Files
jak-project/decompiler/config/jakx/potentially_useful/stack_structures.jsonc
T
Tyler Wilding d3cc739e43 jakx: Commit existing work from other PRs (#4112)
This attempts to get into master whatever work was done in this PR /
it's earlier PR https://github.com/open-goal/jak-project/pull/3965

I don't want this work to be lost / floating around in massive PRs.

However the changes are:
- switch to ntsc_v1 instead of PAL as the development target, as we have
done for all other games
- remove most of the copied-from-jak2/3 changes as they need to be
confirmed during the decompilation process not just assumed
- avoids committing any changes to `game/kernel/common` as it was not
clear to me if these were changes made in jak x's kernel that were not
properly broken out into it's own functions. We don't want to
accidentally introduce bugs into jak1-3's kernel code.
- in other words, if the change in the kernel only happens in jak x...it
should likely be specific to jak x's kernel, not common.

---------

Co-authored-by: VodBox <dillon@vodbox.io>
Co-authored-by: yodah <greenboyyodah@gmail.com>
2025-12-31 21:08:44 -05:00

2523 lines
80 KiB
JSON

{
// NOTE: almost all of these were just copy pasted from jak2
// so it's impossible to know which are actually needed for jakx...
// commenting out incase there's something here actually needed
"quaternion-smooth-seek!": [[16, ["inline-array", "quaternion", 2]]],
"eul->matrix": [[16, "vector"]],
"segment-segment-find-intersection-xz": [[16, "vector"]],
"vector-line-xz-distance-point!": [[16, "matrix"]],
"vector-segment-xz-distance-point!": [[16, "matrix"]],
"nearest-dist2-between-moving-points": [[16, ["inline-array", "vector", 2]]],
"vector-circle-tangent-new": [
[32, "vector"],
[48, "vector"]
],
"rotate-vector-to-vector": [[16, "quaternion"]],
"init-for-transform": [[192, "vector"]],
"show-mc-info": [[16, "mc-slot-info"]],
"joint-mod-blend-world-callback": [[16, "joint-mod-blend-world-work"]],
"(method 42 nav-mesh)": [
[16, "vector"],
[32, "vector"]
],
"(method 44 nav-mesh)": [
[16, "vector"],
[32, "vector"]
],
"string->sound-name": [[16, ["array", "sound-name", 1]]],
"sound-name->string": [[16, ["array", "uint8", 16]]],
"doppler-pitch-shift": [[16, ["inline-array", "vector", 2]]],
"(anon-function 1 gsound)": [
[16, ["array", "symbol", 4]],
[32, ["array", "symbol", 4]]
],
"update-light-hash": [
[16, "bounding-box"],
[48, "vector"],
[64, "vector"]
],
"(method 19 cloth-system)": [
[16, "vector"],
[32, "vector"]
],
"(method 35 cloth-on-skeleton)": [[16, "vector"]],
"(method 22 cloth-system)": [
[80, "vector"],
[144, "vector"]
],
"(method 14 cloth-on-skeleton)": [[16, "matrix"]],
"(method 36 cloth-on-skeleton)": [[16, "matrix"]],
"(method 24 cloth-system)": [[48, "current-position-info"]],
"(method 28 cloth-system)": [
[64, "vector"],
[64, "vector"]
],
"(method 23 cloth-system)": [
[16, "matrix"],
[128, "vector"],
[192, "vector"]
],
"matrix<-parented-transformq!": [[16, "vector"]],
"joint-mod-ik-callback": [
[16, "matrix"],
[80, "matrix"],
[144, "vector"],
[160, "vector"],
[176, "vector"],
[192, "vector"],
[208, "vector"],
[224, "vector"],
[240, "matrix"],
[272, "vector"],
[256, "vector"],
[288, "vector"],
[304, "vector"],
[320, "quaternion"],
[336, "quaternion"],
[352, "vector"],
[384, "vector"],
[448, "vector"],
[464, "vector"],
[480, "vector"],
[496, "quaternion"],
[512, "matrix"],
[576, "vector"],
[592, "matrix"],
[608, "matrix"],
[656, "matrix"],
[720, "matrix"],
[752, "matrix"]
],
"joint-mod-look-at-handler": [
[16, "matrix"],
[80, "quaternion"],
[96, "vector"],
[112, "vector"],
[128, "vector"]
],
"joint-mod-joint-set-world-handler": [
[32, "vector"],
[48, "vector"]
],
"(method 13 gui-control)": [[16, ["array", "sound-id", 4]]],
"(method 29 game-info)": [[16, ["array", "int8", 4]]],
"(method 9 joint-control)": [[16, "vector"]],
"(method 23 game-info)": [[16, ["array", "uint16", 512]]],
"(method 18 drawable-region-face)": [
[16, "vector"],
[32, "vector"]
],
"(method 11 sound-controller)": [[16, "sync-info-params"]],
"(code explode explosion)": [[16, "overlaps-others-params"]],
"(event explode explosion)": [
[16, "mystery-cquery-type0"],
[608, ["inline-array", "vector", 2]]
],
"find-closest-solid-sphere-prim": [[16, "vector"]],
"explosion-init-by-other": [[16, "traffic-danger-info"]],
"(enter cam-launcher-longfall)": [[16, "vector"]],
"want-to-board?": [
[16, "collide-query"],
[560, ["inline-array", "sphere", 3]],
[608, "vector"]
],
"(method 16 target)": [[16, "vector"]],
"can-exit-duck?": [[560, ["inline-array", "sphere", 2]]],
"target-no-stick-post": [[32, "collide-query"]],
"target-compute-edge-rider": [[96, "bone"]],
"target-compute-edge": [[96, "bone"]],
"bend-gravity": [[32, "vector"]],
"target-update-ik": [
[16, "collide-query"],
[624, "vector"],
[592, "vector"],
[640, "vector"],
[656, "vector"]
],
"target-collision-reaction": [
[16, "vector"],
[32, "vector"],
[48, "matrix"]
],
"poly-find-nearest-edge": [[16, "vector"]],
"(method 23 task-arrow)": [[16, "cquery-with-vec"]],
"projectile-update-velocity-space-wars": [[64, "vector"]],
"projectile-move-fill-line-sphere": [[16, "collide-query"]],
"(method 38 projectile)": [[16, "collide-query"]],
"(method 10 ragdoll)": [[16, "vector"]],
"(method 19 wings-ragdoll)": [[16, "vector"]],
"find-water-with-spheres": [[16, "water-info"]],
"(method 18 ragdoll)": [
[16, "collide-query"],
[560, "bounding-box"],
[624, ["inline-array", "water-sphere", 2]]
],
"(method 17 ragdoll-edit-info)": [
[224, "vector"],
[384, "matrix"],
[448, "vector"],
[608, "matrix"],
[672, "vector"]
],
"(method 16 ragdoll-edit-info)": [
[16, ["inline-array", "matrix", 60]],
[3984, "vector"],
[4016, "matrix"],
[4080, "matrix"],
[4144, "matrix"]
],
"target-send-attack": [[112, "vector"]],
"target-stance-anim": [[64, ["array", "time-frame", 4]]],
"init-var-jump": [[96, "vector"]],
"(code target-running-attack)": [[112, "collide-query"]],
"(anon-function 12 target2)": [[16, "vector"]],
"lightning-start": [
[16, "vector"],
[32, "vector"]
],
"(method 9 curve-color-fast)": [[16, "rgbaf"]],
"(method 9 curve2d-fast)": [
[16, "vector"],
[32, "vector"]
],
"evaluate-color-curve-fast": [[16, "vector"]],
"evaluate-curve-fast": [
[16, "vector"],
[32, "vector"]
],
"lightning-trail-fractal-gen": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"]
],
"(post open lightjak-shield)": [[32, "vector"]],
"(method 24 freeze-screen)": [[32, "vector"]],
"(post target-launch-dir)": [[16, "collide-query"]],
"arrive-at-continue": [[16, "event-message-block"]],
"(code target-hit)": [[16, "vector"]],
"apply-pos-from-entity": [[208, "collide-query"]],
"target-death-main": [
[16, "event-message-block"],
[96, ["array", "level", 1]]
],
"find-nearest-focusable": [[48, "vector"]],
"target-gun-joint-pre0": [
[640, ["inline-array", "sphere", 1]],
[656, "vector"]
],
"target-gun-can-fire-yellow?": [[16, "gun-yellow-3-event-msg"]],
"draw-beam": [[16, ["inline-array", "vector", 2]]],
"(code die gun)": [[144, "vector"]],
"light-trail-tracker-init-by-other": [[16, "vector"]],
"(method 11 light-trail)": [[16, "light-trail-breadcrumb"]],
"(method 12 light-trail)": [
[16, ["array", "int32", 4]],
[160, "vector"],
[176, "vector"],
[32, "rgbaf"],
[48, "vector"],
[112, "vector"],
[208, ["inline-array", "vector", 5]],
[288, "rgbaf"]
],
"target-board-ride-post": [[64, "vector"]],
"target-board-compute-edge": [
[32, "vector"],
[128, "vector"]
],
"board-turn-around?": [[48, "vector"]],
"target-board-green-eco-attack": [
[16, "vector"],
[32, ["array", "collide-shape", 384]]
],
"(enter target-board-jump)": [[48, "vector"]],
"(code target-board-flip)": [[16, "vector"]],
"(code target-board-trickx)": [[16, "vector"]],
"(code target-board-tricky)": [[16, "vector"]],
"(code target-board-hold)": [[16, "vector"]],
"target-board-spin-check": [
[16, "vector"],
[32, "vector"],
[48, "vector"]
],
"target-board-ground-check": [[32, "vector"]],
"(method 9 plane-volume)": [
[64, "vector"],
[112, "vector"],
[16, "vector"],
[32, "vector"],
[48, "vector"],
[80, "vector"],
[128, "vector"]
],
"add-a-bunch": [[16, "vector"]],
"birth-pickup-at-point": [[16, "vector"]],
"(code pickup eco)": [[16, "event-message-block"]],
"(method 10 simple-sprite-system)": [[16, ["array", "texture-id", 128]]],
"make-debug-sphere-table": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "vector"],
[96, "vector"],
[112, "vector"]
],
"add-debug-sphere-from-table": [
[16, "vector"],
[48, "vector"],
[64, "vector"]
],
"internal-draw-debug-line": [
[16, "vector4w-2"],
[48, "vector4w-2"],
[80, "vector"],
[96, "vector"]
],
"add-debug-box-with-transform": [
[16, ["inline-array", "vector", 8]],
[144, ["inline-array", "vector", 2]],
[176, "vector"]
],
"add-debug-line-sphere": [
[48, "matrix"],
[112, "matrix"],
[128, "vector"],
[144, "vector"],
[160, "vector"],
[176, "vector"],
[208, "vector"],
[192, "vector"]
],
"add-debug-arc": [
[16, "vector"],
[32, "vector"]
],
"add-debug-curve": [
[16, "vector"],
[32, "vector"]
],
"add-debug-points": [[16, "vector"]],
"add-debug-cursor": [[16, "vector"]],
"(method 11 impact-control)": [[16, "touching-shapes-entry"]],
"(method 9 cubic-curve)": [[16, "trajectory"]],
"(method 10 cubic-curve)": [[16, "trajectory"]],
"(method 11 cubic-curve)": [[16, "trajectory"]],
"(method 12 cubic-curve)": [[16, "trajectory"]],
"(method 13 cubic-curve)": [[16, "trajectory"]],
"slave-set-rotation!": [
[96, "vector"],
[112, "matrix"],
[176, "vector"]
],
"v-slrp2!": [
[32, "vector"],
[64, "matrix"]
],
"v-slrp3!": [[32, "vector"]],
"(method 15 tracking-spline)": [
[16, "tracking-spline-sampler"],
