Files
jak-project/test/decompiler/reference/engine/collide/collide-cache-h_REF.gc
T
ManDude a7eee4fdc9 [game] pc port progress menu (#1281)
* fix typo

* more typo

* shorten discord rpc text

* allow expanding enums after the fact (untested)

* make `game_text` work similar to subtitles

* update progress decomp

* update some types + `do-not-decompile` in bitfield

* fixes and fall back to original progress code

* update `progress` decomp with new enums

* update config files

* fix enums and debug menu

* always allocate (but not use) a lot of particles

* small rework to display mode options

* revert resolution/aspect-ratio symbol mess

* begin the override stuff

* make `progress-draw` more readable

* more fixes

* codacy good boy points

* first step overriding code

* finish progress overrides, game options menu fully functional!

* minor fixes

* Update game.gp

* Update sparticle-launcher.gc

* clang

* change camera controls text

* oops

* some cleanup

* derp

* nice job

* implement menu scrolling lol

* make scrollable menus less cramped, fix arrows

* make some carousell things i guess

* add msaa carousell to test

* oops

* Update progress-pc.gc

* make `pc-get-screen-size` (untested)

* resolution menu

* input fixes

* return when selecting resolution

* scroll fixes

* Update progress-pc.gc

* add "fit to screen" button

* bug

* complete resolutions menu

* aspect ratio menu

* subtitles language

* subtitle speaker

* final adjustments

* ref test

* fix tests

* fix ref!

* reduce redundancy a bit

* fix mem leaks?

