Files
jak-project/test/decompiler/reference/jak1/levels/maincave/maincave-obs_REF.gc
T
Hat Kid 122de4ecf5 jak1: clean up control-info names and other misc cleanup (#4295)
After spending the last month staring at and comparing Jak 3 and Jak 1
versions of a bunch of `target` code for my jetboard mod, I figured this
would be a good opportunity to revive this ancient PR #1714 along with
some other small misc fixes/improvements.

Instead of directly replacing the old fields, I decided to opt for using
overlay fields to maintain backwards compatibility with existing manual
patches, files without ref tests and mods that might use these fields.
2026-05-31 15:08:41 +02:00

1320 lines
44 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type maincavecam
(deftype maincavecam (pov-camera)
((seq uint64)
)
)
;; definition for method 3 of type maincavecam
(defmethod inspect ((this maincavecam))
(let ((t9-0 (method-of-type pov-camera inspect)))
(t9-0 this)
)
(format #t "~T~Tseq: ~D~%" (-> this seq))
this
)
;; failed to figure out what this is:
(defskelgroup *maincavecam-sg* maincavecam maincavecam-lod0-jg -1
((maincavecam-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 10)
)
;; definition for method 29 of type maincavecam
(defmethod set-stack-size! ((this maincavecam))
(stack-size-set! (-> this main-thread) 512)
(none)
)
;; failed to figure out what this is:
(defstate pov-camera-playing (maincavecam)
:virtual #t
:code (behavior ()
(cond
((zero? (-> self seq))
(let ((gp-1
(ppointer->handle
(process-spawn
fuel-cell
:init fuel-cell-init-as-clone
(process->handle self)
(-> self entity extra perm task)
:to (ppointer->process (-> self parent))
)
)
)
)
(ja-play-spooled-anim
(new 'static 'spool-anim :name "maincavecam-gnawer-fuel-cell" :index 3 :parts 1 :command-list '())
(the-as art-joint-anim #f)
(the-as art-joint-anim #f)
(the-as (function process-drawable symbol) false-func)
)
(let ((a0-7 (handle->process gp-1)))
(if a0-7
(send-event a0-7 'stop-cloning)
)
)
)
)
(else
(suspend)
0
)
)
(go-virtual pov-camera-done-playing)
)
)
;; definition of type cave-water
(deftype cave-water (water-anim)
()
)
;; definition for method 3 of type cave-water
(defmethod inspect ((this cave-water))
(let ((t9-0 (method-of-type water-anim inspect)))
(t9-0 this)
)
this
)
;; definition for symbol ripple-for-cave-water, type ripple-wave-set
(define ripple-for-cave-water (new 'static 'ripple-wave-set
:count 3
:converted #f
:normal-scale 1.0
:wave (new 'static 'inline-array ripple-wave 4
(new 'static 'ripple-wave :scale 40.0 :xdiv 1 :speed 1.5)
(new 'static 'ripple-wave :scale 40.0 :xdiv -1 :zdiv 1 :speed 1.5)
(new 'static 'ripple-wave :scale 20.0 :xdiv 5 :zdiv 3 :speed 0.75)
(new 'static 'ripple-wave)
)
)
)
;; definition for method 22 of type cave-water
;; INFO: Return type mismatch rgbaf vs none.
(defmethod water-vol-method-22 ((this cave-water))
(let ((t9-0 (method-of-type water-anim water-vol-method-22)))
(t9-0 this)
)
(let ((v1-2 (new 'process 'ripple-control)))
(set! (-> this draw ripple) v1-2)
(set! (-> v1-2 global-scale) 3072.0)
(set! (-> v1-2 close-fade-dist) 163840.0)
(set! (-> v1-2 far-fade-dist) 245760.0)
(set! (-> v1-2 waveform) ripple-for-cave-water)
)
(case (-> this look)
((37 14)
(set-vector! (-> this draw color-mult) 0.2 0.1 0.3 0.75)
)
)
(none)
)
;; definition of type cavecrusher
(deftype cavecrusher (process-drawable)
((root collide-shape :override)
)
(:states
cavecrusher-idle
)
)
;; definition for method 3 of type cavecrusher
(defmethod inspect ((this cavecrusher))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
this
)
;; failed to figure out what this is:
(defskelgroup *cavecrusher-sg* cavecrusher cavecrusher-lod0-jg -1
((cavecrusher-lod0-mg (meters 20)) (cavecrusher-lod1-mg (meters 40)) (cavecrusher-lod2-mg (meters 999999)))
:bounds (static-spherem 0 0 0 3)
)
;; failed to figure out what this is:
(defstate cavecrusher-idle (cavecrusher)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('touch 'attack)
(when (= (-> proc type) target)
(if ((method-of-type touching-shapes-entry prims-touching-action?)
