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jak-project/goal_src/jak1/engine/common-obs/generic-obs.gc
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Hat Kid 122de4ecf5 jak1: clean up control-info names and other misc cleanup (#4295)
After spending the last month staring at and comparing Jak 3 and Jak 1
versions of a bunch of `target` code for my jetboard mod, I figured this
would be a good opportunity to revive this ancient PR #1714 along with
some other small misc fixes/improvements.

Instead of directly replacing the old fields, I decided to opt for using
overlay fields to maintain backwards compatibility with existing manual
patches, files without ref tests and mods that might use these fields.
2026-05-31 15:08:41 +02:00

1499 lines
67 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
(bundles "ENGINE.CGO" "GAME.CGO")
(require "engine/common-obs/process-drawable.gc")
(require "engine/nav/navigate-h.gc")
(require "pc/util/pc-anim-util.gc")
(require "engine/level/level.gc")
(require "engine/camera/camera.gc")
;; note: changed for high fps
(define-extern convert-to-hud-object (function process-drawable hud none :behavior process-drawable))
;; TODO - temporary
(define-extern process-drawable-from-entity! (function process-drawable entity-actor none))
(declare-type beach-part part-spawner)
(define-extern beach-part-grotto-1 (state beach-part))
(defmacro manipy-spawn (trans entity skel arg &key (from *default-dead-pool*) &key (to *default-pool*) &key (name #f) &key (stack-size #x4000) &key (stack *scratch-memory-top*))
`(process-spawn manipy
:init
manipy-init
,trans
,entity
,skel
,arg
:from ,from
:to ,to
:name ,name
:stack-size ,stack-size
:stack ,stack))
;; DECOMP BEGINS
(defbehavior clone-anim-once process-drawable ((arg0 handle) (arg1 int) (arg2 symbol) (arg3 string))
(logclear! (-> self skel status) (janim-status spool))
(let ((s5-0 (handle->process arg0)))
(if (the-as process-drawable s5-0) (joint-control-copy! (-> self skel) (-> (the-as process-drawable s5-0) skel)))
(cond
((and (the-as process-drawable s5-0)
(joint-control-remap! (-> self skel)
(-> self draw art-group)
(-> (the-as process-drawable s5-0) draw art-group)
'()
0
arg3))
(when arg2
(let* ((s4-1 (-> self root))
(a0-7 (if (and (nonzero? s4-1) (type-type? (-> s4-1 type) collide-shape)) (the-as collide-shape s4-1))))
(if a0-7
(move-to-point! a0-7 (-> (the-as process-drawable s5-0) root trans))
(set! (-> self root trans quad) (-> (the-as process-drawable s5-0) root trans quad))))
(quaternion-copy! (-> self root quat) (-> (the-as process-drawable s5-0) root quat)))
(if (logtest? (-> (the-as process-drawable s5-0) skel status) (janim-status spool))
(logior! (-> self skel status) (janim-status spool)))
(logclear! (-> self draw status) (draw-status hidden no-anim))
(if (not (-> self skel root-channel 0 frame-group)) (logior! (-> self draw status) (draw-status no-anim)))
(let* ((s5-1 self)
(v1-37 (if (and (nonzero? s5-1) (type-type? (-> s5-1 type) manipy)) s5-1)))
(if (and manipy (not (-> (the-as manipy v1-37) draw?))) (logior! (-> self draw status) (draw-status no-anim))))
(do-joint-math! self)
(let ((a0-22 (-> self skel effect))) (if a0-22 (effect-control-method-9 a0-22)))
(if (logtest? (-> self skel status) (janim-status blerc blerc-done)) (merc-blend-shape self))
(if (logtest? (-> self skel status) (janim-status eye-done eye)) (merc-eye-anim self)))
(else (logior! (-> self draw status) (draw-status hidden)) (ja-post))))
(if (>= arg1 0) (vector<-cspace! (-> self draw origin) (-> self node-list data arg1)))
0
(none))
(defbehavior clone-anim process-drawable ((arg0 handle) (arg1 int) (arg2 symbol) (arg3 string))
(ja-post)
(while (handle->process arg0)
(clone-anim-once arg0 arg1 #t arg3)
(suspend))
(logclear! (-> self skel status) (janim-status spool))
0
(none))
(defstate swingpole-stance (swingpole)
:code
(behavior ()
(loop
(when (and *target*
(< (vector-vector-distance (-> self root trans) (-> *target* control unknown-vector90)) (-> self range))
(logtest? (-> *target* control root-prim prim-core action) (collide-action edgegrab-possible))
(< (-> *target* control unknown-vector90 y) (+ (-> self root trans y) (/ (-> self range) 2))))
(if (send-event *target* 'pole-grab self) (go swingpole-active)))
(suspend))))
(defstate swingpole-active (swingpole)
:code
(behavior ()
(suspend)
(while (and *target* (= (handle->process (-> *target* control unknown-handle10)) self))
(suspend))
(suspend-for (seconds 0.5))
(go swingpole-stance)))
(defmethod init-from-entity! ((this swingpole) (arg0 entity-actor))
"Copy defaults from the entity."
(stack-size-set! (-> this main-thread) 128)
(logior! (-> this mask) (process-mask actor-pause))
(set! (-> this root) (new 'process 'trsq))
(set! (-> this root trans quad) (-> arg0 extra trans quad))
(quaternion-copy! (-> this root quat) (-> arg0 quat))
(vector-identity! (-> this root scale))
(vector-y-quaternion! (-> this dir) (-> this root quat))
(set! (-> this dir y) 0.0)
(vector-normalize! (-> this dir) 1.0)
(set! (-> this range) 12288.0)
(set! (-> this edge-length) 8192.0)
(go swingpole-stance)
(none))
(defstate die (process-hidden)
:virtual #t
:code nothing)
(defmethod init-from-entity! ((this process-hidden) (arg0 entity-actor))
"Copy defaults from the entity."
(process-entity-status! this (entity-perm-status dead) #t)
(go (method-of-object this die))
(none))
(deftype target-start (process-hidden) ())
(deftype camera-start (process-hidden) ())
(defstate manipy-idle (manipy)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(local-vars (v0-0 object))
(case message
(('attackable)
(cond
((-> block param 0)
(set! v0-0 (logior (process-mask attackable) (-> self mask)))
(set! (-> self mask) (the-as process-mask v0-0)))
(else (set! v0-0 (logclear (-> self mask) (process-mask attackable))) (set! (-> self mask) (the-as process-mask v0-0))))
v0-0)
(('blend-shape)
(cond
((-> block param 0)
(set! v0-0 (logior (-> self skel status) (janim-status blerc eye)))
(set! (-> self skel status) (the-as janim-status v0-0)))
(else
(set! v0-0 (logclear (-> self skel status) (janim-status blerc eye)))
(set! (-> self skel status) (the-as janim-status v0-0))))
v0-0)
(('shadow)
(cond
((-> block param 0) (set! v0-0 (-> self shadow-backup)) (set! (-> self draw shadow) (the-as shadow-geo v0-0)) v0-0)
(else (set! (-> self draw shadow) #f) #f)))
(('trans-hook) (set! v0-0 (-> block param 0)) (set! (-> self new-trans-hook) (the-as (function none) v0-0)) v0-0)
(('post-hook) (set! v0-0 (-> block param 0)) (set! (-> self new-post-hook) (the-as (function none) v0-0)) v0-0)
(('eval) ((the-as (function manipy none) (-> block param 0)) self))
(('become-hud-object) (convert-to-hud-object self (the-as hud (-> block param 0))))
(('event-hook) (set! v0-0 (-> block param 0)) (set! (-> self cur-event-hook) (the-as (function none) v0-0)) v0-0)
(('art-joint-anim)
(set! (-> self new-joint-anim)
(the-as art-joint-anim (lookup-art (-> self draw art-group) (the-as string (-> block param 0)) art-joint-anim)))
(set! v0-0 (-> block param 1))
(set! (-> self new-joint-anim-blend) (the-as uint v0-0))
v0-0)
(('anim-mode)
(when (nonzero? (-> self skel))
(set! (-> self anim-mode) (the-as symbol (-> block param 0)))
(if (= (-> self anim-mode) 'clone-anim) (ja-post))
(-> self anim-mode)))
(('origin-joint-index 'center-joint)
(set! (-> self draw origin-joint-index) (-> block param 0))
(set! v0-0 (-> block param 0))
(set! (-> self draw shadow-joint-index) (the-as uint v0-0))
v0-0)
(('max-vis-dist) (set! (-> self draw lod-set lod (-> self draw lod-set max-lod) dist) (the-as float (-> block param 0))))
(('grab)
(set! (-> self cur-grab-handle) (process->handle (the-as process (-> block param 0))))
(let ((v1-30 (handle->process (-> self cur-grab-handle))))
(when v1-30
(set! v0-0 (-> self old-grab-pos))
(set! (-> (the-as vector v0-0) quad) (-> (the-as process-drawable v1-30) root trans quad))
v0-0)))
(('target)
(set! v0-0 (process->handle (the-as process (-> block param 0))))
(set! (-> self cur-target-handle) (the-as handle v0-0))
v0-0)
(('trans)
(cond
((type-type? (-> self root type) collide-shape)
(move-to-point! (the-as collide-shape (-> self root)) (the-as vector (-> block param 0))))
(else
(set! v0-0 (-> self root trans))
(set! (-> (the-as vector v0-0) quad) (-> (the-as vector (-> block param 0)) quad))
v0-0)))
(('rot)
(let ((s5-0 (new 'stack-no-clear 'matrix)))