* save settings on progress exit

* fix init reorder

* remove unused code

* rename goal project-like files to the project extension

* sha display toggle

* aspect ratio settings fixes

* dont store text db's in compiler

* properly save+load native aspect stuff
2022-04-11 18:38:54 -04:00

291 lines
12 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type collide-using-spheres-params
(deftype collide-using-spheres-params (structure)
((spheres (inline-array sphere) :offset-assert 0)
(num-spheres uint32 :offset-assert 4)
(collide-with collide-kind :offset-assert 8)
(proc process-drawable :offset-assert 16)
(ignore-pat uint32 :offset-assert 20)
(solid-only basic :offset-assert 24)
)
:method-count-assert 9
:size-assert #x1c
:flag-assert #x90000001c
)
;; definition for method 3 of type collide-using-spheres-params
(defmethod inspect collide-using-spheres-params ((obj collide-using-spheres-params))
(format #t "[~8x] ~A~%" obj 'collide-using-spheres-params)
(format #t "~Tspheres: #x~X~%" (-> obj spheres))
(format #t "~Tnum-spheres: ~D~%" (-> obj num-spheres))
(format #t "~Tcollide-with: ~D~%" (-> obj collide-with))
(format #t "~Tproc: ~A~%" (-> obj proc))
(format #t "~Tignore-pat: ~D~%" (-> obj ignore-pat))
(format #t "~Tsolid-only: ~A~%" (-> obj solid-only))
obj
)
;; definition of type collide-puss-sphere
(deftype collide-puss-sphere (structure)
((bsphere sphere :inline :offset-assert 0)
(bbox4w bounding-box4w :inline :offset-assert 16)
)
:method-count-assert 9
:size-assert #x30
:flag-assert #x900000030
)
;; definition for method 3 of type collide-puss-sphere
(defmethod inspect collide-puss-sphere ((obj collide-puss-sphere))
(format #t "[~8x] ~A~%" obj 'collide-puss-sphere)
(format #t "~Tbsphere: #<sphere @ #x~X>~%" (-> obj bsphere))
(format #t "~Tbbox4w: #<bounding-box4w @ #x~X>~%" (-> obj bbox4w))
obj
)
;; definition of type collide-puss-work
(deftype collide-puss-work (structure)
((closest-pt vector :inline :offset-assert 0)
(tri-normal vector :inline :offset-assert 16)
(tri-bbox4w bounding-box4w :inline :offset-assert 32)
(spheres-bbox4w bounding-box4w :inline :offset-assert 64)
(spheres collide-puss-sphere 64 :inline :offset-assert 96)
)
:method-count-assert 11
:size-assert #xc60
:flag-assert #xb00000c60
(:methods
(dummy-9 (_type_ object object) symbol 9)
(dummy-10 (_type_ object object) symbol 10)
)
)
;; definition for method 3 of type collide-puss-work
(defmethod inspect collide-puss-work ((obj collide-puss-work))
(format #t "[~8x] ~A~%" obj 'collide-puss-work)
(format #t "~Tclosest-pt: #<vector @ #x~X>~%" (-> obj closest-pt))
(format #t "~Ttri-normal: #<vector @ #x~X>~%" (-> obj tri-normal))
(format #t "~Ttri-bbox4w: #<bounding-box4w @ #x~X>~%" (-> obj tri-bbox4w))
(format #t "~Tspheres-bbox4w: #<bounding-box4w @ #x~X>~%" (-> obj spheres-bbox4w))
(format #t "~Tspheres[64] @ #x~X~%" (-> obj spheres))
obj
)
;; definition of type collide-puyp-work
(deftype collide-puyp-work (structure)
((best-u float :offset-assert 0)
(ignore-pat pat-surface :offset-assert 4)
(tri-out collide-tri-result :offset-assert 8)
(start-pos vector :inline :offset-assert 16)
(move-dist vector :inline :offset-assert 32)
)
:method-count-assert 9
:size-assert #x30
:flag-assert #x900000030
)
;; definition for method 3 of type collide-puyp-work
(defmethod inspect collide-puyp-work ((obj collide-puyp-work))
(format #t "[~8x] ~A~%" obj 'collide-puyp-work)
(format #t "~Tbest-u: ~f~%" (-> obj best-u))
(format #t "~Tignore-pat: ~D~%" (-> obj ignore-pat))
(format #t "~Ttri-out: #<collide-tri-result @ #x~X>~%" (-> obj tri-out))
(format #t "~Tstart-pos: #<vector @ #x~X>~%" (-> obj start-pos))
(format #t "~Tmove-dist: #<vector @ #x~X>~%" (-> obj move-dist))
obj
)
;; definition of type collide-cache-tri
(deftype collide-cache-tri (structure)
((vertex vector 3 :inline :offset-assert 0)
(extra-quad uint128 :offset 48)
(pat pat-surface :offset 48)
(prim-index uint16 :offset 52)
(user16 uint16 :offset 54)
(user32 uint32 2 :offset 56)
)
:method-count-assert 9
:size-assert #x40
:flag-assert #x900000040
)
;; definition for method 3 of type collide-cache-tri
(defmethod inspect collide-cache-tri ((obj collide-cache-tri))
(format #t "[~8x] ~A~%" obj 'collide-cache-tri)
(format #t "~Tvertex[3] @ #x~X~%" (-> obj vertex))
(format #t "~Textra-quad[16] @ #x~X~%" (&-> obj extra-quad))
(format #t "~Tpat: ~D~%" (-> obj pat))
(format #t "~Tprim-index: ~D~%" (-> obj prim-index))
(format #t "~Tuser16: ~D~%" (-> obj user16))
(format #t "~Tuser32[2] @ #x~X~%" (-> obj user32))
obj
)
;; definition of type collide-cache-prim
(deftype collide-cache-prim (structure)
((prim-core collide-prim-core :inline :offset-assert 0)
(extra-quad uint128 :offset-assert 32)
(ccache collide-cache :offset 32)
(prim collide-shape-prim :offset 36)
(first-tri uint16 :offset 40)
(num-tris uint16 :offset 42)
(unused uint8 4 :offset 44)
(world-sphere vector :inline :offset 0)
(collide-as collide-kind :offset 16)
(action collide-action :offset 24)
(offense collide-offense :offset 28)
(prim-type int8 :offset 29)
)
:method-count-assert 11
:size-assert #x30
:flag-assert #xb00000030
(:methods
(resolve-moving-sphere-tri (_type_ collide-tri-result collide-prim-core vector float collide-action) float 9)
(resolve-moving-sphere-sphere (_type_ collide-tri-result collide-prim-core vector float collide-action) float 10)
)
)
;; definition for method 3 of type collide-cache-prim
(defmethod inspect collide-cache-prim ((obj collide-cache-prim))
(format #t "[~8x] ~A~%" obj 'collide-cache-prim)
(format #t "~Tprim-core: #<collide-prim-core @ #x~X>~%" (-> obj prim-core))
