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jak-project/goal_src/jak1/levels/rolling/rolling-obs.gc
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Hat Kid 122de4ecf5 jak1: clean up control-info names and other misc cleanup (#4295)
After spending the last month staring at and comparing Jak 3 and Jak 1
versions of a bunch of `target` code for my jetboard mod, I figured this
would be a good opportunity to revive this ancient PR #1714 along with
some other small misc fixes/improvements.

Instead of directly replacing the old fields, I decided to opt for using
overlay fields to maintain backwards compatibility with existing manual
patches, files without ref tests and mods that might use these fields.
2026-05-31 15:08:41 +02:00

950 lines
37 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
(bundles "ROL.DGO")
(require "engine/util/sync-info.gc")
(require "engine/game/task/task-control.gc")
(require "engine/common-obs/ticky.gc")
(require "engine/common-obs/collectables.gc")
(require "engine/common-obs/water-anim.gc")
;; DECOMP BEGINS
(deftype rolling-part (part-spawner) ())
(deftype rollingcam (process-hidden) ())
(defskelgroup *rollingcam-sg*
rollingcam
rollingcam-lod0-jg
rollingcam-anim-ja
((rollingcam-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 30))
(deftype pusher-base (process-drawable)
((root collide-shape-moving :override)
(max-frame float)))
(deftype pusher (pusher-base)
((sync sync-info-paused :inline)
(cyl cylinder :inline))
(:states
pusher-idle))
(deftype gorge-pusher (pusher-base)
((min-frame float))
(:states
gorge-pusher-idle))
(defskelgroup *pusher-sg*
pusher
pusher-lod0-jg
pusher-idle-ja
((pusher-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 10))
(defbehavior pusher-base-init pusher-base ()
(logior! (-> self mask) (process-mask enemy platform))
(let ((gp-0 (new 'process 'collide-shape-moving self (collide-list-enum hit-by-others))))
(set! (-> gp-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> gp-0 reaction) default-collision-reaction)
(set! (-> gp-0 no-reaction) (the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing))
(let ((s5-0 (new 'process 'collide-shape-prim-group gp-0 (the-as uint 1) 0)))
(set! (-> s5-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s5-0 collide-with) (collide-kind target))
(set! (-> s5-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s5-0 transform-index) 0)
(set-vector! (-> s5-0 local-sphere) -8192.0 0.0 0.0 40960.0)
(set-root-prim! gp-0 s5-0)
(let ((s4-0 (new 'process 'collide-shape-prim-mesh gp-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s4-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s4-0 collide-with) (collide-kind target))
(set! (-> s4-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s4-0 prim-core offense) (collide-offense indestructible))
(set! (-> s4-0 transform-index) 4)
(set-vector! (-> s4-0 local-sphere) 8192.0 0.0 0.0 28672.0)
(append-prim s5-0 s4-0)))
(set! (-> gp-0 nav-radius) (* 0.75 (-> gp-0 root-prim local-sphere w)))
(backup-collide-with-as gp-0)
(set! (-> self root) gp-0)
gp-0))
(defstate pusher-idle (pusher)
:trans rider-trans
:code
(behavior ()
(loop
(let ((f0-0 -1.0))
(when (and *target* *camera*)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(vector-! gp-0 (target-pos 0) (camera-pos))
(set! f0-0 (ray-capsule-intersect (-> self cyl) (camera-pos) gp-0))))
(if (< f0-0 0.0)
(ja :num! (seek! (get-current-value-with-mirror (-> self sync) (-> self max-frame))))
(ja :num! (seek! 0.0))))
(suspend)))
:post rider-post)
(defmethod init-from-entity! ((this pusher) (arg0 entity-actor))
(pusher-base-init)
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *pusher-sg* '())
(load-params! (-> this sync) this (the-as uint 1500) 0.0 0.15 0.15)
(set! (-> this max-frame) (res-lump-float arg0 'max-frame :default (the float (ja-num-frames 0))))
(set! (-> this cyl origin quad) (-> this root trans quad))
(vector-x-quaternion! (-> this cyl axis) (-> this root quat))
(vector-negate! (-> this cyl axis) (-> this cyl axis))
(set! (-> this cyl length) 36864.0)
(set! (-> this cyl radius) 20480.0)
(go pusher-idle)
(none))
(defstate gorge-pusher-idle (gorge-pusher)
:trans rider-trans
:code
(behavior ()
(loop
(if (task-closed? (game-task rolling-race) (task-status need-introduction))
(ja :num! (seek! (-> self min-frame)))
(ja :num! (seek! (-> self max-frame))))
(suspend)))
:post rider-post)
(defmethod init-from-entity! ((this gorge-pusher) (arg0 entity-actor))
(pusher-base-init)
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *pusher-sg* '())
(set! (-> this max-frame) (res-lump-float arg0 'max-frame :default 1.0))