[32, "vector"]
],
"(method 16 tracking-spline)": [
[16, "tracking-spline-sampler"],
[32, "tracking-spline-sampler"]
],
"(method 18 tracking-spline)": [[16, "tracking-spline-sampler"]],
"(code cam-eye)": [[112, "vector"]],
"(enter cam-circular)": [[32, "vector"]],
"cam-string-joystick": [
[32, "vector"],
[48, "vector"]
],
"cam-string-line-of-sight": [[192, "vector"]],
"cam-los-collide": [
[592, "vector"],
[608, "vector"]
],
"los-cw-ccw": [
[48, ["inline-array", "vector", 4]],
[16, "vector"],
[32, "vector"],
[112, "vector"]
],
"master-track-target": [[16, "vector"]],
"(code cam-point-watch)": [[16, "vector"]],
"cam-helper-temp": [[16, ["inline-array", "vector", 3]]],
"update-view-planes": [
[208, "vector"],
[224, "vector"]
],
"clmf-pos-rot": [[112, "matrix"]],
"cam-layout-entity-info": [[208, "vector"]],
"cam-layout-entity-volume-info-create": [
[80, "vector"],
[128, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[96, "vector"],
[144, "vector"],
[112, "vector"]
],
"(method 23 tracking-spline)": [[32, "vector"]],
"(method 21 tracking-spline)": [[16, "tracking-spline-sampler"]],
"(method 18 light-trail)": [[16, "vector"]],
"ragdoll-joint-callback": [
[112, "vector"],
[128, "matrix"],
[192, "vector"],
[224, "vector"]
],
"ragdoll-matrix-interp": [
[16, "matrix"],
[144, "matrix"]
],
"(method 15 ragdoll)": [
[80, "matrix"],
[160, "vector"],
[304, "vector"],
[144, "vector"],
[176, "vector"],
[192, "vector"],
[208, "vector"],
[224, "vector"],
[240, "vector"]
],
"(method 14 ragdoll)": [[144, "vector"]],
"(method 14 light-trail)": [[16, "light-trail-breadcrumb"]],
"check-water-level-drop": [[16, "vector"]],
"check-water-level-drop-motion": [[16, "vector"]],
"(method 17 water-control)": [[16, "light-trail-tracker-spawn-params"]],
"(method 10 water-control)": [[288, "vector"]],
"(method 11 flow-control)": [
[80, "vector"],
[128, "vector"]
],
"(method 13 flow-control)": [
[64, "vector"],
[80, "vector"],
[96, "vector"],
[128, "vector"]
],
"progress-post": [[176, "hud-box"]],
"(method 15 hud-gun)": [[16, "hud-sprite"]],
"play": [[96, ["array", "symbol", 10]]],
"update-sound-banks": [[16, ["array", "int8", 36]]],
"show-level": [[16, ["array", "symbol", 10]]],
"(method 20 load-state)": [
[16, ["inline-array", "level-buffer-state", 10]],
[176, ["inline-array", "level-buffer-state", 10]]
],
"calc-vu1-lights": [[16, "light-group"]],
"teleport-camera-by-pos": [[16, "vector"]],
"water-anim-event-handler": [[16, "vector"]],
"blocking-plane-spawn": [[16, ["inline-array", "vector", 2]]],
"(method 11 blocking-plane)": [[16, ["inline-array", "vector", 2]]],
"(method 56 enemy)": [
[48, "vector"],
[32, "vector"]
],
"(method 58 enemy)": [[80, "vector"]],
"(method 82 enemy)": [[96, "attack-info"]],
"(post knocked-recover enemy)": [
[1120, "vector"],
[1136, "vector"]
],
"(post running elevator)": [[16, "vector"]],
"matrix-3x3-triple-transpose-product": [[16, ["inline-array", "matrix", 3]]],
"(method 63 collide-shape-moving)": [[16, "rigid-body-move-work"]],
"(method 18 rigid-body-control)": [[16, ["inline-array", "vector", 2]]],
"(method 22 rigid-body-control)": [[16, ["inline-array", "vector", 2]]],
"(method 23 rigid-body-control)": [[16, ["inline-array", "vector", 2]]],
"(method 24 rigid-body-control)": [[16, ["inline-array", "vector", 2]]],
"(method 28 rigid-body-control)": [[16, "rigid-body-impact"]],
"(method 50 rigid-body-object)": [[16, "rigid-body-impact"]],
"(method 51 rigid-body-object)": [[16, "rigid-body-impact"]],
"ptest": [[16, "vector"]],
"spawn-guard-projectile": [[16, "projectile-init-by-other-params"]],
"(method 25 guard-shot)": [[32, "vector"]],
"(method 25 metalhead-shot)": [[32, "vector"]],
"(event impact metalhead-grenade-shot)": [[16, "collide-query"]],
"(method 9 los-control)": [
[32, "collide-query"],
[16, "vector"]
],
"(method 22 joint-exploder)": [[16, "collide-query"]],
"(method 25 joint-exploder)": [[16, "bounding-box"]],
"(method 15 debris-group)": [[64, "vector"]],
"debris-group-init-by-other": [[16, "vector"]],
"shield-sphere-init-by-other": [[16, "shield-sphere-distort-spawn-params"]],
"gun-yellow-shot-do-deflect": [
[144, ["array", "collide-shape", 384]],
[64, "vector"]
],
"(method 31 gun-yellow-shot-2)": [[16, "light-trail-tracker-spawn-params"]],
"(method 25 gun-yellow-shot)": [[32, "vector"]],
"gun-fire-yellow-3": [[16, "gun-yellow-3-event-msg"]],
"(code impact-explode gun-yellow-3-saucer)": [[16, "explosion-init-params"]],
"saucer-land-move": [[16, "vector"]],
"(method 25 gun-yellow-shot-2)": [[32, "vector"]],
"(method 36 gun-yellow-shot-2)": [[96, "vector"]],
"(method 52 gun-yellow-3-saucer)": [
[48, ["inline-array", "target-quality-info-saucer", 66]],
[1104, ["array", "collide-shape", 384]],
[32, "vector"],
[3728, ["array", "int8", 100]],
[3824, "vector"]
],
"(code impact gun-red-3-grenade)": [[16, "red-3-sphere-init-params"]],
"(post explode gun-red-2-shockwave)": [[16, "vector"]],
"(method 27 gun-red-2-shockwave)": [
[16, "vector"],
[32, "red-2-ring-init-params"]
],
"(method 31 gun-red-3-grenade)": [
[16, "vector"],
[32, "light-trail-tracker-spawn-params"]
],
"(method 45 gun-red-3-grenade)": [
[16, "vector"],
[112, ["array", "collide-shape", 384]]
],
"(method 47 gun-red-3-grenade)": [
[16, "vector"],
[112, ["array", "collide-shape", 384]]
],
"(method 17 gun-red-2-shockwave)": [
[48, ["array", "collide-shape", 384]],
[16, "vector"],
[1584, "collide-query"]
],
"(method 19 gun-red-2-shockwave)": [
[16, "collide-query"],
[576, "vector"],
[624, "vector"],
[592, "vector"]
],
"(method 23 gun-red-2-shockwave)": [[32, "vector"]],
"(method 24 gun-red-2-shockwave)": [[16, "vector"]],
"gun-fire-red-2": [[16, "gun-red-2-shockwave-init-params"]],
"gun-fire-red-3": [
[160, ["array", "collide-shape", 384]],
[112, "vector"],
[128, "vector"],
[1696, "vector"]
],
"(method 26 gun-red-shot)": [[16, "vector"]],
"gun-dark-reaction": [[112, "vector"]],
"gun-fire-red-1": [
[16, "vector"],
[32, "event-message-block"],
[112, "vector"]
],
"(trans expand gun-gravity)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[80, "collide-query"],
[624, "matrix"]
],
"gun-fire-dark-3": [[16, "projectile-init-by-other-params"]],
"(trans moving gun-dark-shot)": [[16, "vector"]],
"(enter impact gun-dark-shot)": [
[192, ["array", "collide-shape", 384]],
[96, "vector"]
],
"gravity-spinner-init-by-other": [[32, "vector"]],
"(code zero-g gravity-spinner)": [[112, "vector"]],
"(method 25 gun-dark-3-nuke)": [[16, "matrix"]],
"(code impact-dud gun-dark-3-nuke)": [[16, "explosion-init-params"]],
"(method 54 gun-dark-3-nuke)": [
[32, ["array", "collide-shape", 384]],
[16, "vector"]
],
"(trans impact gun-dark-3-nuke)": [
[96, "gun-dark-3-sphere-init-params"],
[128, "gun-dark-3-sphere-init-params"]
],
"(method 19 gravity-spinner)": [
[176, ["array", "collide-shape", 384]],
[128, "vector"],
[112, "vector"],
[1712, "vector"],
[2288, "vector"]
],
"(method 16 gravity-spinner)": [[32, "vector"]],
"(method 22 gun-gravity)": [
[112, ["array", "collide-shape", 384]],
[16, "vector"]
],
"target-bomb1-fire-shot": [
[96, "vector"],
[112, "vector"]
],
"(code target-darkjak-smack)": [[112, "projectile-init-by-other-params"]],
"(method 25 darkjak-ball)": [[32, "vector"]],
"sparticle-track-hadouken": [[16, "vector"]],
"sparticle-red-2-converge": [[16, "vector"]],
"(method 9 rope-constraint)": [
[16, "vector"],
[32, "vector"]
],
"(method 26 gun-blue-shot)": [[32, "vector"]],
"(method 24 gun-blue-shot)": [[96, "vector"]],
"gun-fire-blue-2": [[16, "gun-blue-lightning-command"]],
"gun-fire-blue-2-old": [
[16, "gun-blue-lightning-command"],
[752, "vector"],
[704, "vector"],
[736, "vector"],
[816, "vector"]
],
"find-gun-blue-2-target-old": [
[48, ["array", "collide-shape", 384]],
[16, "vector"]
],
"find-gun-blue-2-target": [
[48, ["array", "collide-shape", 384]],
[16, "vector"]
],
"(method 31 gun-blue-shot-3)": [[16, "light-trail-tracker-spawn-params"]],
"gun-blue-shot-3-move": [[160, "dist-dot-val"]],
"gun-fire-blue-3": [
[16, "projectile-init-by-other-params"],
[160, "vector"],
[3968, "vector"],
[176, ["inline-array", "target-quality-info", 384]],
[1312, ["array", "collide-shape", 384]]
],
"create-lightning-tracker-if-necessary": [
[16, "gun-blue-2-lightning-init-params"]
],
"(method 25 gun-blue-2-lightning-tracker)": [
[32, "gun-blue-lightning-command"],
[704, "vector"],
[736, "collide-query"]
],
"collide-list-fill-bg-using-line-sphere": [
[32, "matrix"],
[96, "collide-query"]
],
"collide-list-fill-bg-using-box": [
[32, "matrix"],
[96, "collide-query"]
],
"add-collide-debug-box": [[16, "bounding-box"]],
"(method 10 collide-mesh)": [[16, "oot-work"]],
"(method 9 touching-list)": [[16, "add-prims-touching-work"]],
"(method 9 collide-edge-edge)": [
[16, "matrix"],
[80, ["inline-array", "sphere", 6]],
[176, "collide-query"]
],
"(method 13 collide-edge-work)": [[16, "faei-stack-vars"]],
"(method 50 collide-shape)": [[32, "vector"]],
"(method 45 collide-shape)": [[16, "do-push-aways-work"]],
"(method 18 collide-shape-prim-mesh)": [[16, "collide-tri-result"]],
"(method 15 collide-shape-prim-sphere)": [[16, "collide-query"]],
"cshape-reaction-update-state": [
[16, "vector"],
[32, "vector"]
],
"(method 37 control-info)": [[48, "vector"]],
"(method 23 grid-hash)": [
[16, "grid-hash-box"],
[32, "grid-hash-box"],
[48, "vector"],
[64, "vector"]
],
"(method 11 grid-hash)": [
[16, "vector"],
[32, "vector"]
],
"draw-grid": [
[16, "vector"],
[32, "vector"],
[48, "vector"]
],
"(method 9 actor-hash-buckets)": [
[16, ["inline-array", "vector", 2]],
[48, ["inline-array", "vector", 2]]
],
"(method 15 sphere-hash)": [[16, "vector"]],