(format #t "~Textra-quad[16] @ #x~X~%" (&-> obj extra-quad))
(format #t "~Tccache: ~A~%" (-> obj ccache))
(format #t "~Tprim: ~A~%" (-> obj prim))
(format #t "~Tfirst-tri: ~D~%" (-> obj first-tri))
(format #t "~Tnum-tris: ~D~%" (-> obj num-tris))
(format #t "~Tunused[4] @ #x~X~%" (-> obj unused))
(format #t "~Tworld-sphere: ~`vector`P~%" (-> obj prim-core))
(format #t "~Tcollide-as: ~D~%" (-> obj prim-core collide-as))
(format #t "~Taction: ~D~%" (-> obj prim-core action))
(format #t "~Toffense: ~D~%" (-> obj prim-core offense))
(format #t "~Tprim-type: ~D~%" (-> obj prim-core prim-type))
obj
)
;; definition of type collide-cache
(deftype collide-cache (basic)
((num-tris int32 :offset-assert 4)
(num-prims int32 :offset-assert 8)
(num-prims-u uint32 :offset 8)
(ignore-mask pat-surface :offset-assert 12)
(proc process-drawable :offset-assert 16)
(collide-box bounding-box :inline :offset-assert 32)
(collide-box4w bounding-box4w :inline :offset-assert 64)
(collide-with collide-kind :offset-assert 96)
(prims collide-cache-prim 100 :inline :offset-assert 112)
(tris collide-cache-tri 461 :inline :offset-assert 4912)
)
:method-count-assert 33
:size-assert #x8670
:flag-assert #x2100008670
(:methods
(debug-draw (_type_) none 9)
(fill-and-probe-using-line-sphere (_type_ vector vector float collide-kind process collide-tri-result int) float 10)
(fill-and-probe-using-spheres (_type_ collide-using-spheres-params) symbol 11)
(fill-and-probe-using-y-probe (_type_ vector float collide-kind process-drawable collide-tri-result pat-surface) float 12)
(fill-using-bounding-box (_type_ bounding-box collide-kind process-drawable pat-surface) none 13)
(fill-using-line-sphere (_type_ vector vector float collide-kind process-drawable int) none 14)
(fill-using-spheres (_type_ collide-using-spheres-params) none 15)
(fill-using-y-probe (_type_ vector float collide-kind process-drawable pat-surface) none 16)
(initialize (_type_) none 17)
(probe-using-line-sphere (_type_ vector vector float collide-kind collide-tri-result int) float 18)
(probe-using-spheres (_type_ collide-using-spheres-params) symbol 19)
(probe-using-y-probe (_type_ vector float collide-kind collide-tri-result pat-surface) float 20)
(fill-from-background (_type_ (function bsp-header int collide-list none) (function collide-cache object none)) none 21)
(fill-from-foreground-using-box (_type_) none 22)
(fill-from-foreground-using-line-sphere (_type_) none 23)
(fill-from-foreground-using-y-probe (_type_) none 24)
(fill-from-water (_type_ water-control) none 25)
(load-mesh-from-spad-in-box (_type_ collide-frag-mesh) none 26)
(dummy-27 (_type_) none 27)
(dummy-28 (_type_) none 28)
(dummy-29 (_type_ collide-frag-mesh) none 29)
(puyp-mesh (_type_ collide-puyp-work collide-cache-prim) none 30)
(puyp-sphere (_type_ collide-puyp-work collide-cache-prim) vector 31)
(unpack-background-collide-mesh (_type_ object object object) none 32)
)
)
;; definition for method 3 of type collide-cache
(defmethod inspect collide-cache ((obj collide-cache))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tnum-tris: ~D~%" (-> obj num-tris))
(format #t "~Tnum-prims: ~D~%" (-> obj num-prims))
(format #t "~Tignore-mask: ~D~%" (-> obj ignore-mask))
(format #t "~Tproc: ~A~%" (-> obj proc))
(format #t "~Tcollide-box: #<bounding-box @ #x~X>~%" (-> obj collide-box))
(format #t "~Tcollide-box4w: #<bounding-box4w @ #x~X>~%" (-> obj collide-box4w))
(format #t "~Tcollide-with: ~D~%" (-> obj collide-with))
(format #t "~Tprims[100] @ #x~X~%" (-> obj prims))
(format #t "~Ttris[461] @ #x~X~%" (-> obj tris))
obj
)
;; definition of type collide-list-item
(deftype collide-list-item (structure)
((mesh collide-frag-mesh :offset-assert 0)
(inst basic :offset-assert 4)
)
:method-count-assert 9
:size-assert #x8
:flag-assert #x900000008
)
;; definition for method 3 of type collide-list-item
(defmethod inspect collide-list-item ((obj collide-list-item))
(format #t "[~8x] ~A~%" obj 'collide-list-item)
(format #t "~Tmesh: ~A~%" (-> obj mesh))
(format #t "~Tinst: ~A~%" (-> obj inst))
obj
)
;; definition of type collide-list
(deftype collide-list (structure)
((num-items int32 :offset-assert 0)
(items collide-list-item 256 :inline :offset-assert 16)
)
:method-count-assert 9
:size-assert #x1010
:flag-assert #x900001010
)
;; definition for method 3 of type collide-list
(defmethod inspect collide-list ((obj collide-list))
(format #t "[~8x] ~A~%" obj 'collide-list)
(format #t "~Tnum-items: ~D~%" (-> obj num-items))
(format #t "~Titems[256] @ #x~X~%" (-> obj items))
obj
)
;; definition of type collide-work
(deftype collide-work (structure)
((collide-sphere-neg-r sphere :inline :offset-assert 0)
(collide-box4w bounding-box4w :inline :offset-assert 16)
(inv-mat matrix :inline :offset-assert 48)
)
:method-count-assert 9
:size-assert #x70
:flag-assert #x900000070
)
;; definition for method 3 of type collide-work
(defmethod inspect collide-work ((obj collide-work))
(format #t "[~8x] ~A~%" obj 'collide-work)
(format #t "~Tcollide-sphere-neg-r: #<sphere @ #x~X>~%" (-> obj collide-sphere-neg-r))
(format #t "~Tcollide-box4w: #<bounding-box4w @ #x~X>~%" (-> obj collide-box4w))
(format #t "~Tinv-mat: #<matrix @ #x~X>~%" (-> obj inv-mat))
obj
)
;; definition (perm) for symbol *collide-work*, type collide-work
(define-perm *collide-work* collide-work (new 'global 'collide-work))
;; definition (perm) for symbol *collide-cache*, type collide-cache
(define-perm *collide-cache* collide-cache (new 'global 'collide-cache))
;; definition (perm) for symbol *collide-list*, type collide-list
(define-perm *collide-list* collide-list (new 'global 'collide-list))