mirror of
https://github.com/open-goal/jak-project
synced 2026-05-27 16:14:18 -04:00
564 lines
20 KiB
Common Lisp
Vendored
Generated
564 lines
20 KiB
Common Lisp
Vendored
Generated
;;-*-Lisp-*-
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(in-package goal)
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;; definition of type plat-button
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(deftype plat-button (process-drawable)
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((root-override collide-shape-moving :offset 112)
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(go-back-if-lost-player? symbol :offset-assert 176)
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(grab-player? symbol :offset-assert 180)
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(should-grab-player? symbol :offset-assert 184)
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(path-pos float :offset-assert 188)
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(bidirectional? symbol :offset-assert 192)
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(allow-auto-kill symbol :offset-assert 196)
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(sound-id sound-id :offset-assert 200)
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(trans-off vector :inline :offset-assert 208)
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(spawn-pos vector :inline :offset-assert 224)
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)
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:heap-base #x80
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:method-count-assert 33
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:size-assert #xf0
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:flag-assert #x21008000f0
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(:methods
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(plat-button-at-end () _type_ :state 20)
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(plat-button-idle () _type_ :state 21)
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(plat-button-pressed () _type_ :state 22)
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(plat-button-move-downward () _type_ :state 23)
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(plat-button-move-upward () _type_ :state 24)
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(plat-button-teleport-to-other-end () _type_ :state 25)
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(can-activate? (_type_) symbol 26)
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(TODO-RENAME-27 (_type_) none 27)
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(TODO-RENAME-28 (_type_) collide-shape-moving 28)
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(can-target-move? (_type_) none 29)
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(should-teleport? (_type_) symbol 30)
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(TODO-RENAME-31 (_type_) none 31)
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(TODO-RENAME-32 (_type_) none 32)
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)
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)
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;; definition for method 3 of type plat-button
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(defmethod inspect plat-button ((obj plat-button))
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(let ((t9-0 (method-of-type process-drawable inspect)))
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(t9-0 obj)
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)
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(format #t "~T~Tgo-back-if-lost-player?: ~A~%" (-> obj go-back-if-lost-player?))
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(format #t "~T~Tgrab-player?: ~A~%" (-> obj grab-player?))
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(format #t "~T~Tshould-grab-player?: ~A~%" (-> obj should-grab-player?))
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(format #t "~T~Tpath-pos: ~f~%" (-> obj path-pos))
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(format #t "~T~Tbidirectional?: ~A~%" (-> obj bidirectional?))
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(format #t "~T~Tallow-auto-kill: ~A~%" (-> obj allow-auto-kill))
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(format #t "~T~Tsound-id: ~D~%" (-> obj sound-id))
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(format #t "~T~Ttrans-off: #<vector @ #x~X>~%" (-> obj trans-off))
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(format #t "~T~Tspawn-pos: #<vector @ #x~X>~%" (-> obj spawn-pos))
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obj
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)
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;; failed to figure out what this is:
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(defskelgroup *plat-button-sg* plat-button
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0
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2
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((1 (meters 999999)))
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:bounds (static-spherem 0 -1 0 6.6)
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:longest-edge (meters 0)
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)
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;; definition for method 30 of type plat-button
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(defmethod should-teleport? plat-button ((obj plat-button))
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#f
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)
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;; definition for method 26 of type plat-button
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(defmethod can-activate? plat-button ((obj plat-button))
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(or (= (-> obj path-pos) 0.0) (and (-> obj bidirectional?) (= (-> obj path-pos) 1.0)))
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)
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;; failed to figure out what this is:
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(defstate plat-button-idle (plat-button)
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:virtual #t
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:event
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(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
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(case arg2
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(('touch)
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(when (can-activate? self)
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(if (and ((method-of-type touching-shapes-entry prims-touching?)