"(method 33 spatial-hash)": [[16, ["inline-array", "vector", 2]]],
"(method 24 grid-hash)": [[16, "vector"]],
"(method 14 collide-cache)": [[16, "bounding-box"]],
"(method 16 collide-cache)": [[16, "collide-puls-work"]],
"(method 20 collide-cache)": [[16, "matrix"]],
"col-rend-draw": [[16, "matrix"]],
"(method 11 collide-mesh)": [[16, "spat-work"]],
"(method 11 manipulator)": [[80, "vector"]],
"draw-axis": [
[32, "vector"],
[48, "vector"],
[64, "vector"],
[96, "vector"],
[112, "vector"]
],
"(method 16 bug-report)": [
[160, ["array", "float", 9]],
[48, "vector"],
[64, "vector"]
],
"particle-adgif-callback": [[16, ["inline-array", "vector", 4]]],
"sp-adjust-launch": [[16, "matrix"]],
"sp-launch-particles-death": [[16, "matrix"]],
"sp-relaunch-setup-fields": [[16, "matrix"]],
"sparticle-respawn-timer": [[16, "vector"]],
"sparticle-respawn-heights": [[16, "vector"]],
"sparticle-rotate-to-vel-3d": [[16, "vector"]],
"spt-func-turn-to-vel-radial": [[16, "vector"]],
"spt-func-relative-pos": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "matrix"],
[128, "matrix"],
[192, "matrix"]
],
"sparticle-3d-rotate-xz-to-camera": [[16, "vector"]],
"sparticle-3d-rotate-xz-to-camera-eco-shaft": [[16, "vector"]],
"sparticle-2d-spline-align-instant": [[16, "vector"]],
"birth-func-converge": [[16, "vector"]],
"check-shell-level2": [[16, "vector"]],
"check-shell-level1": [[16, "vector"]],
"process-drawable-burn-effect": [[32, "rgbaf"]],
"birth-func-vector-orient": [
[16, "vector"],
[32, "vector"],
[48, "vector"]
],
"birth-func-target-orient": [[48, "vector"]],
"process-drawable-shock-skel-effect": [
[176, "matrix"],
[256, "vector"],
[272, "vector"],
[288, "vector"],
[304, "quaternion"],
[384, "vector"]
],
"process-drawable-shock-effect": [
[80, "collide-query"],
[16, "matrix"]
],
"process-drawable-shock-effect-replace": [
[80, "collide-query"],
[16, "matrix"]
],
"(trans target-ladder-walk-up)": [[96, "vector"]],
"(trans target-ladder-walk-down)": [[96, "vector"]],
"(post target-ladder)": [[96, "matrix"]],
"(anon-function 47 script)": [[16, "vector"]],
"(anon-function 48 script)": [
[16, "vector"],
[32, "vector"]
],
"(anon-function 49 script)": [
[128, "part-tracker-subsampler-init-params"],
[176, "part-tracker-init-params"]
],
"(method 9 mood-control)": [[16, "mood-control-work"]],
"check-drop-level-rain": [[16, "vector"]],
"(method 28 path-control)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "vector"]
],
"(method 29 path-control)": [[32, "vector"]],
"print-default-collision": [
[144, "vector"],
[96, "vector"],
[112, "vector"],
[128, "vector"],
[160, "matrix"]
],
"mech-spawn-thruster": [[32, "vector"]],
"mech-shield-init-by-other": [[16, "shield-sphere-distort-spawn-params"]],
"target-mech-get-off?": [[560, ["inline-array", "sphere", 1]]],
"mech-update-ik": [
[16, "collide-query"],
[592, "vector"],
[608, "vector"],
[624, "vector"],
[640, "vector"],
[656, "vector"],
[672, "vector"]
],
"target-mech-init": [[96, "shield-sphere-spawn-params"]],
"target-mech-add-thrust": [[16, "vector"]],
"target-mech-collision": [[144, "vector"]],
"(code target-mech-carry-throw)": [[640, ["inline-array", "sphere", 1]]],
"(trans target-mech-carry-drag)": [[560, ["inline-array", "sphere", 1]]],
"(code target-mech-carry-drop)": [[672, ["inline-array", "sphere", 1]]],
"target-mech-carry-update": [[560, ["inline-array", "sphere", 1]]],
"flut-update-ik": [
[16, "collide-query"],
[624, "vector"],
[640, "vector"],
[656, "vector"],
[592, "vector"],
[608, "vector"]
],
"(code target-flut-get-on)": [
[16, "vector"],
[32, "vector"]
],
"(method 11 minimap)": [[16, ["inline-array", "vector", 4]]],
"(method 15 minimap)": [[16, "minimap-draw-work"]],
"(method 19 minimap)": [
[32, "vector"],
[16, "vector"]
],
"(method 24 minimap)": [[16, "minimap-draw-work"]],
"(method 23 minimap)": [
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "matrix"],
[144, "matrix"]
],
"(method 26 minimap)": [
[32, "vector"],
[48, "vector"],
[64, "matrix"]
],
"(method 17 minimap)": [
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "matrix"],
[144, "matrix"],
[256, "vector"],
[240, "vector"]
],
"(method 18 minimap)": [
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "matrix"],
[144, "matrix"],
[240, "vector"],
[256, "vector"]
],
"(method 14 trail-graph)": [[16, ["inline-array", "vector", 2]]],
"(method 15 trail-graph)": [[16, ["inline-array", "vector", 4]]],
"(method 12 lightning-bolt)": [
[80, "vector"],
[112, "matrix"],
[176, "vector"],
[192, "vector"],
[16, "vector"],
[32, "matrix"],
[304, "matrix"],
[272, "vector"],
[368, "vector"],
[384, "vector"]
],
"(method 11 lightning-bolt)": [[48, "vector"]],
"(method 20 lightning-bolt)": [[16, "vector"]],
"(method 16 lightning-bolt)": [[144, ["array", "rgba", 1]]],
"(method 9 nav-mesh)": [[16, "vector"]],
"(method 10 nav-mesh)": [[32, "nav-find-poly-parms"]],
"find-nearest-nav-mesh": [[16, "nav-find-poly-parms"]],
"point-to-poly-boundary": [[16, ["inline-array", "vector", 4]]],
"(method 11 nav-mesh)": [[16, "nav-find-poly-parms"]],
"(method 31 entity-actor)": [[16, "nav-find-poly-parms"]],
"(method 32 entity-actor)": [[32, "nav-find-poly-parms"]],
"(method 15 nav-mesh)": [[16, ["array", "int8", 4]]],
"(method 17 nav-mesh)": [[16, "vector"]],
"(method 20 nav-mesh)": [[16, "nav-ray"]],
"(method 21 nav-mesh)": [
[16, "nav-ray"],
[96, "vector"]
],
"(method 36 nav-mesh)": [[16, "nav-poly"]],
"(method 37 nav-mesh)": [[16, ["inline-array", "nav-poly", 3]]],
"(method 39 nav-mesh)": [[16, ["inline-array", "vector", 3]]],
"(method 43 nav-mesh)": [[16, "vector"]],
"(method 25 nav-mesh)": [[32, "nav-stack-type2"]],
"(method 12 nav-mesh)": [[16, "nav-stack-type"]],
"(anon-function 9 nav-control)": [[16, ["inline-array", "vector", 1]]],
"(anon-function 4 nav-control)": [[16, ["inline-array", "vector", 1]]],
"debug-nav-validate-current-poly": [[16, "vector"]],
"(method 9 nav-control)": [[16, "vector"]],
"circle-tangent-directions": [[48, "vector"]],
"(method 18 nav-control)": [[16, "nav-control-cfs-work"]],
"(method 19 nav-control)": [[16, "nav-control-cfs-work"]],
"(method 11 nav-state)": [
[16, "vector"],
[32, "vector"]
],
"(method 24 nav-state)": [[16, ["inline-array", "vector", 1]]],
"(method 28 nav-state)": [[208, "vector"]],
"(method 31 nav-state)": [
[16, "nav-avoid-spheres-params"],
[112, "nav-ray"]
],
"(method 32 nav-state)": [[16, "nav-control-cfs-work"]],
"(method 34 nav-state)": [[16, ["inline-array", "vector", 1]]],
"(method 37 nav-state)": [[16, ["inline-array", "vector", 1]]],
"(method 50 nav-state)": [[16, "nav-ray"]],
"(method 52 nav-state)": [
[16, "vector"],
[32, "nav-route-portal"],
[80, ["inline-array", "vector", 2]],
[192, "matrix"]
],
"(method 53 nav-state)": [
[16, "nav-avoid-spheres-params"],
[112, "nav-ray"]
],
"(method 91 nav-enemy)": [[16, "vector"]],
"(method 161 nav-enemy)": [[16, "vector"]],
"(method 160 nav-enemy)": [[16, "vector"]],
"(code hostile monster-frog)": [[16, "vector"]],
"(code notice monster-frog)": [[16, "vector"]],
"elec-gate-post": [[48, "vector"]],
"(enter active elec-gate)": [[176, ["inline-array", "vector", 2]]],
"(method 26 min-rat-engine)": [[96, "vector"]],
"(code arrived min-bomb-elevator)": [[16, ["array", "symbol", 3]]],
"(code down-idle min-crane-switch)": [[16, ["array", "symbol", 3]]],
"(method 208 manta)": [
[16, "vector"],
[32, "vector"]
],
"(method 200 manta)": [[16, "vector"]],
"(method 201 manta)": [[16, ["inline-array", "matrix", 2]]],
"(method 109 rat)": [[112, "vector"]],
"(post running-in-wheel rat)": [
[96, "vector"],
[112, "vector"],
[128, "vector"]
],
"(post idle rat-spawner)": [
[96, "vector"],
[112, "enemy-init-by-other-params"]
],
"(method 37 min-bomb-train)": [[144, "vector"]],
"(method 10 game-task-node-info)": [[16, ["array", "game-task-node", 64]]],
"fail-mission": [[96, "resetter-params"]],
"restart-mission": [[96, "resetter-params"]],
"gekko-postbind": [
[576, ["inline-array", "vector", 1]],
[656, "vector"],
[672, "vector"],
[752, "vector"],
[768, "vector"],
[848, "vector"],
[864, "vector"],
[944, "vector"],
[960, "vector"]
],
"(method 202 gekko)": [
[16, "vector"],
[32, "vector"]
],
"merc-blend-shape": [[16, ["array", "int16", 128]]],
"(method 26 battle)": [[16, "vector"]],
"fruit-check-ground-bounce": [[16, "vector"]],
"wascity-cactus-callback": [[16, "vector"]],
"vehicle-draw-thruster": [[16, "vehicle-thruster-work"]],
"(method 30 vehicle)": [[16, ["array", "uint32", 1]]],
"(method 55 vehicle)": [[16, "matrix"]],
"(method 54 vehicle)": [[16, "rigid-body-move-work"]],
"(method 78 vehicle)": [
[16, "vehicle-stack-type3"],
[144, "sprite-glow-data"],
[208, "sprite-glow-data"]
],
"vehicle-explode-post": [[16, ["array", "uint32", 1]]],
"(method 129 vehicle)": [[16, "mystery-vehicle-type0"]],
"(event fly-to-dest prebot-large-eco-creature)": [[96, "vector"]],
"large-eco-creature-split": [
[16, "enemy-init-by-other-params"],
[64, "vector"]
],
"spt-func-pillar-rocks-bounce1": [[16, "vector"]],
"spt-func-pillar-rocks-bounce2": [[16, "vector"]],
"prebot-sword-init-by-other": [[16, "weapon-trail-tracker-spawn-params"]],
"(trans idle prebot-shockwave)": [[560, "bounding-box"]],
"(enter test prebot)": [
[16, "enemy-init-by-other-params"],
[64, "vector"]
],
"prebot-spawn-shockwave": [[16, "vector"]],
"prebot-light-flash": [[16, "vector"]],
"prebot-common": [
[112, "vector"],
[96, "vector"]
],
"prebot-neck-callback": [[144, "vector"]],
"prebot-launch-critter": [
[64, "vector"],
[80, "vector"],
[16, "enemy-init-by-other-params"]
],
"(post attacking-1 tentacle)": [[16, "vector"]],
"(method 155 sew-laser-guard)": [