(set! (-> this max-frame) (* (-> this max-frame) (the float (ja-num-frames 0))))
(set! (-> this min-frame) (res-lump-float arg0 'min-frame))
(set! (-> this min-frame) (* (-> this min-frame) (the float (ja-num-frames 0))))
(cond
((task-closed? (game-task rolling-race) (task-status need-introduction))
(let ((v1-6 (-> this skel root-channel 0)))
(set! (-> v1-6 num-func) num-func-identity)
(set! (-> v1-6 frame-num) (-> this min-frame))))
(else
(let ((v1-10 (-> this skel root-channel 0)))
(set! (-> v1-10 num-func) num-func-identity)
(set! (-> v1-10 frame-num) (-> this max-frame)))))
(go gorge-pusher-idle)
(none))
(deftype dark-plant (process-drawable)
((num-alts int32)
(alts entity-actor 4))
(:states
dark-plant-death
dark-plant-gone
dark-plant-idle
dark-plant-sprout
dark-plant-startup))
(defskelgroup *dark-plant-sg*
dark-plant
dark-plant-lod0-jg
dark-plant-idle-ja
((dark-plant-lod0-mg (meters 999999)))
:bounds (static-spherem 0 2.25 0 6))
(defun dark-plant-check-target ((arg0 dark-plant))
(the-as symbol
(and *target*
(and (< (vector-vector-distance (-> arg0 root trans) (target-pos 0)) 16384.0)
(send-event *target* 'query 'powerup (pickup-type eco-green))))))
(defun dark-plant-randomize ((arg0 dark-plant))
(quaternion-axis-angle! (-> arg0 root quat) 0.0 1.0 0.0 (rand-vu-float-range 0.0 65536.0))
(let ((s5-1 (new 'stack-no-clear 'vector)))
(set-vector! s5-1 (rand-vu-float-range -1024.0 1024.0) 0.0 (rand-vu-float-range -1024.0 1024.0) 1.0)
(vector+! (-> arg0 root trans) (-> arg0 entity extra trans) s5-1)))
(defun dark-plants-all-done ((arg0 dark-plant))
(loop
(if (!= (-> arg0 state) dark-plant-gone) (return #f))
(if (zero? (-> arg0 num-alts)) (return #t))
(let ((v1-9 (-> arg0 alts 0 extra process)))
(if (not v1-9) (return #t))
(if (= v1-9 arg0) (return #t))
(set! arg0 (the-as dark-plant v1-9))))
(the-as symbol #f))
(defun dark-plant-has-bad-neighbor ((arg0 dark-plant))
(dotimes (v1-0 (-> arg0 num-alts))
(let ((a1-4 (-> arg0 alts v1-0 extra process))) (if (and a1-4 (!= (-> a1-4 state) dark-plant-gone)) (return #t))))
#f)
(defbehavior dark-plant-trans dark-plant ()
(if (dark-plant-check-target self) (go dark-plant-death))
(none))
(defstate dark-plant-sprout (dark-plant)
:trans dark-plant-trans
:code
(behavior ()
(dark-plant-randomize self)
(logclear! (-> self draw status) (draw-status hidden))
(sound-play "darkvine-grow")
(ja-no-eval :group! dark-plant-sprout-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!)))
(go dark-plant-idle))
:post ja-post)
(defstate dark-plant-gone (dark-plant)
:code
(behavior ()
(logior! (-> self draw status) (draw-status hidden))
(let* ((f30-0 1500.0)
(v1-4 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-5 (the-as number (logior #x3f800000 v1-4)))
(gp-0 (+ (the int (* f30-0 (+ -1.0 (the-as float v1-5)))) 3000)))
(set-time! (-> self state-time))
(loop
(when (and (!= (get-task-status (game-task rolling-plants)) (task-status invalid))
(!= (get-task-status (game-task rolling-plants)) 7))
(cond
((time-elapsed? (-> self state-time) gp-0) (go dark-plant-sprout))
((dark-plant-check-target self) (set-time! (-> self state-time)))
((not (dark-plant-has-bad-neighbor self)) (set-time! (-> self state-time)))
(else)))
(suspend))))
:post ja-post)
(defstate dark-plant-death (dark-plant)
:code
(behavior ()
(spawn (-> self part) (-> self root trans))
(ja-channel-push! 1 (seconds 0.2))
(sound-play "darkvine-kill")
(ja-no-eval :group! dark-plant-death-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!)))
(go dark-plant-gone))
:post ja-post)
(defstate dark-plant-idle (dark-plant)
:trans dark-plant-trans
:code
(behavior ()
(loop
(when (and (logtest? (-> self draw status) (draw-status was-drawn))
*target*
(>= 81920.0 (vector-vector-distance (-> self root trans) (-> *target* control trans))))
(if (rand-vu-percent? 0.3) (sound-play "darkvine-move"))
(when (task-closed? (game-task rolling-plants) (task-status need-hint))
(level-hint-spawn (text-id rolling-plants-hint) "sksp0113" (the-as entity #f) *entity-pool* (game-task none))
(if (not (send-event *target* 'query 'powerup (pickup-type eco-green)))
(level-hint-spawn (text-id rolling-plants-hint-eco-green) "sksp0114" (the-as entity #f) *entity-pool* (game-task none)))))
(let ((gp-1 (-> self skel root-channel 0)))
(set! (-> gp-1 frame-group) (the-as art-joint-anim dark-plant-idle-ja))
(set! (-> gp-1 param 0) (the float (+ (-> (the-as art-joint-anim dark-plant-idle-ja) data 0 length) -1)))
(let ((f30-1 0.9)
(f28-0 0.25))
(set! (-> gp-1 param 1) (+ f30-1 (* f28-0 (rand-float-gen)))))
(set! (-> gp-1 frame-num) 0.0)
(joint-control-channel-group! gp-1 (the-as art-joint-anim dark-plant-idle-ja) num-func-seek!))
