Files
jak-project/third-party/zydis/tests/binary_writer.py
T
ManDude 5b44aece75 random fixes + support clang-cl on visual studio (#1129)
* delete unused shaders

* hide some options in debug menu

* change fullscreen logic a bit

* add "all actors" toggle

* borderless fix and fix alpha in direct renderer untextured (do we need a separate shader for that?)

* fix fuel cell orbit icons in widescreen

* fix `curve` types

* refs

* fix levitator task...

* fix some task stuff

* update font code a bit (temp)

* cmake, third-party and visual studio overhaul

* Update .gitmodules

* update modules

* clone repos

* fix encoding in zydis

* where did these come from

* try again

* add submodule

* Update 11zip

* Update 11zip

* Update 11zip

* delete

* try again

* clang

* update compiler flags

* delete 11zip. go away.

* Create memory-dump-p2s.py

* properly

* fix minimum architecture c++ compiler flags

* fix zydis

* oops

* Update all-types.gc

* fix clang-cl tests

* make "all actors" work better, entity debug qol

* update game-text conversion code to be more modularized

* Create vendor.txt

* fix typos and minor things

* update refs

* clang

* Attempt to add clang-cl support to vs2019 and CI

* vs2022 + clang-cl

* srsly? fix clang build

* Update launch.vs.json

* extend windows CI timer
2022-02-07 19:15:37 -05:00

47 lines
1.1 KiB
Python
Vendored
Generated

#!/usr/bin/env python3
from struct import pack
class BinaryWriter(object):
def __init__(self):
self.data = b''
def _write_internal(self, fmt, val):
self.data += pack(fmt, val)
return self
def write_uint8(self, val):
return self._write_internal('<B', val)
def write_uint16(self, val):
return self._write_internal('<H', val)
def write_uint32(self, val):
return self._write_internal('<L', val)
def write_uint64(self, val):
return self._write_internal('<Q', val)
def write_int8(self, val):
return self._write_internal('<b', val)
def write_int16(self, val):
return self._write_internal('<h', val)
def write_int32(self, val):
return self._write_internal('<l', val)
def write_int64(self, val):
return self._write_internal('<q', val)
def write_bytes(self, data):
self.data += bytes(data)
return self
def write_padding(self, size, padding_byte=b'\x00'):
self.write_bytes(padding_byte * size)
def get_data(self):
return self.data