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mirror of https://github.com/open-goal/jak-project synced 2026-09-07 19:40:48 -04:00
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6f1cb2a0a9bf9201d25fd98d6c7afe036fb0f433
jak-project/goal_src/jak2
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ManDude 6f1cb2a0a9 fix repl buffer overrun + use a different port for each game version (#2449)
Fixes #2313
2023-04-02 05:57:21 +01:00
..
build
[jak2] fix bad actors using unloaded types (#2402)
2023-03-24 07:18:43 +00:00
characters
decomp: shuttle (#2444)
2023-03-31 18:17:47 -04:00
dgos
fix bad defpartgroup decomp and improve entity debug display a bit (#2423)
2023-03-26 05:13:54 +01:00
engine
fix repl buffer overrun + use a different port for each game version (#2449)
2023-04-02 05:57:21 +01:00
examples
docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289)
2023-02-27 18:58:01 -05:00
kernel
[jak2] fix enter-state and sprite crash (#2428)
2023-03-26 15:41:10 -04:00
levels
d/jak2: helldog (#2445)
2023-03-31 18:38:34 -04:00
lib
port pckernel to Jak 2 (#2248)
2023-02-25 10:19:32 -05:00
pc
minor cleanup + update fmt + fix some jak 2 visual anomalies (#2442)
2023-03-30 17:49:07 -04:00
tools
d/jak2: cleanup more of editable and editable-player (#2029)
2022-11-19 23:28:20 -05:00
compiler-setup.gc
[goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625)
2022-07-08 19:23:49 -04:00
game.gp
[jak2] double load dgo workaround (#2331)
2023-03-19 20:30:23 +00:00
kernel-defs.gc
[jak 2] fix texture lookup problem (#2373)
2023-03-21 19:41:14 -04:00
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