(the-as touching-shapes-entry (-> block param 0))
(-> *target* control)
(collide-action solid)
(collide-action)
)
(target-attack-up *target* 'attack-or-shove 'deadlyup)
)
)
)
)
)
:code (behavior ()
(loop
(ja-no-eval :group! cavecrusher-idle-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(update! (-> self sound))
(suspend)
(ja :num! (seek!))
)
)
)
:post ja-post
)
;; definition for method 11 of type cavecrusher
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this cavecrusher) (arg0 entity-actor))
(let ((s4-0 (new 'process 'collide-shape this (collide-list-enum hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 0)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 11468.8)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *cavecrusher-sg* '())
(set! (-> this sound)
(new 'process 'ambient-sound (static-sound-spec "crush-click" :fo-max 30) (-> this root trans))
)
(ja-channel-push! 1 0)
(let ((s5-1 (-> this skel root-channel 0)))
(joint-control-channel-group-eval!
s5-1
(the-as art-joint-anim (-> this draw art-group data 4))
num-func-identity
)
(set! (-> s5-1 frame-num) 0.0)
)
(ja-post)
(update-transforms! (-> this root))
(go cavecrusher-idle)
(none)
)
;; definition of type cavetrapdoor
(deftype cavetrapdoor (process-drawable)
((root collide-shape-moving :override)
(delay-before-wiggle int32)
)
(:state-methods
idle
trigger
)
)
;; definition for method 3 of type cavetrapdoor
(defmethod inspect ((this cavetrapdoor))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Tdelay-before-wiggle: ~D~%" (-> this delay-before-wiggle))
this
)
;; failed to figure out what this is:
(defskelgroup *cavetrapdoor-sg* cavetrapdoor cavetrapdoor-lod0-jg -1
((cavetrapdoor-lod0-mg (meters 20)) (cavetrapdoor-lod1-mg (meters 40)) (cavetrapdoor-lod2-mg (meters 999999)))
:bounds (static-spherem 0 0 0 4)
:longest-edge (meters 5.7)
)
;; failed to figure out what this is:
(defstate idle (cavetrapdoor)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('touch)
(when (= (-> proc type) target)
(when (>= (- (-> (target-pos 0) y) (-> self root trans y)) 409.6)
(send-event proc 'no-look-around (seconds 1.5))
(go-virtual trigger)
)
)
)
)
)
:code (behavior ()
(ja-no-eval :group! cavetrapdoor-idle-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(transform-post)
(suspend)
(ja :num! (seek!))
)
(anim-loop)
)
)
;; failed to figure out what this is:
(defstate trigger (cavetrapdoor)
:virtual #t
:code (behavior ()
(when (nonzero? (-> self delay-before-wiggle))
(set-time! (-> self state-time))
(until (time-elapsed? (-> self state-time) (-> self delay-before-wiggle))
(suspend)
)
)
(ja-no-eval :group! cavetrapdoor-bob-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(clear-collide-with-as (-> self root))
(ja-no-eval :group! cavetrapdoor-swing-ja :num! (seek! (ja-aframe 290.0 0)) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! (ja-aframe 290.0 0)))
)
(restore-collide-with-as (-> self root))
(ja-no-eval :num! (seek!))
(while (not (ja-done? 0))
(suspend)
(ja-eval)
)
(until (or (or (not *target*) (< 28672.0 (vector-vector-distance (-> self root trans) (-> *target* control trans))))
(and (not (and (logtest? (-> *target* control mod-surface flags) (surface-flags jump))
(not (logtest? (-> *target* control status) (cshape-moving-flags onsurf)))
)
)
(not (logtest? (-> *target* control root-prim prim-core action) (collide-action edgegrab-cam)))
)
)
(ja-no-eval :group! cavetrapdoor-idle-down-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(label cfg-14)
)
(ja-no-eval :group! cavetrapdoor-reset-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(when (and (and *target* (>= 28672.0 (vector-vector-distance (-> self root trans) (-> *target* control trans))))
(or (and (logtest? (-> *target* control mod-surface flags) (surface-flags jump))
(not (logtest? (-> *target* control status) (cshape-moving-flags onsurf)))
)
(logtest? (-> *target* control root-prim prim-core action) (collide-action edgegrab-cam))
)
)
(while (not (ja-min? 0))
(suspend)
(ja :num! (seek! 0.0))
)
(goto cfg-14)
)
(suspend)
(ja :num! (seek!))
)
(go-virtual idle)
)
:post pusher-post
)
;; definition for method 11 of type cavetrapdoor
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this cavetrapdoor) (arg0 entity-actor))
(logior! (-> this mask) (process-mask platform))
(let ((s4-0 (new 'process 'collide-shape-moving this (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 9830.4 10240.0 0.0 17203.2)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *cavetrapdoor-sg* '())
(ja-channel-push! 1 0)
(let ((s4-1 (-> this skel root-channel 0)))
(joint-control-channel-group-eval!
s4-1
(the-as art-joint-anim (-> this draw art-group data 4))
num-func-identity
)
(set! (-> s4-1 frame-num) 0.0)
)
(ja-post)
(update-transforms! (-> this root))
(let ((f0-7 (quaternion-y-angle (-> this root quat)))
(s4-2 (-> this draw bounds))
)
(set-vector! s4-2 0.0 -8192.0 4096.0 1.0)
(vector-rotate-around-y! s4-2 s4-2 f0-7)
(set! (-> s4-2 w) 25600.0)
)
(set! (-> this delay-before-wiggle) (the int (* 300.0 (res-lump-float arg0 'delay))))
(create-connection!
