mirror of
https://github.com/open-goal/jak-project
synced 2026-08-07 02:06:59 -04:00
3ee2b4423c
This PR does a few cleanups: - improve method names/comments/flags for `enemy.gc` and a few other files - fix `new-stack-matrix0` not working for jak 3 - add `matrix-copy!` detection for jak 3 - add `vector-copy!` detection --------- Co-authored-by: water111 <awaterford1111445@gmail.com>
144 lines
4.6 KiB
Common Lisp
144 lines
4.6 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: spatial-hash-h.gc
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;; name in dgo: spatial-hash-h
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;; dgos: GAME
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(declare-type grid-hash-work structure)
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;; DECOMP BEGINS
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(deftype grid-hash-word (uint8)
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()
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)
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(deftype grid-hash-box (structure)
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"Integer coordinate box for the spatial hash grid."
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((min int8 3)
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(max int8 3)
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)
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:pack-me
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)
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(deftype grid-hash (basic)
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"The grid-hash is the basic 3D grid used in the spatial-hash, which is used for runtime
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actor collision dectection by hashing actor spheres into grid cells, and avoiding the typical
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O(n^2) 'check everybody against everybody' collision loop."
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((work grid-hash-work)
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(search-box grid-hash-box :inline)
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(bucket-size int16)
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(axis-scale float 3)
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(dimension-array int8 3)
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(vertical-cell-count int8)
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(bucket-array (pointer grid-hash-word))
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(box-min float 3)
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(box-max float 3)
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(object-count int16)
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(bucket-count int16)
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(min-cell-size float)
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(bucket-memory-size int32)
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(mem-bucket-array (pointer grid-hash-word))
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(spr-bucket-array (pointer grid-hash-word))
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(debug-draw symbol)
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(use-scratch-ram symbol)
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)
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(:methods
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(new (symbol type int) _type_)
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(update-grid-for-objects-in-box (_type_ int vector vector) none)
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(clear-bucket-array (_type_) none)
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(setup-search-box (_type_ int vector vector vector) none)
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(search-for-point (_type_ vector) (pointer uint8))
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(search-for-sphere (_type_ vector float) (pointer uint8))
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(draw (_type_ rgba) none)
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(dump-grid-info (_type_) none)
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(verify-bits-in-bucket (_type_ grid-hash-box grid-hash-box) none)
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(box-of-everything (_type_ object grid-hash-box) none)
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(grid-hash-method-18 (_type_ grid-hash-box int) none)
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(grid-hash-method-19 (_type_ grid-hash-box int) none)
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(do-search! (_type_ grid-hash-box (pointer uint8)) none)
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(set-up-box (_type_ grid-hash-box vector vector) none)
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(sphere-to-grid-box (_type_ grid-hash-box sphere) none)
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(line-sphere-to-grid-box (_type_ grid-hash-box vector vector float) none)
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(update-grid (_type_) none)
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)
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)
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(deftype find-nav-sphere-ids-params (structure)
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((bsphere sphere :inline)
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(y-threshold float)
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(len int16)
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(max-len int16)
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(mask uint8)
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(array (pointer uint8))
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)
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)
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;; og:preserve-this added
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(deftype nav-stack-type (structure)
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"nav-mesh::12"
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((nav-id-params find-nav-sphere-ids-params :inline :offset 0)
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(vec1 vector :inline :offset 32)
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(vec2 vector :inline :offset 48)
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(vec3 vector :inline :offset 64)
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(byte01 int8 :offset 64)
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(byte02 int8 :offset 65)
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(byte03 int8 :offset 66)
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(byte04 int8 :offset 67)
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(vec4 vector :inline :offset 80)
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(vec5 vector :inline :offset 96)
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(vec6 vector :inline :offset 112)
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(byte-arr uint8 20 :offset 128)
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)
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)
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(deftype sphere-hash (grid-hash)
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"An extension of grid hash that holds spheres inside of the grid."
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((sphere-array (inline-array sphere))
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(max-object-count int16)
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(pad int16)
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(mem-sphere-array uint32)
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(spr-sphere-array uint32)
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)
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(:methods
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(new (symbol type int int) _type_)
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(clear-objects! (_type_) none)
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(add-a-sphere (_type_ vector) int)
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(add-a-sphere-with-flag (_type_ vector int) int)
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(update-from-spheres (_type_) none)
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(sphere-hash-method-29 (_type_ find-nav-sphere-ids-params) none)
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(check-sphere-blocked (_type_ vector int int) symbol)
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(add-sphere-with-mask-and-id (_type_ vector vector float int) symbol)
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(sphere-hash-method-32 (_type_ sphere int) symbol)
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)
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)
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(deftype hash-object-info (structure)
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((object basic)
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)
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)
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(deftype spatial-hash (sphere-hash)
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"An extension of sphere-hash that associates an object with each sphere."
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((object-array (inline-array hash-object-info))
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(mem-object-array (inline-array hash-object-info))
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(spr-object-array (inline-array hash-object-info))
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)
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(:methods
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(new (symbol type int int) _type_)
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(spatial-hash-method-33 (_type_ vector hash-object-info) none)
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(add-an-object (_type_ bounding-box (pointer collide-shape) int) int)
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(fill-actor-list-for-box (_type_ vector (pointer collide-shape) int) int)
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(fill-actor-list-for-sphere (_type_ vector vector float (pointer collide-shape) int int) int)
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(fill-actor-list-for-line-sphere (_type_ vector vector float (pointer collide-shape) int int) int)
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(fill-actor-list-for-vec+r (_type_ vector (pointer collide-shape)) int)
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(spatial-hash-method-39 (_type_ object hash-object-info) int)
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)
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)
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(define-extern *actor-hash* spatial-hash) |