Files
jak-project/test/decompiler/reference/jak1/levels/robocave/spider-egg_REF.gc
T

263 lines
8.0 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type spider-egg
(deftype spider-egg (process-drawable)
((root collide-shape-moving :override)
(notify-actor entity-actor)
(broken-look lod-set :inline)
)
(:states
spider-egg-die
spider-egg-hatch
(spider-egg-idle symbol)
)
)
;; definition for method 3 of type spider-egg
(defmethod inspect ((this spider-egg))
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~T~Tnotify-actor: ~A~%" (-> this notify-actor))
(format #t "~T~Tbroken-look: #<lod-set @ #x~X>~%" (-> this broken-look))
this
)
;; failed to figure out what this is:
(defskelgroup *spider-egg-unbroken-sg* spider-egg spider-egg-unbroken-lod0-jg -1
((spider-egg-unbroken-lod0-mg (meters 20))
(spider-egg-unbroken-lod1-mg (meters 40))
(spider-egg-unbroken-lod2-mg (meters 999999))
)
:bounds (static-spherem 0 1 0 2)
)
;; failed to figure out what this is:
(defskelgroup *spider-egg-broken-sg* spider-egg spider-egg-broken-lod0-jg -1
((spider-egg-broken-lod0-mg (meters 20))
(spider-egg-broken-lod1-mg (meters 40))
(spider-egg-broken-lod2-mg (meters 999999))
)
:bounds (static-spherem 0 1 0 2)
)
;; failed to figure out what this is:
(defstate spider-egg-idle (spider-egg)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(local-vars (v0-0 object))
(case message
(('touch)
(send-shove-back (-> self root) proc (the-as touching-shapes-entry (-> block param 0)) 0.7 6144.0 16384.0)
)
(('can-spawn?)
(return #t)
v0-0
)
(('notify-spawned)
(go spider-egg-hatch)
)
(('attack)
(go spider-egg-die)
)
)
)
:enter (behavior ((arg0 symbol))
(set-time! (-> self state-time))
)
:code (behavior ((arg0 symbol))
(let ((f30-0 (rand-vu-float-range 0.8 1.2)))
(cond
(arg0
(ja-channel-set! 1)
(ja-no-eval :group! spider-egg-idle-ja
:num! (seek! max f30-0)
:frame-num (rand-vu-float-range 0.0 (the float (+ (-> (ja-group) data 0 length) -1)))
)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! max f30-0))
)
)
(else
(ja-channel-push! 1 (seconds 0.2))
)
)
(loop
(let ((gp-2 (rand-vu-int-range 2 6)))
(dotimes (s5-0 gp-2)
(ja-no-eval :group! spider-egg-idle-ja :num! (seek! max f30-0) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek! max f30-0))
)
)
)
(ja-channel-push! 1 (seconds 0.1))
(ja-no-eval :group! spider-egg-twitch-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(ja-channel-push! 1 (seconds 0.1))
)
)
)
:post ja-post
)
;; failed to figure out what this is:
(defstate spider-egg-hatch (spider-egg)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(local-vars (v0-0 symbol))
(case message
(('can-spawn?)
(return (the-as object #f))
v0-0
)
)
)
:code (behavior ()
(cleanup-for-death self)
(logclear! (-> self mask) (process-mask actor-pause))
(clear-collide-with-as (-> self root))
(process-spawn
part-tracker
:init part-tracker-init
group-spider-egg-hatches
-1
#f
#f
#f
(-> self root trans)
:to *entity-pool*
)
(lods-assign! (-> self draw) (-> self broken-look))
(ja-channel-push! 1 (seconds 0.2))
(ja-no-eval :group! spider-egg-crack-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(logior! (-> self draw status) (draw-status hidden))
(until (not (-> self child))
(suspend)
)
)
:post ja-post
)
;; failed to figure out what this is:
(defstate spider-egg-die (spider-egg)
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(local-vars (v0-0 symbol))
(case message
(('can-spawn?)
(return (the-as object #f))
v0-0
)
)
)
:code (behavior ()
(cleanup-for-death self)
(logclear! (-> self mask) (process-mask actor-pause))
(when (-> self notify-actor)
(let ((a1-0 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-0 from) self)
(set! (-> a1-0 num-params) 1)
(set! (-> a1-0 message) 'notify)
(set! (-> a1-0 param 0) (the-as uint 'die))
(let ((t9-1 send-event-function)
(v1-9 (-> self notify-actor))
)
(t9-1
(if v1-9
(-> v1-9 extra process)
)
a1-0
)
)
)
)
(process-spawn
part-tracker
:init part-tracker-init
group-spider-egg-explodes
-1
#f
#f
#f
(-> self root trans)
:to *entity-pool*
)
(lods-assign! (-> self draw) (-> self broken-look))
(ja-channel-push! 1 (seconds 0.1))
(clear-collide-with-as (-> self root))
(ja-no-eval :group! spider-egg-die-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(logior! (-> self draw status) (draw-status hidden))
(until (not (-> self child))
(suspend)
)
)
:post ja-post
)
;; definition for method 11 of type spider-egg
;; INFO: Used lq/sq
;; INFO: Return type mismatch object vs none.
(defmethod init-from-entity! ((this spider-egg) (arg0 entity-actor))
(logior! (-> this mask) (process-mask enemy))
(logior! (-> this mask) (process-mask attackable))
(let ((s4-0 (new 'process 'collide-shape-moving this (collide-list-enum usually-hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
)
(let ((s3-0 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> s3-0 prim-core collide-as) (collide-kind enemy))
(set! (-> s3-0 collide-with) (collide-kind target))
(set! (-> s3-0 prim-core action) (collide-action solid))
(set! (-> s3-0 prim-core offense) (collide-offense touch))
(set-vector! (-> s3-0 local-sphere) 0.0 2048.0 0.0 3686.4)
(set-root-prim! s4-0 s3-0)
)
(set! (-> s4-0 nav-radius) 4096.0)
(backup-collide-with-as s4-0)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(initialize-skeleton this *spider-egg-unbroken-sg* '())
(setup-lods! (-> this broken-look) *spider-egg-broken-sg* (-> this draw art-group) (-> this entity))
(set-vector! (-> this root scale) 0.4 0.4 0.4 1.0)
(if (not (move-to-ground (-> this root) 12288.0 40960.0 #t (collide-kind background)))
(go process-drawable-art-error "no ground")
)
(+! (-> this root trans y) -409.6)
(let ((s4-1 (new 'stack-no-clear 'vector)))
(set! (-> s4-1 quad) (-> this root surface-normal quad))
(+! (-> s4-1 x) (rand-vu-float-range -0.2 0.2))
(+! (-> s4-1 z) (rand-vu-float-range -0.2 0.2))
(vector-normalize! s4-1 1.0)
(quaternion-axis-angle!
(-> this root quat)
(-> s4-1 x)
(-> s4-1 y)
(-> s4-1 z)
(rand-vu-float-range 0.0 65536.0)
)
)
(update-transforms! (-> this root))
(nav-mesh-connect this (-> this root) (the-as nav-control #f))
(if (> (entity-actor-count arg0 'alt-actor) 0)
(set! (-> this notify-actor) (entity-actor-lookup arg0 'alt-actor 0))
(set! (-> this notify-actor) #f)
)
(go spider-egg-idle #t)
(none)
)