Files
jak-project/test/decompiler/reference/jak3/levels/wascity/wasall-obs_REF.gc
T

1758 lines
59 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; failed to figure out what this is:
(defskelgroup skel-wascity-airlock wascity-airlock wascity-airlock-lod0-jg wascity-airlock-idle-ja
((wascity-airlock-lod0-mg (meters 999999)))
:bounds (static-spherem 0 12 0 40)
)
;; definition of type wascity-airlock
(deftype wascity-airlock (com-airlock)
()
)
;; definition for method 3 of type wascity-airlock
(defmethod inspect ((this wascity-airlock))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type com-airlock inspect)))
(t9-0 this)
)
(label cfg-4)
this
)
;; definition for method 11 of type wascity-airlock
(defmethod init-from-entity! ((this wascity-airlock) (arg0 entity-actor))
"Set up a newly created process from the entity that created it."
(let ((s5-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
(set! (-> s5-0 penetrated-by) (penetrate))
(let ((s4-0 (new 'process 'collide-shape-prim-group s5-0 (the-as uint 2) 0)))
(set! (-> s5-0 total-prims) (the-as uint 3))
(set! (-> s4-0 prim-core collide-as) (collide-spec obstacle))
(set! (-> s4-0 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> s4-0 prim-core action) (collide-action solid))
(set-vector! (-> s4-0 local-sphere) 0.0 49152.0 0.0 122880.0)
(set! (-> s5-0 root-prim) s4-0)
)
(let ((v1-8 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> v1-8 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-8 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> v1-8 prim-core action) (collide-action solid))
(set! (-> v1-8 transform-index) 4)
(set-vector! (-> v1-8 local-sphere) 81920.0 40960.0 0.0 81920.0)
)
(let ((v1-10 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 1) (the-as uint 0))))
(set! (-> v1-10 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-10 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> v1-10 prim-core action) (collide-action solid))
(set! (-> v1-10 transform-index) 5)
(set-vector! (-> v1-10 local-sphere) -81920.0 40960.0 0.0 81920.0)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(let ((v1-13 (-> s5-0 root-prim)))
(set! (-> s5-0 backup-collide-as) (-> v1-13 prim-core collide-as))
(set! (-> s5-0 backup-collide-with) (-> v1-13 prim-core collide-with))
)
(set! (-> this root) s5-0)
)
(initialize-skeleton
this
(the-as skeleton-group (art-group-get-by-name *level* "skel-wascity-airlock" (the-as (pointer level) #f)))
(the-as pair 0)
)
(init-airlock! this)
(set! (-> this allow-pilot?) #t)
(set! (-> this sound-gear) (static-sound-spec "w-door-steam" :group 0))
(set! (-> this gear-stop-frame) 2.0)
(set! (-> this sound-open) (static-sound-spec "w-door-op-strt" :group 0))
(set! (-> this sound-open-loop) (static-sound-spec "w-door-roll" :group 0))
(set! (-> this sound-open-stop) (static-sound-spec "w-door-open-hit" :group 0))
(set! (-> this sound-close) (static-sound-spec "w-door-cls-star" :group 0))
(set! (-> this sound-close-loop) (static-sound-spec "w-door-roll" :group 0))
(set! (-> this sound-close-stop) (static-sound-spec "w-door-cls-hit" :group 0))
(go (method-of-object this close) #t)
)
;; failed to figure out what this is:
(defskelgroup skel-wascity-airlock-small wascity-airlock-small wascity-airlock-small-lod0-jg wascity-airlock-small-idle-ja
((wascity-airlock-small-lod0-mg (meters 999999)))
:bounds (static-spherem 0 10 0 20)
)
;; definition of type wascity-airlock-small
(deftype wascity-airlock-small (com-airlock)
()
)
;; definition for method 3 of type wascity-airlock-small
(defmethod inspect ((this wascity-airlock-small))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type com-airlock inspect)))
(t9-0 this)
)
(label cfg-4)
this
)
;; definition for method 11 of type wascity-airlock-small
(defmethod init-from-entity! ((this wascity-airlock-small) (arg0 entity-actor))
"Set up a newly created process from the entity that created it."