[32, "vector"],
[160, "vector"]
],
"(trans idle sew-laser-beam)": [[32, "vector"]],
"(method 25 sew-move-turret-shot)": [[32, "vector"]],
"spawn-sew-move-turret-projectile": [
[16, "projectile-init-by-other-params"],
[144, "vector"]
],
"(method 162 sew-laser-turret)": [
[32, ["array", "collide-shape", 384]],
[16, "vector"]
],
"(trans alert sew-laser-turret)": [
[32, ["array", "collide-shape", 384]],
[16, "vector"]
],
"(method 161 sew-laser-turret)": [[64, "rgbaf"]],
"(method 159 sew-laser-turret)": [[32, "vector"]],
"(trans active sew-moving-step-a)": [[16, "vector"]],
"spawn-moving-step-b-step": [[16, "sew-moving-step-b-step-param"]],
"(method 231 saberfish)": [
[16, "vector"],
[32, "vector"],
[48, "vector"]
],
"(method 236 saberfish)": [[16, "saberfish-spawner-query-msg"]],
"(method 237 saberfish)": [[16, "saberfish-spawner-query-msg"]],
"(method 238 saberfish)": [
[16, "saberfish-spawner-query-msg"],
[576, "vector"],
[144, "vector"],
[272, "vector"],
[288, "vector"],
[448, "vector"],
[464, "vector"],
[480, "vector"],
[496, "vector"]
],
"(method 225 saberfish)": [[16, "saberfish-spawner-query-msg"]],
"(code active saberfish-mgr-room1)": [[16, "saberfish-spawner-command"]],
"(code stage-0 saberfish-mgr-room2)": [[16, "saberfish-spawner-command"]],
"(code stage-2 saberfish-mgr-room2)": [[16, "saberfish-spawner-command"]],
"(code stage-1 saberfish-mgr-room2)": [[16, "saberfish-spawner-command"]],
"(method 22 saberfish-spawner)": [[16, "nav-poly"]],
"(method 24 saberfish-spawner)": [
[16, "vector"],
[32, "vector"]
],
"(method 11 saberfish-spawner)": [[32, "vector"]],
"(method 25 saberfish-spawner)": [[16, "saberfish-init-by-other-params"]],
"(method 17 saberfish-spawn-manager-base)": [[16, "saberfish-spawn-query"]],
"(method 18 saberfish-spawn-manager-base)": [[16, "saberfish-spawn-query"]],
"(code active kg-hopper)": [[16, "vector"]],
"(method 191 kg-hopper)": [
[96, "vector"],
[176, "collide-query"]
],
"(method 99 kg-hopper)": [[80, "vector"]],
"spt-func-birth-on-bubble-pop": [
[16, "vector"],
[32, "vector"]
],
"(code turned-off sew-power-switch)": [[16, ["array", "symbol", 10]]],
"(trans hostile neo-grenadier)": [[48, "vector"]],
"(code flee sewer-frog)": [[16, "vector"]],
"(enter explode spydroid-orig)": [[192, "vector"]],
"(method 196 roboguard)": [
[16, "vector"],
[32, "vector"]
],
"(method 195 roboguard)": [[16, "vector"]],
"(anon-function 1 roboguard)": [
[16, "vector"],
[32, "vector"]
],
"(anon-function 25 roboguard)": [[48, "matrix"]],
"(method 91 vehicle)": [[16, "vehicle-controls"]],
"(method 48 vehicle)": [[16, "matrix"]],
"(method 118 vehicle)": [[16, "vehicle-controls"]],
"(method 32 squad-control)": [[16, "vector"]],
"(method 17 squad-control)": [[16, "primary-target-pos-vel"]],
"(method 16 squad-control)": [
[16, ["inline-array", "primary-target-pos-vel", 2]]
],
"(method 24 squad-control)": [[16, "primary-target-pos-vel"]],
"(method 25 squad-control)": [
[16, ["inline-array", "primary-target-pos-vel", 2]]
],
"(method 50 vehicle)": [[16, ["inline-array", "rigid-body-impact", 2]]],
"(method 93 vehicle)": [[16, "mystery-vehicle-type2"]],
"(method 94 vehicle)": [
[16, "mystery-vehicle-type1"],
[128, ["inline-array", "collide-query", 2]],
[816, ["inline-array", "matrix", 2]]
],
"(method 135 vehicle)": [[16, ["inline-array", "matrix", 2]]],
"(method 13 was-squad-control)": [
[16, ["inline-array", "matrix", 2]],
[192, "matrix"],
[208, ["array", "uint32", 1]]
],
"(method 35 was-squad-control)": [
[16, ["inline-array", "matrix", 2]],
[240, "cquery-with-5vec"]
],
"(method 39 vehicle-wheel)": [[16, "rigid-body-move-work"]],
"(enter explode wvehicle)": [[16, "matrix"]],
"(method 77 wvehicle)": [[16, "vector"]],
"(method 30 wvehicle)": [[16, "matrix"]],
"(method 92 wvehicle)": [[16, "vector"]],
"(method 163 wvehicle)": [[16, "matrix"]],
"(method 165 wvehicle)": [
[16, "vehicle-controls"],
[32, "matrix"]
],
"(method 198 wvehicle)": [[16, "wvehicle-physics-work"]],
"(method 195 wvehicle)": [[16, "light-trail-tracker-spawn-params"]],
"cshape-reaction-scorp-shot": [[16, "vector"]],
"(method 26 v-scorp-shot)": [[32, "vector"]],
"(method 25 v-rhino-shot)": [[32, "vector"]],
"(method 31 v-toad-shot)": [
[32, "light-trail-tracker-spawn-params"],
[16, "vector"]
],
"(method 78 wvehicle)": [
[16, "wvehicle-part-work"],
[624, "wvehicle-draw-thruster-params"]
],
"(method 172 wvehicle)": [[16, ["inline-array", "quaternion", 2]]],
"(method 173 wvehicle)": [[16, "wvehicle-stack-type1"]],
"(method 161 wvehicle)": [[16, "vehicle-wheel-init-params"]],
"(method 31 wvehicle)": [[16, "wvehicle-physics-work"]],
"(method 162 wvehicle)": [[16, "wvehicle-physics-work"]],
"(method 164 wvehicle)": [[16, "wvehicle-stack-type6"]],
"(method 95 vehicle)": [[16, "matrix"]],
"(method 93 wvehicle)": [
[16, ["inline-array", "matrix", 2]],
[112, "wvehicle-physics-work"],
[128, "matrix"]
],
"(method 33 wvehicle)": [
[16, ["inline-array", "quaternion", 2]],
[48, "wvehicle-stack-type4"]
],
"(method 149 wvehicle)": [[16, "wvehicle-stack-type2"]],
"(method 199 wvehicle)": [[16, "wvehicle-stack-type3"]],
"(method 169 wcar-snake-base)": [[16, "wcar-proj-init-by-other-params"]],
"(method 79 wcar-snake-base)": [
[16, ["inline-array", "quaternion", 3]],
[64, "wcar-stack-type1"]
],
"(method 79 v-turtle)": [
[16, ["inline-array", "quaternion", 3]],
[64, "wvehicle-physics-work"],
[128, "wvehicle-jmod-work"]
],
"(method 31 squad-control)": [[48, "squad-control-stack-type0"]],
"target-pilot-post": [
[48, "cquery-with-5vec"],
[640, "matrix"]
],
"(code target-pilot-get-off)": [[96, "matrix"]],
"target-pilot-trans": [[16, ["inline-array", "vector", 10]]],
"(method 34 was-squad-control)": [
[16, "cquery-with-vec"],
[576, ["inline-array", "vector", 2]],
[592, "mystery-traffic-object-spawn-params0"]
],
"(method 9 race-control)": [[16, "race-mesh-slice-query"]],
"(method 9 race-path)": [[16, "vector"]],
"(method 10 race-path)": [[16, ["inline-array", "vector", 4]]],
"(method 11 race-path)": [[16, ["inline-array", "race-path-sample", 6]]],
"(method 16 race-mesh)": [[16, "race-mesh-hash-search"]],
"(method 12 race-path)": [[16, "matrix"]],
"(method 18 race-mesh)": [[16, "race-mesh-slice-query"]],
"(method 17 race-mesh)": [[16, "race-mesh-slice-query"]],
"sparticle-motion-blur-dirt": [[16, "matrix"]],
"check-scorp-shell-level1": [[16, "vector"]],
"check-scorp-shell-level2": [[16, "vector"]],
"(method 22 turbo-pickup)": [[16, "cquery-with-vec"]],
"(method 17 tire-trail)": [[16, "matrix"]],
"(method 200 wvehicle)": [[16, "wvehicle-physics-work"]],
"(method 38 wvehicle)": [
[16, "wvehicle-stack-type5"],
[112, "wvehicle-stack-type7"],
[272, "wvehicle-stack-type5"],
[304, "matrix"]
],
"(method 24 w-parking-spot)": [[16, "cquery-with-5vec"]],
"(method 79 v-scorpion)": [
[32, ["inline-array", "quaternion", 3]],
[16, "vector"],
[80, "wvehicle-physics-work"]
],
"(method 169 v-scorpion)": [[16, "wcar-rhino-proj-params"]],
"(method 169 v-toad)": [[16, "wcar-toad-stack-var0"]],
"(method 79 v-toad)": [
[16, ["inline-array", "quaternion", 2]],
[48, ["inline-array", "quaternion", 1]],
[64, "wvehicle-physics-work"]
],
"(method 203 v-toad)": [[16, "wvehicle-physics-work"]],
"(method 169 v-rhino)": [[16, "wcar-rhino-proj-params"]],
"(method 169 v-mirage)": [[16, "wcar-toad-stack-var0"]],
"(method 79 v-rhino)": [
[16, ["inline-array", "quaternion", 3]],
[64, ["inline-array", "quaternion", 3]]
],
"(method 17 turret-control)": [[16, "turret-control-stack-var0"]],
"(method 9 turret-control)": [
[16, "turret-control-stack-var1"],
[272, "collide-query"]
],
"(code idle des-beast)": [[16, "vector"]],
"des-beast-gun-swivel-callback": [
[16, "vector"],
[80, "vector"]
],
"(trans idle beast-rider)": [[16, "vector"]],
"(method 31 beast-grenade)": [
[16, "light-trail-tracker-spawn-params"],
[48, "vector"]
],
"des-beast-gun-callback": [
[32, "vector"],
[80, "vector"]
],
"(method 84 des-beast)": [[176, "vector"]],
"(method 167 des-beast)": [[32, ["array", "collide-shape", 64]]],
"(method 164 des-beast)": [
[48, "vector"],
[176, "vector"]
],
"sig-pilot-trans": [[16, "matrix"]],
"update-nst-lights": [
[32, "vector"],
[48, "vector"]
],
"(code notice nst-cocoon-a)": [
[16, "vector"],
[32, "vector"]
],
"(code die nst-metalhead-eggs)": [[16, "vector"]],
"birth-func-find-ground": [
[16, "collide-query"],
[560, "vector"]
],
"spt-func-check-hit-ground": [[16, "vector"]],
"part-nest-bat1-path": [[80, "vector"]],
"part-nest-bat2-path": [[80, "vector"]],
"part-nest-bat3-path": [[80, "vector"]],
"part-nest-bat4-path": [[80, "vector"]],
"part-nest-bat5-path": [[80, "vector"]],
"part-nest-bat6-path": [[80, "vector"]],
"part-nest-bat7-path": [[80, "vector"]],
"part-nest-bat8-path": [[80, "vector"]],
"part-nest-bat9-path": [[80, "vector"]],
"part-nest-bat10-path": [[80, "vector"]],
"(method 160 egg-spider)": [[16, "vector"]],
"(method 194 egg-spider)": [
[32, "vector"],
[80, "vector"]
],
"(trans jump-on-vehicle egg-spider)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "vector"]
],
"(trans on-vehicle egg-spider)": [
[16, "vector"],
[32, "vector"]
],
"(trans idle spider-manager)": [
[160, "enemy-init-by-other-params"],
[48, "vector"],
[16, "vector"]
],
"(method 24 spider-manager)": [[16, "cquery-with-vec"]],
"(method 25 spider-manager)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "nav-poly"],
[112, "vector"],
[128, "vector"]
],
"check-drop-level-egg-spider-dirt-rubble": [[16, "vector"]],
"vehicle-draw-laser": [[32, "vector"]],
"vehicle-draw-beam": [[32, "vector"]],
"(method 30 v-marauder)": [[16, "vector"]],
"(method 79 v-marauder)": [[16, ["inline-array", "quaternion", 3]]],
