Files
jak-project/game/sound/989snd/handle_allocator.h
T
2023-12-07 20:22:54 -05:00

33 lines
501 B
C++

// Copyright: 2021 - 2022, Ziemas
// SPDX-License-Identifier: ISC
#pragma once
#include <queue>
#include <unordered_map>
#include "common/common_types.h"
namespace snd {
class IdAllocator {
public:
u32 GetId() {
u32 id = 0;
if (mFreeIds.empty()) {
id = mNextId++;
} else {
id = mFreeIds.front();
mFreeIds.pop();
}
return id;
}
void FreeId(u32 id) { mFreeIds.push(id); }
private:
u32 mNextId{1};
std::queue<u32> mFreeIds;
};
} // namespace snd