(let ((s5-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
(set! (-> s5-0 penetrated-by) (penetrate))
(let ((s4-0 (new 'process 'collide-shape-prim-group s5-0 (the-as uint 3) 0)))
(set! (-> s5-0 total-prims) (the-as uint 4))
(set! (-> s4-0 prim-core collide-as) (collide-spec obstacle))
(set! (-> s4-0 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> s4-0 prim-core action) (collide-action solid))
(set-vector! (-> s4-0 local-sphere) 0.0 40960.0 0.0 81920.0)
(set! (-> s5-0 root-prim) s4-0)
)
(let ((v1-8 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 1) (the-as uint 0))))
(set! (-> v1-8 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-8 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> v1-8 prim-core action) (collide-action solid))
(set! (-> v1-8 transform-index) 6)
(set-vector! (-> v1-8 local-sphere) 32768.0 0.0 0.0 40960.0)
)
(let ((v1-10 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 2) (the-as uint 0))))
(set! (-> v1-10 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-10 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> v1-10 prim-core action) (collide-action solid))
(set! (-> v1-10 transform-index) 7)
(set-vector! (-> v1-10 local-sphere) -32768.0 0.0 0.0 40960.0)
)
(let ((v1-12 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> v1-12 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-12 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> v1-12 prim-core action) (collide-action solid))
(set! (-> v1-12 transform-index) 3)
(set-vector! (-> v1-12 local-sphere) 0.0 -8192.0 0.0 40960.0)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(let ((v1-15 (-> s5-0 root-prim)))
(set! (-> s5-0 backup-collide-as) (-> v1-15 prim-core collide-as))
(set! (-> s5-0 backup-collide-with) (-> v1-15 prim-core collide-with))
)
(set! (-> this root) s5-0)
)
(initialize-skeleton
this
(the-as
skeleton-group
(art-group-get-by-name *level* "skel-wascity-airlock-small" (the-as (pointer level) #f))
)
(the-as pair 0)
)
(init-airlock! this)
(set! (-> this sound-gear) (static-sound-spec "air-door-steam" :group 0))
(set! (-> this gear-stop-frame) 2.0)
(set! (-> this sound-open) (static-sound-spec "air-ver-open" :group 0))
(set! (-> this sound-open-loop) (static-sound-spec "air-horiz-slide" :group 0))
(set! (-> this sound-open-stop) (static-sound-spec "air-horiz-hit" :group 0))
(set! (-> this sound-close) (static-sound-spec "air-horiz-close" :group 0))
(set! (-> this sound-close-loop) (static-sound-spec "air-hor-sld-cls" :group 0))
(set! (-> this sound-close-stop) (static-sound-spec "air-hor-cls-hit" :group 0))
(set! (-> this sound-post-close) (static-sound-spec "air-ver-cls-hit" :group 0))
(go (method-of-object this close) #t)
)
;; failed to figure out what this is:
(defskelgroup skel-wascity-elevator-door wascity-elevator-door wascity-elevator-door-lod0-jg wascity-elevator-door-idle-ja
((wascity-elevator-door-lod0-mg (meters 20))
(wascity-elevator-door-lod1-mg (meters 40))
(wascity-elevator-door-lod2-mg (meters 999999))
)
:bounds (static-spherem 0 10 0 20)
)
;; definition of type wascity-elevator-door
(deftype wascity-elevator-door (com-airlock)
()
)
;; definition for method 3 of type wascity-elevator-door
(defmethod inspect ((this wascity-elevator-door))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type com-airlock inspect)))
(t9-0 this)
)
(label cfg-4)
this
)
;; failed to figure out what this is:
(defstate open (wascity-elevator-door)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(let ((v1-0 message)
(a0-1 'front)
)
(cond
((= v1-0 a0-1)
(let ((f30-0 (check-crossing-distance self (target-pos 0) #f))
(f0-0 (check-crossing-distance self (camera-pos) #f))
)
(and (logtest? (-> self draw status) (draw-control-status on-screen))
(< 2048.0 f30-0)
(>= (* f30-0 f0-0) 0.0)
)
)
)
(else
(let ((t9-4 (-> (method-of-type com-airlock open) event)))
(if t9-4
(t9-4 (the-as process a0-1) argc message block)
)
)
)
)
)
)
)
;; definition for method 11 of type wascity-elevator-door
(defmethod init-from-entity! ((this wascity-elevator-door) (arg0 entity-actor))
"Set up a newly created process from the entity that created it."