*cavecrystal-light-control*
this
(-> this entity)
(the-as (function object object object object object) cavecrystal-light-control-default-callback)
-1
8192.0
)
(go (method-of-object this idle))
(none)
)
;; definition of type caveflamepots
(deftype caveflamepots (process-drawable)
((root collide-shape :override)
(shove-up float)
(cycle-speed int32)
(cycle-pause int32)
(cycle-offset uint32)
(was-deadly? symbol)
(should-play-sound? symbol)
(launch-pos vector 2 :inline)
)
(:states
caveflamepots-active
)
)
;; definition for method 3 of type caveflamepots
(defmethod inspect ((this caveflamepots))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Tshove-up: ~f~%" (-> this shove-up))
(format #t "~T~Tcycle-speed: ~D~%" (-> this cycle-speed))
(format #t "~T~Tcycle-pause: ~D~%" (-> this cycle-pause))
(format #t "~T~Tcycle-offset: ~D~%" (-> this cycle-offset))
(format #t "~T~Twas-deadly?: ~A~%" (-> this was-deadly?))
(format #t "~T~Tshould-play-sound?: ~A~%" (-> this should-play-sound?))
(format #t "~T~Tlaunch-pos[2] @ #x~X~%" (-> this launch-pos))
this
)
;; failed to figure out what this is:
(defpart 704
:init-specs ((:texture (bigpuff effects))
(:num 1.0)
(:scale-x (meters 2))
(:rot-z (degrees -180) (degrees 360))
(:scale-y :copy scale-x)
(:r 128.0)
(:g 128.0)
(:b 0.0)
(:a 128.0)
(:vel-y (meters 0.04) (meters 0.01))
(:scalevel-x (meters -0.0039999997))
(:rotvel-z (degrees -1.8) (degrees 1.8))
(:scalevel-y :copy scalevel-x)
(:fade-g -1.28)
(:fade-a -0.85333335)
(:accel-y (meters -0.0006))
(:timer (seconds 16.68))
(:flags (bit2 bit3))
)
)
;; failed to figure out what this is:
(defpart 705
:init-specs ((:texture (bigpuff effects))
(:num 1.0)
(:scale-x (meters 2))
(:rot-z (degrees -180) (degrees 360))
(:scale-y :copy scale-x)
(:r 128.0)
(:g 128.0)
(:b 0.0)
(:a 128.0)
(:vel-y (meters 0.04) (meters 0.01))
(:scalevel-x (meters -0.0039999997))
(:rotvel-z (degrees -1.8) (degrees 1.8))
(:scalevel-y :copy scalevel-x)
(:fade-g -1.28)
(:fade-a -0.85333335)
(:accel-y (meters -0.0006))
(:timer (seconds 16.68))
(:flags (bit2 bit3))
)
)
;; failed to figure out what this is:
(defstate caveflamepots-active (caveflamepots)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('touch 'attack)
(when (= (-> proc type) target)
(when ((method-of-type touching-shapes-entry prims-touching-action?)
(the-as touching-shapes-entry (-> block param 0))
(-> *target* control)
(collide-action solid)
(collide-action)
)
(let ((s4-0 (new 'stack 'attack-info)))
(calc-shove-up (-> self root) s4-0 (-> self shove-up))
(if (or (= (-> *target* control mod-surface mode) 'air)
(>= (+ (current-time) (seconds -0.2)) (-> *target* control last-time-on-surface))
(< 0.75 (-> *target* control poly-normal y))
)
(send-event
proc
'attack-or-shove
(-> block param 0)
(static-attack-info ((mode 'burn) (vector (-> s4-0 vector)) (shove-up (-> s4-0 shove-up))))
)
(send-event
proc
'attack-or-shove
(-> block param 0)
(static-attack-info ((mode 'burn)
(shove-up (meters 0))
(shove-back (meters 2))
(vector (-> *target* control poly-normal))
(angle 'shove)
)
)
)
)
)
)
)
)
)
)
:trans (behavior ()
(let* ((v1-0 (-> self cycle-speed))
(a0-1 (- v1-0 (-> self cycle-pause)))
(gp-0 (mod (+ (current-time) (the-as time-frame (-> self cycle-offset))) v1-0))
)
(cond
((< gp-0 a0-1)
(when (sphere-in-view-frustum? (the-as sphere (-> self root root-prim prim-core)))
(launch-particles (-> *part-id-table* 704) (-> self launch-pos 0))
(launch-particles (-> *part-id-table* 705) (the-as vector (&-> self stack 112)))
)
(when (-> self should-play-sound?)
