Files
jak-project/test/decompiler/reference/levels/common/orb-cache_REF.gc
T
ManDude 80a002f8c0 [decomp] entity birth (#964)
* make birthing work

* fix float representation on defskelgroup

* test

* update

* debugger improvements & dont upload aux sprites

* ?

* fix progress

* fixes

* fixes

* Create bea.gd

* fix test

* fix xmm reg clobbering in kernel (water)

* cleanup cam-start

* clear gamepad state every frame

* allow controller connects and disconnects while running
2021-11-15 19:05:28 -05:00

572 lines
16 KiB
Common Lisp
Vendored
Generated

;;-*-Lisp-*-
(in-package goal)
;; definition of type orb-cache-top
(deftype orb-cache-top (baseplat)
((active-distance float :offset-assert 228)
(inactive-distance float :offset-assert 232)
(money-list handle 60 :offset-assert 240)
(money-pos-list float 60 :offset-assert 720)
(money-pos-actual float 60 :offset-assert 960)
(platform-pos float :offset-assert 1200)
(root-pos float :offset-assert 1204)
(money int32 :offset-assert 1208)
(activated symbol :offset-assert 1212)
)
:heap-base #x450
:method-count-assert 29
:size-assert #x4c0
:flag-assert #x1d045004c0
(:methods
(pos-logic (_type_ symbol) symbol 27)
(calculate-pos (_type_ symbol) none 28)
)
(:states
(orb-cache-top-activate symbol)
(orb-cache-top-complete symbol)
)
)
;; definition for method 3 of type orb-cache-top
(defmethod inspect orb-cache-top ((obj orb-cache-top))
(let ((t9-0 (method-of-type baseplat inspect)))
(t9-0 obj)
)
(format #t "~T~Tactive-distance: ~f~%" (-> obj active-distance))
(format #t "~T~Tinactive-distance: ~f~%" (-> obj inactive-distance))
(format #t "~T~Tmoney-list[60] @ #x~X~%" (-> obj money-list))
(format #t "~T~Tmoney-pos-list[60] @ #x~X~%" (-> obj money-pos-list))
(format #t "~T~Tmoney-pos-actual[60] @ #x~X~%" (-> obj money-pos-actual))
(format #t "~T~Tplatform-pos: ~f~%" (-> obj platform-pos))
(format #t "~T~Troot-pos: ~f~%" (-> obj root-pos))
(format #t "~T~Tmoney: ~D~%" (-> obj money))
(format #t "~T~Tactivated: ~A~%" (-> obj activated))
obj
)
;; failed to figure out what this is:
(defskelgroup *orb-cache-top-sg* orb-cache-top
0
3
((1 (meters 20)) (2 (meters 999999)))
:bounds (static-spherem 0 0 0 4)
:longest-edge (meters 0)
)
;; failed to figure out what this is:
(defstate orb-cache-top-idle (orb-cache-top)
:event
(behavior ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('eco-blue)
(process-entity-status! self (entity-perm-status complete) #t)
(dotimes (gp-0 5)
(spawn-projectile-blue *target*)
)
(increment-success-for-hint (game-text-id sidekick-hint-orb-cache-top))
(go orb-cache-top-activate #f)
)
(else
(plat-event arg0 arg1 arg2 arg3)
)
)
)
:trans
(behavior ()
(if
(and
(and
*target*
(>=
20480.0
(vector-vector-distance
(-> self root-override trans)
(-> *target* control trans)
)
)
)
(let ((a1-1 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-1 from) self)
(set! (-> a1-1 num-params) 2)
(set! (-> a1-1 message) 'query)
(set! (-> a1-1 param 0) (the-as uint 'powerup))
(set! (-> a1-1 param 1) (the-as uint 3))
(not (send-event-function *target* a1-1))
)
)
(level-hint-spawn