(let ((s5-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
(set! (-> s5-0 penetrated-by) (penetrate))
(let ((s4-0 (new 'process 'collide-shape-prim-group s5-0 (the-as uint 1) 0)))
(set! (-> s5-0 total-prims) (the-as uint 2))
(set! (-> s4-0 prim-core collide-as) (collide-spec obstacle))
(set! (-> s4-0 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> s4-0 prim-core action) (collide-action solid))
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 53248.0)
(set! (-> s5-0 root-prim) s4-0)
)
(let ((v1-8 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> v1-8 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-8 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> v1-8 prim-core action) (collide-action solid))
(set! (-> v1-8 transform-index) 3)
(set-vector! (-> v1-8 local-sphere) 0.0 0.0 0.0 53248.0)
)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(let ((v1-11 (-> s5-0 root-prim)))
(set! (-> s5-0 backup-collide-as) (-> v1-11 prim-core collide-as))
(set! (-> s5-0 backup-collide-with) (-> v1-11 prim-core collide-with))
)
(set! (-> this root) s5-0)
)
(initialize-skeleton
this
(the-as
skeleton-group
(art-group-get-by-name *level* "skel-wascity-elevator-door" (the-as (pointer level) #f))
)
(the-as pair 0)
)
(init-airlock! this)
(set! (-> this sound-open-loop) (static-sound-spec "ver-open" :group 0))
(set! (-> this sound-open-stop) (static-sound-spec "ver-open-hit" :group 0))
(set! (-> this sound-close-loop) (static-sound-spec "ver-open" :group 0))
(set! (-> this sound-close-stop) (static-sound-spec "ver-open-hit" :group 0))
(go (method-of-object this close) #t)
)
;; definition of type tentacle
(deftype tentacle (process-drawable)
((init-pos vector :inline)
(focus-pos vector :inline)
(nav-mesh nav-mesh)
(active-timer time-frame)
(fade-level float)
(sound-id-loop sound-id)
(sound-id-attack sound-id)
)
(:state-methods
dormant
un-dive-player
attacking-0
attacking-1
kill-player
wait
)
)
;; definition for method 3 of type tentacle
(defmethod inspect ((this tentacle))
(when (not this)
(set! this this)
(goto cfg-4)
)
(let ((t9-0 (method-of-type process-drawable inspect)))
(t9-0 this)
)
(format #t "~2Tinit-pos: #<vector @ #x~X>~%" (-> this init-pos))
(format #t "~2Tfocus-pos: #<vector @ #x~X>~%" (-> this focus-pos))
(format #t "~2Tnav-mesh: ~A~%" (-> this nav-mesh))
(format #t "~2Tactive-timer: ~D~%" (-> this active-timer))
(format #t "~2Tfade-level: ~f~%" (-> this fade-level))
(format #t "~2Tsound-id-loop: ~D~%" (-> this sound-id-loop))
(format #t "~2Tsound-id-attack: ~D~%" (-> this sound-id-attack))
(label cfg-4)
this
)
;; failed to figure out what this is:
(defskelgroup skel-tentacle tentacle tentacle-lod0-jg tentacle-emerge-ja
((tentacle-lod0-mg (meters 999999)))
:bounds (static-spherem 0 20 0 20)
)
;; definition for function tentacle-follow-post
;; INFO: Used lq/sq
(defbehavior tentacle-follow-post tentacle ()
(let ((a0-0 *target*))
(when a0-0
(vector-copy! (-> self focus-pos) (get-trans a0-0 0))
(set-vector! (-> self root trans) (-> self focus-pos x) (-> self root trans y) (-> self focus-pos z) 1.0)
)
)
(ja-post)
(none)
)
;; definition for function tentacle-attack-handler
(defbehavior tentacle-attack-handler tentacle ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('target)
(case (-> arg3 param 0)
(('die)
(when (= (-> arg3 param 1) 'tentacle)
(go-virtual kill-player)
#t
)
)
)
)
(('joint)
3
)
)
)
;; failed to figure out what this is:
(defstate dormant (tentacle)
:virtual #t
:enter (behavior ()
(set! (-> self active-timer) 0)
0
)
:exit (behavior ()
(set-setting! 'dive #f 0.0 0)
(set-setting! 'board #f 0.0 0)
(set-setting! 'gun #f 0.0 0)
(set-setting! 'jump #f 0.0 0)
(set-setting! 'double-jump #f 0.0 0)
(logior! (-> self draw status) (draw-control-status force-fade))
(set! (-> self fade-level) 0.0)
(set! (-> self draw force-fade) (the-as uint (the int (* 128.0 (-> self fade-level)))))
)
:trans (behavior ()
