mirror of
https://github.com/open-goal/jak-project
synced 2026-06-02 02:00:40 -04:00
bcbd1159dd
* more cleanup * tests
120 lines
4.3 KiB
Common Lisp
120 lines
4.3 KiB
Common Lisp
;;-*-Lisp-*-
|
|
(in-package goal)
|
|
|
|
;; name: mspace-h.gc
|
|
;; name in dgo: mspace-h
|
|
;; dgos: GAME, ENGINE
|
|
|
|
;; this file contains types for the skeletal animation system.
|
|
;; the "bones" are the actual things with positions/orientations/scales in the game world.
|
|
;; the "joints" define how the bones are connected.
|
|
;; a "cspace" links together a bone, joint, and a way to control the joint (and bone)
|
|
|
|
;; There's three main container types:
|
|
;; - The cspace-array. This contains references to the bones and the joints. (called node-list)
|
|
;; - The skeleton: This contains the bones. (called skeleton)
|
|
;; - The joint-control (not in this file): this has the logic for running joint animations. (called skel)
|
|
|
|
|
|
;; First, the joint. This type just describes how the skeleton is connected and the bind pose.
|
|
(deftype joint (basic)
|
|
((name basic :offset-assert 4) ;; the joint's name (neckA, neckB, Rtoes, etc)
|
|
(number int32 :offset-assert 8) ;; the joint's number in the cspace-array
|
|
(parent joint :offset-assert 12) ;; the parent joint (ex, Lshould has parent of chest)
|
|
(bind-pose matrix :inline :offset-assert 16) ;; the bind pose, as a matrix. Unknown if used.
|
|
)
|
|
:method-count-assert 9
|
|
:size-assert #x50
|
|
:flag-assert #x900000050
|
|
)
|
|
|
|
;; I believe this stores offsets, in bytes, of where there are stored
|
|
;; (possibly in the scratchpad)
|
|
(deftype bone-cache (structure)
|
|
((bone-matrix uint32 :offset-assert 0)
|
|
(parent-matrix uint32 :offset-assert 4)
|
|
(dummy uint32 :offset-assert 8)
|
|
(frame uint32 :offset-assert 12)
|
|
)
|
|
:method-count-assert 9
|
|
:size-assert #x10
|
|
:flag-assert #x900000010
|
|
)
|
|
|
|
;; The "bone" stores the final positions of the bodies.
|
|
;; This is a world space transform.
|
|
(deftype bone (structure)
|
|
((transform matrix :inline :offset-assert 0)
|
|
(position vector :inline :offset 48) ;; overlays the matrix
|
|
(scale vector :inline :offset-assert 64)
|
|
(cache bone-cache :inline :offset-assert 80)
|
|
)
|
|
:method-count-assert 9
|
|
:size-assert #x60
|
|
:flag-assert #x900000060
|
|
)
|
|
|
|
;; Like a real skeleton, this is a collection of bones for a single character.
|
|
(deftype skeleton (inline-array-class)
|
|
((bones bone :inline :dynamic))
|
|
:method-count-assert 9
|
|
:size-assert #x10
|
|
:flag-assert #x900000010
|
|
)
|
|
(set! (-> skeleton heap-base) 96)
|
|
|
|
;; The "cspace" seems to be a system for linking bones and joints.
|
|
;; The tree structure matches the tree of joints.
|
|
;; For example: (-> *target* node-list data 14 parent joint) is the same as
|
|
;; (-> *target* node-list data 14 joint parent)
|
|
;; But, we appear to use bone indices here.
|
|
;; So the joint index is always 1 less than the node index.
|
|
;; By convention, node 0 is not a joint.
|
|
;; node 1 is an "align" joint. It has parent #f, and is joint 0.
|
|
;; node 2 is a "prejoint". It also has parent #f, and is joint 1.
|
|
;; node 3 is "main". It has parent prejoint, and is joint 2.
|
|
;; node 4 is the first real joint (for jak, it's upper body).
|
|
|
|
(deftype cspace (structure)
|
|
((parent cspace :offset-assert 0) ;; the parent body
|
|
(joint joint :offset-assert 4) ;; the joint which moves us
|
|
(joint-num int16 :offset-assert 8) ;; seems to be 0 always??
|
|
(geo basic :offset-assert 12) ;; seems to be #f always
|
|
(bone bone :offset-assert 16) ;; points to our bone.
|
|
(param0 function :offset-assert 20) ;; function to run to update.
|
|
(param1 basic :offset-assert 24) ;; parameter
|
|
(param2 basic :offset-assert 28) ;; parameter
|
|
)
|
|
:method-count-assert 10
|
|
:size-assert #x20
|
|
:flag-assert #xa00000020
|
|
;; params are loaded with signed loads.
|
|
(:methods
|
|
(new (symbol type basic) _type_ 0)
|
|
(dummy-9 (_type_ basic) _type_ 9)
|
|
)
|
|
)
|
|
|
|
;; All the cspaces for a character.
|
|
(deftype cspace-array (inline-array-class)
|
|
((data cspace :inline :dynamic :offset-assert 16))
|
|
:method-count-assert 9
|
|
:size-assert #x10
|
|
:flag-assert #x900000010
|
|
)
|
|
(set! (-> cspace-array heap-base) 32)
|
|
|
|
|
|
(defmethod print cspace ((obj cspace))
|
|
"Print a cspace, with the attached joint"
|
|
(format #t "#<cspace ~S @ #x~X>"
|
|
(if (-> obj joint)
|
|
(-> obj joint name)
|
|
"nojoint")
|
|
obj
|
|
)
|
|
obj
|
|
)
|
|
|
|
|