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(the-as touching-shapes-entry (-> arg3 param 0))
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(-> self root-override)
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(the-as uint 1)
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)
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(or (not (-> self should-grab-player?)) (let ((v0-3 (process-grab? *target*)))
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(set! (-> self grab-player?) v0-3)
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v0-3
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)
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)
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)
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(go-virtual plat-button-pressed)
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)
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)
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)
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)
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)
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:code
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(behavior ()
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(let ((gp-0 (can-activate? self)))
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(cond
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(gp-0
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(let ((a0-1 (-> self skel root-channel 0)))
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(set! (-> a0-1 param 0) 0.0)
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(set! (-> a0-1 param 1) 1.0)
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(joint-control-channel-group! a0-1 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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(else
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(let ((a0-2 (-> self skel root-channel 0)))
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(set! (-> a0-2 param 0) (the float (+ (-> a0-2 frame-group data 0 length) -1)))
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(set! (-> a0-2 param 1) 1.0)
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(joint-control-channel-group! a0-2 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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)
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(while #t
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(if (should-teleport? self)
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(go-virtual plat-button-teleport-to-other-end)
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)
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(let ((s5-0 (can-activate? self)))
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(when (!= s5-0 gp-0)
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(set! gp-0 s5-0)
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(cond
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(s5-0
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(let ((a0-5 (-> self skel root-channel 0)))
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(set! (-> a0-5 param 0) 0.0)
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(set! (-> a0-5 param 1) 1.0)
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(joint-control-channel-group! a0-5 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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(else
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(let ((a0-6 (-> self skel root-channel 0)))
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(set! (-> a0-6 param 0) (the float (+ (-> a0-6 frame-group data 0 length) -1)))
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(set! (-> a0-6 param 1) 1.0)
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(joint-control-channel-group! a0-6 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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)
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)
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(when (not (ja-done? 0))
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(rider-trans)
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(cond
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(s5-0
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(let ((a0-8 (-> self skel root-channel 0)))
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(set! (-> a0-8 param 0) 0.0)
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(set! (-> a0-8 param 1) 1.0)
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(joint-control-channel-group-eval! a0-8 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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(else
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(let ((a0-9 (-> self skel root-channel 0)))
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(set! (-> a0-9 param 0) (the float (+ (-> a0-9 frame-group data 0 length) -1)))
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(set! (-> a0-9 param 1) 1.0)
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(joint-control-channel-group-eval! a0-9 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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)
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(rider-post)
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)
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)
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(suspend)
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)
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)
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(none)
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)
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)
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;; failed to figure out what this is:
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(defstate plat-button-teleport-to-other-end (plat-button)
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:virtual #t
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:code
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(behavior ()
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(let ((f0-0 1.0))
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(if (>= (-> self path-pos) 0.5)
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(set! f0-0 0.0)
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)
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(set! (-> self path-pos) f0-0)
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(let ((gp-0 (new 'stack-no-clear 'vector)))
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(eval-path-curve! (-> self path) gp-0 f0-0 'interp)
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(vector+! gp-0 gp-0 (-> self trans-off))
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(move-to-point! (-> self root-override) gp-0)
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)
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)
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(ja-post)
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(go-virtual plat-button-idle)
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(none)
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)
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)
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;; failed to figure out what this is:
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(defstate plat-button-pressed (plat-button)
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:virtual #t
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:trans
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(the-as (function none :behavior plat-button) rider-trans)
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:code
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(behavior ()
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(let ((a0-0 (-> self skel root-channel 0)))
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(set! (-> a0-0 param 0) (the float (+ (-> a0-0 frame-group data 0 length) -1)))
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(set! (-> a0-0 param 1) 1.0)
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(joint-control-channel-group! a0-0 (the-as art-joint-anim #f) num-func-seek!)
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)
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(until (ja-done? 0)
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(suspend)
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(let ((a0-1 (-> self skel root-channel 0)))
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(set! (-> a0-1 param 0) (the float (+ (-> a0-1 frame-group data 0 length) -1)))
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(set! (-> a0-1 param 1) 1.0)
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(joint-control-channel-group-eval! a0-1 (the-as art-joint-anim #f) num-func-seek!)
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)
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)
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(set! (-> self go-back-if-lost-player?) #t)
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(process-entity-status! self (entity-perm-status complete) #t)
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(if (= (-> self path-pos) 0.0)
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(go-virtual plat-button-move-downward)
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(go-virtual plat-button-move-upward)
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)
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(none)
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)
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:post
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(the-as (function none :behavior plat-button) rider-post)
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)
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;; definition for function plat-button-camera-on
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;; INFO: Return type mismatch int vs none.
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(defbehavior plat-button-camera-on plat-button ()
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(let ((v1-1 (res-lump-struct (-> self entity) 'camera-name structure)))
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(if v1-1
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(send-event *camera* 'change-to-entity-by-name v1-1)
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)
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)
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0
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(none)
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)
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;; definition for function plat-button-camera-off
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;; INFO: Return type mismatch int vs none.