(local-vars (v1-13 target))
(if (not (-> self nav-mesh))
(set! (-> self nav-mesh) (nav-mesh-from-res-tag (-> self entity) 'nav-mesh-actor 0))
)
(let ((gp-0 *target*))
(if (not (and gp-0
(not (focus-test? *target* dead flut))
(-> self nav-mesh)
(= (-> *game-info* mode) 'play)
(nav-mesh-method-11 (-> self nav-mesh) (get-trans gp-0 0))
(begin (set! v1-13 gp-0) v1-13)
(or (focus-test? v1-13 on-water under-water)
(= (-> v1-13 control ground-pat material) (pat-material waterbottom))
)
)
)
(set-time! (-> self active-timer))
)
(when (and gp-0 (time-elapsed? (-> self active-timer) (seconds 0.1)))
(vector-copy! (-> self root trans) (get-trans gp-0 0))
(set! (-> self root trans y) (+ -114688.0 (get-base-height *ocean-map*)))
(vector-copy! (-> self init-pos) (-> self root trans))
(if (focus-test? gp-0 under-water)
(go-virtual un-dive-player)
(go-virtual attacking-0)
)
)
)
)
:code sleep-code
:post #f
)
;; failed to figure out what this is:
(defstate un-dive-player (tentacle)
:virtual #t
:trans (behavior ()
(let ((v1-0 *target*))
(cond
((not v1-0)
(go empty-state)
)
((not (focus-test? v1-0 under-water))
(go-virtual attacking-0)
)
)
)
)
:code sleep-code
:post tentacle-follow-post
)
;; failed to figure out what this is:
(defstate attacking-0 (tentacle)
:virtual #t
:event tentacle-attack-handler
:trans (behavior ()
(set! (-> self sound-id-attack)
(add-process *gui-control* self (gui-channel background) (gui-action queue) "tentacle" -99.0 0)
)
(sound-play "tentacle-loop" :id (-> self sound-id-loop))
)
:code (behavior ()
(ja-channel-push! 1 0)
(ja-no-eval :group! tentacle-emerge-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(go-virtual attacking-1)
)
:post (behavior ()
(set! (-> self fade-level) (/ (ja-frame-num 0) (the float (ja-num-frames 0))))
(set! (-> self draw force-fade) (the-as uint (the int (* 128.0 (-> self fade-level)))))
(let ((f30-2 (fmax 0.0 (fmin 1.0 (/ (ja-frame-num 0) (the float (ja-num-frames 0)))))))
(set! (-> *part-id-table* 1644 init-specs 11 initial-valuef) (lerp 6.826667 54.613335 f30-2))
(set! (-> *part-id-table* 1644 init-specs 11 random-rangef)
(the-as float (the int (lerp 6.826667 54.613335 f30-2)))
)
(set! (-> *part-id-table* 1644 init-specs 10 initial-valuef) (the-as float (the int (lerp 4.0 16.0 f30-2))))
(set! (-> *part-id-table* 1644 init-specs 10 random-rangef) (the-as float (the int (lerp 4.0 16.0 f30-2))))
)
(let ((gp-0 (new 'stack-no-clear 'vector)))
(let ((s4-0 (-> self root)))
(set-vector! gp-0 (-> s4-0 trans x) (get-base-height *ocean-map*) (-> s4-0 trans z) 1.0)
)
(spawn (-> self part) gp-0)
)
(tentacle-follow-post)
)
)
;; failed to figure out what this is:
(defstate attacking-1 (tentacle)
:virtual #t
:event tentacle-attack-handler
:exit (behavior ()
(sound-stop (-> self sound-id-loop))
)
:trans (behavior ()
(while (and *target* (not (logtest? (-> *target* focus-status) (focus-status dead))))
(send-event
*target*
'attack-invinc
#f
(static-attack-info
:mask (vehicle-impulse-factor)
((id (new-attack-id)) (damage 2.0) (vehicle-damage-factor 1.0) (vehicle-impulse-factor 1.0) (mode 'tentacle))
)
)
)
)
:code sleep-code
:post (behavior ()
(let ((gp-0 (new 'stack-no-clear 'vector)))
(let ((s4-0 (-> self root)))
(set-vector! gp-0 (-> s4-0 trans x) (get-base-height *ocean-map*) (-> s4-0 trans z) 1.0)
)
(cond
((logtest? (-> group-tentacle-attack flags) (sp-group-flag sp13))
(vector-copy! (-> *launch-matrix* trans) gp-0)
(part-tracker-spawn part-tracker-subsampler :to *entity-pool* :group group-tentacle-attack)
)
(else
(vector-copy! (-> *launch-matrix* trans) gp-0)
(part-tracker-spawn part-tracker :to *entity-pool* :group group-tentacle-attack)
)
)
)
(tentacle-follow-post)
)
)
;; failed to figure out what this is:
(defstate kill-player (tentacle)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('joint)
3
)
)
)
:enter (behavior ()
(sound-params-set! *gui-control* (-> self sound-id-attack) #f -1 -1 -1 1.0)
(set-action!