(until (ja-done? 0)
(suspend)
(let ((gp-2 (-> self skel root-channel 0)))
(set! (-> gp-2 param 0) (the float (+ (-> gp-2 frame-group data 0 length) -1)))
(let ((f30-2 0.9)
(f28-1 0.25))
(set! (-> gp-2 param 1) (+ f30-2 (* f28-1 (rand-float-gen)))))
(joint-control-channel-group-eval! gp-2 (the-as art-joint-anim #f) num-func-seek!)))))
:post ja-post)
(defstate dark-plant-startup (dark-plant)
:trans dark-plant-trans
:code
(behavior ()
(let ((gp-0 (-> self skel root-channel 0)))
(set! (-> gp-0 frame-group) (the-as art-joint-anim dark-plant-idle-ja))
(set! (-> gp-0 param 0) (the float (+ (-> (the-as art-joint-anim dark-plant-idle-ja) data 0 length) -1)))
(set! (-> gp-0 param 1) 1.0)
(set! (-> gp-0 frame-num) (* (rand-float-gen) (the float (ja-num-frames 0))))
(joint-control-channel-group! gp-0 (the-as art-joint-anim dark-plant-idle-ja) num-func-seek!))
(until (ja-done? 0)
(suspend)
(ja :num! (seek!)))
(go dark-plant-idle))
:post ja-post)
(defpartgroup group-dark-plant
:id 455
:duration (seconds 0.14)
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 15)
:parts ((sp-item 1764) (sp-item 2356)))
(defpart 2356
:init-specs
((:texture (starflash effects))
(:num 1.0)
(:y (meters 2))
(:scale-x (meters 12))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 0.0 64.0)
(:g 192.0 64.0)
(:b 0.0 32.0)
(:a 96.0)
(:fade-g -3.0)
(:fade-a -2.4)
(:timer (seconds 0.14))
(:flags (bit2 bit3 bit14))))
(defpart 1764
:init-specs
((:texture (hotdot effects))
(:num 128.0)
(:scale-x (meters 0.2) (meters 0.4))
(:scale-y :copy scale-x)
(:r 0.0 128.0)
(:g 192.0 64.0)
(:b 0.0)
(:a 32.0 96.0)
(:vel-y (meters 0) (meters 0.02))
(:scalevel-x (meters -0.00066666666))
(:scalevel-y :copy scalevel-x)
(:fade-a -0.42666668)
(:accel-y (meters 0) (meters 0.0013333333))
(:friction 0.95)
(:timer (seconds 1))
(:flags (bit2 bit3))
(:conerot-x (degrees 45))
(:conerot-y (degrees 0) (degrees 360))
(:conerot-radius (meters 0) (meters 4.5))
(:rotate-y (degrees -15) (degrees 30))))
(defmethod init-from-entity! ((this dark-plant) (arg0 entity-actor))
(set! (-> this root) (new 'process 'trsqv))
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *dark-plant-sg* '())
(set! (-> this part) (create-launch-control group-dark-plant this))
(set! (-> this num-alts) (min 4 (entity-actor-count (-> this entity) 'alt-actor)))
(dotimes (s5-3 (-> this num-alts))
(set! (-> this alts s5-3) (entity-actor-lookup (-> this entity) 'alt-actor s5-3)))
(if (zero? (-> this num-alts)) (format 0 "ERROR<GMJ>: ~S has no alternates~%" (-> this name)))
(dark-plant-randomize this)
(case (get-task-status (game-task rolling-plants))
(((task-status invalid) (task-status need-resolution)) (go dark-plant-gone))
(else (go dark-plant-startup)))
(none))
(deftype happy-plant (process-drawable)
((root collide-shape :override)
(alt-actor entity-actor))
(:states
happy-plant-init
happy-plant-opened
happy-plant-opening))
(defskelgroup *happy-plant-sg*
happy-plant
happy-plant-lod0-jg
happy-plant-init-ja
((happy-plant-lod0-mg (meters 20)) (happy-plant-lod1-mg (meters 999999)))
:bounds (static-spherem 0 2.25 0 6))
(defstate happy-plant-opened (happy-plant)
:code
(behavior ()
(loop
(ja-no-eval :group! happy-plant-idle-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!)))))