(set! (-> self should-play-sound?) #f)
(sound-play "hot-flame")
)
(cond
((< gp-0 30)
(when (-> self was-deadly?)
(set! (-> self was-deadly?) #f)
(clear-collide-with-as (-> self root))
)
)
(else
(when (not (-> self was-deadly?))
(set! (-> self was-deadly?) #t)
(restore-collide-with-as (-> self root))
)
)
)
(when (and (not (-> self was-deadly?)) (< 60 gp-0))
(set! (-> self was-deadly?) #t)
(restore-collide-with-as (-> self root))
)
)
(else
(set! (-> self should-play-sound?) #t)
(when (-> self was-deadly?)
(set! (-> self was-deadly?) #f)
(clear-collide-with-as (-> self root))
)
)
)
)
)
:code (behavior ()
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
)
)
;; definition for method 11 of type caveflamepots
;; INFO: Used lq/sq
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this caveflamepots) (arg0 entity-actor))
(set! (-> this was-deadly?) #f)
(set! (-> this should-play-sound?) #f)
(set! (-> this shove-up) (res-lump-float arg0 'shove :default 8192.0))
(logclear! (-> this mask) (process-mask enemy))
(logclear! (-> this mask) (process-mask attackable))
(logior! (-> this mask) (process-mask actor-pause))
(let ((s4-0 (new 'process 'collide-shape this (collide-list-enum hit-by-player))))
(let ((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 4) 0)))
(set! (-> s3-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core offense) (collide-offense no-offense))
(set-vector! (-> s3-0 local-sphere) 0.0 12288.0 0.0 10240.0)
(set-root-prim! s4-0 s3-0)
(let ((s2-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 1))))
(set! (-> s2-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-0 collide-with) (collide-kind target))
(set! (-> s2-0 prim-core offense) (collide-offense no-offense))
(set-vector! (-> s2-0 local-sphere) 4915.2 8192.0 0.0 3686.4)
(append-prim s3-0 s2-0)
)
(let ((s2-1 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 1))))
(set! (-> s2-1 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-1 collide-with) (collide-kind target))
(set! (-> s2-1 prim-core offense) (collide-offense no-offense))
(set-vector! (-> s2-1 local-sphere) 4915.2 14336.0 0.0 3276.8)
(append-prim s3-0 s2-1)
)
(let ((s2-2 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 1))))
(set! (-> s2-2 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-2 collide-with) (collide-kind target))
(set! (-> s2-2 prim-core offense) (collide-offense no-offense))
(set-vector! (-> s2-2 local-sphere) -4915.2 8192.0 0.0 3686.4)
(append-prim s3-0 s2-2)
)
(let ((s2-3 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 1))))
(set! (-> s2-3 prim-core collide-as) (collide-kind enemy))
(set! (-> s2-3 collide-with) (collide-kind target))
(set! (-> s2-3 prim-core offense) (collide-offense no-offense))
(set-vector! (-> s2-3 local-sphere) -4915.2 14336.0 0.0 3276.8)
(append-prim s3-0 s2-3)
)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(let ((v1-42 (new 'process 'path-control this 'path 0.0)))
(set! (-> this path) v1-42)
(logior! (-> v1-42 flags) (path-control-flag display draw-line draw-point draw-text))
(if (<= (-> v1-42 curve num-cverts) 0)
(go process-drawable-art-error "no path")
)
)
(let ((f0-23 (res-lump-float arg0 'rotoffset)))
(if (!= f0-23 0.0)
(quaternion-rotate-y! (-> this root quat) (-> this root quat) f0-23)
)
)
(let ((f30-0 (quaternion-y-angle (-> this root quat))))
(let ((s4-1 (-> this launch-pos)))
(let ((v1-53 s4-1))
(set! (-> v1-53 0 x) 6144.0)
(set! (-> v1-53 0 y) 0.0)
(set! (-> v1-53 0 z) 0.0)
(set! (-> v1-53 0 w) 1.0)
)
(vector-rotate-around-y! (-> s4-1 0) (-> s4-1 0) f30-0)
(vector+! (-> s4-1 0) (-> s4-1 0) (-> this root trans))
)
(let ((s4-2 (the-as object (&-> this stack 112))))
(set-vector! (the-as vector s4-2) -6144.0 0.0 0.0 1.0)
(vector-rotate-around-y! (the-as vector s4-2) (the-as vector s4-2) f30-0)