(matrix-rotate-y! s5-0 (the-as float (-> block param 0)))
(matrix->quaternion (-> self root quat) s5-0)))
(('rot-quat) (quaternion-copy! (-> self root quat) (the-as quaternion (-> block param 0))))
(('clone-copy-trans) (set! v0-0 (-> block param 0)) (set! (-> self clone-copy-trans) (the-as symbol v0-0)) v0-0)
(('release) (set! (-> self cur-grab-handle) (the-as handle #f)) #f)
(('draw)
(set! (-> self draw?) (the-as symbol (-> block param 0)))
(cond
((-> block param 0)
(let ((v1-47 (logtest? (-> self draw status) (draw-status hidden))))
(logclear! (-> self draw status) (draw-status hidden))
(when v1-47
(cond
((nonzero? (-> self skel))
(let ((gp-1 (-> self skel status)))
(logior! (-> self skel status) (janim-status inited))
(set! v0-0 (ja-post))
(set! (-> self skel status) gp-1))
v0-0)
(else (ja-post))))))
(else
(set! v0-0 (logior (-> self draw status) (draw-status hidden)))
(set! (-> self draw status) (the-as draw-status v0-0))
v0-0)))
(('query)
(case (-> block param 0)
(('grab) (handle->process (-> self cur-grab-handle)))
(('done)
(case (-> self anim-mode)
(('play1 'play) (>= (ja-frame-num 0) (the float (+ (-> (ja-group) data 0 length) -2))))))))
(('set-frame-num)
(let ((v1-73 (-> self skel root-channel 0)))
(set! (-> v1-73 num-func) num-func-identity)
(set! (-> v1-73 frame-num) (the-as float (-> block param 0)))))
(else (if (-> self cur-event-hook) ((-> self cur-event-hook))))))
:trans
(behavior ()
(if (!= (-> self cur-trans-hook) (-> self new-trans-hook)) (set! (-> self cur-trans-hook) (-> self new-trans-hook)))
(if (!= (-> self cur-post-hook) (-> self new-post-hook)) (set! (-> self cur-post-hook) (-> self new-post-hook)))
(when (and (-> self new-joint-anim)
(nonzero? (-> self skel))
(and (!= (ja-group) (-> self new-joint-anim)) (!= (-> self anim-mode) 'clone-anim)))
(ja-channel-push! 1 (the-as time-frame (-> self new-joint-anim-blend)))
(ja :group! (-> self new-joint-anim) :num! min))
(let ((v1-20 (handle->process (-> self cur-grab-handle))))
(when v1-20
(let ((gp-1 (-> (the-as process-drawable v1-20) root trans)))
(if (type-type? (-> self root type) collide-shape)
(move-by-vector! (the-as collide-shape (-> self root))
(vector-! (new 'stack-no-clear 'vector) gp-1 (-> self old-grab-pos)))
(vector+! (-> self root trans) (-> self root trans) (vector-! (new 'stack-no-clear 'vector) gp-1 (-> self old-grab-pos))))
(set! (-> self old-grab-pos quad) (-> gp-1 quad)))))
((-> self cur-trans-hook)))
:code
(behavior ()
(logclear! (-> self mask) (process-mask heap-shrunk))
(loop
((-> self cur-post-hook))
(if (!= (-> self anim-mode) 'clone-anim) (ja-post))
(suspend)
(case (-> self anim-mode)
(('loop) (ja :num! (loop!)))
(('play) (ja :num! (seek!)))
(('copy-parent)
(ja :num-func
num-func-identity
:frame-num
(-> (the-as process-drawable (ppointer->process (-> self parent))) skel root-channel 0 frame-num)))
(('clone-parent)
(let ((gp-0 (ppointer->process (-> self parent))))
(set! (-> self post-hook) #f)
(joint-control-copy! (-> self skel) (-> (the-as process-drawable gp-0) skel))
(joint-control-remap! (-> self skel)
(-> self draw art-group)
(-> (the-as process-drawable gp-0) draw art-group)
'()
0
""))
(do-joint-math! self))
(('clone-anim)
(clone-anim-once (if (handle->process (-> self cur-target-handle))
(the-as handle (-> self cur-target-handle))
(ppointer->handle (-> self parent)))
(the-as int (-> self draw origin-joint-index))
(-> self clone-copy-trans)
""))
(('still))
(('play1) (ja :num! (seek!)) (if (ja-done? 0) (deactivate self)))))))
(defbehavior manipy-init manipy ((arg0 vector) (arg1 entity-actor) (arg2 skeleton-group) (arg3 vector))
;; og:preserve-this increased from 128
(stack-size-set! (-> self main-thread) 256)
(logior! (-> self mask) (process-mask heap-shrunk))
(set! (-> self entity) arg1)
(cond
((= arg3 'collide-shape-moving)
(let ((s4-1 (new 'process 'collide-shape-moving self (collide-list-enum hit-by-player))))
(set! (-> s4-1 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-1 reaction) default-collision-reaction)
(set! (-> s4-1 no-reaction) (the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing))
(let ((s3-1 (new 'process 'collide-shape-prim-sphere s4-1 (the-as uint 0))))
(set-vector! (-> s3-1 local-sphere) 0.0 0.0 0.0 4096.0)
(set-root-prim! s4-1 s3-1))
(set! (-> s4-1 nav-radius) (* 0.75 (-> s4-1 root-prim local-sphere w)))
(backup-collide-with-as s4-1)
(set! (-> self root) s4-1)))
(arg3
(let ((s4-2 (new 'process 'collide-shape self (collide-list-enum hit-by-player))))
(let ((s2-0 (new 'process 'collide-shape-prim-sphere s4-2 (the-as uint 0))))
(set! (-> s2-0 prim-core collide-as) (collide-kind powerup blue-eco-suck))
(set! (-> s2-0 collide-with) (collide-kind target))
(set-vector! (-> s2-0 local-sphere) (-> arg3 x) (-> arg3 y) (-> arg3 z) (-> arg3 w))
(set-root-prim! s4-2 s2-0))
(set! (-> s4-2 nav-radius) (* 0.75 (-> s4-2 root-prim local-sphere w)))
(backup-collide-with-as s4-2)
(set! (-> self root) s4-2)))
(else (set! (-> self root) (new 'process 'trsqv))))
(set! (-> self root trans quad) (-> arg0 quad))
(initialize-skeleton self arg2 '())
(if (type-type? (-> self root type) collide-shape) (update-transforms! (the-as collide-shape (-> self root))))
(set! (-> self shadow-backup) (-> self draw shadow))
(set! (-> self new-trans-hook) nothing)
(set! (-> self cur-trans-hook) nothing)
(set! (-> self new-post-hook) nothing)
(set! (-> self cur-post-hook) nothing)
(set! (-> self cur-event-hook) #f)
(set! (-> self cur-grab-handle) (the-as handle #f))
(set! (-> self cur-target-handle) (the-as handle #f))
(set! (-> self clone-copy-trans) #t)
(set! (-> self draw?) #t)
(cond
((nonzero? (-> self skel))
(set! (-> self new-joint-anim) (ja-group))
(set! (-> self anim-mode) 'loop)
;; og:preserve-this
(#when PC_PORT
(set! (-> self skel postbind-function) process-drawable-joint-callback-pc)))
(else (set! (-> self anim-mode) 'still)))
(set! (-> self event-hook) (-> manipy-idle event))
(go manipy-idle)
(none))
(defmethod deactivate ((this part-tracker))
(if (nonzero? (-> this part)) (kill-and-free-particles (-> this part)))
((method-of-type process deactivate) this)
(none))
(defbehavior part-tracker-notify part-tracker ()
(let ((gp-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> gp-0 from) self)
(set! (-> gp-0 num-params) 1)
(set! (-> gp-0 message) 'notify)
(set! (-> gp-0 param 0) (the-as uint 'die))
(let ((s5-0 send-event-function)
(s4-0 (ppointer->process (-> self parent))))
(s5-0 (if (and (nonzero? s4-0) (type-type? (-> s4-0 type) process)) s4-0) gp-0))))
(defstate part-tracker-process (part-tracker)
:code
(behavior ()
(set-time! (-> self start-time))
(while (not (time-elapsed? (-> self start-time) (-> self duration)))
(let ((gp-0 (handle->process (-> self target))))
(when gp-0
(if (and gp-0 (type-type? (-> gp-0 type) process-drawable) (nonzero? (-> (the-as process-drawable gp-0) root)))
(vector+! (-> self root trans) (-> (the-as process-drawable gp-0) root trans) (-> self offset)))))
(let ((gp-1 (-> self root trans))) (if (-> self callback) ((-> self callback) self)) (spawn (-> self part) gp-1))
(suspend))
(suspend-for (-> self linger-duration)
(if (-> self linger-callback) ((-> self linger-callback) self)))
(if (-> self linger-callback) ((-> self linger-callback) self))
(part-tracker-notify)
(suspend)
0))
(defbehavior part-tracker-init part-tracker ((arg0 sparticle-launch-group)
(arg1 time-frame)
(arg2 (function part-tracker none))
(arg3 (pointer process-drawable))
(arg4 process)
(arg5 collide-prim-core))
(stack-size-set! (-> self main-thread) 128)
(set! (-> self root) (new 'process 'trsqv))
(set! (-> self root trans quad) (-> arg5 world-sphere quad))
(set! (-> self offset quad) (-> arg5 world-sphere quad))
(set! (-> self callback) (the-as (function part-tracker vector) arg2))
(set! (-> self linger-callback) #f)
(set! (-> self userdata) (the-as uint arg3))
(set! (-> self target) (process->handle arg4))
(set! arg1
(cond
((> arg1 0) (empty) arg1)
(else (the-as time-frame (-> arg0 duration)))))
(set! (-> self duration) (the-as time-frame arg1))
(set! (-> self linger-duration) (the-as time-frame (-> arg0 linger-duration)))
(set! (-> self part) (create-launch-control arg0 self))
(go part-tracker-process)
(none))
;; ERROR: Failed load: (set! a0-1 (l.wu (+ a0-0 -4))) at op 11
;; WARN: disable def twice: 68. This may happen when a cond (no else) is nested inside of another conditional, but it should be rare.
