mirror of
https://github.com/open-goal/jak-project
synced 2026-08-06 18:03:30 -04:00
1e33dcda4b
* Remove assets folder, use more std::filesystem * windows fix * another one for windows * another one * better system for different folders * rm debugging stuff * let extractor override everything * dont revert jak1 change
19 lines
436 B
C++
19 lines
436 B
C++
#pragma once
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#include <filesystem>
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#include "decompiler/data/TextureDB.h"
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namespace decompiler {
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struct ObjectFileData;
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struct TPageResultStats {
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int total_textures = 0;
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int successful_textures = 0;
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int num_px = 0;
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};
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TPageResultStats process_tpage(ObjectFileData& data,
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TextureDB& texture_db,
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const std::filesystem::path& output_path);
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} // namespace decompiler
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