(game-text-id sidekick-hint-orb-cache-top)
"sksp0009"
(the-as entity #f)
*entity-pool*
(game-task none)
)
)
(none)
)
:code
(behavior ((arg0 symbol))
(if (and (not arg0) (-> self child))
(sound-play-by-name
(static-sound-name "close-orb-cash")
(new-sound-id)
1024
0
0
1
#t
)
)
(dotimes (gp-1 (-> self money))
(let ((a0-4 (handle->process (-> self money-list gp-1))))
(if a0-4
(deactivate a0-4)
)
)
)
(process-entity-status! self (entity-perm-status complete) #f)
(let ((gp-2 (-> self skel root-channel 0)))
(joint-control-channel-group-eval!
gp-2
(the-as art-joint-anim (-> self draw art-group data 3))
num-func-identity
)
(set! (-> gp-2 frame-num) (ja-aframe 0.0 0))
)
(transform-post)
(anim-loop)
(none)
)
)
;; definition for method 22 of type orb-cache-top
;; INFO: Return type mismatch int vs none.
(defmethod dummy-22 orb-cache-top ((obj orb-cache-top))
(if (< 4096.0 (- (-> obj basetrans y) (-> obj root-pos)))
(activate! (-> obj smush) -1.0 60 150 1.0 1.0)
(activate! (-> obj smush) -0.5 60 150 1.0 1.0)
)
(set! (-> obj bouncing) #t)
(logclear! (-> obj mask) (process-mask sleep))
0
(none)
)
;; definition for method 28 of type orb-cache-top
;; INFO: Return type mismatch int vs none.
(defmethod calculate-pos orb-cache-top ((obj orb-cache-top) (arg0 symbol))
(let ((f0-0 0.0))
(when arg0
(set! f0-0 (+ 10240.0 (* 6144.0 (the float (+ (-> obj money) -1)))))
(if (< f0-0 2048.0)
(set! f0-0 2048.0)
)
)
(set! (-> obj platform-pos) (+ (-> obj root-pos) f0-0))
(let ((f0-2 (+ -6144.0 f0-0)))
(dotimes (v1-5 (-> obj money))
(set! (-> obj money-pos-list v1-5) (+ (-> obj root-pos) f0-2))
(set! f0-2 (+ -6144.0 f0-2))
)
)
)
0
(none)
)
;; definition for method 27 of type orb-cache-top
;; Used lq/sq
(defmethod pos-logic orb-cache-top ((obj orb-cache-top) (arg0 symbol))
(dotimes (s4-0 (-> obj money))
(when (not (handle->process (-> obj money-list s4-0)))
(dotimes (v1-6 (-> obj money))
(when (< s4-0 v1-6)
(set! (-> obj money-list (+ v1-6 -1)) (-> obj money-list v1-6))
(set!
(-> obj money-pos-actual (+ v1-6 -1))
(-> obj money-pos-actual v1-6)
)
)
)
(+! (-> obj money) -1)
(calculate-pos obj arg0)
(+! s4-0 -1)
(let ((v1-15 (-> obj entity extra perm)))
(logior! (-> v1-15 status) (entity-perm-status user-set-from-cstage))
(+! (-> v1-15 user-int16 0) 1)
)
)
)
(let ((s4-1 (new 'stack-no-clear 'vector))
(s5-1 #t)
)
(let ((s3-0 #f))
(let ((f28-0 (- (-> obj basetrans y) (-> obj root-pos)))
(f30-0 (- (-> obj platform-pos) (-> obj root-pos)))
)
(when (zero? (-> obj money))
(set! f30-0 2048.0)
(set! s3-0 #t)
)
(when
(and
(< f30-0 15155.2)
(and
*target*
(>=
16384.0
(vector-vector-distance
(-> obj root-override trans)
(-> *target* control trans)
)
)
)
(< (-> (target-pos 0) y) (-> obj basetrans y))
)
(set! f30-0 (if (< 14131.2 f28-0)
15155.2
f28-0
)
)
(set! s3-0 #f)
)
(set!
(-> obj basetrans y)
(seek
(-> obj basetrans y)
(+ (-> obj root-pos) f30-0)
(* 40960.0 (-> *display* seconds-per-frame))
)
)
(if (not (= (-> obj basetrans y) (+ (-> obj root-pos) f30-0)))
(set! s5-1 #f)
)
)
(dotimes (s2-0 (-> obj money))
(set!
(-> s4-1 quad)
(->
(the-as process-drawable (handle->process (-> obj money-list s2-0)))