*gui-control*
(gui-action play)
(-> self sound-id-attack)
(gui-channel none)
(gui-action none)
(the-as string #f)
(the-as (function gui-connection symbol) #f)
(the-as process #f)
)
)
:exit (behavior ()
(if *target*
(send-event *target* 'end-mode 'bot)
)
)
:code (behavior ()
(ja-channel-push! 1 0)
(ja-no-eval :group! tentacle-tentacle-attack-ja :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
(go-virtual wait)
)
:post ja-post
)
;; failed to figure out what this is:
(defstate wait (tentacle)
:virtual #t
:code sleep-code
)
;; definition for method 11 of type tentacle
(defmethod init-from-entity! ((this tentacle) (arg0 entity-actor))
"Set up a newly created process from the entity that created it."
(stack-size-set! (-> this main-thread) 64)
(set! (-> this root) (new 'process 'trsqv))
(process-drawable-from-entity! this arg0)
(initialize-skeleton
this
(the-as skeleton-group (art-group-get-by-name *level* "skel-tentacle" (the-as (pointer level) #f)))
(the-as pair 0)
)
(set! (-> this part) (create-launch-control group-tentacle-warn this))
(set! (-> this nav-mesh) #f)
(set! (-> this sound-id-loop) (new-sound-id))
(set! (-> this sound-id-attack) (new-sound-id))
(go (method-of-object this dormant))
)
;; failed to figure out what this is:
(defskelgroup skel-terraformer-des-fma-2 terraformer terraformer-lod0-jg terraformer-walk-ja
((terraformer-lod0-mg (meters 20)) (terraformer-lod0-mg (meters 40)) (terraformer-lod0-mg (meters 999999)))
:bounds (static-spherem 0 175 75 25000)
:origin-joint-index 3
:global-effects 32
)
;; failed to figure out what this is:
(load-scene (new 'static 'scene
:name "desert-final-boss-intro"
:extra #f
:info #f
:scene-flags (scene-flags scf1 scf2 scf3 scf4)
:mask-to-clear (process-mask movie projectile)
:entity "scene-stage-211"
:art-group "scenecamera"
:anim "desert-final-boss-intro"
:parts 24
:command-list '((0
(kill "terraformer-1")
(apply ,(lambda ()
(set! (-> *sky-work* disable-day-star) (the-as basic #t))
(set-cloud-and-fog-interp! *mood-control* 0.0 0.5 0.0 0.0)
(set-cloud-and-fog-interp! *mood-control* 0.0 0.5 1.0 1.0)
(set-time-for-random-weather! *mood-control* 180.0 180.0)
)
)
(apply ,(lambda ()
(set-setting! 'fog-special-interp-targ #f 0.15 0)
(set-setting! 'dust-storm-fog-scalar #f 0.5 0)
(set-setting! 'fog-special-interp-rate #f 1000.0 0)
)
)
)
(1 (part-tracker
"group-cloud-spread"
entity
"particleman"
joint
"particleK"
track
#t
duration
(frame-range 1 2000)
)
)
(10 (part-tracker
"group-desert-final-boss-gate"
entity
"particleman"
joint
"particleA"
track
#t
duration
(frame-range 10 20)
)
)
(21 (part-tracker
"group-desert-boss-slide-dust"
entity
"particleman"
joint
"particleC"
track
#t
duration
(frame-range 21 22)
)
)
(25 (part-tracker
"group-desert-boss-slide-dust"
entity
"particleman"
joint
"particleE"
track
#t
duration
(frame-range 25 26)
)
)
(26 (part-tracker
"group-desert-boss-slide-dust"
entity
"particleman"
joint
"particleF"
track
#t
duration
(frame-range 26 27)
)
)
(27 (part-tracker
"group-desert-boss-slide-dust"
entity
"particleman"
joint
"particleG"
track
#t
duration
(frame-range 27 28)
)
)
(41 (part-tracker
"group-desert-final-boss-gate"
entity
"particleman"
joint
"particleB"
track
#t
duration
(frame-range 41 51)
)
)
(57 (part-tracker
"group-desert-boss-slide-dust"
entity
"particleman"
joint
"particleH"
track
#t
duration
(frame-range 57 58)
)
)
(59 (part-tracker
"group-desert-boss-slide-dust"
entity
"particleman"
joint
"particleI"
track
#t
duration
(frame-range 59 75)
)
)
(125
(part-tracker
"group-desert-fireball-shot"
entity
"particleman"
joint
"particleJ"
track
#t
duration
(frame-range 125 260)
)
(part-tracker
"group-desert-fireball-shot-trail"
entity
"particleman"
joint
"particleJ"
track
#t
duration
(frame-range 125 260)
subsample-num
(new 'static 'bfloat :data 5.0)
)
)
(192 (part-tracker
"group-desert-fireball-explosion"
entity
"particleman"
joint
"particleJ"
track
#f
duration
(frame-range 192 193)
)
)
(275 (apply ,(lambda ()
(set-setting! 'fog-special-interp-targ #f 0.4 0)
(set-setting! 'dust-storm-fog-scalar #f 0.4 0)
(set-setting! 'fog-special-interp-rate #f 0.03 0)
