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mirror of https://github.com/open-goal/jak-project synced 2026-07-31 08:16:02 -04:00
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71cb1aef6fb5cd6f839ad8d70b31343e58a90e77
jak-project/goalc
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History
Tyler Wilding ae219f257d repl: support game-specific startup.gc files (#2176)
2023-01-30 20:45:03 -05:00
..
build_level
custom levels: add initial support for ambients (#2173)
2023-01-30 19:21:26 -05:00
compiler
d/jak2: decompile all *-texture files except castle-texture (#2149)
2023-01-28 17:37:37 -05:00
data_compiler
logs: replace every fmt::print with a lg call instead (#1368)
2022-10-01 11:58:36 -04:00
debugger
support c++ tools on macos (#2063)
2022-12-22 17:12:05 -05:00
emitter
support c++ tools on macos (#2063)
2022-12-22 17:12:05 -05:00
listener
d/jak2: cleanup more of editable and editable-player (#2029)
2022-11-19 23:28:20 -05:00
make
jak2: significantly reduce the verbosity of the game.gp file (#2103)
2023-01-28 20:15:58 -05:00
regalloc
[jak 2] merc (#2039)
2022-11-30 22:36:09 -05:00
CMakeLists.txt
custom levels: add initial support for ambients (#2173)
2023-01-30 19:21:26 -05:00
main.cpp
repl: support game-specific startup.gc files (#2176)
2023-01-30 20:45:03 -05:00
simple_main.cpp
[jak2] workaround for cutscene playing (#2131)
2023-01-16 13:37:29 -05:00
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