Files
jak-project/test/decompiler/reference/engine/ui/text-h_REF.gc
T
ManDude 0cdeed9be7 minor windows fixes (#1311)
* [pp2] put `define` dest on a single line

* update source!

* Update type_analysis.cpp

* update old credits & racer code

* change clang-cl args (REALLY force avx)

* Update credits_REF.gc

* comment small unused code

* add timer to decompiler

* fix unnecessary copy-constructors (no speed increase)

* fixes

* Update expression_build.cpp

* wtf is this thing anyway

* im bored.

* clang

* fix!

* Revert "fix!"

This reverts commit 5b1ce6c718.

* Revert "clang"

This reverts commit 5e67d9ccd1.

* Revert "im bored."

This reverts commit 070e957ce8.

* Revert "Update expression_build.cpp"

This reverts commit b94d092fc5.

* Revert "fixes"

This reverts commit f3d871f60a.

* Revert "fix unnecessary copy-constructors (no speed increase)"

This reverts commit 9100725802.

* Keep the random inoffensive changes

* Revert "Update type_analysis.cpp"

This reverts commit d2456a5c75.

* Update type_analysis.cpp
2022-04-17 21:11:09 -04:00

62 lines
1.9 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type game-text
(deftype game-text (structure)
((id game-text-id :offset-assert 0)
(text string :offset-assert 4)
)
:pack-me
:method-count-assert 9
:size-assert #x8
:flag-assert #x900000008
)
;; definition for method 3 of type game-text
(defmethod inspect game-text ((obj game-text))
(format #t "[~8x] ~A~%" obj 'game-text)
(format #t "~Tid: ~D~%" (-> obj id))
(format #t "~Ttext: ~A~%" (-> obj text))
obj
)
;; definition of type game-text-info
(deftype game-text-info (basic)
((length int32 :offset-assert 4)
(language-id int32 :offset-assert 8)
(group-name string :offset-assert 12)
(data game-text :inline :dynamic :offset-assert 16)
)
:method-count-assert 10
:size-assert #x10
:flag-assert #xa00000010
(:methods
(lookup-text! (_type_ game-text-id symbol) string 9)
)
)
;; definition for method 3 of type game-text-info
;; INFO: this function exists in multiple non-identical object files
(defmethod inspect game-text-info ((obj game-text-info))
(format #t "[~8x] ~A~%" obj (-> obj type))
(format #t "~Tlength: ~D~%" (-> obj length))
(format #t "~Tlanguage-id: ~D~%" (-> obj language-id))
(format #t "~Tgroup-name: ~A~%" (-> obj group-name))
(format #t "~Tdata[0] @ #x~X~%" (-> obj data))
obj
)
;; definition for symbol *text-group-names*, type (array string)
(define *text-group-names*
(the-as (array string) (new 'static 'boxed-array :type string :length 1 :allocated-length 1 "common"))
)
;; definition for symbol *common-text-heap*, type kheap
(define *common-text-heap* (new 'global 'kheap))
;; definition for symbol *common-text*, type game-text-info
(define *common-text* (the-as game-text-info #f))
;; failed to figure out what this is:
0