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74250a22f77c17a48c70456bf852eebd572abadf
jak-project/decompiler/ObjectFile
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water111 74250a22f7 Save entities to JSON, and make custom level building a little faster (#2973)
This will create a folder like `decompiler_out/jak1/entities` and save a
JSON file per level with all the actors.

Also, it should hopefully make custom level building a little faster.
2023-09-09 17:06:39 -04:00
..
LinkedObjectFile.cpp
Save entities to JSON, and make custom level building a little faster (#2973)
2023-09-09 17:06:39 -04:00
LinkedObjectFile.h
Save entities to JSON, and make custom level building a little faster (#2973)
2023-09-09 17:06:39 -04:00
LinkedObjectFileCreation.cpp
cleanup our cmake and build warnings (#2876)
2023-08-08 20:53:16 -04:00
LinkedObjectFileCreation.h
[decompiler] setup before making IR2 type inspector (#1423)
2022-06-06 17:58:49 -04:00
LinkedWord.h
Get the project compiling on Apple Silicon macOS natively (arm64) (#2827)
2023-07-16 11:13:48 -04:00
ObjectFileDB_IR2.cpp
start blit-displays decomp & renderer + improve decompilation of some DMA macros (#2616)
2023-05-04 18:34:09 -04:00
ObjectFileDB.cpp
[shrub] Fix bug with gs-prim settings (#2899)
2023-08-13 16:06:59 -04:00
ObjectFileDB.h
cleanup our cmake and build warnings (#2876)
2023-08-08 20:53:16 -04:00
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