;; WARN: disable def twice: 82. This may happen when a cond (no else) is nested inside of another conditional, but it should be rare.
;; WARN: disable def twice: 96. This may happen when a cond (no else) is nested inside of another conditional, but it should be rare.
;; WARN: disable def twice: 110. This may happen when a cond (no else) is nested inside of another conditional, but it should be rare.
(defbehavior command-get-process camera-tracker ((arg0 object) (arg1 process))
(the-as process
(cond
((null? arg0) (empty) arg1)
((type-type? (rtype-of arg0) process) (the-as process arg0))
((= arg0 'target) *target*)
((= arg0 'sidekick) (when *target* (let ((v1-6 (-> *target* sidekick))) (if v1-6 (the-as process (-> v1-6 0 self))))))
((= arg0 'parent) (let ((v1-9 (-> self parent))) (if v1-9 (the-as process (-> v1-9 0 self)))))
((= arg0 'camera) *camera*)
((type-type? (rtype-of arg0) string) (process-by-ename (the-as string arg0)))
((type-type? (-> self type) camera-tracker)
(let ((v1-13 self))
(cond
((= arg0 'work) (handle->process (-> v1-13 work-process)))
((= arg0 'grab) (handle->process (-> v1-13 grab-target)))
((= arg0 'look-at) (handle->process (-> v1-13 look-at-target)))
((= arg0 'pov) (handle->process (-> v1-13 pov-target)))
((= arg0 'anim) (handle->process (-> v1-13 anim-process)))
(else (empty) arg1))))
(else (empty) arg1))))
(defun command-get-camera ((arg0 object) (arg1 state))
(cond
((null? arg0) arg1)
((= arg0 'base) *camera-base-mode*)
((= arg0 'string) cam-string)
((= arg0 'fixed) cam-fixed)
((type-type? (rtype-of arg0) symbol) (the-as state (-> (the-as symbol arg0) value)))
((type-type? (rtype-of arg0) string) (the-as state arg0))
((type-type? (rtype-of arg0) state) (the-as state arg0))
(else arg1)))
(defun command-get-trans ((arg0 object) (arg1 vector))
(cond
((null? arg0) (empty) arg1)
((= arg0 'null) *null-vector*)
((= arg0 'target) (target-pos 0))
((pair? arg0)
(let ((s4-0 (command-get-process (car arg0) *target*))
(v1-4 (command-get-int (car (cdr arg0)) 0)))
(cond
(s4-0 (-> (the-as target s4-0) node-list data v1-4 bone transform vector 3))
(else (empty) arg1))))
(else (empty) arg1)))
(defbehavior process-grab? camera-tracker ((arg0 process))
(let ((gp-0 (command-get-process arg0 *target*)))
(the-as symbol
(when gp-0
(if (type-type? (-> self type) camera-tracker) (set! (-> self grab-target) (process->handle gp-0)))
(send-event gp-0 'change-mode 'grab)))))
(defbehavior process-release? process ((arg0 process))
(let ((gp-0 (command-get-process arg0 *target*)))
(the-as symbol (if (and gp-0 (send-event gp-0 'query 'mode) 'target-grab) (send-event gp-0 'end-mode) #t))))
(defun camera-change-to ((arg0 string) (arg1 int) (arg2 symbol))
(let ((gp-0 (command-get-camera arg0 *camera-base-mode*)))
(cond
((not gp-0) #f)
((type-type? (rtype-of gp-0) string) (send-event *camera* 'change-to-entity-by-name gp-0) #t)
((type-type? (rtype-of gp-0) state)
(send-event *camera* 'change-state gp-0 arg1)
(if arg2 (send-event *camera* 'blend-from-as-fixed))
#t))))
(defbehavior camera-look-at camera-tracker ((arg0 pair) (arg1 uint))
(let ((gp-0 (command-get-process arg0 *target*)))
(when gp-0
(if (type-type? (-> self type) camera-tracker) (set! (-> self look-at-target) (process->handle gp-0)))
(send-event *camera* 'change-target gp-0 arg1))
gp-0))
(defun ja-anim-done? ((arg0 process))
(with-pp
(let ((gp-0 (command-get-process arg0 *target*)))
(the-as symbol
(when gp-0
(cond
((type-type? (-> gp-0 type) manipy) (send-event gp-0 'query 'done))
((type-type? (-> gp-0 type) process-drawable)
(when (not (logtest? (-> (the-as process-drawable gp-0) skel status) (janim-status done)))
(let ((s5-0 pp)) (set! pp gp-0) (let ((v0-1 (the-as object (ja-done? 0)))) (set! pp s5-0) v0-1))))))))))
(defbehavior camera-pov-from camera-tracker ((arg0 pair) (arg1 uint))
(let ((gp-0 (command-get-process arg0 *target*)))
(when gp-0
(if (type-type? (-> self type) camera-tracker) (set! (-> self pov-target) (process->handle gp-0)))
(when (= arg1 -10)
(set! arg1 (the-as uint 0))
(when (> (-> (the-as process-drawable gp-0) skel active-channels) 0)
(let ((v1-11 (lookup-art (-> (the-as process-drawable gp-0) draw jgeo) "camera" (the-as type #f))))
(if v1-11 (set! arg1 (the-as uint (+ (-> v1-11 number) 1)))))))
(send-event *camera* 'change-pov gp-0 arg1))
gp-0))
(defbehavior camera-anim camera-tracker ((arg0 symbol) (arg1 basic) (arg2 entity))
(set! (-> self anim-process) (the-as handle #f))
(let* ((s2-0 (get-process *default-dead-pool* manipy #x4000))
(gp-0 (when s2-0
(let ((t9-1 (method-of-type manipy activate))) (t9-1 (the-as manipy s2-0) self 'manipy (the-as pointer #x70004000)))
((the-as (function process function object object object object object) run-function-in-process)
s2-0
manipy-init
arg2
#f
arg0
#f)
(-> s2-0 ppointer))))
(when gp-0
(send-event (-> gp-0 0 self) 'anim-mode 'play1)
(send-event (-> gp-0 0 self) 'art-joint-anim arg1)
(set! (-> self anim-process) (ppointer->handle gp-0)))
gp-0))
;; ERROR: Failed load: (set! v1-42 (l.wu (+ a0-22 -4))) at op 159
(defmethod eval ((this camera-tracker) (arg0 pair))
(with-pp
(let ((gp-0 (the-as object #f)))
(cond
((null? arg0))
((pair? arg0)
(let ((a2-0 (car arg0))
(s4-0 (cdr arg0)))
(case a2-0
(('print)
(set! gp-0 (car s4-0))
(if (pair? gp-0) (set! gp-0 (eval this (the-as pair gp-0))))
(format #t "~A MESSAGE (~D): ~A~%" this (current-time) gp-0))
(('while)
(let ((s3-0 (car s4-0)))
(while (eval this (the-as pair s3-0))
(let* ((s2-0 (cdr s4-0))
(a1-3 (car s2-0)))
(while (not (null? s2-0))
(set! gp-0 (eval this (the-as pair a1-3)))
(set! s2-0 (cdr s2-0))
(set! a1-3 (car s2-0)))))))
(('until)
(let ((s3-1 (car s4-0)))
(while (not (eval this (the-as pair s3-1)))
(let* ((s2-1 (cdr s4-0))
(a1-5 (car s2-1)))
(while (not (null? s2-1))
(set! gp-0 (eval this (the-as pair a1-5)))
(set! s2-1 (cdr s2-1))
(set! a1-5 (car s2-1)))))))
(('not) (set! gp-0 (not (eval this (the-as pair (car s4-0))))))
(('wait-for 'wait 'suspend) (let ((s5-1 (command-get-time (car s4-0) 1))) (suspend-for s5-1)))
(('message?) (when (= (-> this message) (car s4-0)) (set! gp-0 (-> this message)) (set! (-> this message) #f)))
(('send-event)
(let ((s5-2 (command-get-process (car s4-0) *target*))
(s3-2 (car (cdr s4-0)))
(s4-2 (cdr (cdr s4-0))))
(when (and s5-2 (not (null? s3-2)))
(let ((gp-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> gp-1 from) pp)
(let ((a0-22 s4-2)) (set! (-> gp-1 num-params) ((method-of-type (rtype-of a0-22) length) a0-22)))
(set! (-> gp-1 message) (the-as symbol s3-2))
(set! (-> gp-1 param 0) (the-as uint (command-get-param (car s4-2) #f)))
(set! (-> gp-1 param 1) (the-as uint (command-get-param (car (cdr s4-2)) #f)))
(set! (-> gp-1 param 2) (the-as uint (command-get-param (car (cdr (cdr s4-2))) #f)))
(set! gp-0 (send-event-function s5-2 gp-1))))))
(('eval)
(let ((s4-3 (car s4-0)))
(if (and s4-3 (type-type? (-> (the-as basic s4-3) type) function))
(set! gp-0 ((the-as (function camera-tracker symbol) s4-3) this)))))
(('work-set!)