"(method 90 v-marauder)": [
[16, "wcar-marauder-stack-var0"],
[48, ["inline-array", "vector", 1]],
[144, "wcar-marauder-stack-var0"],
[160, "wcar-marauder-stack-var0"],
[192, "wcar-marauder-stack-var0"]
],
"(method 79 v-marauder-b)": [[16, ["inline-array", "quaternion", 3]]],
"wasdoors-point-inside?": [[16, ["inline-array", "vector", 3]]],
"tizard-tilt-jmod-func": [[16, "quaternion"]],
"(method 34 tizard)": [
[16, "collide-query"],
[560, ["inline-array", "sphere", 2]]
],
"(method 90 wvehicle)": [[16, "wvehicle-physics-work"]],
"(method 30 des-plant)": [
[16, "vector"],
[32, ["inline-array", "quaternion", 10]]
],
"(event idle des-cactus-obstacle)": [[96, "vector"]],
"(code idle was-artifact)": [[64, "vector"]],
"(method 23 was-artifact)": [[16, "cquery-with-vec"]],
"(method 25 was-artifact)": [[16, "matrix"]],
"(code active task-manager-desert-artifact-race)": [
[144, "matrix"],
[96, ["inline-array", "task-arrow-params", 1]]
],
"(method 20 race-manager)": [[16, ["inline-array", "vector", 5]]],
"(method 9 racer-state)": [
[16, "matrix3"],
[48, "race-mesh-slice-query"],
[160, ["inline-array", "vector", 1]]
],
"(method 12 race-state)": [[16, ["array", "float", 10]]],
"(method 15 race-state)": [[16, "matrix"]],
"(method 17 race-state)": [[16, "race-manager-stack-var0"]],
"(method 19 race-state)": [[96, "matrix"]],
"(method 21 race-manager)": [[16, "race-manager-stack-var1"]],
"(method 15 hud-race-timer)": [[16, ["array", "time-frame", 5]]],
"(method 182 wvehicle)": [[16, ["inline-array", "vector", 1]]],
"(method 177 wvehicle)": [[16, "wvehicle-race-stack-var0"]],
"(method 185 wvehicle)": [[16, ["inline-array", "vector", 1]]],
"(method 181 wvehicle)": [
[16, "wvehicle-physics-work"],
[1552, "wvehicle-physics-work"]
],
"(method 180 wvehicle)": [[16, ["array", "int8", 16]]],
"kleever-pilot-trans": [[16, "kleever-rider-stack-var0"]],
"wland-driver-pilot-trans": [[16, "kleever-rider-stack-var0"]],
"(method 33 task-manager-race)": [[16, "course-race-stack-var0"]],
"(method 22 tpl-elec-swing-pole)": [
[16, "vector"],
[32, "vector"]
],
"(trans go-door tpl-token)": [
[96, ["inline-array", "vector", 16]],
[352, ["inline-array", "vector", 16]],
[688, "vector"]
],
"(method 164 des-beast-2)": [[32, "vector"]],
"(post hostile des-beast-2)": [
[112, ["inline-array", "vector", 16]],
[96, "vector"],
[464, "vector"],
[480, "vector"],
[560, ["inline-array", "vector", 2]]
],
"(method 31 beast-grenade-2)": [[16, "light-trail-tracker-spawn-params"]],
"(anon-function 2 des-beast-2)": [[16, "matrix"]],
"(anon-function 1 des-beast-2)": [[16, "matrix"]],
"(method 26 scorpion-gun-shot)": [[32, "vector"]],
"(post active scorpion-gun-manager)": [
[16, ["inline-array", "vector", 1]],
[32, ["inline-array", "vector", 2]]
],
"control-post": [[16, "quaternion"]],
"(code cam-scorpion-gun)": [[16, "event-message-block"]],
"(method 157 mh-flyer)": [
[16, "vector"],
[32, "vector"]
],
"mh-flyer-fly-post": [
[576, "vector"],
[640, ["inline-array", "vector", 2]]
],
"(method 31 mh-flyer-shot)": [[16, "light-trail-tracker-spawn-params"]],
"(enter impact mh-flyer-shot)": [[16, "explosion-init-params"]],
"scorpion-gun-manager-handler": [[16, "vector"]],
"(post firing scorpion-gun)": [
[16, "scorpion-gun-stack-var0"],
[272, "matrix"]
],
"aim-post": [
[640, "vector"],
[672, "vector"],
[688, "vector"],
[704, "vector"],
[720, "collide-query"],
[1264, "vector"],
[1280, ["array", "rgba", 1]],
[16, "event-message-block"],
[96, "vector"]
],
"(method 25 turret-shot)": [[32, "vector"]],
"(method 57 target-turret)": [[112, "vector"]],
"(method 11 hover-formation)": [[16, "vector"]],
"test-gen-perms": [[16, "gen-perms-context"]],
"gen-perms": [[16, ["array", "int32", 32]]],
"(method 14 hover-formation-control)": [[256, "vector"]],
"(method 11 hover-formation-control)": [[16, ["inline-array", "vector", 16]]],
"(method 11 hover-nav-control)": [[80, "vector"]],
"(method 25 hover-nav-control)": [[80, "vector"]],
"(method 37 nav-network)": [[16, "bounding-box"]],
"(method 27 nav-network)": [[16, "vector"]],
"(method 33 nav-network)": [[16, "vector"]],
"(method 34 nav-network)": [[48, "vector"]],
"(method 16 hover-nav-control)": [[16, "vector"]],
"(method 15 hover-nav-control)": [[16, "vector"]],
"(method 12 hover-nav-control)": [
[32, "vector"],
[48, "vector"]
],
"(method 169 hover-enemy)": [
[16, "vector"],
[32, "vector"],
[48, "collide-query"]
],
"(enter ambush hover-enemy)": [
[16, "vector"],
[32, "vector"]
],
"(method 176 hover-enemy)": [[16, "vector"]],
"(method 169 flamer-hover)": [
[16, "vector"],
[32, "vector"]
],
"(method 30 hover-nav-control)": [
[16, "vector"],
[64, "vector"],
[80, ["array", "float", 16]],
[32, "vector"],
[144, ["inline-array", "vector", 4]],
[208, ["inline-array", "vector", 4]]
],
"(event ambush-attack robo-hover)": [[16, "projectile-init-by-other-params"]],
"(anon-function 14 robo-hover)": [[112, "vector"]],
"(method 26 tow-spawner)": [
[16, "enemy-init-by-other-params"],
[80, "vector"],
[96, "vector"]
],
"(trans active tow-spawner)": [[16, ["inline-array", "vector", 1]]],
"(method 11 for-tower)": [[16, "vector"]],
"for-log-callback": [[16, "vector"]],
"spt-forest-check-ground-lie-flat": [
[16, "quaternion"],
[32, "matrix"]
],
"spt-check-water-lie-flat": [
[112, "vector"],
[128, "vector"]
],
"spt-func-birth-on-stop": [
[16, "vector"],
[32, "vector"]
],
"spt-func-for-ground-dirt-bounce1": [[16, "vector"]],
"spt-func-for-ground-dirt-bounce2": [[16, "vector"]],
"(code active task-manager-forest-plants)": [[176, "vector"]],
"(method 26 task-manager-forest-plants)": [
[96, "light-trail-tracker-spawn-params"]
],
"(post knocked-recover dp-bipedal)": [
[560, "vector"],
[576, "vector"]
],
"(enter shield-idle dp-bipedal)": [[16, "shield-sphere-spawn-params"]],
"(trans hostile dp-bipedal)": [[16, ["inline-array", "vector", 1]]],
"dp-bipedal-attack-close-post": [[16, ["inline-array", "vector", 1]]],
"dp-bipedal-formation-post": [[16, "vector"]],
"region-check-has-los": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"]
],
"(post idle dp-bipedal-spawner)": [
[48, "enemy-init-by-other-params"],
[16, ["array", "collide-shape", 1]]
],
"trajectory-prediction": [[16, ["inline-array", "vector", 6]]],
"(method 206 dp-bipedal)": [[16, ["inline-array", "vector", 1]]],
"(method 209 dp-bipedal)": [[48, "vector"]],
"(method 208 dp-bipedal)": [[576, "vector"]],
"(post idle neo-wasp-spawner)": [[16, "enemy-init-by-other-params"]],
"(event attack neo-wasp)": [[16, "projectile-init-by-other-params"]],
"(anon-function 15 neo-wasp)": [
[32, "matrix"],
[112, "quaternion"],
[128, "vector"]
],
"(method 35 neo-spawner)": [[16, "enemy-init-by-other-params"]],
"(enter die neo-spawner)": [[192, "vector"]],
"(method 25 for-turret-shot)": [[32, "vector"]],
"(method 57 for-turret)": [
[96, "vector"],
[16, "matrix"]
],
"(method 15 hud-for-turret-health)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[112, "vector"],
[256, "vector"],
[272, "vector"],
[288, "vector"]
],
"(method 52 for-turret)": [
[32, "vector"],
[64, "vector"]
],
"(enter closed dm-spines)": [[16, ["inline-array", "vector", 2]]],
"check-drop-level-flitter-dirt-rubble": [[16, "vector"]],
"(method 11 chain-physics)": [
[144, "vector"],
[128, "vector"],
[160, "vector"],
[176, "vector"],
[192, "vector"],
[256, "vector"],
[208, "vector"],
[224, "vector"]
],
"(method 31 vol-balance-plat)": [
[32, "vector"],
[96, "vector"],
[112, "vector"]
],
"(method 47 vol-stone-lid)": [[16, "vector"]],
"(method 49 vol-stone-lid)": [[128, ["inline-array", "vector", 2]]],
"(code notice spiky-frog)": [[16, "vector"]],
"(method 121 flamer-lava)": [[16, "vector"]],
"(method 200 flamer-lava)": [[64, "vector"]],
"(method 204 flamer-lava)": [
[16, "vector"],
[32, "vector"]
],
"spt-func-birth-on-pop": [
[16, "vector"],
[32, "vector"]
],
"(code ambush mantis)": [[16, "vector"]],
"(code hop-away mantis)": [
[16, "vector"],
[32, "vector"]
],
"(method 74 mantis)": [[1104, ["inline-array", "sphere", 6]]],
"(method 160 mantis)": [[16, "vector"]],
"(code shatter mhcity-dark-eco-door-broken)": [[16, "vector"]],
"(trans idle dm-mine-spider-spawner)": [[32, "enemy-init-by-other-params"]],
"(method 32 dm-mine-spider-spawner)": [[16, "cquery-with-vec"]],
"(method 33 dm-mine-spider-spawner)": [
[16, "vector"],
[32, "vector"]
],
"(method 160 dm-mine-spider)": [[16, "vector"]],
"(method 192 dm-mine-spider)": [[32, "vector"]],
"check-drop-level-dm-mine-spider-dirt-rubble": [[16, "vector"]],
"(method 160 spyder)": [[16, "vector"]],
"(method 197 spyder)": [
[640, "vector"],
[624, "vector"]
],
"(method 79 v-faccar)": [[16, ["inline-array", "quaternion", 1]]],
"part-wasstada-bird2-path": [[80, "vector"]],
"(code ambush marauder)": [
[32, "vector"],
[80, "vector"]
],
"(code save marauder)": [[16, "vector"]],
"(code hostile marauder)": [[16, "vector"]],
"(trans hostile marauder)": [[32, "vector"]],
"(method 197 marauder)": [
[64, "vector"],
[192, "vector"]
],
"(method 40 wstd-fight-plat-box)": [
[16, ["inline-array", "vector", 4]],
[128, "vector"]
],
"(method 38 wstd-fight-plat-box)": [[16, "vector"]],
"(method 39 wstd-fight-plat-box)": [
[32, ["array", "collide-shape", 64]],
[16, "vector"],
[288, "vector"]
],
"(enter go-down task-manager-arena-fight)": [[16, "vector"]],
"(method 36 task-manager-arena-fight-base)": [[16, "vector"]],
"(method 32 task-manager-arena-fight-base)": [
[16, "marauder-init-by-other-params"]
],
"(enter go-down task-manager-arena-fight-2)": [[16, "vector"]],
"(method 15 hud-wasgun)": [[48, "vector"]],
"(method 25 wascity-turret-shot)": [[32, "vector"]],