(vector+! (the-as vector s4-2) (the-as vector s4-2) (-> this root trans))
)
(let ((s4-3 (-> this root root-prim)))
(dotimes (s3-1 (-> (the-as collide-shape-prim-group s4-3) num-prims))
(let ((a1-19 (-> (the-as collide-shape-prim-group s4-3) prims s3-1 local-sphere)))
(vector-rotate-around-y! a1-19 a1-19 f30-0)
)
)
)
)
(update-transforms! (-> this root))
(let* ((f30-1 300.0)
(sv-16 (new 'static 'res-tag))
(v1-70 (res-lump-data arg0 'cycle-speed (pointer float) :tag-ptr (& sv-16)))
)
(set! (-> this cycle-speed) (the int (* f30-1 (if (and v1-70 (> (the-as int (-> sv-16 elt-count)) 0))
(-> v1-70 0)
4.0
)
)
)
)
)
(let* ((f30-2 (the float (-> this cycle-speed)))
(sv-32 (new 'static 'res-tag))
(v1-74 (res-lump-data arg0 'cycle-speed (pointer float) :tag-ptr (& sv-32)))
)
(set! (-> this cycle-offset)
(the-as uint (the int (* f30-2 (if (and v1-74 (< 1 (the-as int (-> sv-32 elt-count))))
(-> v1-74 1)
0.0
)
)
)
)
)
)
(let* ((f30-3 300.0)
(sv-48 (new 'static 'res-tag))
(v1-77 (res-lump-data arg0 'cycle-speed (pointer float) :tag-ptr (& sv-48)))
)
(set! (-> this cycle-pause) (the int (* f30-3 (if (and v1-77 (< 2 (the-as int (-> sv-48 elt-count))))
(-> v1-77 2)
2.0
)
)
)
)
)
(go caveflamepots-active)
(none)
)
;; definition of type cavespatula
(deftype cavespatula (process-drawable)
((root collide-shape-moving :override)
(sync sync-info :inline)
)
(:states
cavespatula-idle
)
)
;; definition for method 3 of type cavespatula
(defmethod inspect ((this cavespatula))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Tsync: #<sync-info @ #x~X>~%" (-> this sync))
this
)
;; failed to figure out what this is:
(defskelgroup *cavespatula-sg* cavespatula 0 -1
((1 (meters 20)) (2 (meters 999999)))
:bounds (static-spherem 0 -1 0 18)
)
;; failed to figure out what this is:
(defskelgroup *cavespatula-darkcave-sg* cavespatula-darkcave cavespatula-darkcave-lod0-jg -1
((cavespatula-darkcave-lod0-mg (meters 20)) (cavespatula-darkcave-lod1-mg (meters 999999)))
:bounds (static-spherem 0 -1 0 18)
)
;; failed to figure out what this is:
(defstate cavespatula-idle (cavespatula)
:trans (behavior ()
(rider-trans)
(update! (-> self sound))
(let ((f0-0 (get-current-phase (-> self sync))))
(quaternion-axis-angle! (-> self root quat) 0.0 1.0 0.0 (* -65536.0 f0-0))
)
)
:code (behavior ()
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
)
:post rider-post
)
;; definition for method 11 of type cavespatula
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this cavespatula) (arg0 entity-actor))
(logior! (-> this mask) (process-mask platform))
(let ((s4-0 (new 'process 'collide-shape-moving this (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 0)
(set-vector! (-> s3-0 local-sphere) 0.0 -8192.0 0.0 67584.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(set! (-> this sound)
(new 'process 'ambient-sound (static-sound-spec "spatula" :fo-min 25 :fo-max 50) (-> this root trans))
)
(case (-> (if (-> this entity)
(-> this entity extra level)
(-> *level* level-default)
)
name
)
(('darkcave)
(initialize-skeleton this *cavespatula-darkcave-sg* '())
(ja-channel-push! 1 0)
(let ((s5-1 (-> this skel root-channel 0)))
(joint-control-channel-group-eval!
s5-1
(the-as art-joint-anim (-> this draw art-group data 3))
num-func-identity
)
(set! (-> s5-1 frame-num) 0.0)
)
)
(else
(initialize-skeleton this *cavespatula-sg* '())
(ja-channel-push! 1 0)
(let ((s5-2 (-> this skel root-channel 0)))
(joint-control-channel-group-eval!
s5-2
(the-as art-joint-anim (-> this draw art-group data 3))
num-func-identity
)
(set! (-> s5-2 frame-num) 0.0)
)
)
)
(logior! (-> this skel status) (janim-status inited))
(load-params! (-> this sync) this (the-as uint 3000) 0.0 0.15 0.15)
(ja-post)
(update-transforms! (-> this root))
(create-connection!