(set! gp-0 (process->handle (eval this (the-as pair (car s4-0)))))
(set! (-> this work-process) (the-as handle gp-0)))
(('grab) (let ((a0-38 (command-get-process (car s4-0) *target*))) (set! gp-0 (process-grab? a0-38))))
(('release) (set! gp-0 (process-release? (handle->process (-> this grab-target)))))
(('alive?) (set! gp-0 (command-get-process (car s4-0) *target*)))
(('draw)
(set! gp-0 (command-get-process (car s4-0) *target*))
(when (the-as target gp-0)
(if (car (cdr s4-0))
(logclear! (-> (the-as target gp-0) skel status) (janim-status drawn))
(logior! (-> (the-as target gp-0) skel status) (janim-status drawn)))))
(('camera-change-to 'camera)
(set! gp-0 (camera-change-to (the-as string (car s4-0)) (command-get-time (car (cdr s4-0)) 0) #f)))
(('intro-done?)
(let ((a1-25 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-25 from) pp)
(set! (-> a1-25 num-params) 0)
(set! (-> a1-25 message) 'intro-done?)
(set! gp-0 (send-event-function *camera* a1-25))))
(('camera-look-at 'look-at)
(set! gp-0 (camera-look-at (the-as pair (car s4-0)) (the-as uint (command-get-int (car (cdr s4-0)) 0)))))
(('pov) (set! gp-0 (camera-pov-from (the-as pair (car s4-0)) (the-as uint (command-get-int (car (cdr s4-0)) 0)))))
(('camera-anim)
(let ((s2-2 (car s4-0))
(s3-3 (car (cdr s4-0)))
(s4-4 (command-get-trans (car (cdr (cdr s4-0))) *null-vector*))
(s1-0 string->symbol))
(format (clear *temp-string*) "*~S-sg*" s2-2)
(let ((s2-3 (-> (s1-0 *temp-string*) value)))
(when (type-type? (rtype-of s2-3) skeleton-group)
(set! (-> this anim-process) (the-as handle #f))
(let ((s1-1 (get-process *default-dead-pool* manipy #x4000)))
(set! gp-0
(when s1-1
(let ((t9-35 (method-of-type manipy activate))) (t9-35 (the-as manipy s1-1) this 'manipy (the-as pointer #x70004000)))
(run-now-in-process s1-1 manipy-init s4-4 #f s2-3 #f)
(-> s1-1 ppointer))))
(send-event (-> (the-as (pointer process) gp-0) 0 self) 'anim-mode 'play1)
(send-event (-> (the-as (pointer process) gp-0) 0 self) 'art-joint-anim s3-3)
(set! (-> this anim-process) (ppointer->handle (the-as (pointer process) gp-0)))))))
(else (format 0 "ERROR: camera-tracker does not know script line command ~A.~%" a2-0)))))
(else (format 0 "ERROR: camera-tracker requires a pair as a script line, not ~A.~%" arg0)))
(the-as process gp-0))))
(defstate camera-tracker-process (camera-tracker)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(local-vars (v0-0 uint))
(case message
(('message) (set! v0-0 (-> block param 0)) (set! (-> self message) (the-as basic v0-0)) v0-0)
(('mask) (set! v0-0 (-> block param 0)) (set! (-> self mask-to-clear) (the-as process-mask v0-0)) v0-0)
(('border) (set! v0-0 (-> block param 0)) (set! (-> self border-value) (the-as basic v0-0)) v0-0)))
:enter
(behavior ()
(if (-> self entity) (set-or-clear-status! (-> self entity) (entity-perm-status bit-3) #t))
(if (not (-> self border-value)) (add-setting! 'border-mode (-> self border-value) 0.0 0))
(add-setting! 'process-mask 'set 0.0 (-> self mask-to-clear))
(add-setting! 'movie (process->ppointer self) 0.0 0)
(hide-hud-quick))
:exit
(behavior ()
(if (-> self entity) (set-or-clear-status! (-> self entity) (entity-perm-status bit-3) #f))
(send-event *camera* 'clear-entity))
:code
(behavior ()
(cond
((-> self script-func) ((-> self script-func)))
(else
(while (not (null? (-> self script-line)))
(eval self (the-as pair (-> self script-line car)))
(set! (-> self script-line) (the-as pair (-> self script-line cdr))))))
(remove-setting! 'process-mask)
(send-event *camera* 'clear-entity)
(suspend)
(suspend)
(suspend)
0))
;; ERROR: Failed load: (set! a0-3 (l.wu (+ a0-0 -4))) at op 42
(defbehavior camera-tracker-init camera-tracker ((arg0 object))
(stack-size-set! (-> self main-thread) 512)
(logclear! (-> self mask) (process-mask actor-pause movie enemy platform projectile))
(set! (-> self mask-to-clear) (process-mask movie enemy platform projectile))
(set! (-> self grab-target) (the-as handle #f))
(set! (-> self grab-event) 'grab)
(set! (-> self release-event) 'end-mode)
(set! (-> self look-at-target) (the-as handle #f))
(set! (-> self pov-target) (the-as handle #f))
(set! (-> self callback) #f)
(set! (-> self userdata) #f)
(set-time! (-> self start-time))
(set! (-> self script) '())
(set! (-> self script-line) '())
(set! (-> self script-func) #f)
(set! (-> self message) #f)
(set! (-> self border-value) #f)
(cond
((pair? arg0) (set! (-> self script) (the-as pair arg0)) (set! (-> self script-line) (the-as pair arg0)))
((type-type? (rtype-of arg0) function) (set! (-> self script-func) (the-as (function none) arg0)))
(else (format 0 "ERROR: camera-tracker requires a pair as a script, not ~A.~%" arg0)))
(let* ((gp-1 (ppointer->process (-> self parent)))
(v1-17 (if (and (nonzero? gp-1) (type-type? (-> gp-1 type) process)) gp-1)))
(if v1-17 (set! (-> self entity) (-> (the-as process v1-17) entity))))
(set! (-> self event-hook) (-> camera-tracker-process event))
(go camera-tracker-process))
(deftype med-res-level (process-drawable)
((level symbol)
(part-mode basic)
(index int32))
(:states
med-res-level-idle))
(defstate med-res-level-idle (med-res-level)
:code
(behavior ()
(local-vars (v1-37 float))
(rlet ((vf0 :class vf)
(vf16 :class vf)
(vf17 :class vf))
(init-vf0-vector)
(loop
(let ((a0-1 (level-get *level* (-> self level)))
(v1-3 (-> *game-info* current-continue level)))
(cond
((and a0-1 (or (= (-> a0-1 display?) 'special) (= (-> a0-1 display?) 'special-vis)))
(logclear! (-> self draw status) (draw-status hidden))
(if (nonzero? (-> self skel)) (ja :num! (loop!))))