)
)
)
(696 (apply ,(lambda ()
(set-setting! 'fog-special-interp-targ #f 0.15 0)
(set-setting! 'dust-storm-fog-scalar #f 1.0 0)
(set-setting! 'fog-special-interp-rate #f 1000.1 0)
)
)
)
(1066 (fadeout (frame-time-30 10)))
(10000 (task-close! "desert-final-boss-introduction"))
)
:cut-list '(0 87 136 260 696 768 875 1013)
:wait-ground-time (seconds 1)
:actor (new 'static 'boxed-array :type scene-actor
(new 'static 'scene-actor
:name "scenecamera"
:level #f
:art-group "skel-scenecamera"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:camera 4
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "particleman"
:level 'desboss1
:art-group "skel-particleman"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "jakc-highres"
:level 'desboss1
:art-group "skel-jakc-highres"
:prefix ""
:draw-frames '((16 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '(1013)
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
:no-draw-seg #x80
)
(new 'static 'scene-actor
:name "sidekick-highres"
:level 'desboss1
:art-group "skel-sidekick-highres"
:prefix ""
:draw-frames '((50 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "errol"
:level 'deserrol
:art-group "skel-errol"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "v-snake"
:level 'wasall
:art-group "skel-v-snake"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
:no-draw-seg #x2
)
(new 'static 'scene-actor
:name "snake-wheel-fma"
:level 'desboss1
:art-group "skel-snake-wheel-fma"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-2"
:level 'desboss1
:art-group "skel-terraformer-des-fma-2"
:prefix ""
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
:no-draw-seg #x2
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-a"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-a"
:prefix "lf-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-a"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-a"
:prefix "lm-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-a"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-a"
:prefix "lr-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-a"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-a"
:prefix "rf-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-a"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-a"
:prefix "rm-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-a"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-a"
:prefix "rr-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-b"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-b"
:prefix "lf-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-b"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-b"
:prefix "lm-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-b"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-b"
:prefix "lr-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-b"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-b"
:prefix "rf-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-b"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-b"
:prefix "rm-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-b"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-b"
:prefix "rr-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-c"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-c"
:prefix "lf-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-c"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-c"
:prefix "lm-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-c"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-c"
:prefix "lr-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-c"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-c"
:prefix "rf-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-c"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-c"
:prefix "rm-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-leg-c"
:level 'desboss1
:art-group "skel-terraformer-des-fma-leg-c"
:prefix "rr-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-spike"
:level 'desboss1
:art-group "skel-terraformer-des-fma-spike"
:prefix "lf-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-spike"