*cavecrystal-light-control*
this
(-> this entity)
(the-as (function object object object object object) cavecrystal-light-control-default-callback)
-1
32768.0
)
(go cavespatula-idle)
(none)
)
;; definition of type cavespatulatwo
(deftype cavespatulatwo (process-drawable)
((root collide-shape-moving :override)
(sync sync-info :inline)
)
(:states
cavespatulatwo-idle
)
)
;; definition for method 3 of type cavespatulatwo
(defmethod inspect ((this cavespatulatwo))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Tsync: #<sync-info @ #x~X>~%" (-> this sync))
this
)
;; failed to figure out what this is:
(defskelgroup *cavespatulatwo-sg* cavespatulatwo cavespatulatwo-lod0-jg -1
((cavespatulatwo-lod0-mg (meters 20)) (cavespatulatwo-lod1-mg (meters 999999)))
:bounds (static-spherem 0 2.5 0 21)
:longest-edge (meters 8.7)
)
;; failed to figure out what this is:
(defstate cavespatulatwo-idle (cavespatulatwo)
:trans (behavior ()
(rider-trans)
(update! (-> self sound))
(let ((f0-0 (get-current-phase (-> self sync))))
(quaternion-axis-angle! (-> self root quat) 0.0 1.0 0.0 (* -65536.0 f0-0))
)
)
:code (behavior ()
(loop
(logior! (-> self mask) (process-mask sleep-code))
(suspend)
)
)
:post rider-post
)
;; definition for method 11 of type cavespatulatwo
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this cavespatulatwo) (arg0 entity-actor))
(logior! (-> this mask) (process-mask platform))
(let ((s4-0 (new 'process 'collide-shape-moving this (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid rider-plat-sticky))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 0)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 75776.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *cavespatulatwo-sg* '())
(logclear! (-> this mask) (process-mask actor-pause))
(logior! (-> this skel status) (janim-status inited))
(load-params! (-> this sync) this (the-as uint 3000) 0.0 0.15 0.15)
(ja-channel-push! 1 0)
(let ((s5-1 (-> this skel root-channel 0)))
(joint-control-channel-group-eval!
s5-1
(the-as art-joint-anim (-> this draw art-group data 3))
num-func-identity
)
(set! (-> s5-1 frame-num) 0.0)
)
(transform-post)
(set! (-> this sound)
(new 'process 'ambient-sound (static-sound-spec "spatula" :fo-min 25 :fo-max 50) (-> this root trans))
)
(go cavespatulatwo-idle)
(none)
)
;; definition of type caveelevator
(deftype caveelevator (process-drawable)
((root collide-shape-moving :override)
(elev-mode uint64)
(elev-type int32)
(prev-frame-num float)
(last-update-bounce-time time-frame)
(orig-trans vector :inline)
(sync sync-info :inline)
(smush smush-control :inline)
(anim int32 2)
(wheel-ry-mat matrix :inline :offset 272)
)
(:methods
(caveelevator-method-20 (_type_) none)
(caveelevator-method-21 (_type_) float)
)
(:states
caveelevator-cycle-active
caveelevator-one-way-idle-end
caveelevator-one-way-idle-start
caveelevator-one-way-travel-to-end
caveelevator-one-way-travel-to-start
)
)
;; definition for method 3 of type caveelevator
(defmethod inspect ((this caveelevator))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Telev-mode: ~D~%" (-> this elev-mode))
(format #t "~T~Telev-type: ~D~%" (-> this elev-type))
(format #t "~T~Tprev-frame-num: ~f~%" (-> this prev-frame-num))
(format #t "~T~Tlast-update-bounce-time: ~D~%" (-> this last-update-bounce-time))
(format #t "~T~Torig-trans: #<vector @ #x~X>~%" (-> this orig-trans))
(format #t "~T~Tsync: #<sync-info @ #x~X>~%" (-> this sync))
(format #t "~T~Tsmush: #<smush-control @ #x~X>~%" (-> this smush))
(format #t "~T~Tanim[2] @ #x~X~%" (-> this anim))
(format #t "~T~Twheel-ry-mat: #<matrix @ #x~X>~%" (-> this wheel-ry-mat))
this
)
;; failed to figure out what this is:
(defskelgroup *caveelevator-sg* caveelevator caveelevator-lod0-jg -1
((caveelevator-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 4.25)
)
;; definition for function cavecrystal-light-control-caveelevator-callback
;; INFO: Used lq/sq
(defun cavecrystal-light-control-caveelevator-callback ((arg0 (pointer cavecrystal)) (arg1 int) (arg2 float))
(let ((s5-0 (new 'stack-no-clear 'vector)))
(let ((v1-1 (-> arg0 0 node-list)))
(if (and (>= arg1 0) (nonzero? v1-1))
(vector<-cspace! s5-0 (-> v1-1 data arg1))
(set! (-> s5-0 quad) (-> arg0 0 root trans quad))
)
)
(set! (-> s5-0 w) arg2)
(let ((f0-1 (cavecrystal-light-control-method-10 *cavecrystal-light-control* s5-0))
(a2-2 (new 'static 'vector :x 1.0 :y 1.0 :z 1.0 :w 1.0))