((or (and a0-1 (= (-> a0-1 status) 'active)) (= v1-3 'firecanyon)) (logior! (-> self draw status) (draw-status hidden)))
((and (= (-> self level) 'firecanyon) (< (-> (camera-pos) y) 327680.0))
(logior! (-> self draw status) (draw-status hidden)))
(else
(logclear! (-> self draw status) (draw-status hidden))
(if (nonzero? (-> self part)) (spawn (-> self part) (-> self root trans)))
(if (nonzero? (-> self skel)) (ja :num! (loop!))))))
(when (not (logtest? (-> self draw status) (draw-status hidden)))
(let ((v1-36 (-> self draw))
(a0-18 (new 'stack-no-clear 'vector)))
(.lvf vf16 (&-> v1-36 origin quad))
(.lvf vf17 (&-> v1-36 bounds quad))
(.mul.x.vf.w vf16 vf16 vf0)
(.add.vf vf16 vf16 vf17)
(.svf (&-> a0-18 quad) vf16))
(.mov v1-37 vf16))
(suspend)
;; og:preserve-this
(init-vf0-vector))))
:post ja-post)
(define *lev-string* (new 'global 'string 64 (the-as string #f)))
(defmethod init-from-entity! ((this med-res-level) (arg0 entity-actor))
(stack-size-set! (-> this main-thread) 128)
"#f"
(let ((s4-0 (the-as (pointer sparticle-launch-group) #f)))
(let* ((sv-16 (new 'static 'res-tag))
(s3-0 (res-lump-data arg0 'art-name (pointer symbol) :tag-ptr (& sv-16)))
(s2-0 (-> s3-0 0)))
(cond
((not s3-0))
((part-group-pointer? (the-as pointer s2-0)) (set! s4-0 (the-as (pointer sparticle-launch-group) (-> s3-0 0))))
((= (-> s2-0 type) string)
(set! s4-0 (lookup-part-group-pointer-by-name (the-as string s2-0)))
(if s4-0 (set! (-> s3-0 0) (the-as symbol s4-0))))
((= (-> s2-0 type) symbol)
(let ((a0-7 (symbol->string s2-0))) (set! s4-0 (lookup-part-group-pointer-by-name a0-7)))
(if s4-0 (set! (-> s3-0 0) (the-as symbol s4-0))))))
(when (the-as object s4-0)
(let ((a0-8 (-> s4-0 0)))
(if (and (nonzero? a0-8) (= (-> a0-8 type) sparticle-launch-group)) (set! (-> this part) (create-launch-control a0-8 this))))))
(process-entity-status! this (entity-perm-status bit-7) #t)
(let ((s4-1 (res-lump-struct (-> this entity) 'level structure))
(s3-1 (res-lump-value (-> this entity) 'index uint128)))
(when s4-1
(set! (-> this level) (the-as symbol s4-1))
(set! (-> this index) (the-as int s3-1))
(set! (-> this root) (new 'process 'trsqv))
(process-drawable-from-entity! this arg0)
(logclear! (-> this mask) (process-mask actor-pause))
(format (clear *lev-string*) "med-res-~S~S" s4-1 (if (zero? s3-1) "" (* s3-1 8)))
(initialize-skeleton-by-name this *lev-string* '())
(logior! (-> this draw status) (draw-status do-not-check-distance))
(if (nonzero? (-> this draw)) (go med-res-level-idle))))
(none))
(defmethod is-visible? ((this part-spawner))
(sphere<-vector+r! (-> this world-sphere) (-> this root trans) (-> this radius))
(sphere-in-view-frustum? (-> this world-sphere)))
(defstate part-spawner-active (part-spawner)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('stop) (process-entity-status! self (entity-perm-status complete) #t) (set! (-> self enable) #f) #t)
(('start) (process-entity-status! self (entity-perm-status complete) #f) (set! (-> self enable) #t) #t)
(('trans)
(let ((v0-1 (the-as object (-> (the-as vector (-> block param 0)) quad))))
(set! (-> self root trans quad) (the-as uint128 v0-1))
v0-1))))
:code
(behavior ()
(loop
(when (-> self enable)
(spawn (-> self part) (-> self root trans))
(if (nonzero? (-> self sound)) (update! (-> self sound))))
(suspend))))
(defmethod init-from-entity! ((this part-spawner) (arg0 entity-actor))
(stack-size-set! (-> this main-thread) 128)
(logior! (-> this mask) (process-mask ambient))
(set! (-> this root) (new 'process 'trsqv))
(process-drawable-from-entity! this arg0)
(logclear! (-> this mask) (process-mask actor-pause))
(set! (-> this radius) 12288.0)
(set! (-> this enable)
(not (and (-> this entity) (logtest? (-> this entity extra perm status) (entity-perm-status complete)))))
(set! (-> this sound) (new 'process 'ambient-sound (-> this entity) (-> this root trans)))
(let ((s4-0 (the-as object "#f")))
(let ((s3-0 (the-as (pointer sparticle-launch-group) #f)))
(let* ((sv-16 (new 'static 'res-tag))
(s5-1 (res-lump-data arg0 'art-name (pointer (pointer sparticle-launch-group)) :tag-ptr (& sv-16)))
(s2-0 (-> s5-1 0)))
(cond
((part-group-pointer? s2-0) (set! s3-0 (-> s5-1 0)))
((= (-> s2-0 -1) string)
(when (string= (the-as string s2-0) "group-beach-grotto-1")
(set! (-> this radius) 61440.0)
(go beach-part-grotto-1))
(set! s4-0 s2-0)
(set! s3-0 (lookup-part-group-pointer-by-name (the-as string s4-0)))
(if s3-0 (set! (-> s5-1 0) s3-0)))
((= (-> s2-0 -1) symbol)
;; og:preserve-this
(set! s4-0 (symbol->string (the-as symbol s2-0)))
(set! s3-0 (lookup-part-group-pointer-by-name (the-as string s4-0)))
(if s3-0 (set! (-> s5-1 0) s3-0)))
(else (go process-drawable-art-error (the-as string s2-0)))))
(set! (-> this mode) s3-0)
(when s3-0
(let ((a0-19 (-> s3-0 0)))
(when (and (nonzero? a0-19) (= (-> a0-19 type) sparticle-launch-group))
(set! (-> this part) (create-launch-control a0-19 this))
(go part-spawner-active)))))
(go process-drawable-art-error (the-as string s4-0)))
(none))
(deftype launcher (process-drawable)
((root collide-shape :override)
(spring-height meters)
(camera state)
(active-distance float)
(seek-time time-frame)
(dest vector :inline)
(sound-id sound-id))
(:states
launcher-active
launcher-deactivated
launcher-idle))
(defpartgroup group-beach-launcher
:id 37
:bounds (static-bspherem 0 3 0 5)
:parts
((sp-item 45 :fade-after (meters 100) :falloff-to (meters 100))
(sp-item 46 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d))
(sp-item 47 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d))
(sp-item 48 :fade-after (meters 50) :falloff-to (meters 80))
(sp-item 49 :fade-after (meters 70) :falloff-to (meters 100))))
(defpart 45
:init-specs
((:num 1.5)
(:x (meters 1.5))
(:y (meters -0.5))
(:rot-x 5)
(:r 4096.0)
(:g 2867.2)
(:b 3276.8)
(:vel-y (meters 0.026666667))
(:timer (seconds 0.9))
(:flags (aux-list))
(:next-time (seconds 0.6))
(:next-launcher 50)
(:rotate-y (degrees 0) (degrees 360))))
(defpart 50
:init-specs ((:fade-b -4.551111)))
(defpart 46
:init-specs
((:texture (hotdot effects))
(:num 1.0)
(:x (meters 0) (meters 1.8))
(:scale-x (meters 0.2))
(:rot-x (degrees 90))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 2.5) (meters 2.5))
(:r 0.0 1 128.0)
(:g 64.0 196.0)
(:b 128.0 128.0)
(:a 128.0)
(:scalevel-x (meters -0.0025))
(:scalevel-y (meters 0.24414062) (meters 0.48828125))
(:timer (seconds 0.27))
(:flags (bit3))
(:rotate-y (degrees 0) (degrees 360))))
(defpart 47
:init-specs
((:texture (hotdot effects))
(:num 2.0)
(:x (meters 1.8) (meters 1))
(:scale-x (meters 0.2))
(:rot-x (degrees 90))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 0.5) (meters 1))
(:r 0.0 1 128.0)
(:g 64.0 196.0)
(:b 128.0 128.0)
(:a 128.0)
(:scalevel-x (meters -0.0025))
(:scalevel-y (meters 0.048828125) (meters 0.09765625))
(:timer (seconds 0.27))
(:flags (bit3))
(:rotate-y (degrees 0) (degrees 360))))
(defpart 48
:init-specs
((:texture (woodchip effects))
(:num 1.5)
(:x (meters 2.9) (meters 2.5))
(:y (meters -0.5))
(:scale-x (meters 0.3) (meters 0.4))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 0.1) (meters 0.1))
(:r 10.0 6.0)
(:g 64.0 128.0)
(:b 10.0 6.0)
(:a 80.0)
(:vel-x (meters -0.011666667) (meters -0.0033333334))
