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mirror of https://github.com/open-goal/jak-project synced 2026-07-30 07:55:01 -04:00
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4e8e19a8df7af86c8a82865e59a62d396f44431c
jak-project/goalc
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water fcb6c6fe10 [jak3] Work on getting the game loop running
2024-03-30 16:06:19 -04:00
..
build_level
decomp3: more engine files, get-texture macro, use print method in autogenerated inspect, fix bitfield float print (#3432)
2024-03-23 09:25:11 -04:00
compiler
[jak3] Work on getting the game loop running
2024-03-30 16:06:19 -04:00
data_compiler
deps: update fmt to latest version (#3403)
2024-03-05 22:11:52 -05:00
debugger
[jak3] A bunch of small fixes to get game.cgo to load (#3435)
2024-03-24 16:30:28 -04:00
emitter
deps: update fmt to latest version (#3403)
2024-03-05 22:11:52 -05:00
listener
deps: update fmt to latest version (#3403)
2024-03-05 22:11:52 -05:00
make
deps: update fmt to latest version (#3403)
2024-03-05 22:11:52 -05:00
regalloc
Port bones.gc math to GOAL (#3425)
2024-03-15 20:31:11 -04:00
CMakeLists.txt
custom levels: refactor level building code and jak 2 support (#3090)
2023-10-21 06:07:43 +02:00
main.cpp
deps: update fmt to latest version (#3403)
2024-03-05 22:11:52 -05:00
simple_main.cpp
game: Remove temporary CLI arg shim in gk (#2532)
2023-04-22 14:13:57 -04:00
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