:post ja-post)
(defstate happy-plant-opening (happy-plant)
:exit
(behavior ()
(when *target*
(logclear! (-> *target* mask) (process-mask sleep))
(process-entity-status! self (entity-perm-status bit-3) #f)
(logior! (-> self mask) (process-mask actor-pause))))
:code
(behavior ()
(close-specific-task! (game-task rolling-plants) (task-status need-reminder))
(process-entity-status! self (entity-perm-status bit-3) #t)
(logclear! (-> self mask) (process-mask actor-pause))
(while (and *target* (< (vector-vector-distance (-> self root trans) (target-pos 0)) 24576.0))
(suspend))
(let ((gp-2 (ppointer->handle (manipy-spawn (-> self entity extra trans) (-> self entity) *rollingcam-sg* #f :to self))))
(let ((s5-1 (get-process *default-dead-pool* othercam #x4000)))
(ppointer->handle (when s5-1
(let ((t9-8 (method-of-type othercam activate)))
(t9-8 (the-as othercam s5-1) (-> gp-2 process 0) 'othercam (the-as pointer #x70004000)))
(run-now-in-process s5-1 othercam-init-by-other (-> gp-2 process 0) 4 #f #t)
(-> s5-1 ppointer))))
(let ((s5-3 (ppointer->handle (process-spawn fuel-cell :init fuel-cell-init-as-clone (process->handle self) 55 :to self))))
(if *target* (logior! (-> *target* mask) (process-mask sleep)))
(send-event (-> gp-2 process 0) 'anim-mode 'clone-anim)
(ja-play-spooled-anim (new 'static
'spool-anim
:name "happy-plant-open"
:index 5
:parts 2
:command-list
'((0 send-event target draw #f) (10000 send-event target draw #t)))
(the-as art-joint-anim #f)
(the-as art-joint-anim happy-plant-idle-ja)
(the-as (function process-drawable symbol) false-func))
(ja-channel-set! 1)
(ja :group! happy-plant-idle-ja)
(if (handle->process (the-as int gp-2)) (deactivate (-> gp-2 process 0)))
(let ((gp-3 (handle->process s5-3)))
(when gp-3
(send-event gp-3 'stop-cloning)
(let ((s5-4 (new-stack-vector0)))
(vector<-cspace! s5-4 (joint-node happy-plant-lod0-jg fuelcell))
(send-event gp-3 'trans s5-4))))))
(restore-collide-with-as (-> self root))
(go happy-plant-opened))
:post transform-post)
(defstate happy-plant-init (happy-plant)
:trans
(behavior ()
(when (-> self alt-actor)
(spool-push *art-control* "happy-plant-open" 0 self -99.0)
(let* ((gp-0 (-> self alt-actor extra process))
(a0-2 (if (and (nonzero? gp-0) (type-type? (-> gp-0 type) dark-plant)) gp-0)))
(when a0-2
(if (dark-plants-all-done (the-as dark-plant a0-2)) (go happy-plant-opening))))))
:code
(behavior ()
(clear-collide-with-as (-> self root))
(loop
(ja-no-eval :group! (ja-group) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!)))))
:post ja-post)
(defmethod init-from-entity! ((this happy-plant) (arg0 entity-actor))
(stack-size-set! (-> this main-thread) 512)
(let ((s4-0 (new 'process 'collide-shape this (collide-list-enum hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 8192.0)
(set-root-prim! s4-0 s3-0))
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0))
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *happy-plant-sg* '())
(set! (-> this alt-actor) (entity-actor-lookup (-> this entity) 'alt-actor 0))
(case (get-task-status (game-task rolling-plants))
(((task-status invalid))
(let ((v1-19 (-> this skel root-channel 0)))
(set! (-> v1-19 frame-group) (the-as art-joint-anim (-> this draw art-group data 4))))
(go happy-plant-opened))
(((task-status need-resolution))
(let ((s5-1 (new 'stack-no-clear 'vector)))
(let ((v1-23 (-> this skel root-channel 0)))
(set! (-> v1-23 frame-group) (the-as art-joint-anim (-> this draw art-group data 4))))
(logior! (-> this skel status) (janim-status inited))
(ja-post)
(logclear! (-> this skel status) (janim-status inited))
(vector<-cspace! s5-1 (-> this node-list data 25))
(birth-pickup-at-point s5-1 (pickup-type fuel-cell) 55.0 #f this (the-as fact-info #f)))
(go happy-plant-opened))
(else (go happy-plant-init)))
(none))
(deftype race-time (structure)
((digit int8 5))
:pack-me)
(defun race-time-copy! ((arg0 race-time) (arg1 race-time))
(dotimes (v1-0 5)
(set! (-> arg0 digit v1-0) (-> arg1 digit v1-0)))
#f)
(defun seconds->race-time ((arg0 race-time) (arg1 time-frame))