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(defbehavior plat-button-camera-off plat-button ()
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(send-event *camera* 'clear-entity)
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0
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(none)
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)
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;; failed to figure out what this is:
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(defstate plat-button-move-downward (plat-button)
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:virtual #t
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:event
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(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
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(the-as object (when (or (= arg2 'touch) (= arg2 'attack))
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(set! (-> self state-time) (-> *display* base-frame-counter))
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#f
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)
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)
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)
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:enter
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(behavior ()
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(set! (-> self state-time) (-> *display* base-frame-counter))
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(process-entity-status! self (entity-perm-status bit-3) #t)
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(plat-button-camera-on)
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(set-setting! *setting-control* self 'allow-look-around #f 0.0 0)
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(none)
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)
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:exit
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(behavior ()
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(plat-button-camera-off)
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(clear-pending-settings-from-process *setting-control* self 'allow-look-around)
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(none)
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)
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:trans
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(behavior ()
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(if (= (-> self path-pos) 1.0)
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(go-virtual plat-button-at-end)
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)
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(rider-trans)
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(when (-> self go-back-if-lost-player?)
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(when (or (not *target*) (and (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 4))
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(not (and (logtest? (-> *target* control unknown-surface00 flags) 2048)
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(zero? (logand (-> *target* control status) 1))
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)
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)
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)
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)
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(set! (-> self go-back-if-lost-player?) #f)
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(go-virtual plat-button-move-upward)
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)
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)
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(let ((f0-4 (seek-with-smooth (-> self path-pos) 1.0 (* 0.1 (-> *display* seconds-per-frame)) 0.25 0.001)))
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(set! (-> self path-pos) f0-4)
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(let ((gp-0 (new 'stack-no-clear 'vector)))
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(eval-path-curve! (-> self path) gp-0 f0-4 'interp)
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(vector+! gp-0 gp-0 (-> self trans-off))
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(move-to-point! (-> self root-override) gp-0)
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)
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)
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(sound-play-by-name (static-sound-name "elev-loop") (-> self sound-id) 1024 0 0 1 #t)
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(let ((gp-1 (the-as sound-rpc-set-param (get-sound-buffer-entry))))
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(set! (-> gp-1 command) (sound-command set-param))
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(set! (-> gp-1 id) (-> self sound-id))
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(let ((a1-6 (-> self root-override trans)))
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(let ((s5-0 self))
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(when (= a1-6 #t)
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(if (and s5-0 (type-type? (-> s5-0 type) process-drawable) (nonzero? (-> s5-0 root-override)))
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(set! a1-6 (-> s5-0 root-override trans))
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(set! a1-6 (the-as vector #f))
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)
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)
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)
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(sound-trans-convert (-> gp-1 parms trans) a1-6)
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)
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(set! (-> gp-1 parms mask) (the-as uint 32))
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(-> gp-1 id)
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)
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(if (and (-> self grab-player?) (< 0.2 (-> self path-pos)))
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(set! (-> self grab-player?) (not (process-release? *target*)))
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)
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(none)
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)
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:code
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(the-as (function none :behavior plat-button) anim-loop)
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:post
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(the-as (function none :behavior plat-button) rider-post)
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)
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;; failed to figure out what this is:
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(defstate plat-button-move-upward (plat-button)
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:virtual #t
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:event
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(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
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(the-as object (when (or (= arg2 'touch) (= arg2 'attack))
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(set! (-> self state-time) (-> *display* base-frame-counter))
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#f
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)
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)
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)
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:enter
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(behavior ()
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(set! (-> self state-time) (-> *display* base-frame-counter))
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(process-entity-status! self (entity-perm-status bit-3) #t)
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(plat-button-camera-on)
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(set-setting! *setting-control* self 'allow-look-around #f 0.0 0)
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(none)
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)
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:exit
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(behavior ()
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(plat-button-camera-off)
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(clear-pending-settings-from-process *setting-control* self 'allow-look-around)
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(none)
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)
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:trans
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(behavior ()
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(if (= (-> self path-pos) 0.0)
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(go-virtual plat-button-at-end)
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)
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(rider-trans)
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(when (-> self go-back-if-lost-player?)