"(method 31 dm-flyer-shot)": [[16, "light-trail-tracker-spawn-params"]],
"(method 31 maker-grenade)": [[32, "light-trail-tracker-spawn-params"]],
"spawn-skeet-enum": [[16, "vector"]],
"def-launch-circle": [
[16, "vector"],
[32, "vector"]
],
"(method 26 task-manager-wascity-gungame)": [[144, "vector"]],
"(method 56 wascity-turret)": [[32, "vector"]],
"(method 44 wascity-turret)": [
[176, "vector"],
[144, "vector"]
],
"(method 62 wascity-turret)": [
[16, "matrix"],
[80, "vector"],
[752, "vector"],
[624, "vector"],
[656, "vector"],
[704, "vector"],
[880, "vector"]
],
"(method 57 wascity-turret)": [[128, "vector"]],
"wascity-turret-add-radar": [[32, "vector"]],
"(method 21 traffic-manager)": [[16, ["array", "int8", 29]]],
"(method 13 xz-height-map)": [[16, ["inline-array", "vector", 2]]],
"(method 10 xz-height-map)": [[16, ["inline-array", "bounding-box", 2]]],
"(method 20 vehicle-controller)": [[16, ["inline-array", "vector", 2]]],
"(method 16 vehicle-controller)": [[16, ["inline-array", "vector", 2]]],
"(method 51 hvehicle)": [[16, "vehicle-physics-work"]],
"(method 90 hvehicle)": [[16, "vehicle-physics-work"]],
"(method 157 hvehicle)": [[16, "matrix"]],
"(method 94 hvehicle)": [[16, "matrix"]],
"(method 91 hvehicle)": [[16, "vehicle-controls"]],
"(method 54 hvehicle)": [[16, "rigid-body-move-work"]],
"(method 30 hvehicle)": [[16, ["inline-array", "vector", 2]]],
"(method 18 vehicle-controller)": [
[32, "vehicle-physics-work"],
[288, ["array", "collide-shape", 10]]
],
"(method 158 hvehicle)": [[16, ["inline-array", "vector", 2]]],
"(method 20 traffic-engine)": [[16, "traffic-find-segment-struct"]],
"(method 31 hvehicle)": [
[960, ["inline-array", "vector", 4]],
[1056, "vector"],
[1072, ["inline-array", "vehicle-attach-point", 4]]
],
"(method 97 hvehicle)": [[16, "collide-query"]],
"(method 78 hvehicle)": [[16, "hvehicle-effects-stack-var0"]],
"(post idle glider-ring)": [[128, "vector"]],
"glider-ring-standard-event-handler": [[16, ["inline-array", "vector", 2]]],
"glider-ring-init-by-other": [
[48, "light-trail-tracker-spawn-params"],
[16, "vector"]
],
"(method 49 h-glider)": [[16, "vector"]],
"(method 36 task-manager-desert-glide)": [[224, "vector"]],
"(method 26 task-manager-desert-glide)": [
[96, ["array", "symbol", 10]],
[144, "vector"]
],
"(method 31 h-glider)": [[48, "vehicle-physics-work"]],
"sparticle-shadow-update": [
[16, "vector"],
[32, "matrix"],
[96, "vector"]
],
"(method 27 was-pre-game)": [[16, "vector"]],
"(method 31 was-pre-game)": [
[80, "vector"],
[96, "vector"],
[112, "vector"],
[128, "vector"]
],
"(post attack was-pre-beam)": [[16, "vector"]],
"(post idle was-pre-beam)": [[16, "vector"]],
"(method 187 flut-racer)": [
[96, ["array", "collide-shape", 384]],
[80, "vector"]
],
"ring-hit-logic": [[112, "vector"]],
"(method 30 task-manager-wascity-leaper-race)": [
[96, ["array", "symbol", 10]]
],
"(code active task-manager-wascity-leaper-race)": [
[32, ["array", "symbol", 10]]
],
"(enter fail task-manager-wascity-leaper-race)": [
[16, ["array", "symbol", 10]]
],
"(method 26 task-manager-desert-catch-lizards)": [
[224, ["array", "collide-shape", 32]]
],
"(method 33 task-manager-desert-catch-lizards)": [
[32, ["inline-array", "vector", 2]]
],
"(method 165 desert-lizard)": [
[32, "vector"],
[48, "vector"],
[64, ["inline-array", "vector", 1]]
],
"(post idle desert-lizard-spawner)": [[48, "enemy-init-by-other-params"]],
"(anon-function 33 desert-scenes)": [[16, "vector"]],
"(method 19 dm-tentacle-ragdoll)": [
[16, "vector"],
[32, "vector"]
],
"foot-impact": [[16, "vector"]],
"launch-mine": [
[16, "vector"],
[48, "enemy-init-by-other-params"]
],
"(method 10 terraformer-foot-mark-pt-array)": [
[592, ["inline-array", "vector", 4]],
[1216, "bounding-box"]
],
"(enter run-script terraformer-head)": [[16, "vector"]],
"(enter swing-laser terraformer-head)": [[16, "vector"]],
"terraformer-head-launch-critter": [
[16, "vector"],
[32, "enemy-init-by-other-params"],
[160, "matrix"]
],
"terraformer-head-always": [
[272, "vector"],
[256, "vector"]
],
"(method 12 ocean)": [[16, "vector"]],
"(method 18 ocean)": [
[16, "vector"],
[32, "vector4"],
[48, "vector"]
],
"(method 28 ocean)": [[16, "vector"]],
"(method 33 ocean)": [[16, "vector"]],
"(method 34 ocean)": [[16, "vector"]],
"(method 35 ocean)": [[16, "vector"]],
"(method 36 ocean)": [
[16, "vector"],
[32, "vector"]
],
"(method 46 ocean)": [[16, "vector"]],
"(method 59 ocean)": [[16, "vector"]],
"(method 60 ocean)": [
[16, "vector"],
[32, "vector"]
],
"(method 61 ocean)": [
[16, "vector"],
[32, "vector"]
],
"(method 62 ocean)": [
[16, "vector"],
[32, "vector"]
],
"(method 63 ocean)": [
[16, "vector"],
[32, "vector"]
],
"(method 67 ocean)": [[16, "vector"]],
"(post flying maker)": [[48, "vector"]],
"(post standup maker)": [
[16, "vector"],
[32, "vector"]
],
"(method 36 maker)": [
[64, "vector"],
[336, "vector"]
],
"(method 41 maker)": [[560, "vector"]],
"maker-init-by-other": [[32, "light-trail-tracker-spawn-params"]],
"(trans active task-manager-bbush-spirit-chase)": [
[80, "vector"],
[96, "vector"],
[128, "vector"]
],
"(trans idle desert-chase-ring)": [[16, "vector"]],
"(trans active task-manager-bbush-spirit-drop)": [
[80, "vector"],
[96, "vector"],
[128, "vector"]
],
"(code active task-manager-desert-bbush-get-to)": [
[160, "vector"],
[176, "matrix"]
],
"(trans menu des-burning-bush)": [
[16, "vector"],
[32, "vector"]
],
"(trans talking des-burning-bush)": [[16, "des-burning-bush-stack-var0"]],
"(method 37 des-burning-bush)": [[16, "bbush-menu-state"]],
"(method 38 des-burning-bush)": [[112, "des-burning-bush-stack-var1"]],
"trail-effect-init-by-other": [[16, "light-trail-tracker-spawn-params"]],
"(trans active task-manager-bbush-timer-chase)": [[80, "vector"]],
"(event attack mh-wasp)": [[16, "projectile-init-by-other-params"]],
"(anon-function 9 mh-wasp)": [[112, "vector"]],
"check-mh-centipede-explosion-level": [[16, "vector"]],
"spt-func-ground-dirt-bounce2": [[16, "vector"]],
"spt-func-ground-dirt-bounce1": [[16, "vector"]],
"(method 42 mh-centipede)": [
[144, "vector"],
[160, "vector"],
[176, "vector"],
[16, "projectile-init-by-other-params"]
],
"(method 38 mh-centipede)": [[16, "matrix"]],
"(method 39 mh-centipede)": [[16, "matrix"]],
"(method 40 mh-centipede)": [
[16, "matrix"],
[816, "vector"],
[832, "vector"]
],
"(trans die mh-centipede)": [[96, "vector"]],
"(method 10 mh-centipede-crater-pt-array)": [
[592, ["inline-array", "vector", 4]],
[1216, "bounding-box"]
],
"(method 161 mh-bat)": [
[16, "vector"],
[32, "vector"]
],
"mh-bat-fly-post": [
[16, "vector"],
[32, "vector"]
],
"(post idle fac-fire-torch)": [[16, "matrix"]],
"fac-robopod-add-hoverbot": [[32, "enemy-init-by-other-params"]],
"(enter impact factory-boss-shockwave-bomb)": [[176, "vector"]],
"(method 9 factory-boss-lightning-gate)": [
[16, "vector"],
[32, "vector"]
],
"(method 59 missile-bot)": [[80, "vector"]],
"factory-boss-launch-critter": [
[32, "enemy-init-by-other-params"],
[160, "matrix"]
],
"factory-boss-launch-critter-handler": [
[96, "vector"],
[112, "vector"],
[128, "matrix"]
],
"factory-boss-always": [
[224, "vector"],
[16, "vector"],
[240, "vector"],
[80, "matrix"]
],
"(method 201 bot)": [[16, "enemy-best-focus"]],
"(method 202 bot)": [[16, "connection-pers"]],
"(method 25 ashelin-shot)": [[32, "vector"]],
"(method 248 ashelin)": [
[16, "nav-avoid-spheres-params"],
[112, "clamp-travel-vector-to-mesh-return-info"]
],
"(code active task-manager-desert-oasis-defense)": [
[112, "mystery-traffic-object-spawn-params0"]
],
"(method 32 task-manager-desert-oasis-defense)": [
[16, "mystery-traffic-object-spawn-params0"]
],
"(method 33 task-manager-desert-oasis-defense)": [
[16, "marauder-init-by-other-params"]
],
"(method 26 task-manager-desert-oasis-defense)": [
[96, "wvehicle-ai-drop-off-params"]
],
"(trans active dark-eco-orb)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[80, "collide-query"],
[624, "vector"],
[640, "vector"],
[656, "vector"],
[672, "vector"]
],
"(method 26 task-manager-destroy-darkeco)": [[16, ["array", "symbol", 10]]],
"(trans idle grind-electricity)": [
[16, "vector"],
[32, "vector"]
],
"dark-eco-tower-init-by-other": [
[16, "vector"],
[16, "vector"],
[32, "vector"],
[48, "puffer-init-by-other-params"]
],
"spawn-shock-effect": [
[80, "collide-query"],
[16, "matrix"],
[624, "vector"]
],
"(method 34 comb-block)": [[16, "vector"]],
"(method 11 comb-pillar)": [[16, ["inline-array", "vector", 1]]],
"(method 25 comb-sentry-shot)": [[32, "vector"]],
"(method 32 comb-sentry)": [
[16, "matrix"],
[80, ["inline-array", "vector", 5]]
],
"(method 38 comb-sentry)": [[16, "comb-sentry-stack-var0"]],
"(method 39 comb-sentry)": [[16, "comb-sentry-stack-var1"]],
"sled-shot-reaction": [[16, ["inline-array", "vector", 1]]],
"(method 33 h-sled)": [[16, ["inline-array", "vector", 2]]],
"(method 90 h-sled)": [[16, "h-sled-physics-work"]],
"(method 93 h-sled)": [[16, "matrix"]],
"(method 38 h-sled)": [
[16, "matrix"],
[64, ["inline-array", "vector", 2]]
],
"(method 31 h-sled)": [
[1056, "matrix"],
[1104, "matrix"],
[1168, "matrix"],
[16, "h-sled-physics-work"]
],
"(method 97 h-sled)": [
[16, "collide-query"],
[560, ["inline-array", "vector", 1]],
[624, "vector"]
],
"(method 152 h-sled)": [[16, "comb-sentry-stack-var0"]],
"(method 25 sled-shot)": [[32, "vector"]],
"sled-find-mesh-dir": [[16, "h-sled-stack-var0"]],
"(method 78 h-sled)": [[16, "h-sled-stack-var1"]],
"(method 25 ffight-shot)": [[32, "vector"]],
"(enter impact ftank-shot)": [[16, "traffic-danger-info"]],
"(method 25 ftank-shot)": [[32, "vector"]],