(let* ((v1-1 (max 0 (min #x2bf1d arg1)))
(f0-1 (* 0.0033333334 (the float v1-1))))
(set! (-> arg0 digit 0) (the int (/ f0-1 60)))
(let ((f0-2 (- f0-1 (* 60.0 (the float (-> arg0 digit 0))))))
(set! (-> arg0 digit 1) (the int (/ f0-2 10)))
(let ((f0-3 (- f0-2 (* 10.0 (the float (-> arg0 digit 1))))))
(set! (-> arg0 digit 2) (the int f0-3))
(let ((f0-4 (- f0-3 (the float (-> arg0 digit 2)))))
(set! (-> arg0 digit 3) (the int (* 10.0 f0-4)))
(let ((f0-5 (- f0-4 (* 0.1 (the float (-> arg0 digit 3)))))) (set! (-> arg0 digit 4) (the int (* 100.0 f0-5))))))))
(none))
(defun race-time->seconds ((arg0 race-time))
(let ((f0-5 (+ (the float (* 60 (-> arg0 digit 0)))
(the float (* 10 (-> arg0 digit 1)))
(the float (-> arg0 digit 2))
(* 0.1 (the float (-> arg0 digit 3)))
(* 0.01 (the float (-> arg0 digit 4))))))
(the int (* 300.0 f0-5))))
(defun race-time-less-than ((arg0 race-time) (arg1 race-time))
(dotimes (v1-0 5)
(cond
((< (-> arg0 digit v1-0) (-> arg1 digit v1-0)) (return #t))
((< (-> arg1 digit v1-0) (-> arg0 digit v1-0)) (return #f))))
#f)
(defun race-time-save ((arg0 race-time) (arg1 task-control))
(dotimes (s4-0 5)
(save-reminder arg1 (-> arg0 digit s4-0) s4-0))
#f)
(defun race-time-read ((arg0 race-time) (arg1 task-control) (arg2 time-frame))
(dotimes (s3-0 5)
(set! (-> arg0 digit s3-0) (get-reminder arg1 s3-0)))
(let ((a1-3 (new 'stack 'race-time)))
(set! (-> a1-3 digit 4) 1)
(if (race-time-less-than arg0 a1-3) (seconds->race-time arg0 arg2)))
(none))
(defskelgroup *rolling-start-whole-sg*
rolling-start
rolling-start-whole-lod0-jg
rolling-start-idle-ja
((rolling-start-whole-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 30))
(defskelgroup *rolling-start-broken-sg*
rolling-start
rolling-start-broken-lod0-jg
rolling-start-idle-ja
((rolling-start-broken-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 30))
(deftype rolling-start (process-drawable)
((whole-look lod-set :inline)
(broken-look lod-set :inline))
(:states (rolling-start-break symbol)
rolling-start-whole))
(defstate rolling-start-break (rolling-start)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('unbreak) (go rolling-start-whole))))
:code
(behavior ((arg0 symbol))
(ja-no-eval :group! rolling-start-break-whole-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!)))
(lods-assign! (-> self draw) (-> self broken-look))
(ja-no-eval :group! rolling-start-break-broken-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!)))
(loop
(ja-no-eval :group! rolling-start-broken-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!)))
(if arg0 (deactivate self))))
:post ja-post)
(defstate rolling-start-whole (rolling-start)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('break) (sound-play "cool-rolling-st") (go rolling-start-break #f))
(('break-and-die) (go rolling-start-break #t))))
:code
(behavior ()
(lods-assign! (-> self draw) (-> self whole-look))
(loop
(ja-no-eval :group! rolling-start-idle-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!)))))
:post ja-post)
(defbehavior rolling-start-init-by-other rolling-start ((arg0 vector) (arg1 float))
(set! (-> self root) (new 'process 'trsqv))
(set! (-> self root trans quad) (-> arg0 quad))
(initialize-skeleton self *rolling-start-whole-sg* '())
(setup-lods! (-> self whole-look) *rolling-start-whole-sg* (-> self draw art-group) (-> self entity))
(setup-lods! (-> self broken-look) *rolling-start-broken-sg* (-> self draw art-group) (-> self entity))
(let ((s5-1 (new 'stack-no-clear 'matrix))) (matrix-rotate-y! s5-1 arg1) (matrix->quaternion (-> self root quat) s5-1))
(go rolling-start-whole)
(none))
(deftype gorge (process-drawable)
((root collide-shape-moving :override)
(coord matrix :inline)
(radius float)
(thickness float)))
(defbehavior gorge-init gorge ((arg0 vector) (arg1 vector) (arg2 float) (arg3 float))
(forward-down->inv-matrix (-> self coord) arg1 (new 'static 'vector :y -1.0))
(matrix-transpose! (-> self coord) (-> self coord))
(let ((s3-0 (new 'stack-no-clear 'vector)))
(vector-matrix*! s3-0 arg0 (-> self coord))
