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https://github.com/open-goal/jak-project
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0cdeed9be7
* [pp2] put `define` dest on a single line * update source! * Update type_analysis.cpp * update old credits & racer code * change clang-cl args (REALLY force avx) * Update credits_REF.gc * comment small unused code * add timer to decompiler * fix unnecessary copy-constructors (no speed increase) * fixes * Update expression_build.cpp * wtf is this thing anyway * im bored. * clang * fix! * Revert "fix!" This reverts commit5b1ce6c718. * Revert "clang" This reverts commit5e67d9ccd1. * Revert "im bored." This reverts commit070e957ce8. * Revert "Update expression_build.cpp" This reverts commitb94d092fc5. * Revert "fixes" This reverts commitf3d871f60a. * Revert "fix unnecessary copy-constructors (no speed increase)" This reverts commit9100725802. * Keep the random inoffensive changes * Revert "Update type_analysis.cpp" This reverts commitd2456a5c75. * Update type_analysis.cpp
22 lines
429 B
C++
22 lines
429 B
C++
#pragma once
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#include <vector>
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#include <string>
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#include "common/common_types.h"
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namespace decompiler {
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struct GameCountResult {
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struct CountInfo {
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s32 money_count;
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s32 buzzer_count;
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};
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std::vector<CountInfo> info;
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u32 mystery_data[2];
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};
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struct ObjectFileData;
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GameCountResult process_game_count(ObjectFileData& data);
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std::string write_game_count(const GameCountResult& result);
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} // namespace decompiler
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