"(method 25 fturret-shot)": [[32, "vector"]],
"(method 25 gun-warf-shot)": [[32, "vector"]],
"(enter impact warf-projectile)": [[16, "warf-explosion-sphere-init-params"]],
"(method 43 warf-projectile)": [[16, ["array", "collide-shape", 384]]],
"(method 91 h-warf)": [
[112, "projectile-init-by-other-params"],
[80, "vector"],
[96, "vector"],
[864, "vector"]
],
"(method 31 h-warf)": [[48, "vehicle-physics-work"]],
"(method 51 h-warf)": [[16, "rigid-body-impact"]],
"(method 54 h-warf)": [[16, "vehicle-physics-work"]],
"(method 78 h-warf)": [[16, "h-warf-stack-var0"]],
"(method 164 h-warf)": [[16, "vector"]],
"(code hostile fac-gunturret)": [[16, "vector"]],
"fac-robotank-turret-init-by-other": [[16, "vector"]],
"(method 31 fac-robotank-turret)": [[16, "collide-query"]],
"(method 33 fac-robotank-turret)": [
[16, ["inline-array", "vector", 2]],
[48, ["inline-array", "vector", 2]]
],
"robotank-turret-handler": [
[16, "vector"],
[32, "quaternion"]
],
"draw-2d-hud": [
[16, ["inline-array", "vector4w", 4]],
[80, "vector4w"]
],
"(method 36 fac-gun-tower)": [
[16, "vector"],
[32, ["array", "collide-shape", 384]]
],
"(method 35 fac-gun-tower)": [[32, "vector"]],
"fac-robotank-init-by-other": [[32, "vector"]],
"(trans flying factory-fighter)": [[16, "vector"]],
"(method 16 factory-manager)": [
[48, "vector"],
[64, "vector"],
[80, "vector"],
[128, "vector"]
],
"factory-fighter-init-by-other": [[16, "light-trail-tracker-spawn-params"]],
"(code explode factory-fighter)": [[112, "vector"]],
"(trans credits highres-viewer-manager)": [[16, "event-message-block"]],
"(trans idle hirez-viewer)": [[48, "vector"]],
"(code wait title-control)": [[16, "event-message-block"]],
"(code startup title-control)": [
[16, ["array", "symbol", 10]],
[64, "event-message-block"], // this memory is reused as both mc-slot-info and event-message-block
[368, ["array", "symbol", 10]]
],
"(method 9 nav-node)": [[48, ["inline-array", "vector", 2]]],
"(method 10 nav-node)": [[16, "vector"]],
"(method 9 nav-graph)": [[16, "matrix"]],
"(method 9 grid-info)": [[16, "vector"]],
"(method 11 grid-info)": [[16, "bounding-box"]],
"(method 13 grid-info)": [[16, "bounding-box"]],
"(method 9 city-level-info)": [
[16, "vis-ray"],
[192, "vector"],
[208, "vector"],
[224, "vector"],
[128, "vector"],
[144, "vector"]
],
"(method 11 city-level-info)": [[16, "vector"]],
"(method 12 city-level-info)": [[16, ["inline-array", "vector", 7]]],
"(method 17 city-level-info)": [[16, ["inline-array", "vis-grid-pos", 2]]],
"(method 16 city-level-info)": [
[48, "vis-grid-box"],
[64, "vis-grid-box"]
],
"(method 15 city-level-info)": [
[32, "vis-grid-box"],
[16, "vis-grid-box"]
],
"(method 14 traffic-level-data)": [
[32, "vector"],
[48, "vector"],
[64, "vector"]
],
"(method 18 city-level-info)": [[16, "bounding-box"]],
"(method 13 traffic-suppressor)": [
[16, "bounding-box"],
[48, "vector4w"]
],
"(method 22 traffic-tracker)": [[16, "traffic-engine-stack-var0"]],
"(method 22 traffic-engine)": [[16, "traffic-danger-info"]],
"(method 43 traffic-engine)": [[16, ["array", "collide-shape", 64]]],
"(method 52 traffic-engine)": [[16, "vector"]],
"(method 54 traffic-engine)": [
[16, ["inline-array", "traffic-suppression-box", 2]],
[80, ["array", "collide-shape", 40]]
],
"(method 53 traffic-engine)": [[16, ["array", "collide-shape", 40]]],
"(trans active formation-object)": [[48, "traffic-danger-info"]],
"(method 37 formation-object)": [[96, "vector"]],
"(method 38 formation-object)": [[16, "vector"]],
"(method 30 formation-object)": [[16, "msg-get-num-inactive"]],
"(method 204 citizen)": [
[16, "vector"],
[32, "iter-seg"]
],
"(method 207 citizen)": [
[80, "vector"],
[32, "iter-seg"]
],
"(method 202 citizen)": [
[64, "vector"],
[80, "vector"]
],
"(method 160 citizen)": [[16, "vector"]],
"(method 203 citizen)": [
[80, "vector"],
[96, "vector"]
],
"(method 45 formation-object)": [[16, "msg-get-inactive-objects"]],
"(trans move-to-vehicle civilian)": [
[32, "vector"],
[128, "vector"]
],
"civilian-flee-post": [
[48, "vector"],
[80, "vector"]
],
"civilian-avoid-danger-post": [[112, "vector"]],
"civilian-clear-path-post": [[96, "vector"]],
"(method 239 wlander)": [[48, "vector"]],
"(method 242 wlander)": [[32, "vector"]],
"(method 238 wlander)": [
[32, ["array", "collide-shape", 64]],
[288, "vector"]
],
"(method 241 wlander)": [
[32, ["array", "collide-shape", 64]],
[288, "vector"]
],
"(method 13 flee-info)": [
[48, "vector"],
[64, "vector"]
],
"(method 15 rope-system)": [
[64, "vector"],
[80, "vector"],
[96, "vector"]
],
"(enter rescue-start task-manager-desert-rescue)": [
[16, "desert-rescue-transport-init-params"]
],
"(code board-vehicle wland-passenger)": [
[128, "vector"],
[176, "vector"]
],
"(trans boarding wland-passenger)": [[32, "vector"]],
"(enter approaching-transport wland-passenger)": [[16, "vector"]],
"(method 231 wland-passenger)": [[16, "matrix"]],
"spawn-wlander": [[16, "wland-passenger-init-by-other-params"]],
"update-nav-sphere": [[64, "vector"]],
"compute-transport-approach-pt": [[48, "vector"]],
"(method 19 rope-prim-system)": [
[48, "matrix"],
[16, "vector"],
[32, "vector"],
[208, "rgbaf"],
[224, "rgbaf"]
],
"(method 211 neo-sat)": [[16, "vector"]],
"(method 232 neo-sat)": [[32, "vector"]],
"(method 220 neo-sat)": [[16, "vector"]],
"(method 221 neo-sat)": [[32, "vector"]],
"(method 206 neo-sat)": [
[32, "vector"],
[48, "collide-query"]
],
"(method 227 neo-sat)": [[16, "collide-query"]],
"spawn-neo-sat": [[16, "neo-sat-init-params"]],
"desert-rescue-transport-init-by-other": [
[16, "light-trail-tracker-spawn-params"]
],
"(method 254 crimson-guard)": [
[16, "vector"],
[96, "vector"]
],
"(method 255 crimson-guard)": [[64, "vector"]],
"(enter grenade-throw-post-reloading crimson-guard)": [
[16, "reload-grenade-spawn-params"]
],
"(method 46 ff-squad-control)": [[112, "ff-squad-control-stack-var0"]],
"(method 16 ff-squad-control)": [[192, ["array", "float", 16]]],
"(method 45 ff-squad-control)": [[16, "vector"]],
"(method 258 crimson-guard)": [[16, "collide-query"]],
"(method 259 crimson-guard)": [
[96, "vector"],
[32, "vector"],
[48, "vector"],
[160, "vector"],
[176, "vector"]
],
"(method 212 crimson-guard)": [[16, "shield-sphere-spawn-params"]],
"(method 266 crimson-guard)": [
[32, "vector"],
[656, "vector"],
[720, "vector"]
],
"(code sitting vehicle-grenade)": [[16, "traffic-danger-info"]],
"(method 44 vehicle-grenade)": [[16, "traffic-danger-info"]],
"(method 31 vehicle-grenade)": [[16, "vector"]],
"(method 264 crimson-guard)": [[32, "vector"]],
"(method 78 h-bike-base)": [[16, "bike-stack-var0"]],
"(method 217 citizen-enemy)": [[32, ["array", "collide-shape", 64]]],
"(method 225 metalhead-predator)": [
[160, "vector"],
[176, "vector"],
[208, "vector"]
],
"(trans close-attack roboguard-city)": [
[32, ["array", "collide-shape", 384]]
],
"(code roll-chase roboguard-city)": [[16, "vector"]],
"spawn-roboguard-projectile": [[16, "projectile-init-by-other-params"]],
"(method 237 roboguard-city)": [[16, "vector"]],
"(code flip spydroid)": [[16, "vector"]],
"(trans fire flying-turret)": [[16, "ft-gun-info"]],
"(method 161 flying-turret)": [[16, "vector"]],
"(method 31 h-kg-pickup)": [[48, "vector"]],
"(method 11 flitter-spawner)": [[32, "traffic-object-spawn-params"]],
"(method 21 flitter-spawner)": [[16, "traffic-object-spawn-params"]],
"(code active task-manager-ctywide-bbush-get-to)": [
[160, "vector"],
[176, "matrix"]
],
"(trans talking burning-bush)": [
[32, "vector"],
[64, "vector"]
],
"(method 32 propa)": [[16, ["array", "collide-shape", 64]]],
"(event idle propa)": [
[16, "vector"],
[32, "vector"]
],
"(method 23 parking-spot)": [
[16, "cquery-with-vec"],
[560, ["inline-array", "vector", 1]]
],
"(method 24 parking-spot)": [[16, "cquery-with-vec"]],
"(method 11 security-wall)": [[32, "vector"]],
"(method 24 security-wall)": [[16, ["inline-array", "vector", 1]]],
"(trans menu burning-bush)": [[128, "vector"]],
"check-drop-level-ctyport-drop-userdata": [[16, "vector"]],
"(method 16 boat-manager)": [[16, "matrix"]],
"(method 31 boat-base)": [[16, "matrix"]],
"(method 30 boat-base)": [[96, ["inline-array", "vector", 6]]],
"(trans idle krimson-wall-break)": [[16, "matrix"]],
"(trans explode krimson-wall-break)": [[16, "vector"]],
"(method 35 htorpedo)": [[16, "light-trail-tracker-spawn-params"]],
"(enter start-mission ctyport-attack-manager)": [
[16, ["array", "symbol", 10]]
],
"(method 49 ctyport-attack-manager)": [
[64, ["array", "collide-shape", 384]],
[32, "vector"]
],
"(method 44 ctyport-attack-manager)": [
[16, "vector"],
[32, "vector"]
],
"(method 45 ctyport-attack-manager)": [[16, "vector"]],
"(method 79 v-catapult)": [[16, ["inline-array", "quaternion", 3]]],
"(method 33 desert-jump-manager)": [[16, "vector"]],
"(code active desert-jump-manager)": [[96, ["array", "symbol", 10]]],
"(method 32 desert-jump-manager)": [
[16, "mystery-traffic-object-spawn-params0"]
],
"(method 23 beam-generator)": [[16, "matrix"]],
"(trans active player-controller)": [
[32, "vector"],
[48, "vector"]
],
"(code active desert-chase-ambush-manager)": [
[16, ["inline-array", "traffic-object-spawn-params", 1]]
],
"(method 34 desert-chase-ambush-manager)": [
[16, "projectile-init-by-other-params"]
],
"(method 33 desert-chase-ambush-manager)": [
[16, "mystery-traffic-object-spawn-params0"]
],
"(method 32 desert-chase-ambush-manager)": [
[16, "marauder-init-by-other-params"]
],
"(method 22 deschase-artifact)": [[16, "matrix"]],
"(method 12 deschase-vehicle-control)": [
[64, ["array", "collide-shape", 128]],
[16, "matrix"]
],
"(method 32 desert-chase-chase-manager)": [