(vector-negate! (-> self coord vector 3) s3-0))
(set! (-> self coord vector 3 w) 1.0)
(set! (-> self radius) arg2)
(set! (-> self thickness) arg3))
(deftype gorge-start (gorge)
((tasks task-control)
(record-time race-time :inline)
(this-time race-time :inline)
(start-banner handle)
(end-banner handle)
(timer-pos-offset int32)
(ticker ticky :inline))
(:states
gorge-start-idle
gorge-start-race-aborted
gorge-start-race-finished
gorge-start-racing
gorge-start-ready))
(deftype gorge-finish (gorge)
((alt-actor entity-actor))
(:states
gorge-finish-idle))
(deftype gorge-abort (gorge) ()
(:states
gorge-abort-idle))
(defun gorge-behind ((arg0 gorge))
(if (not *target*) (return #f))
(let ((gp-0 (new-stack-vector0)))
(vector-matrix*! gp-0 (target-pos 0) (-> arg0 coord))
(and (< (fabs (-> gp-0 x)) (-> arg0 radius)) (< (-> gp-0 y) (-> arg0 radius)) (< 0.0 (-> gp-0 y)) (< (-> gp-0 z) 0.0))))
(defun gorge-in-front ((arg0 gorge))
(if (not *target*) (return #f))
(let ((s5-0 (new-stack-vector0)))
(vector-matrix*! s5-0 (target-pos 0) (-> arg0 coord))
(and (< (fabs (-> s5-0 x)) (-> arg0 radius))
(< (-> s5-0 y) (-> arg0 radius))
(< 0.0 (-> s5-0 y))
(< 0.0 (-> s5-0 z))
(< (-> s5-0 z) (-> arg0 thickness)))))
(defun gorge-trans ()
(none))
(defstate gorge-abort-idle (gorge-abort)
:trans gorge-trans
:code
(behavior ()
(loop
(suspend)
(if (gorge-behind self) (send-event (ppointer->process (-> self parent)) 'aborted)))))
(defbehavior gorge-abort-init-by-other gorge-abort ((arg0 vector) (arg1 vector) (arg2 float))
(set! (-> self root) (the-as collide-shape-moving (new 'process 'trsqv)))
(set! (-> self root trans quad) (-> arg0 quad))
(gorge-init arg0 arg1 arg2 8192.0)
(go gorge-abort-idle)
(none))
(defstate gorge-finish-idle (gorge-finish)
:trans gorge-trans
:code
(behavior ()
(loop
(suspend)
(if (gorge-in-front self) (send-event (ppointer->process (-> self parent)) 'finished)))))
(defbehavior gorge-finish-init-by-other gorge-finish ((arg0 vector) (arg1 vector) (arg2 float))
(set! (-> self root) (the-as collide-shape-moving (new 'process 'trsqv)))
(set! (-> self root trans quad) (-> arg0 quad))
(gorge-init arg0 arg1 arg2 20480.0)
(go gorge-finish-idle)
(none))
(defun race-time->string ((arg0 race-time))
(cond
((zero? (-> arg0 digit 0))
(format (clear *temp-string*) "~D~D.~D~D" (-> arg0 digit 1) (-> arg0 digit 2) (-> arg0 digit 3) (-> arg0 digit 4))
*temp-string*)
(else
(format (clear *temp-string*)
"~D:~D~D.~D~D"
(-> arg0 digit 0)
(-> arg0 digit 1)
(-> arg0 digit 2)
(-> arg0 digit 3)
(-> arg0 digit 4))
*temp-string*)))
(defbehavior gorge-start-draw-time gorge-start ((arg0 symbol) (arg1 symbol))
(let ((gp-0 (new 'stack 'font-context *font-default-matrix* 0 0 0.0 (font-color progress-yellow) (font-flags shadow kerning))))
(set-width! gp-0 200)
(set-height! gp-0 50)
(set-scale! gp-0 0.7)
(set! (-> gp-0 origin x) (the float (+ (-> self timer-pos-offset) 392)))
(set! (-> gp-0 origin y) (the float (- 10 (-> self timer-pos-offset))))
(set! (-> gp-0 flags) (font-flags shadow kerning right large))
(print-game-text (lookup-text! *common-text* (text-id time) #f) gp-0 #f 128 22)
(+! (-> gp-0 origin x) 10.0)
(set! (-> gp-0 flags) (font-flags shadow kerning large))
(print-game-text (race-time->string (-> self this-time)) gp-0 #f 128 22)
(+! (-> gp-0 origin x) -10.0)
(+! (-> gp-0 origin y) 15.0)
(set! (-> gp-0 flags) (font-flags shadow kerning right large))
(print-game-text (lookup-text! *common-text* (text-id record) #f) gp-0 #f 128 22)
(+! (-> gp-0 origin x) 10.0)
(set! (-> gp-0 flags) (font-flags shadow kerning large))
(print-game-text (race-time->string (-> self record-time)) gp-0 #f 128 22)
(cond
((not arg0))
((race-time-less-than (-> self this-time) (-> self record-time))
(when (< (mod (-> *display* real-frame-counter) 90) 60)
(set-scale! gp-0 1.0)
(set! (-> gp-0 origin x) 156.0)
(set! (-> gp-0 origin y) 80.0)
(set! (-> gp-0 flags) (font-flags shadow kerning middle middle-vert large))
(let ((a0-15 gp-0)) (set! (-> a0-15 color) (font-color red)))