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(when (or (not *target*) (and (>= (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 4))
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(not (and (logtest? (-> *target* control unknown-surface00 flags) 2048)
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(zero? (logand (-> *target* control status) 1))
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)
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)
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)
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)
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(set! (-> self go-back-if-lost-player?) #f)
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(go-virtual plat-button-move-downward)
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)
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)
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(let ((f0-4 (seek-with-smooth (-> self path-pos) 0.0 (* 0.1 (-> *display* seconds-per-frame)) 0.25 0.001)))
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(set! (-> self path-pos) f0-4)
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(let ((gp-0 (new 'stack-no-clear 'vector)))
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(eval-path-curve! (-> self path) gp-0 f0-4 'interp)
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(vector+! gp-0 gp-0 (-> self trans-off))
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(move-to-point! (-> self root-override) gp-0)
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)
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)
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(sound-play-by-name (static-sound-name "elev-loop") (-> self sound-id) 1024 0 0 1 #t)
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(let ((gp-1 (the-as sound-rpc-set-param (get-sound-buffer-entry))))
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(set! (-> gp-1 command) (sound-command set-param))
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(set! (-> gp-1 id) (-> self sound-id))
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(let ((a1-6 (-> self root-override trans)))
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(let ((s5-0 self))
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(when (= a1-6 #t)
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(if (and s5-0 (type-type? (-> s5-0 type) process-drawable) (nonzero? (-> s5-0 root-override)))
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(set! a1-6 (-> s5-0 root-override trans))
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(set! a1-6 (the-as vector #f))
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)
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)
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)
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(sound-trans-convert (-> gp-1 parms trans) a1-6)
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)
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(set! (-> gp-1 parms mask) (the-as uint 32))
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(-> gp-1 id)
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)
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(if (and (-> self grab-player?) (< (-> self path-pos) 0.8))
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(set! (-> self grab-player?) (not (process-release? *target*)))
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)
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(none)
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)
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:code
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(the-as (function none :behavior plat-button) anim-loop)
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:post
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(the-as (function none :behavior plat-button) rider-post)
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)
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;; failed to figure out what this is:
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(defstate plat-button-at-end (plat-button)
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:virtual #t
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:code
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(behavior ()
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(if (-> self allow-auto-kill)
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(process-entity-status! self (entity-perm-status bit-3) #f)
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)
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(sound-stop (-> self sound-id))
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(sound-play-by-name (static-sound-name "elev-land") (new-sound-id) 1024 0 0 1 #t)
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(while #t
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(if (or (not *target*)
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(< 268435460.0 (vector-vector-xz-distance-squared (-> self root-override trans) (target-pos 0)))
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)
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(go-virtual plat-button-idle)
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)
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(suspend)
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)
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(none)
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)
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)
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|
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;; definition for method 28 of type plat-button
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(defmethod TODO-RENAME-28 plat-button ((obj plat-button))
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(let ((s5-0 (new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))))
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(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
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(set! (-> s5-0 reaction) default-collision-reaction)
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(set! (-> s5-0 no-reaction)
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(the-as (function collide-shape-moving collide-shape-intersect vector vector none) nothing)
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)
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(alloc-riders s5-0 1)
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(let ((s4-0 (new 'process 'collide-shape-prim-group s5-0 (the-as uint 2) 0)))
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(set! (-> s4-0 prim-core collide-as) (collide-kind ground-object))
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(set! (-> s4-0 collide-with) (collide-kind target))
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(set! (-> s4-0 prim-core action) (collide-action solid ca-1))
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|
(set! (-> s4-0 transform-index) 0)
|
|
(set-vector! (-> s4-0 local-sphere) 0.0 -4096.0 0.0 27033.6)
|
|
(set-root-prim! s5-0 s4-0)
|
|
(let ((s3-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 1))))
|
|
(set! (-> s3-0 prim-core collide-as) (collide-kind ground-object))
|
|
(set! (-> s3-0 collide-with) (collide-kind target))
|
|
(set! (-> s3-0 prim-core action) (collide-action solid ca-1))
|
|
(set! (-> s3-0 prim-core offense) (collide-offense indestructible))
|
|
(set! (-> s3-0 transform-index) 4)
|
|
(set-vector! (-> s3-0 local-sphere) 0.0 -3072.0 0.0 7372.8)
|
|
(append-prim s4-0 s3-0)
|
|
)
|
|
(let ((s3-1 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 1) (the-as uint 2))))
|
|
(set! (-> s3-1 prim-core collide-as) (collide-kind ground-object))
|
|
(set! (-> s3-1 collide-with) (collide-kind target))
|
|
(set! (-> s3-1 prim-core action) (collide-action solid ca-1))
|
|
(set! (-> s3-1 prim-core offense) (collide-offense indestructible))
|
|
(set! (-> s3-1 transform-index) 3)
|
|
(set-vector! (-> s3-1 local-sphere) 0.0 -4096.0 0.0 27033.6)
|
|
(append-prim s4-0 s3-1)
|
|
)
|
|
)
|
|
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
|
|
(backup-collide-with-as s5-0)
|
|
(set! (-> obj root-override) s5-0)
|
|
s5-0
|
|
)
|
|
)
|
|
|
|
;; definition for method 29 of type plat-button
|
|
;; INFO: Return type mismatch int vs none.