(a1-5 (new 'static 'vector :x 0.3 :y 0.3 :z 0.3 :w 1.0))
)
(vector-lerp! (-> arg0 0 draw color-mult) a1-5 a2-2 f0-1)
)
)
)
;; definition for method 20 of type caveelevator
;; INFO: Used lq/sq
(defmethod caveelevator-method-20 ((this caveelevator))
(let ((v1-1 (current-time)))
(when (!= v1-1 (-> this last-update-bounce-time))
(set! (-> this last-update-bounce-time) v1-1)
(when (!= (-> this smush amp) 0.0)
(let ((s5-0 (new 'stack-no-clear 'vector)))
(set! (-> s5-0 quad) (-> this orig-trans quad))
(+! (-> s5-0 y) (* 819.2 (update! (-> this smush))))
(move-to-point! (-> this root) s5-0)
)
)
)
)
(none)
)
;; definition for method 21 of type caveelevator
(defmethod caveelevator-method-21 ((this caveelevator))
(let ((s5-0 (new 'stack-no-clear 'vector))
(gp-0 (-> this draw bounds))
)
(vector<-cspace! s5-0 (-> this node-list data 3))
(vector-! gp-0 s5-0 (-> this root trans))
(set! (-> gp-0 w) 17408.0)
)
)
;; failed to figure out what this is:
(defstate caveelevator-cycle-active (caveelevator)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('bonk)
(activate! (-> self smush) -1.0 60 150 1.0 1.0)
)
)
)
:enter (behavior ()
(logclear! (-> self mask) (process-mask actor-pause))
)
:exit (behavior ()
(logior! (-> self mask) (process-mask actor-pause))
)
:trans (behavior ()
(rider-trans)
(caveelevator-method-20 self)
)
:code (behavior ()
(loop
(let ((f30-1 (* (get-current-phase (-> self sync)) (the float (ja-num-frames 0)))))
(if (< (-> self prev-frame-num) f30-1)
(ja :num! (seek! f30-1 10000.0))
(ja :num-func num-func-identity :frame-num f30-1)
)
(set! (-> self prev-frame-num) f30-1)
)
(suspend)
)
)
:post (behavior ()
(rider-post)
(caveelevator-method-21 self)
)
)
;; failed to figure out what this is:
(defstate caveelevator-one-way-idle-start (caveelevator)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('bonk)
(activate! (-> self smush) -1.0 60 150 1.0 1.0)
(go caveelevator-one-way-travel-to-end)
)
(('attack 'touch)
(if (and (= (-> proc type) target) (>= 8192.0 (vector-vector-xz-distance (target-pos 0) (-> self root trans))))
(go caveelevator-one-way-travel-to-end)
)
)
)
)
:trans (behavior ()
(rider-trans)
(caveelevator-method-20 self)
)
:code (behavior ()
(ja :group! (-> (the-as art-joint-anim (+ (* (-> self anim 0) 4) (the-as int (-> self draw art-group))))
master-art-group-name
)
:num! min
)
(loop
(suspend)
)
)
:post (behavior ()
(rider-post)
(caveelevator-method-21 self)
)
)
;; failed to figure out what this is:
(defstate caveelevator-one-way-travel-to-end (caveelevator)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('bonk)
(activate! (-> self smush) -1.0 60 150 1.0 1.0)
)
)
)
:enter (behavior ()
(logclear! (-> self mask) (process-mask actor-pause))
)
:exit (behavior ()
(logior! (-> self mask) (process-mask actor-pause))
)
:trans (behavior ()
(rider-trans)
(caveelevator-method-20 self)
)
:code (behavior ()
(ja :group! (-> self draw art-group data (-> self anim 0)) :num! min)
(ja-no-eval :num! (seek!))
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(go caveelevator-one-way-idle-end)
)
:post (behavior ()
(rider-post)
(caveelevator-method-21 self)
)
)
;; failed to figure out what this is:
(defstate caveelevator-one-way-idle-end (caveelevator)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('bonk)
(activate! (-> self smush) -1.0 60 150 1.0 1.0)
)
)
)
:enter (behavior ()
(set-time! (-> self state-time))
)
:trans (behavior ()
(cond
((zero? (-> self root riders num-riders))
(if (time-elapsed? (-> self state-time) (seconds 3))
(go caveelevator-one-way-travel-to-start)
)
)
(else
(set-time! (-> self state-time))
)
)
(rider-trans)
(caveelevator-method-20 self)
)
:code (behavior ()
(ja :group! (-> self draw art-group data (-> self anim 0)) :num! max)
(loop
(suspend)
)
)
:post (behavior ()
(rider-post)
(caveelevator-method-21 self)
)
)
;; failed to figure out what this is:
(defstate caveelevator-one-way-travel-to-start (caveelevator)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('bonk)
(activate! (-> self smush) -1.0 60 150 1.0 1.0)
)
)
)
:enter (behavior ()
(logclear! (-> self mask) (process-mask actor-pause))
)
:exit (behavior ()
(logior! (-> self mask) (process-mask actor-pause))
)
:trans (behavior ()
(rider-trans)
(caveelevator-method-20 self)
)
:code (behavior ()
(ja :group! (-> self draw art-group data (-> self anim 1)) :num! min)
(ja-no-eval :num! (seek!))
