Files
jak-project/goal_src/jak3/engine/game/task/task-control.gc
T
Hat Kid 93afb02cf4 decomp3: spawn target, add merc and particle buckets and some temporary hacks (#3445)
This includes all the collision stuff needed to spawn `target`,
decompiles the sparticle code and adds some of the PC hacks needed for
merc to run (it doesn't work quite right and looks bad, likely due to a
combination of code copied from Jak 2 and the time of day hacks).

There are a bunch of temporary hacks (see commits) in place to prevent
the game from crashing quite as much, but it is still extremely prone to
doing so due to lots of missing functions/potentially bad decomp.

---------

Co-authored-by: water <awaterford111445@gmail.com>
2024-04-05 00:07:39 -04:00

71 lines
2.2 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: task-control.gc
;; name in dgo: task-control
;; dgos: GAME
(defmethod game-task-node-info-method-12 ((this game-task-node-info))
(local-vars (a0-3 symbol) (a1-1 symbol))
(let ((a1-0 (-> *game-info* sub-task-list))
(v1-1 this)
)
(and (not (logtest? (-> v1-1 flags) (game-task-node-flag closed)))
(begin
(dotimes (a2-2 4)
(let ((t0-0 (-> v1-1 parent-node a2-2)))
(when (and (nonzero? t0-0) (not (logtest? (-> a1-0 t0-0 flags) (game-task-node-flag closed))))
(set! a1-1 #f)
(goto cfg-12)
)
)
)
(set! a1-1 #t)
(label cfg-12)
a1-1
)
(and (or (zero? (+ (-> *setting-control* user-current exclusive-task-count) (-> *game-info* task-node-exclusive length))
)
(begin
(dotimes (a1-6 (the-as int (-> *setting-control* user-current exclusive-task-count)))
(when (= (-> *setting-control* user-current exclusive-task a1-6) (-> this task))
(set! a0-3 #t)
(goto cfg-29)
)
)
(dotimes (a1-9 (-> *game-info* task-node-exclusive length))
(when (= (-> *game-info* task-node-exclusive a1-9) (-> this task))
(set! a0-3 #t)
(goto cfg-29)
)
)
(set! a0-3 #f)
(label cfg-29)
(or a0-3 (logtest? (-> v1-1 flags) (game-task-node-flag auto-close disk-close)))
)
)
(or (not (-> v1-1 open?)) ((-> v1-1 open?) v1-1))
)
)
)
)
(defmethod open! ((this game-task-node-info) (arg symbol))
(format #t "skipping (open! ~A ~A)~%" this arg)
0
)
(defun update-task-masks ((arg0 symbol))
(format #t "skipping (update-task-masks ~A)~%" arg0)
0
)
(defun task-node-reset ((arg0 symbol))
(format #t "skipping (task-node-reset ~A)~%" arg0)
0
)
;; DECOMP BEGINS