:level 'desboss1
:art-group "skel-terraformer-des-fma-spike"
:prefix "lm-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-spike"
:level 'desboss1
:art-group "skel-terraformer-des-fma-spike"
:prefix "lr-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-spike"
:level 'desboss1
:art-group "skel-terraformer-des-fma-spike"
:prefix "rf-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-spike"
:level 'desboss1
:art-group "skel-terraformer-des-fma-spike"
:prefix "rm-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-des-fma-spike"
:level 'desboss1
:art-group "skel-terraformer-des-fma-spike"
:prefix "rr-"
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "terraformer-head"
:level 'desboss1
:art-group "skel-terraformer-head"
:prefix ""
:draw-frames '((260 max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
)
:load-point "wasall-final-boss-intro-movie"
:end-point "desertb-final-boss-start"
:borrow '((desert-game alias desert copy desboss1 special))
:sfx-volume -1.0
:ambient-volume -1.0
:music-delay 1500.0
:on-running #f
:on-complete #f
)
)
;; failed to figure out what this is:
(load-scene
(new 'static 'scene
:name "arena-outro"
:extra #f
:info #f
:scene-flags (scene-flags scf1 scf2 scf3 scf4)
:mask-to-clear (process-mask movie projectile)
:entity "scene-stage-106"
:art-group "scenecamera"
:anim "arena-outro"
:parts #xb4
:command-list '((0 (fadein (frame-time-30 10)) (send-event *time-of-day* 'change 'hour (int 14)))
(10
(part-tracker
"group-precursor-staff-shot-glow"
entity
"particleman"
joint
"particleA"
track
#t
duration
(frame-range 10 5300)
)
)
(2744
(part-tracker
"group-precursor-staff-shot"
entity
"particleman"
joint
"particleA"
track
#f
duration
(frame-range 2744 2750)
)
)
(2763
(part-tracker
"group-precursor-staff-hit"
entity
"particleman"
joint
"particleC"
track
#t
duration
(frame-range 2763 2764)
)
)
(2985
(part-tracker
"group-precursor-staff-shot"
entity
"particleman"
joint
"particleA"
track
#f
duration
(frame-range 2985 2996)
)
)
(3009
(part-tracker
"group-precursor-staff-hit"
entity
"particleman"
joint
"particleC"
track
#t
duration
(frame-range 3009 3010)
)
)
(3320
(part-tracker
"group-ship-door-light"
entity
"precursor-ship"
joint
"door_glow"
track
#t
duration
(frame-range 3320 4385)
)
)
(4371
(part-tracker
"group-mothership-thrusters"
entity
"precursor-ship"
joint
"thruster_a"
track
#t
duration
(frame-range 4371 4577)
)
(part-tracker
"group-mothership-thrusters"
entity
"precursor-ship"
joint
"thruster_b"
track
#t
duration
(frame-range 4371 4577)
)
(part-tracker
"group-mothership-thrusters"
entity
"precursor-ship"
joint
"thruster_c"
track
#t
duration
(frame-range 4371 4577)
)
)
(5380)
(5390 (fadeout (frame-time-30 10)))
(10000)
(10000 (task-close! "city-win-introduction"))
)
:cut-list '(208
327
495
672
786
916
1061
1168
1245
1300
1387
1526
1678
1749
1803
1883
1954
2276
2385
2557
2722
2750
2918
2996
3225
3292
3380
3453
3598
3689
3827
3894
4028
4169
4318
4371
4513
4578
4629
4683
4857
5020
5300
)
:wait-ground-time (seconds 1)
:actor (new 'static 'boxed-array :type scene-actor
(new 'static 'scene-actor
:name "scenecamera"
:level #f
:art-group "skel-scenecamera"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:camera 4
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "particleman"
:level 'outrocst
:art-group "skel-particleman"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "jakc-highres"
:level 'outrocst
:art-group "skel-jakc-highres"
:prefix ""
:draw-frames '((0 208) (786 916) (1300 1678) (1803 1954) (3292 3380) (3598 3689) (4169 4399) (4683 5401))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '(4371 5020)
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
:no-draw-seg #x3a2
)
(new 'static 'scene-actor
:name "precursor-ship"
:level 'loutro
:art-group "skel-precursor-ship"
:prefix ""
:draw-frames '((min max))
:scissor-frames '((min max))
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "sidekick-highres"
:level 'loutro
:art-group "skel-sidekick-highres"
:prefix ""