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(go caveelevator-one-way-idle-start)
)
:post (behavior ()
(rider-post)
(caveelevator-method-21 self)
)
)
;; definition for function caveelevator-joint-callback
;; INFO: Used lq/sq
;; INFO: Return type mismatch int vs none.
(defun caveelevator-joint-callback ((arg0 caveelevator))
(let* ((gp-0 arg0)
(f1-1 (- (-> arg0 node-list data 3 bone transform vector 3 y) (-> gp-0 orig-trans y)))
(f30-0 (* 5.0929585 (- f1-1 (* (the float (the int (/ f1-1 12867.963))) 12867.963))))
(s3-0 (-> arg0 node-list data 5 bone transform))
(s4-0 (-> arg0 node-list data 4 bone transform))
(s5-0 (new 'stack-no-clear 'vector))
)
(set! (-> s5-0 quad) (-> s3-0 vector 3 quad))
(matrix-rotate-x! s3-0 f30-0)
(matrix*! s3-0 s3-0 (-> gp-0 wheel-ry-mat))
(set! (-> s3-0 vector 3 quad) (-> s5-0 quad))
(set! (-> s5-0 quad) (-> s4-0 vector 3 quad))
(matrix-rotate-x! s4-0 (- f30-0))
(matrix*! s4-0 s4-0 (-> gp-0 wheel-ry-mat))
(set! (-> s4-0 vector 3 quad) (-> s5-0 quad))
)
0
(none)
)
;; definition for method 11 of type caveelevator
;; INFO: Used lq/sq
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this caveelevator) (arg0 entity-actor))
(local-vars (v1-43 int))
(set! (-> this prev-frame-num) 10000.0)
(set! (-> this last-update-bounce-time) 0)
(logior! (-> this mask) (process-mask platform))
(let ((s4-0 (new 'process 'collide-shape-moving this (collide-list-enum hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(alloc-riders s4-0 1)
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid rider-plat-sticky rider-plat))
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 17408.0)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *caveelevator-sg* '())
(logior! (-> this skel status) (janim-status inited))
(set! (-> this skel postbind-function) caveelevator-joint-callback)
(let* ((sv-16 (new 'static 'res-tag))
(v1-28 (res-lump-data arg0 'trans-offset (pointer float) :tag-ptr (& sv-16)))
)
(when v1-28
(+! (-> this root trans x) (-> v1-28 0))
(+! (-> this root trans y) (-> v1-28 1))
(+! (-> this root trans z) (-> v1-28 2))
)
)
(set! (-> this orig-trans quad) (-> this root trans quad))
(let ((f0-13 (res-lump-float (-> this entity) 'rotoffset)))
(if (!= f0-13 0.0)
(quaternion-rotate-y! (-> this root quat) (-> this root quat) f0-13)
)
)
(let ((f0-14 (quaternion-y-angle (-> this root quat))))
(matrix-rotate-y! (-> this wheel-ry-mat) f0-14)
)
(set-zero! (-> this smush))
(let ((s5-1 (res-lump-value arg0 'mode uint128)))
0
(set! (-> this elev-type) (the-as int s5-1))
(let ((v1-42 s5-1))
(cond
((zero? v1-42)
(set! v1-43 0)
(set! (-> this anim 0) 2)
)
((= (the-as uint v1-42) 1)
(set! v1-43 1)
(set! (-> this anim 0) 3)
(set! (-> this anim 1) 4)
)
((= (the-as uint v1-42) 2)
(set! v1-43 0)
(set! (-> this anim 0) 5)
)
(else
(set! v1-43 0)
(set! (-> this anim 0) 2)
(set! (-> this elev-type) (the-as int s5-1))
)
)
)
(set! (-> this elev-mode) (the-as uint v1-43))
(ja-channel-set! 1)
(let ((s4-1 (-> this skel root-channel 0)))
(joint-control-channel-group-eval!
s4-1
(the-as art-joint-anim (-> this draw art-group data (-> this anim 0)))
num-func-identity
)
(set! (-> s4-1 frame-num) 0.0)
)
(if (= (the-as uint s5-1) 1)
(create-connection!
*cavecrystal-light-control*
this
(-> this entity)
(the-as (function object object object object object) cavecrystal-light-control-caveelevator-callback)
3
8192.0
)
(create-connection!
*cavecrystal-light-control*
this
(-> this entity)
(the-as (function object object object object object) cavecrystal-light-control-default-callback)
3
8192.0
)
)
)
(transform-post)
(let ((v1-55 (-> this elev-mode)))
(cond
((zero? v1-55)
(load-params! (-> this sync) this (the-as uint 3000) 0.0 0.15 0.15)
(go caveelevator-cycle-active)
)
((= v1-55 1)
(go caveelevator-one-way-idle-start)
)
)
)
(none)
)