(:vel-y (meters 0))
(:rotvel-z (degrees -1.2) 1 (degrees 2.4))
(:fade-a -0.2)
(:accel-y (meters 0.0016666667))
(:friction 0.996)
(:timer (seconds 0.6) (seconds 0.397))
(:flags (bit2))
(:rotate-y (degrees 0) (degrees 360))))
(defpart 49
:init-specs
((:texture (bigpuff effects))
(:num 0.5)
(:x (meters 2.9) (meters 2.5))
(:y (meters -0.5))
(:scale-x (meters 2) (meters 1))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 32.0 32.0)
(:g 32.0 32.0)
(:b 10.0 5.0)
(:a 0.0)
(:vel-x (meters -0.011666667) (meters -0.0033333334))
(:vel-y (meters 0))
(:rotvel-z (degrees -1.2) 1 (degrees 2.4))
(:fade-a 0.6)
(:accel-y (meters 0.0016666667))
(:friction 0.996)
(:timer (seconds 0.9))
(:flags (bit2 bit3))
(:next-time (seconds 0.15))
(:next-launcher 51)
(:rotate-y (degrees 0) (degrees 360))))
(defpart 51
:init-specs ((:fade-a -0.18)))
(defpartgroup group-jungle-launcher
:id 38
:bounds (static-bspherem 0 3 0 5)
:parts
((sp-item 45 :fade-after (meters 100) :falloff-to (meters 100))
(sp-item 52 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d))
(sp-item 53 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d))
(sp-item 54 :fade-after (meters 70) :falloff-to (meters 100))))
(defpart 52
:init-specs
((:texture (hotdot effects))
(:num 1.0)
(:x (meters 0) (meters 1.4))
(:scale-x (meters 0.2))
(:rot-x (degrees 90))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 2.5) (meters 2.5))
(:r 0.0 1 128.0)
(:g 64.0 196.0)
(:b 128.0 128.0)
(:a 128.0)
(:scalevel-x (meters -0.0025))
(:scalevel-y (meters 0.24414062) (meters 0.48828125))
(:timer (seconds 0.27))
(:flags (bit3))
(:rotate-y (degrees 0) (degrees 360))))
(defpart 53
:init-specs
((:texture (hotdot effects))
(:num 2.0)
(:x (meters 1.4) (meters 0.9))
(:scale-x (meters 0.2))
(:rot-x (degrees 90))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 0.5) (meters 1))
(:r 0.0 1 128.0)
(:g 64.0 196.0)
(:b 128.0 128.0)
(:a 128.0)
(:scalevel-x (meters -0.0025))
(:scalevel-y (meters 0.048828125) (meters 0.09765625))
(:timer (seconds 0.27))
(:flags (bit3))
(:rotate-y (degrees 0) (degrees 360))))
(defpart 54
:init-specs
((:texture (bigpuff effects))
(:num 0.5)
(:x (meters 2.9) (meters 2.5))
(:y (meters -0.5))
(:scale-x (meters 2) (meters 1))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 64.0 32.0)
(:g 32.0 32.0)
(:b 10.0 5.0)
(:a 0.0)
(:vel-x (meters -0.011666667) (meters -0.0033333334))
(:vel-y (meters 0))
(:rotvel-z (degrees -1.2) 1 (degrees 2.4))
(:fade-a 0.6)
(:accel-y (meters 0.0016666667))
(:friction 0.996)
(:timer (seconds 0.9))
(:flags (bit2 bit3))
(:next-time (seconds 0.15))
(:next-launcher 51)
(:rotate-y (degrees 0) (degrees 360))))
(defpartgroup group-swamp-launcher
:id 39
:bounds (static-bspherem 0 3 0 5)
:parts
((sp-item 45 :fade-after (meters 100) :falloff-to (meters 100))
(sp-item 46 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d))
(sp-item 47 :fade-after (meters 70) :falloff-to (meters 100) :flags (is-3d))
(sp-item 55 :fade-after (meters 70) :falloff-to (meters 100))))
(defpart 55
:init-specs
((:texture (bigpuff effects))
(:num 0.5)
(:x (meters 2.9) (meters 2.5))
(:y (meters -0.5))
(:scale-x (meters 2) (meters 1))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 16.0 16.0)
(:g 16.0 16.0)
(:b 5.0 2.5)
(:a 0.0)
(:vel-x (meters -0.011666667) (meters -0.0033333334))
(:vel-y (meters 0))
(:rotvel-z (degrees -1.2) 1 (degrees 2.4))
(:fade-a 0.6)
(:accel-y (meters 0.0016666667))
(:friction 0.996)
(:timer (seconds 0.9))
(:flags (bit2))
(:next-time (seconds 0.15))
(:next-launcher 51)
(:rotate-y (degrees 0) (degrees 360))))
(defbehavior cam-launcher-joystick camera-slave ()
(when *camera-read-analog*
(let ((s5-0 (new-stack-matrix0))
(gp-0 (vector-reset! (new 'stack-no-clear 'vector))))
;; og:preserve-this changed for pc port
(let* ((f0-0 (analog-input-horizontal-third (the-as int (+ (-> *cpad-list* cpads 0 rightx) -128)) 0.0 48.0 110.0 -1.0))
(f1-1 (* -546.13336 f0-0))
(f0-2 (fmin 546.13336 (fmax -546.13336 f1-1))))
(matrix-axis-angle! s5-0 (-> *camera* local-down) f0-2))
(vector-! gp-0 (-> self trans) (-> *camera* tpos-curr))
(vector-matrix*! gp-0 gp-0 s5-0)
(vector+! (-> self trans) gp-0 (-> *camera* tpos-curr)))))
(defstate cam-launcher-shortfall (camera-slave)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport) #f)
(else (cam-standard-event-handler proc argc message block))))
:enter
(behavior ()
(when (not (-> self enter-has-run))
(let ((gp-0 (new 'stack-no-clear 'vector)))
(vector--float*! (-> self trans) (-> *camera* tpos-curr) (-> *camera* local-down) 28672.0)
(vector-flatten! gp-0 (-> self tracking inv-mat vector 2) (-> *camera* local-down))
(vector-normalize! gp-0 1.0)
(set! (-> self pivot-pt quad) (-> gp-0 quad))
(vector+float*! gp-0 gp-0 (-> *camera* local-down) 1000.0)
(vector-normalize-copy! (-> self tracking inv-mat vector 2) gp-0 1.0))
(vector-cross! (-> self tracking inv-mat vector 1)
(-> self tracking inv-mat vector 2)
(the-as vector (-> self tracking)))
(set! (-> self blend-from-type) (the-as uint 0))
(set! (-> self blend-to-type) (the-as uint 0))
0))
:trans
(behavior ()
(if (not (logtest? (-> *camera* master-options) 2)) (cam-slave-go cam-free-floating)))
:code
(behavior ()
(let ((gp-0 (current-time)))
(loop
(when (not (paused?))
(vector--float*! (-> self trans) (-> *camera* tpos-curr) (-> *camera* local-down) 28672.0)
(send-event *camera* 'teleport)
(if (and (-> *camera* on-ground) (time-elapsed? gp-0 (seconds 1)))
(send-event *camera* 'change-state *camera-base-mode* (seconds 0.5))))
(suspend)))))
;; og:preserve-this
;; blue eco launcher cam (not used for enclosed launchers like in jungle temple)
(defbehavior cam-launcher-long-joystick camera-slave ()
(when *camera-read-analog*
(let ((gp-0 (new-stack-matrix0)))
;; og:preserve-this changed for pc port
(let* ((f0-0 (analog-input-horizontal-third (the-as int (+ (-> *cpad-list* cpads 0 rightx) -128)) 0.0 48.0 110.0 -1.0))
(f1-1 (* -546.13336 f0-0))
(f0-2 (fmin 546.13336 (fmax -546.13336 f1-1))))
;; og:preserve-this changed for high fps
(matrix-axis-angle! gp-0 (-> *camera* local-down) (* DISPLAY_FPS_RATIO f0-2)))
(vector-matrix*! (-> self view-flat) (-> self view-flat) gp-0))
(vector-normalize! (-> self view-flat) 4096.0)))
(defstate cam-launcher-longfall (camera-slave)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('teleport) #f)
(else (cam-standard-event-handler proc argc message block))))
:enter
(behavior ()
(when (not (-> self enter-has-run))
(new 'stack-no-clear 'vector)
(vector-negate! (-> self view-flat) (-> self tracking inv-mat vector 2))
(vector-normalize! (-> self view-flat) 4096.0)
(vector--float*! (-> self trans) (-> *camera* tpos-curr) (-> *camera* local-down) 28672.0)
(vector+! (-> self trans) (-> self trans) (-> self view-flat))
(set! (-> self blend-from-type) (the-as uint 0))
(set! (-> self blend-to-type) (the-as uint 0))
(cam-calc-follow! (-> self tracking) (-> self trans) #f)
(slave-set-rotation! (-> self tracking) (-> self trans) (the-as float (-> self options)) (-> self fov) #f)))
:trans
(behavior ()
(if (not (logtest? (-> *camera* master-options) 2)) (cam-slave-go cam-free-floating))
(cam-launcher-long-joystick))
:code
(behavior ()
(let ((gp-0 (current-time)))
(loop
(when (not (paused?))