root
trans
quad
)
)
(set!
(-> obj money-pos-actual s2-0)
(seek
(-> obj money-pos-actual s2-0)
(-> obj money-pos-list s2-0)
(* 40960.0 (-> *display* seconds-per-frame))
)
)
(if (not (= (-> obj money-pos-actual s2-0) (-> obj money-pos-list s2-0)))
(set! s5-1 #f)
)
(if (>= (-> obj money-pos-actual s2-0) (+ -8192.0 (-> obj root-pos)))
(set! (-> s4-1 y) (-> obj money-pos-actual s2-0))
(set! (-> s4-1 y) (+ -8192.0 (-> obj root-pos)))
)
(send-event (handle->process (-> obj money-list s2-0)) 'trans s4-1)
)
(set! s3-0 (and s5-1 s3-0))
(if s3-0
(go orb-cache-top-complete #f)
)
)
s5-1
)
)
;; failed to figure out what this is:
(defstate orb-cache-top-activate (orb-cache-top)
:event
(the-as
(function process int symbol event-message-block object :behavior orb-cache-top)
plat-event
)
:exit
(behavior ()
(process-entity-status! self (entity-perm-status bit-3) #f)
(none)
)
:trans
(the-as (function none :behavior orb-cache-top) plat-trans)
:code
(behavior ((arg0 symbol))
(process-entity-status! self (entity-perm-status bit-3) #t)
(calculate-pos self arg0)
(if arg0
(set! (-> self basetrans y) (-> self platform-pos))
(sound-play-by-name
(static-sound-name "open-orb-cash")
(new-sound-id)
1024
0
0
1
#t
)
)
(dotimes (s5-1 (-> self money))
(let ((s4-1 (new 'stack-no-clear 'vector)))
(set! (-> s4-1 quad) (-> self basetrans quad))
(set! (-> s4-1 y) (-> self money-pos-list s5-1))
(set! (-> self money-pos-actual s5-1) (-> s4-1 y))
(let ((s3-0 (get-process *default-dead-pool* money #x4000)))
(set! (-> self money-list s5-1) (ppointer->handle (when s3-0
(let
((t9-5
(method-of-type
money
activate
)
)
)
(t9-5
(the-as money s3-0)
self
'money
(the-as
pointer
#x70004000
)
)
)
(run-now-in-process
s3-0
money-init-by-other-no-bob
s4-1
*null-vector*
5
1.0
(-> self entity)
)
(-> s3-0 ppointer)
)
)
)
)
)
)
(while #t
(calculate-pos self #t)
(while
(not
(or
(not *target*)
(<
(-> self inactive-distance)
(vector-vector-xz-distance
(-> self root-override trans)
(-> *target* control trans)
)
)
)
)
(pos-logic self #t)
(suspend)
)
(calculate-pos self #f)
(while
(and
(not
(and
(and
*target*
(>=
(-> self active-distance)
(vector-vector-xz-distance
(-> self root-override trans)
(-> *target* control trans)
)
)
)
(let ((a1-11 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-11 from) self)
(set! (-> a1-11 num-params) 2)
(set! (-> a1-11 message) 'query)
(set! (-> a1-11 param 0) (the-as uint 'powerup))
(set! (-> a1-11 param 1) (the-as uint 3))
(or (send-event-function *target* a1-11) (-> self activated))
)
)
)
(not (pos-logic self #f))
)
(suspend)
)
(if
(not
(and
(and
*target*
(>=
(-> self active-distance)
(vector-vector-xz-distance
(-> self root-override trans)
(-> *target* control trans)
)
)
)
(let ((a1-14 (new 'stack-no-clear 'event-message-block)))
(set! (-> a1-14 from) self)
(set! (-> a1-14 num-params) 2)
(set! (-> a1-14 message) 'query)
(set! (-> a1-14 param 0) (the-as uint 'powerup))
(set! (-> a1-14 param 1) (the-as uint 3))
(or (send-event-function *target* a1-14) (-> self activated))
)
)
)
(go orb-cache-top-idle arg0)
)
)
(none)
)
:post