(print-game-text (lookup-text! *common-text* (text-id new-record) #f) gp-0 #f 128 22))
(when arg1
(close-specific-task! (-> self entity extra perm task) (task-status need-reminder))
(level-hint-spawn (text-id rolling-race-beat-record) "sksp0109" (the-as entity #f) *entity-pool* (game-task none))
(race-time-save (-> self this-time) (-> self tasks))))
(else
(if arg1 (ambient-hint-spawn "st-lose" (the-as vector #f) *entity-pool* 'stinger))
(when (< (mod (-> *display* real-frame-counter) 90) 60)
(set-scale! gp-0 1.0)
(set! (-> gp-0 origin x) 156.0)
(set! (-> gp-0 origin y) 80.0)
(set! (-> gp-0 flags) (font-flags shadow kerning middle middle-vert large))
(let ((a0-23 gp-0)) (set! (-> a0-23 color) (font-color red)))
(print-game-text (lookup-text! *common-text* (text-id try-again) #f) gp-0 #f 128 22)))))
(none))
(defbehavior gorge-start-launch-start-banner gorge-start ()
(the-as handle
(when (task-closed? (game-task rolling-race) (task-status need-introduction))
(when (not (handle->process (-> self start-banner)))
(let ((gp-0 (new 'stack-no-clear 'vector)))
(set! (-> gp-0 quad) (-> self root trans quad))
(let ((v0-1 (ppointer->handle (process-spawn rolling-start gp-0 0.0 :to self))))
(set! (-> self start-banner) (the-as handle v0-1))
v0-1))))))
(defstate gorge-start-race-finished (gorge-start)
:trans
(behavior ()
(gorge-trans))
:code
(behavior ()
(gorge-start-draw-time #t #t)
(suspend)
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 3))
(seekl! (-> self timer-pos-offset) 100 (the int (* 3.0 (-> *display* time-adjust-ratio))))
(when (= (-> self timer-pos-offset) 100)
(send-event (ppointer->process (-> *hud-parts* fuel-cell)) 'enable)
(send-event (ppointer->process (-> *hud-parts* money)) 'enable))
(gorge-start-draw-time #t #f)
(suspend)
(if (gorge-in-front self) (go gorge-start-ready)))
(go gorge-start-idle)))
(defstate gorge-start-race-aborted (gorge-start)
:trans
(behavior ()
(gorge-trans))
:code
(behavior ()
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (seconds 3))
(seekl! (-> self timer-pos-offset) 100 (the int (* 5.0 (-> *display* time-adjust-ratio))))
(when (= (-> self timer-pos-offset) 100)
(send-event (ppointer->process (-> *hud-parts* fuel-cell)) 'enable)
(send-event (ppointer->process (-> *hud-parts* money)) 'enable))
(when (< (mod (-> *display* real-frame-counter) 90) 60)
(let ((gp-0 (new 'stack 'font-context *font-default-matrix* 156 80 0.0 (font-color red) (font-flags shadow kerning))))
(set-width! gp-0 200)
(set-height! gp-0 50)
(set! (-> gp-0 flags) (font-flags shadow kerning middle middle-vert large))
(print-game-text (lookup-text! *common-text* (text-id race-aborted) #f) gp-0 #f 128 22)))
(suspend)
(if (gorge-in-front self) (go gorge-start-ready)))
(send-event (ppointer->process (-> *hud-parts* fuel-cell)) 'enable)
(send-event (ppointer->process (-> *hud-parts* money)) 'enable)
(go gorge-start-idle)))
(defstate gorge-start-racing (gorge-start)
:event
(behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('finished) (go gorge-start-race-finished))
(('aborted) (go gorge-start-race-aborted))))
:enter
(behavior ()
(send-event (handle->process (-> self start-banner)) 'break)
(send-event (ppointer->process (-> *hud-parts* fuel-cell)) 'disable)
(send-event (ppointer->process (-> *hud-parts* fuel-cell)) 'hide)
(send-event (ppointer->process (-> *hud-parts* money)) 'disable)
(send-event (ppointer->process (-> *hud-parts* money)) 'hide)
(race-time-read (-> self record-time) (-> self tasks) (seconds 45))
(set! (-> self end-banner)
(ppointer->handle (process-spawn rolling-start (new 'static 'vector :x -86016.0 :y 112640.0 :z -6309888.0) 16384.0 :to self)))
(process-spawn gorge-finish
(new 'static 'vector :x -86016.0 :y 114688.0 :z -6303744.0)
(new 'static 'vector :x -1.0)
57344.0
:to
self)
(process-spawn gorge-abort
(new 'static 'vector :x -696320.0 :y 122880.0 :z -6828032.0)
(new 'static 'vector :x -0.707 :y 0.707)
163840.0
:to
self)
(process-spawn gorge-abort
(new 'static 'vector :x -847872.0 :y 143360.0 :z -6828032.0)
(new 'static 'vector :x 0.707 :y 0.707)
163840.0