[16, "traffic-object-spawn-params"]
],
"desert-chase-chase-intro-sequence": [[16, "player-controller-init-params"]],
"(method 32 bombbot-bomb)": [[592, "vector"]],
"bombbot-player-init-by-other": [[96, "vector"]],
"(trans hostile bombbot-player)": [[16, "vector"]],
"(post hostile bombbot-player)": [
[576, "vector"],
[16, "vector"],
[592, "vector"]
],
"(method 197 bombbot-player)": [
[80, "matrix"],
[144, "vector"],
[720, "vector"],
[736, "vector"]
],
"(method 196 bombbot-player)": [
[16, "vector"],
[32, "vector"],
[48, "collide-query"],
[592, ["array", "collide-shape", 64]],
[848, "vector"]
],
"(method 139 bombbot-player)": [
[560, "vector"],
[576, "vector"],
[592, "vector"],
[608, "vector"],
[1168, "vector"],
[1216, "collide-query"]
],
"(post hostile bomb-bot)": [[16, "vector"]],
"(trans hostile bomb-bot)": [
[16, "vector"],
[32, "vector"]
],
"(method 196 bomb-bot)": [[16, ["array", "collide-shape", 64]]],
"(method 198 bombbot)": [
[48, "vector"],
[64, "vector"],
[144, "vector"]
],
"bombbot-gun-callback": [
[32, "vector"],
[80, "vector"]
],
"bombbot-gun-swivel-callback": [
[16, "vector"],
[80, "vector"]
],
"bombbot-callback": [
[16, "vector"],
[32, "quaternion"],
[48, "vector"],
[64, "vector"]
],
"(enter explode bombbot)": [
[112, "vector"],
[128, "vector"],
[144, "vector"],
[256, "vector"]
],
"(trans drop-bombs bombbot)": [[32, "vector"]],
"(trans hostile bombbot)": [[32, "vector"]],
"(method 160 bombbot)": [[32, "vector"]],
"(method 197 bombbot)": [
[80, "matrix"],
[144, "vector"],
[720, "vector"],
[736, "vector"]
],
"(method 203 bombbot)": [
[80, "vector"],
[176, "vector"],
[400, "vector"]
],
"(method 204 bombbot)": [[80, "vector"]],
"(method 194 bombbot)": [
[608, "vector"],
[592, "vector"],
[624, "vector"],
[672, "vector"],
[720, "vector"]
],
"(method 196 bombbot)": [[16, ["array", "collide-shape", 64]]],
"(method 25 bombbot-shot)": [[32, "vector"]],
"(enter blow-wall bombbot)": [[16, ["array", "symbol", 10]]],
"check-drop-level-ctysluma-drop-userdata": [[16, "vector"]],
"check-drop-level-ctyslumb-drop-userdata": [[16, "vector"]],
"(method 36 cty-missile-lure)": [[16, "vector"]],
"(method 36 cty-hijack-manager)": [[16, "cty-hijack-missile-init-params"]],
"(enter player-riding cty-hijack-manager)": [
[96, "cty-missile-lure-init-params"],
[144, "cty-missile-lure-init-params"]
],
"(method 38 cty-hijack-manager)": [
[64, "vector"],
[80, "vector"]
],
"(code wait ctyport-attack-manager-bbush)": [[96, ["array", "symbol", 10]]],
"check-drop-level-palroof-drop-userdata": [[16, "vector"]],
"check-drop-level-ctyfarmb-drop-userdata": [[16, "vector"]],
"check-drop-level-ctyfarma-drop-userdata": [[16, "vector"]],
"(method 11 com-power-box)": [
[16, "vector"],
[48, "vector"]
],
"(enter active task-manager-city-destroy-grid)": [
[224, "enemy-init-by-other-params"]
],
"(code exit-vehicle jinx)": [
[32, "vector"],
[64, "vector"]
],
"(code board-vehicle jinx)": [[16, "vector"]],
"(trans move-to-vehicle jinx)": [
[32, "vector"],
[128, "vector"]
],
"(post moribund cty-sniper-button)": [[16, "vector"]],
"(method 11 cty-sniper-turret)": [[32, "vector"]],
"sniper-turret-post": [[112, "vector"]],
"citysniper-draw-2d-hud": [
[16, ["inline-array", "vector4w", 4]],
[80, "vector4w"]
],
"(enter lock cty-sniper-turret-reticle)": [[16, "vector"]],
"(enter impact cty-sniper-turret-shot)": [[16, "traffic-danger-info"]],
"(method 25 cty-sniper-turret-shot)": [[32, "vector"]],
"cty-sniper-turret-handler": [[96, "vector"]],
"king-pilot-trans": [[16, "matrix"]],
"(method 32 rubble-attack-manager)": [
[16, "vector"],
[592, "traj3d-params"],
[672, "vector"]
],
"(method 30 power-game)": [[32, "vector"]],
"(method 44 power-game)": [[32, "vector"]],
"spt-func-ground-spark-bounce": [[16, "vector"]],
"gun-dummy-gun-aim-jmod-func": [[16, "vector"]],
"(method 38 gun-dummy-gun)": [[16, "primary-target-pos-vel"]],
"(method 29 gungame-manager)": [[16, "primary-target-pos-vel"]],
"(method 30 gungame-manager)": [
[16, ["inline-array", "primary-target-pos-vel", 2]]
],
"(method 11 blow-tower-path-cursor)": [[16, "vector"]],
"(method 44 tower-flyer)": [[16, "flyer-projectile-params"]],
"(method 49 tower-flyer)": [
[48, "collide-query"],
[16, "vector"]
],
"(method 41 bt-barrel)": [[32, ["array", "collide-shape", 384]]],
"(method 40 bt-barrel)": [[32, ["array", "collide-shape", 384]]],
"setup-bt-barrels": [
[32, "vector"],
[64, "vector"]
],
"bt-barrel-ground-probe": [[16, "collide-query"]],
"(method 51 bt-mh-flyer)": [
[16, "vector"],
[112, "vector"]
],
"(method 40 bt-missile)": [[112, "vector"]],
"(anon-function 16 blow-tower-obs2)": [[112, "quaternion"]],
"kg-bombbot-find-nearest-nav-mesh": [[16, "nav-poly"]],
"(method 47 bt-grunt)": [[16, "vector"]],
"(method 22 bt-gun-manager)": [[16, "vector"]],
"(method 36 bt-hellcat)": [
[16, "matrix"],
[80, "vector"],
[96, "vector"],
[112, "vector"],
[128, "vector"]
],
"(method 43 bt-pickup)": [[16, "vector"]],
"(method 38 task-manager-blow-tower)": [[480, "vector"]],
"(method 18 bt-gun-manager)": [
[16, "vector"],
[32, "vector"],
[48, "vector"],
[64, "vector"],
[208, "vector"]
],
"(method 32 bt-vehicle)": [
[16, "vector"],
[32, "vector"]
],
"(method 47 tower-flyer)": [
[32, "vector"],
[48, "vector"],
[144, "vector"]
],
"(method 20 bt-gun-manager)": [
[48, "vector"],
[64, "vector"],
[96, "vector"],
[144, "vector"],
[160, "vector"],
[176, "vector"],
[192, "vector"],
[800, "vector"],
[816, "vector"],
[848, "vector"],
[896, "vector"],
[912, "vector"],
[928, "vector"],
[944, "vector"],
[1552, "vector"],
[1568, "vector"],
[1600, "vector"],
[1648, "vector"],
[1664, "vector"],
[1680, "vector"],
[1696, "vector"]
],
"(method 19 bt-gun-manager)": [
[80, "vector"],
[32, "vector"],
[48, "vector"]
],
"(method 31 bt-pickup)": [[128, "vector"]],
"(method 31 bt-hellcat)": [
[176, "vector"],
[192, "vector"],
[240, "vector"],
[320, "vector"],
[336, "vector"]
],
"(method 50 bt-hellcat)": [
[16, "vector"],
[32, "quaternion"]
],
"(method 47 bt-hellcat)": [
[80, "vector"],
[32, "vector"],
[96, "matrix"]
],
"(method 48 bt-hellcat)": [
[32, "vector"],
[48, "vector"]
],
"(method 29 bt-hellcat)": [[112, "quaternion"]],
"(method 21 bt-gun-manager)": [
[320, "collide-query"],
[160, "vector"]
],
"draw-path-blow-curve": [[16, "matrix"]],
"(method 22 trail-graph)": [[16, "trail-vis-work"]],
"(method 13 trail-graph)": [[16, ["inline-array", "vector", 3]]],
"(method 16 trail-graph)": [[16, ["inline-array", "vector", 2]]],
"(method 17 trail-graph)": [[16, "trail-conn-search"]],
"(trans explode gunship-missile)": [[32, ["array", "collide-shape", 384]]],
"(trans spinning-laser protect-gunship)": [
[32, "vector"],
[64, "vector"]
],
"find-reposition-pt": [
[16, "vector"],
[96, "vector"],
[112, "vector"]
],
"(method 50 protect-gunship)": [[16, "vector"]],
"find-nearest-nav-mesh-protect": [[16, "nav-poly"]],
"(method 37 protect-gunship)": [[752, "vector"]],
"(method 36 protect-gunship)": [[16, "gunship-missile-init-params"]],
"(method 39 protect-gunship)": [[16, "protect-gunship-enemy-spawn-params"]],
"(method 55 protect-gunship)": [[16, "collide-query"]],
"(method 21 prot-crate)": [[16, "vector"]],
"(method 36 task-manager-protect-hq)": [[16, "protect-gunship-init-params"]],
"spawn-protect-enemy": [[16, "traffic-object-spawn-params"]],
"(method 35 task-manager-protect-hq)": [[16, "traffic-object-spawn-params"]],
"(trans hostile assault-bombbot)": [[32, "vector"]],
"(enter explode assault-bombbot)": [[112, ["array", "collide-shape", 384]]],
"(code roll-initial assault-roboguard)": [[16, "vector"]],
"(method 31 assault-bombbot-shot)": [
[16, "light-trail-tracker-spawn-params"]
],
"(code active task-manager-city-port-assault)": [
[16, "player-controller-init-params"]
],
"(method 40 task-manager-city-port-assault)": [[16, ["array", "symbol", 10]]],
"(enter combat task-manager-city-port-assault)": [
[16, "player-controller-init-params"]
],
"(code player-entrance task-manager-city-port-assault)": [
[16, "player-controller-init-params"]
],
"(enter transition task-manager-city-port-assault)": [
[16, "player-controller-init-params"]
],
"(method 47 task-manager-city-port-assault)": [[64, "vector"]],
"(method 48 task-manager-city-port-assault)": [[64, "vector"]],
"(method 41 task-manager-city-port-assault)": [[48, "vector"]],
"(trans idle precur-generator)": [[112, "vector"]],
"(method 23 precur-generator-d)": [[16, "vector"]],
"(event idle precur-door-d)": [[16, "attack-info"]],
"(method 23 precur-door-c)": [[112, "vector"]],
"(method 11 precur-path)": [[16, "vector"]],
"precur-bomb-handler": [[16, "attack-info"]],
"(event idle precur-bomb-spawner)": [[16, "attack-info"]],
"(method 21 precur-bomb-spawner)": [[16, "vector"]],
"precur-bomb-init-by-other": [[16, "vector"]],
"(method 25 precur-laser-beam)": [[16, "collide-query"]],
"(method 24 precur-laser-beam)": [[16, "collide-query"]],
"process-drawable-shock-wave-effect": [
[16, "matrix"],
[80, "collide-query"]
],
"(method 22 precur-path)": [[16, "collide-query"]],
"precur-bridge-path-2nd-trigger": [[16, "vector"]],
"precur-bridge-blocks-trigger": [[16, "vector"]],
"precur-bridge-path-trigger": [[16, "vector"]],
"(post idle precur-bridge-blocks-break)": [
[16, "vector"],
[32, "vector"]
],
"texture-anim-layer-draw": [
[16, "matrix"],
[80, "matrix"],
[144, "matrix"],
[208, "matrix"]
],
"closest-pt-in-triangle": [
[16, "vector"],
[32, "vector"],
[48, "vector"]
],
"vector-interp-angle!": [[16, "quaternion"]],
"vector-cap-rotation!": [[16, "quaternion"]],
"camera-teleport-to-entity": [[16, "transformq"]],
"camera-teleport-to-location": [[16, "transformq"]]
}