(the-as (function none :behavior orb-cache-top) plat-post)
)
;; failed to figure out what this is:
(defstate orb-cache-top-complete (orb-cache-top)
:event
(the-as
(function process int symbol event-message-block object :behavior orb-cache-top)
plat-event
)
:trans
(the-as (function none :behavior orb-cache-top) plat-trans)
:code
(behavior ((arg0 symbol))
(if (not arg0)
(sound-play-by-name
(static-sound-name "close-orb-cash")
(new-sound-id)
1024
0
0
1
#t
)
)
(let ((gp-1 (-> self skel root-channel 0)))
(joint-control-channel-group-eval!
gp-1
(the-as art-joint-anim (-> self draw art-group data 3))
num-func-identity
)
(set! (-> gp-1 frame-num) (ja-aframe 0.0 0))
)
(new 'stack-no-clear 'vector)
(set! (-> self basetrans y) (+ 2048.0 (-> self root-pos)))
(anim-loop)
(none)
)
:post
(the-as (function none :behavior orb-cache-top) plat-post)
)
;; definition for method 11 of type orb-cache-top
;; INFO: Return type mismatch object vs none.
(defmethod
init-from-entity!
orb-cache-top
((obj orb-cache-top) (arg0 entity-actor))
(let ((a0-1 (-> obj entity)))
(if (when a0-1
(let ((a0-2 (-> a0-1 extra perm task)))
(if a0-2
(= a0-2 (game-task none))
)
)
)
(set! (-> obj entity extra perm task) (game-task complete))
)
)
(let
((s4-0
(new 'process 'collide-shape-moving obj (collide-list-enum hit-by-player))
)
)
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) default-collision-reaction)
(set! (-> s4-0 no-reaction) nothing)
(dummy-29 s4-0 1)
(let
((s3-0
(new
'process
'collide-shape-prim-mesh
s4-0
(the-as uint 0)
(the-as uint 0)
)
)
)
(set! (-> s3-0 prim-core collide-as) (the-as uint #x8800))
(set! (-> s3-0 collide-with) (the-as uint 16))
(set! (-> s3-0 prim-core action) (the-as uint 3))
(set! (-> s3-0 prim-core offense) 4)
(set! (-> s3-0 transform-index) 0)
(set-vector! (-> s3-0 local-sphere) 0.0 0.0 0.0 11468.8)
)
(dummy-46 s4-0)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(dummy-50 s4-0)
(set! (-> obj root-override) s4-0)
)
(process-drawable-from-entity! obj arg0)
(logclear! (-> obj mask) (process-mask actor-pause))
(initialize-skeleton obj *orb-cache-top-sg* '())
(logior! (-> obj skel status) 1)
(dummy-47 (-> obj root-override))
(dummy-21 obj)
(set!
(-> obj money)
(res-lump-value
(-> obj entity)
'orb-cache-count
int
:default
(the-as uint128 20)
)
)
(set! (-> obj active-distance) 61440.0)
(set! (-> obj inactive-distance) 245760.0)
(set! (-> obj root-pos) (-> obj basetrans y))
(set! (-> obj platform-pos) (-> obj root-pos))
(set!
(-> obj activated)
(the-as
symbol
(and
(-> obj entity)
(logtest? (-> obj entity extra perm status) (entity-perm-status complete))
)
)
)
(let ((v1-39 (-> obj entity extra perm)))
(logior! (-> v1-39 status) (entity-perm-status user-set-from-cstage))
(set! (-> obj money) (- (-> obj money) (-> v1-39 user-int16 0)))
)
(dotimes (v1-42 (-> obj money))
(set! (-> obj money-list v1-42) (the-as handle #f))
)
(cond
((zero? (-> obj money))
(go orb-cache-top-complete #t)
)
((and
(-> obj entity)
(logtest? (-> obj entity extra perm status) (entity-perm-status complete))
)
(go orb-cache-top-activate #t)
)
(else
(go orb-cache-top-idle #f)
)
)
(none)
)