:to
self)
(process-spawn gorge-abort
(new 'static 'vector :x -417792.0 :y 143360.0 :z -6004736.0)
(new 'static 'vector :x -0.5 :y 0.707 :z 0.3)
266240.0
:to
self)
(process-spawn gorge-abort
(new 'static 'vector :x -647168.0 :y 143360.0 :z -6025216.0)
(new 'static 'vector :x 0.5 :y 0.707 :z -0.3)
163840.0
:to
self)
(sleep (-> self ticker) (seconds 6000))
(set-setting! 'sound-flava #f 40.0 (music-flava rolling-gorge)))
:exit
(behavior ()
(let* ((v1-0 (-> self child))
(gp-0 (-> v1-0 0 brother)))
(while v1-0
(if (not (or (= v1-0 (-> self start-banner process)) (= v1-0 (-> self end-banner process)))) (deactivate (-> v1-0 0)))
(set! v1-0 gp-0)
(set! gp-0 (-> v1-0 0 brother))))
(send-event (handle->process (-> self end-banner)) 'break-and-die)
(send-event (handle->process (-> self start-banner)) 'unbreak)
(remove-setting! 'sound-flava))
:trans gorge-trans
:code
(behavior ()
(set! (-> self state-time) (-> *display* game-frame-counter))
(loop
(seconds->race-time (-> self this-time) (- (-> *display* game-frame-counter) (-> self state-time)))
(seekl! (-> self timer-pos-offset) 0 (the int (* 5.0 (-> *display* time-adjust-ratio))))
(completed? (-> self ticker))
(gorge-start-draw-time #f #f)
(suspend)
(if (or (not *target*) (gorge-in-front self)) (go gorge-start-ready)))))
(defstate gorge-start-ready (gorge-start)
:trans gorge-trans
:code
(behavior ()
(loop
(suspend)
(seekl! (-> self timer-pos-offset) 100 (the int (* 5.0 (-> *display* time-adjust-ratio))))
(when (= (-> self timer-pos-offset) 100)
(send-event (ppointer->process (-> *hud-parts* fuel-cell)) 'enable)
(send-event (ppointer->process (-> *hud-parts* money)) 'enable))
(gorge-start-draw-time #f #f)
(cond
((gorge-in-front self))
((gorge-behind self) (go gorge-start-racing))
(else (go gorge-start-idle))))))
(defstate gorge-start-idle (gorge-start)
:enter
(behavior ()
(logior! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #f))
:exit
(behavior ()
(logclear! (-> self mask) (process-mask actor-pause))
(process-entity-status! self (entity-perm-status bit-3) #t))
:trans
(behavior ()
(gorge-start-launch-start-banner)
(gorge-trans))
:code
(behavior ()
(loop
(suspend)
(seekl! (-> self timer-pos-offset) 100 (the int (* 5.0 (-> *display* time-adjust-ratio))))
(when (= (-> self timer-pos-offset) 100)
(send-event (ppointer->process (-> *hud-parts* fuel-cell)) 'enable)
(send-event (ppointer->process (-> *hud-parts* money)) 'enable))
(if (gorge-in-front self) (go gorge-start-ready)))))
(defmethod init-from-entity! ((this gorge-start) (arg0 entity-actor))
(set! (-> this root) (the-as collide-shape-moving (new 'process 'trsqv)))
(process-drawable-from-entity! this arg0)
(let ((a0-3 (new 'stack-no-clear 'vector)))
(set! (-> a0-3 quad) (-> this root trans quad))
(+! (-> a0-3 y) -8192.0)
(gorge-init a0-3 (new 'static 'vector :z 1.0) 102400.0 40960.0))
(set! (-> this tasks) (get-task-control (-> this entity extra perm task)))
(set! (-> this start-banner) (the-as handle #f))
(set! (-> this end-banner) (the-as handle #f))
(set! (-> this timer-pos-offset) 100)
(go gorge-start-idle)
(none))
(deftype rolling-water (water-anim) ())
(define ripple-for-rolling-water
(the-as object
(new 'static
'ripple-wave-set
:count 3
:converted #f
:normal-scale 1.0
:wave
(new 'static
'inline-array
ripple-wave
4
(new 'static 'ripple-wave :scale 40.0 :xdiv 1 :speed 1.5)
(new 'static 'ripple-wave :scale 40.0 :xdiv -1 :zdiv 1 :speed 1.5)
(new 'static 'ripple-wave :scale 20.0 :xdiv 5 :zdiv 3 :speed 0.75)
(new 'static 'ripple-wave)))))
(defmethod water-vol-method-22 ((this rolling-water))
(let ((t9-0 (method-of-type water-anim water-vol-method-22))) (t9-0 this))
(let ((v1-2 (new 'process 'ripple-control)))
(set! (-> this draw ripple) v1-2)
(set-vector! (-> this draw color-mult) 0.01 0.45 0.5 0.75)
(set! (-> v1-2 global-scale) 3072.0)
(set! (-> v1-2 close-fade-dist) 163840.0)
(set! (-> v1-2 far-fade-dist) 245760.0)
(set! (-> v1-2 waveform) (the-as ripple-wave-set ripple-for-rolling-water)))
(logclear! (-> this flag) (water-flag part-water))
(none))