Files
jak-project/goal_src/jakx/engine/util/glist.gc
T
2026-06-15 09:56:10 -04:00

189 lines
4.5 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: glist.gc
;; name in dgo: glist
;; dgos: ENGINE, GAME
;; DECOMP BEGINS
;; this file is debug only
(declare-file (debug))
(defun glst-num-elements ((arg0 glst-list))
(-> arg0 numelem)
)
(defun glst-remove ((arg0 glst-list) (arg1 glst-node))
(let ((v1-0 arg1))
"return the previous node in the list"
(let ((v1-1 (-> v1-0 prev))
(a2-1 arg1)
)
"return the next node in the list"
(let ((a2-2 (-> a2-1 next)))
(set! (-> v1-1 next) a2-2)
(set! (-> a2-2 prev) v1-1)
)
)
)
(+! (-> arg0 numelem) -1)
arg1
)
(defun glst-remove-tail ((arg0 glst-list))
(let ((v1-0 arg0))
"return the tail of the list"
(let* ((a1-1 (-> v1-0 tailpred))
(v1-1 a1-1)
)
"is this node the start of the list. #t = start"
(if (not (not (-> v1-1 prev)))
(glst-remove arg0 a1-1)
(the-as glst-node #f)
)
)
)
)
(defun glst-remove-head ((arg0 glst-list))
(let ((v1-0 arg0))
"return the start of the list"
(let* ((a1-1 (-> v1-0 head))
(v1-1 a1-1)
)
"is this node the end of the list. #t = end"
(if (not (not (-> v1-1 next)))
(glst-remove arg0 a1-1)
(the-as glst-node #f)
)
)
)
)
(defun glst-insert-before ((arg0 glst-list) (arg1 glst-node) (arg2 glst-node))
(let ((v1-0 arg1))
"return the previous node in the list"
(let ((v1-1 (-> v1-0 prev)))
(set! (-> arg2 prev) v1-1)
(set! (-> arg2 next) arg1)
(set! (-> v1-1 next) arg2)
)
)
(set! (-> arg1 prev) arg2)
(+! (-> arg0 numelem) 1)
arg2
)
(defun glst-insert-after ((arg0 glst-list) (arg1 glst-node) (arg2 glst-node))
(let ((v1-0 arg1))
"return the next node in the list"
(let ((v1-1 (-> v1-0 next)))
(set! (-> arg2 prev) arg1)
(set! (-> arg2 next) v1-1)
(set! (-> v1-1 prev) arg2)
)
)
(set! (-> arg1 next) arg2)
(+! (-> arg0 numelem) 1)
arg2
)
(defun glst-add-tail ((arg0 glst-list) (arg1 glst-node))
(glst-insert-before arg0 (the-as glst-node (&-> arg0 tail)) arg1)
arg1
)
(defun glst-add-head ((arg0 glst-list) (arg1 glst-node))
(glst-insert-after arg0 (the-as glst-node arg0) arg1)
arg1
)
(defun glst-init-list! ((arg0 glst-list))
(set! (-> arg0 head) (the-as glst-node (&-> arg0 tail)))
(set! (-> arg0 tail) #f)
(set! (-> arg0 tailpred) (the-as glst-node (&-> arg0 head)))
(set! (-> arg0 numelem) 0)
arg0
)
(defun glst-find-node-by-name ((arg0 glst-list) (arg1 string))
(let ((v1-0 arg0))
"return the start of the list"
(let ((s5-0 (-> v1-0 head)))
(while (let ((v1-6 s5-0))
"is this node the end of the list. #t = end"
(not (not (-> v1-6 next)))
)
(if (name= (-> (the-as glst-named-node s5-0) privname) arg1)
(return s5-0)
)
"return the next node in the list"
(set! s5-0 (-> s5-0 next))
)
)
)
(the-as glst-node #f)
)
(defun glst-get-node-by-index ((arg0 glst-list) (arg1 int))
(when (and (< arg1 (glst-num-elements arg0)) (>= arg1 0))
"return the start of the list"
(let ((v1-3 (-> arg0 head)))
(dotimes (a0-3 arg1)
(nop!)
(nop!)
(nop!)
(nop!)
"return the next node in the list"
(set! v1-3 (-> v1-3 next))
)
(return v1-3)
)
)
(the-as glst-node #f)
)
(defun glst-length-of-longest-name ((arg0 glst-list))
(let ((gp-0 0))
(let ((v1-0 arg0))
"return the start of the list"
(let ((s5-0 (-> v1-0 head)))
(while (let ((v1-6 s5-0))
"is this node the end of the list. #t = end"
(not (not (-> v1-6 next)))
)
(let ((v1-3 (length (-> (the-as glst-named-node s5-0) privname))))
(if (< gp-0 v1-3)
(set! gp-0 v1-3)
)
)
"return the next node in the list"
(set! s5-0 (-> s5-0 next))
)
)
)
gp-0
)
)
(defun glst-get-node-index ((arg0 glst-list) (arg1 glst-node))
(let ((v1-0 0))
"return the start of the list"
(let ((a0-1 (-> arg0 head)))
(while (let ((a2-3 a0-1))
"is this node the end of the list. #t = end"
(not (not (-> a2-3 next)))
)
(if (= a0-1 arg1)
(return v1-0)
)
(+! v1-0 1)
"return the next node in the list"
(set! a0-1 (-> a0-1 next))
)
)
)
-1
)