Files
jak-project/test/decompiler/reference/jak1/engine/gfx/decomp-h_REF.gc
T
Tyler Wilding 8a18072d97 tests/jak2: Better prepare offline tests for multiple games (#1591)
* git: ignore vs build dir

* cmake: ditch `clang-cl` on windows in favor of actual `clang`

* build: suppress a significant number of warnings

* build: adjust workflows and vendor nasm

* docs: update docs to remove `clang-cl` mentions

* tests: move jak1 reference tests into their own folder

* tests: update offline tests to support multiple games

* tests: some additional fixes and multi-game handling

* tests: update reference tests
2022-07-06 18:10:38 -04:00

28 lines
833 B
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type decomp-work
(deftype decomp-work (structure)
((buffer0 uint8 2048 :offset-assert 0)
(buffer1 uint8 2048 :offset-assert 2048)
(indices uint16 2048 :offset-assert 4096)
(temp-indices uint16 2048 :offset-assert 8192)
)
:method-count-assert 9
:size-assert #x3000
:flag-assert #x900003000
)
;; definition for method 3 of type decomp-work
(defmethod inspect decomp-work ((obj decomp-work))
(format #t "[~8x] ~A~%" obj 'decomp-work)
(format #t "~Tbuffer0[2048] @ #x~X~%" (-> obj buffer0))
(format #t "~Tbuffer1[2048] @ #x~X~%" (-> obj buffer1))
(format #t "~Tindices[2048] @ #x~X~%" (-> obj indices))
(format #t "~Ttemp-indices[2048] @ #x~X~%" (-> obj temp-indices))
obj
)
;; failed to figure out what this is:
0