(let ((s4-0 (new 'stack-no-clear 'vector))
(s5-0 (new 'stack-no-clear 'vector)))
0.0
0.0
0.0
(send-event *camera* 'teleport)
(let* ((f0-4 (vector-dot (-> self velocity) (-> *camera* local-down)))
(f30-0 (* 0.975 f0-4)))
(vector--float*! s4-0 (-> *camera* tpos-curr) (-> *camera* local-down) 28672.0)
(vector-! s4-0 s4-0 (-> self trans))
(let ((f28-0 (vector-dot s4-0 (-> *camera* local-down))))
(vector--float*! s5-0 s4-0 (-> *camera* local-down) f28-0)
(cond
((< f28-0 f30-0) (set! f30-0 f28-0))
((< 20480.0 f28-0)
(let ((f28-1 (+ -20480.0 f28-0)))
(let ((f0-8 (lerp f30-0 f28-1 0.005))) (if (< f30-0 f0-8) (set! f30-0 f0-8)))
(if (< (* 0.09 f28-1) f30-0) (set! f30-0 (* 0.09 f28-1)))))))
(vector+float*! (-> self velocity) s5-0 (-> *camera* local-down) f30-0)))
(vector+! (-> self trans) (-> self trans) (-> self velocity))
(set! (-> self trans x) (-> *camera* tpos-curr x))
(set! (-> self trans z) (-> *camera* tpos-curr z))
(vector+! (-> self trans) (-> self trans) (-> self view-flat))
(if (and (-> *camera* on-ground) (time-elapsed? gp-0 (seconds 1)))
(send-event *camera* 'change-state *camera-base-mode* (seconds 0.5))))
(vector-reset! (-> self tracking follow-off))
(vector+! (-> self tracking follow-pt) (-> *camera* tpos-curr-adj) (-> self tracking follow-off))
(vector--float*! (-> self tracking follow-pt)
(-> self tracking follow-pt)
(-> *camera* local-down)
(-> *camera* target-height))
(slave-set-rotation! (-> self tracking) (-> self trans) (the-as float (-> self options)) (-> self fov) #f)
(suspend)))))
(defstate launcher-idle (launcher)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('instant-death) (go launcher-deactivated))
(('trans) (move-to-point! (-> self root) (the-as vector (-> block param 0))) (update-transforms! (-> self root)))))
:trans
(behavior ()
(when (and *target* (>= (-> self active-distance) (vector-vector-distance (-> self root trans) (-> *target* control trans))))
(cond
((send-event *target* 'query 'powerup (pickup-type eco-blue)) (go launcher-active))
(else (let ((gp-0 'target-launch)) (if (= (send-event *target* 'query 'mode) gp-0) (send-event *target* 'end-mode)))))
(if (and (and *target* (>= 32768.0 (vector-vector-distance (-> self root trans) (-> *target* control trans))))
(not (send-event *target* 'query 'powerup (pickup-type eco-blue))))
(level-hint-spawn (text-id sidekick-hint-launcher) "sksp0035" (the-as entity #f) *entity-pool* (game-task none)))))
:code anim-loop)
(defstate launcher-active (launcher)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(when (or (= message 'touch) (= message 'attack))
(set-time! (-> self state-time))
(send-event proc 'launch (-> self spring-height) (-> self camera) (-> self dest) (-> self seek-time)))
(cond
((= message 'instant-death) (go launcher-deactivated))
((= message 'trans)
(move-to-point! (-> self root) (the-as vector (-> block param 0)))
(update-transforms! (-> self root)))))
:exit
(behavior ()
(let ((v1-0 (the-as sound-rpc-set-param (get-sound-buffer-entry))))
(set! (-> v1-0 command) (sound-command set-param))
(set! (-> v1-0 id) (-> self sound-id))
(set! (-> v1-0 parms volume) -4)
(set! (-> v1-0 auto-time) 120)
(set! (-> v1-0 auto-from) 2)
(set! (-> v1-0 parms mask) (sound-mask volume time))
(-> v1-0 id)))
:trans
(behavior ()
(if (or (or (not *target*)
(< (-> self active-distance) (vector-vector-distance (-> self root trans) (-> *target* control trans))))
(not (send-event *target* 'query 'powerup (pickup-type eco-blue))))
(go launcher-idle))
(spawn (-> self part) (-> self root trans))
(sound-play "launch-idle" :id (-> self sound-id))
(if (and (and *target*
(>= (+ 2867.2 (-> self root root-prim prim-core world-sphere w))
(vector-vector-distance (-> self root trans) (-> *target* control trans))))
(not (time-elapsed? (-> self state-time) (seconds 0.5))))
(send-event *target* 'launch (-> self spring-height) (-> self camera) (-> self dest) (-> self seek-time))))
:code
(behavior ()
(sound-play "launch-start")
(anim-loop)))
(defstate launcher-deactivated (launcher)
:code anim-loop)
(defmethod init-from-entity! ((this launcher) (arg0 entity-actor))
(stack-size-set! (-> this main-thread) 128)
(let ((s4-0 (new 'process 'collide-shape this (collide-list-enum hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s3-0 collide-with) (collide-kind target))
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 12288.0)
(set-root-prim! s4-0 s3-0))
(set! (-> s4-0 nav-radius) 13926.4)
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0))
(process-drawable-from-entity! this arg0)
(update-transforms! (-> this root))
(set! (-> this active-distance) 409600.0)
(set! (-> this spring-height) (res-lump-float arg0 'spring-height :default 163840.0))
(let ((s4-1 (res-lump-value arg0 'mode uint128)))
(let ((v1-18 (-> this entity extra level name)))
(set! (-> this part)
(create-launch-control (cond
((= v1-18 'beach) group-beach-launcher)
((= v1-18 'swamp) group-swamp-launcher)
(else group-jungle-launcher))
this)))
(let ((v1-24 (logand (the-as int s4-1) 255)))
(cond
((= (the-as uint v1-24) 1) (set! (-> this camera) cam-launcher-longfall))
((= (the-as uint v1-24) 2) (set! (-> this camera) #f))
(else (set! (-> this camera) cam-launcher-shortfall)))))
(let ((v1-29 (res-lump-struct arg0 'alt-vector vector)))
(when v1-29
(set-vector! (-> this dest) (-> v1-29 x) (-> v1-29 y) (-> v1-29 z) 1.0)
(set! (-> this seek-time) (the-as time-frame (the int (* 300.0 (-> v1-29 w)))))))
(set! (-> this sound-id) (new-sound-id))
(nav-mesh-connect this (-> this root) (the-as nav-control #f))
(go launcher-idle)
(none))
(defbehavior launcher-init-by-other launcher ((arg0 vector) (arg1 float) (arg2 int) (arg3 float))
(stack-size-set! (-> self main-thread) 128)
(let ((s2-0 (new 'process 'collide-shape self (collide-list-enum hit-by-player))))
(let ((s1-0 (new 'process 'collide-shape-prim-sphere s2-0 (the-as uint 0))))
(set! (-> s1-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s1-0 collide-with) (collide-kind target))
(set-vector! (-> s1-0 local-sphere) 0.0 0.0 0.0 12288.0)
(set-root-prim! s2-0 s1-0))
(set! (-> s2-0 nav-radius) (* 0.75 (-> s2-0 root-prim local-sphere w)))
(backup-collide-with-as s2-0)
(set! (-> self root) s2-0))
(set! (-> self root trans quad) (-> arg0 quad))
(set-vector! (-> self root scale) 1.0 1.0 1.0 1.0)
(set-vector! (-> self root quat) 0.0 0.0 0.0 1.0)
(update-transforms! (-> self root))
(set! (-> self spring-height) arg1)
(set! (-> self active-distance) arg3)
(let ((v1-23 (-> self entity extra level name)))
(set! (-> self part)
(create-launch-control (cond
((= v1-23 'beach) group-beach-launcher)
((= v1-23 'swamp) group-swamp-launcher)
(else group-jungle-launcher))
self)))
(case (logand arg2 255)
((1) (set! (-> self camera) cam-launcher-longfall))
((2) (set! (-> self camera) #f))
(else (set! (-> self camera) cam-launcher-shortfall)))
(let ((v1-34 (res-lump-struct (-> self entity) 'alt-vector vector)))
(when v1-34
(set-vector! (-> self dest) (-> v1-34 x) (-> v1-34 y) (-> v1-34 z) 1.0)
