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(defined(__ARMCC_VERSION) && __ARMCC_VERSION > 4010000) ||\
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(\
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defined(__TI_COMPILER_VERSION__) && (\
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__TI_COMPILER_VERSION__ > 8003000 ||\
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(__TI_COMPILER_VERSION__ > 7003000 && defined(__TI_GNU_ATTRIBUTE_SUPPORT__))\
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)\
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)
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#if defined(__has_attribute)
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#if !defined(SQLITECPP_PURE_FUNC) && __has_attribute(pure)
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#define SQLITECPP_PURE_FUNC __attribute__((pure))
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#endif
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#endif
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#endif
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#if !defined(SQLITECPP_PURE_FUNC)
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#define SQLITECPP_PURE_FUNC
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#endif
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