:draw-frames '((0 208) (786 916) (1803 2276) (2385 2722) (2749 2764))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "ottsel-leader"
:level 'loutro
:art-group "skel-ottsel-leader"
:prefix ""
:draw-frames '((0 327)
(786 1061)
(1168 1300)
(1387 1526)
(1803 1883)
(2276 2557)
(2722 2750)
(2918 2996)
(3292 3380)
(3598 3689)
(4169 4371)
)
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '(2276)
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "ottsel-surfer"
:level 'loutro
:art-group "skel-ottsel-surfer"
:prefix ""
:draw-frames '((208 327) (786 1245) (1387 1526) (2722 2750) (2918 2996) (3292 3380) (3598 3689))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "ottsel-veger"
:level 'loutro
:art-group "skel-ottsel-veger"
:prefix ""
:draw-frames '((3689 4169))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "ottsel-tess"
:level 'loutro2
:art-group "skel-ottsel-tess"
:prefix ""
:draw-frames '((3010 3380) (3453 3598) (4371 4513) (4683 5300))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "sig-highres"
:level 'loutro2
:art-group "skel-sig-highres"
:prefix ""
:draw-frames '((0 208) (327 672) (4371 4629))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "ottsel-daxpants"
:level 'loutro2
:art-group "skel-ottsel-daxpants"
:prefix ""
:draw-frames '((2764 2918) (2996 3380) (3453 3598) (4371 4513) (4683 5401))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "ottsel-dummy-outro"
:level 'loutro2
:art-group "skel-ottsel-dummy-outro"
:prefix ""
:draw-frames '((0 327) (786 1061) (1168 1245) (1387 1526) (1803 1883) (3292 3380) (3598 3689))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "ashelin-highres"
:level 'outrocst
:art-group "skel-ashelin-highres"
:prefix ""
:draw-frames '((1300 1387) (1526 1890) (3380 3453) (4371 4513) (4629 4683))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "tess-highres"
:level 'outrocst
:art-group "skel-tess-highres"
:prefix ""
:draw-frames '((0 208) (786 916) (1803 2276) (2385 2722) (2749 2918) (2996 3010))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "samos-highres"
:level 'outrocst
:art-group "skel-samos-highres"
:prefix ""
:draw-frames '((0 208) (327 672) (4371 4513) (4578 4629))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "seem-highres"
:level 'outrocst
:art-group "skel-seem-highres"
:prefix ""
:draw-frames '((1300 1387) (1526 1890) (3380 3453) (4371 4513) (4629 4683))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "kleever-highres"
:level 'outrocst
:art-group "skel-kleever-highres"
:prefix ""
:draw-frames '((0 208) (786 916) (3689 4169) (4371 4513) (4513 4578))
:scissor-frames '((3535 4169))
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "pecker-highres"
:level 'outrocst
:art-group "skel-pecker-highres"
:prefix ""
:draw-frames '((327 786) (4371 4513) (4578 4629) (5020 5300))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "onin-simple"
:level 'loutro3
:art-group "skel-onin-simple"
:prefix ""
:draw-frames '((327 495) (4371 4629))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "precursor-ship-door"
:level 'loutro3
:art-group "skel-precursor-ship-door"
:prefix ""
:draw-frames '((min max))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "torn-simple"
:level 'outcast3
:art-group "skel-torn-simple"
:prefix ""
:draw-frames '((1300 1387) (1526 1890) (3380 3453) (4371 4513) (4629 4683))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "keira-simple"
:level 'outcast3
:art-group "skel-keira-simple"
:prefix ""
:draw-frames '((327 672) (4371 4513) (4578 4629))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
(new 'static 'scene-actor
:name "wstd-arena-plat"
:level 'wasstada
:art-group "skel-wstd-arena-plat"
:prefix ""
:draw-frames '((0 208) (786 916) (3689 4169) (4371 4513) (4513 4578))
:scissor-frames '()
:shadow-frames '((min max))
:cloth-reset-frames '()
:cloth-commands '()
:flags #x1
:shadow-flags -1
:shadow-volume-joint #f
)
)
:load-point "wasstada-outro"
:end-point "title-credits"
:borrow '((wasstada 0 loutro special) (outrocst 0 loutro2 special) (wasall 0 loutro3 special))
:sfx-volume -1.0
:ambient-volume -1.0
:music-delay 1500.0
:scene-task #x10f
:on-running #f
:on-complete #f
)
)