(set! (-> self seek-time) (the-as time-frame (the int (* 300.0 (-> v1-34 w)))))))
(set! (-> self sound-id) (new-sound-id))
(go launcher-idle)
(none))
(defstate touch-tracker-idle (touch-tracker)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(local-vars (v0-0 object))
(case message
(('touched)
(let ((v1-1 (ppointer->process (-> self parent))))
(when (!= v1-1 proc)
(cond
((= (-> self event) 'attack)
(cond
((= (-> proc type) target)
(send-event proc
(-> self event)
:from (the-as process v1-1)
#f
(static-attack-info ((mode (the-as symbol (-> self event-mode)))))))
((= (-> v1-1 type) target)
(send-event proc
(-> self event)
:from (the-as process v1-1)
#f
(-> self event-mode)
(-> *target* control target-attack-id)
(-> *target* control attack-count)))
(else
(let ((a1-5 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-5 from) (the-as process v1-1))
(set! (-> a1-5 num-params) 4)
(set! (-> a1-5 message) (-> self event))
(set! (-> a1-5 param 0) (the-as uint #f))
(set! (-> a1-5 param 1) (the-as uint (-> self event-mode)))
(let ((v1-19 (+ *global-attack-id* 1))) (set! *global-attack-id* v1-19) (set! (-> a1-5 param 2) (the-as uint v1-19)))
(set! (-> a1-5 param 3) (the-as uint 0))
(send-event-function proc a1-5)))))
((-> self event) (send-event proc (-> self event) :from (the-as process v1-1)))
(else
(let ((t0-5 (new 'stack-no-clear 'event-message-block)))
(set! (-> t0-5 from) proc)
(set! (-> t0-5 num-params) argc)
(set! (-> t0-5 message) message)
(set! (-> t0-5 param 0) (-> block param 0))
(set! (-> t0-5 param 1) (-> block param 1))
(set! (-> t0-5 param 2) (-> block param 2))
(set! (-> t0-5 param 3) (-> block param 3))
(set! (-> t0-5 param 4) (-> block param 4))
(set! (-> t0-5 param 5) (-> block param 5))
(set! (-> t0-5 param 6) (-> block param 6))
(send-event-function v1-1 t0-5)))))))
(('target)
(set! v0-0 (process->handle (the-as process (-> block param 0))))
(set! (-> self target) (the-as handle v0-0))
v0-0)
(('event)
(set! (-> self event) (the-as symbol (-> block param 0)))
(set! v0-0 (-> block param 1))
(set! (-> self event-mode) (the-as basic v0-0))
v0-0)
(('exit) (set! v0-0 (-> block param 0)) (set! (-> self run-function) (the-as (function object) v0-0)) v0-0)
(('eval) ((the-as (function touch-tracker none) (-> block param 0)) self))
(('function) (set! v0-0 (-> block param 0)) (set! (-> self callback) (the-as (function touch-tracker none) v0-0)) v0-0)))
:code
(behavior ()
(set-time! (-> self state-time))
(while ((-> self run-function))
(let* ((gp-0 (handle->process (-> self target)))
(a0-4 (if (and (nonzero? gp-0) (type-type? (-> gp-0 type) process-drawable)) gp-0)))
(when a0-4
(let* ((gp-1 (-> (the-as process-drawable a0-4) root))
(a0-6 (if (and (nonzero? gp-1) (type-type? (-> gp-1 type) collide-shape)) gp-1)))
(if a0-6 (set! (-> self root trans quad) (-> (the-as collide-shape a0-6) root-prim prim-core world-sphere quad))))))
(if (-> self callback) ((-> self callback) self))
(update-transforms! (-> self root))
(let ((a1-3 (new 'stack-no-clear 'touching-shapes-entry)))
(set! (-> a1-3 cshape1) (the-as collide-shape 2))
(set! (-> a1-3 cshape2) (the-as collide-shape *touching-list*))
(find-overlapping-shapes (-> self root) (the-as overlaps-others-params a1-3)))
(suspend))
(clear-collide-with-as (-> self root))
(suspend)
0))
(defbehavior touch-tracker-init touch-tracker ((arg0 vector) (arg1 float) (arg2 time-frame))
(let ((s4-0 (new 'process 'collide-shape-moving self (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction) (the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing))
(let ((s2-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s2-0 prim-core collide-as) (collide-kind target enemy))
(set! (-> s2-0 collide-with) (collide-kind cak-1 cak-2 cak-3 powerup crate enemy wall-object ground-object))
(set! (-> s2-0 prim-core offense) (collide-offense indestructible))
(set-vector! (-> s2-0 local-sphere) 0.0 0.0 0.0 arg1)
(set-root-prim! s4-0 s2-0))
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> s4-0 event-self) 'touched)
(set! (-> self root) s4-0))
(set! (-> self root trans quad) (-> arg0 quad))
(set! (-> self duration) arg2)
(set! (-> self target) (the-as handle #f))
(set! (-> self event) #f)
(set! (-> self callback) #f)
(set! (-> self run-function)
(lambda :behavior touch-tracker ()
(not (time-elapsed? (-> self state-time) (-> self duration)))))
(set! (-> self event-hook) (-> touch-tracker-idle event))
(go touch-tracker-idle)
(none))
(defun process-drawable-random-point! ((arg0 process-drawable) (arg1 vector))
(let ((v1-1 (-> arg0 node-list length))
(s4-0 (-> arg0 root)))
(cond
((>= v1-1 7) (let ((v1-2 (rand-vu-int-range 3 (+ v1-1 -1)))) (vector<-cspace! arg1 (-> arg0 node-list data v1-2))))
((and (nonzero? s4-0) (type-type? (-> s4-0 type) collide-shape))
(vector+! arg1
(-> (the-as collide-shape s4-0) root-prim prim-core world-sphere)
(rand-vu-sphere-point! arg1 (-> (the-as collide-shape s4-0) root-prim prim-core world-sphere w))))
(else (vector+! arg1 (-> arg0 root trans) (rand-vu-sphere-point! arg1 (-> arg0 draw bounds w))))))
arg1)
(defun process-drawable-pair-random-point! ((arg0 process-drawable) (arg1 process-drawable) (arg2 vector) (arg3 float))
(let ((s4-0 (new-stack-vector0))
(s3-0 (new-stack-vector0)))
(process-drawable-random-point! arg0 s4-0)
(process-drawable-random-point! arg1 s3-0)
(vector-lerp! arg2 s4-0 s3-0 arg3)))
(define *particle-quat* (new 'static 'quaternion :w 1.0))
(defun birth-func-set-quat ((arg0 int) (arg1 sparticle-cpuinfo) (arg2 sparticle-launchinfo))
(local-vars (a0-2 float) (a0-3 float))
(rlet ((vf0 :class vf)
(vf1 :class vf)
(vf2 :class vf))
(init-vf0-vector)
(let ((a0-1 arg2)
(v1-0 *particle-quat*))
(cond
((< (-> v1-0 w) 0.0)
(.lvf vf1 (&-> a0-1 conerot quad))
(.lvf vf2 (&-> v1-0 vec quad))
(.sub.vf.xyz vf1 vf0 vf2)
(.svf (&-> a0-1 conerot quad) vf1)
(.mov a0-2 vf1))
(else
(.lvf vf1 (&-> a0-1 conerot quad))
(.lvf vf2 (&-> v1-0 vec quad))
(.add.vf.xyz vf1 vf0 vf2)
(.svf (&-> a0-1 conerot quad) vf1)
(.mov a0-3 vf1))))
0
(none)))
(defpart 2528
:init-specs
((:texture (citadel-shield effects))
(:birth-func 'birth-func-set-quat)
(:num 1.0)
(:scale-x (meters 2) (meters 0.5))
(:scale-y (meters 5.6))
(:r 0.0 44.0)
(:g 0.0 64.0)
(:b 128.0 32.0)
(:a 128.0)
(:timer (seconds 0.017))
(:flags (bit2 bit3 bit14 left-multiply-quat))))
(defun draw-eco-beam ((arg0 vector) (arg1 vector))
(when (line-in-view-frustum? arg0 arg1)
(let ((s2-1 (vector-! (new 'stack-no-clear 'vector) arg1 arg0))
(gp-1 (new 'stack-no-clear 'vector))
(s4-0 (new 'stack-no-clear 'vector))
(s5-0 (new 'stack-no-clear 'quaternion)))
(vector+*! gp-1 arg0 s2-1 0.5)
(vector-normalize-copy! s4-0 s2-1 1.0)
(set! (-> *part-id-table* 2528 init-specs 4 initial-valuef) (vector-length s2-1))
(forward-up->quaternion s5-0 s4-0 *y-vector*)
(dotimes (s4-1 3)
(quaternion-rotate-local-z! s5-0 s5-0 10922.667)
(quaternion-copy! *particle-quat* s5-0)
(launch-particles :system *sp-particle-system-3d* (-> *part-id-table* 2528) gp-1))))
0
(none))