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mirror of https://github.com/open-goal/jak-project synced 2026-08-13 04:10:18 -04:00
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6298533eaa5ad440cd312576474167bd0686adf8
jak-project/game/graphics
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water111 e0ebc5a68e [decomp] target-handler (#2027)
2022-11-20 09:21:25 -05:00
..
opengl_renderer
d/jak2: finish task-arrow | carry-h | projectile | gun-[red|yellow|blue]-shot (#1864)
2022-10-29 15:22:57 -04:00
pipelines
[decomp] target-handler (#2027)
2022-11-20 09:21:25 -05:00
texture
logs: replace every fmt::print with a lg call instead (#1368)
2022-10-01 11:58:36 -04:00
display.cpp
d/jak2: finish scene (#1971)
2022-10-15 17:43:02 -04:00
display.h
d/jak2: cleanup more of editable and editable-player (#2029)
2022-11-19 23:28:20 -05:00
gfx.cpp
d/jak2: cleanup more of editable and editable-player (#2029)
2022-11-19 23:28:20 -05:00
gfx.h
d/jak2: cleanup more of editable and editable-player (#2029)
2022-11-19 23:28:20 -05:00
sceGraphicsInterface.cpp
Run IOP Vblank handler on the IOP thread (#1752)
2022-08-14 17:21:02 -04:00
sceGraphicsInterface.h
update readme and fix always playing str (#1139)
2022-02-08 19:02:47 -05:00
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