|
|
(defmethod can-target-move? plat-button ((obj plat-button))
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 27 of type plat-button
|
|
;; INFO: Return type mismatch symbol vs none.
|
|
(defmethod TODO-RENAME-27 plat-button ((obj plat-button))
|
|
(ja-channel-set! 1)
|
|
(cond
|
|
((can-activate? obj)
|
|
(let ((s5-0 (-> obj skel root-channel 0)))
|
|
(joint-control-channel-group-eval!
|
|
s5-0
|
|
(the-as art-joint-anim (-> obj draw art-group data 2))
|
|
num-func-identity
|
|
)
|
|
(set! (-> s5-0 frame-num) 0.0)
|
|
)
|
|
)
|
|
(else
|
|
(let ((s5-1 (-> obj skel root-channel 0)))
|
|
(joint-control-channel-group-eval!
|
|
s5-1
|
|
(the-as art-joint-anim (-> obj draw art-group data 2))
|
|
num-func-identity
|
|
)
|
|
(set! (-> s5-1 frame-num)
|
|
(the float (+ (-> (the-as art-joint-anim (-> obj draw art-group data 2)) data 0 length) -1))
|
|
)
|
|
)
|
|
)
|
|
)
|
|
(ja-post)
|
|
(update-transforms! (-> obj root-override))
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 31 of type plat-button
|
|
;; INFO: Return type mismatch int vs none.
|
|
(defmethod TODO-RENAME-31 plat-button ((obj plat-button))
|
|
(initialize-skeleton obj *plat-button-sg* '())
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 32 of type plat-button
|
|
;; INFO: Return type mismatch int vs none.
|
|
(defmethod TODO-RENAME-32 plat-button ((obj plat-button))
|
|
(go (method-of-object obj plat-button-idle))
|
|
0
|
|
(none)
|
|
)
|
|
|
|
;; definition for method 11 of type plat-button
|
|
;; Used lq/sq
|
|
(defmethod init-from-entity! plat-button ((obj plat-button) (arg0 entity-actor))
|
|
(set! (-> obj go-back-if-lost-player?) #f)
|
|
(set! (-> obj grab-player?) #f)
|
|
(set! (-> obj should-grab-player?) #f)
|
|
(set! (-> obj trans-off quad) (-> (the-as vector ((method-of-type res-lump get-property-struct)
|
|
arg0
|
|
'trans-offset
|
|
'interp
|
|
-1000000000.0
|
|
*null-vector*
|
|
(the-as (pointer res-tag) #f)
|
|
*res-static-buf*
|
|
)
|
|
)
|
|
quad
|
|
)
|
|
)
|
|
(set! (-> obj bidirectional?) (nonzero? (res-lump-value arg0 'bidirectional uint128)))
|
|
(TODO-RENAME-28 obj)
|
|
(process-drawable-from-entity! obj arg0)
|
|
(logclear! (-> obj mask) (process-mask actor-pause))
|
|
(TODO-RENAME-31 obj)
|
|
(logior! (-> obj skel status) (janim-status inited))
|
|
(set! (-> obj spawn-pos quad) (-> obj root-override trans quad))
|
|
(set! (-> obj path) (new 'process 'curve-control obj 'path -1000000000.0))
|
|
(logior! (-> obj path flags) (path-control-flag display draw-line draw-point draw-text))
|
|
(set! (-> obj path-pos) 0.0)
|
|
(let ((s5-1 (-> obj root-override trans)))
|
|
(eval-path-curve! (-> obj path) s5-1 (-> obj path-pos) 'interp)
|
|
(vector+! s5-1 s5-1 (-> obj trans-off))
|
|
)
|
|
(set! (-> obj sound-id) (new-sound-id))
|
|
(set! (-> obj allow-auto-kill) #t)
|
|
(can-target-move? obj)
|
|
(TODO-RENAME-27 obj)
|
|
(TODO-RENAME-32 obj)
|
|
(none)
|
|
)
|