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321a113dd7
Fix compiler warnings, and a bug where the `snd_handle` of `SoundBankInfo` was never set, leading to sound banks never unloading. The game relies on unloading soundbanks to make sure certain sounds don't play, like the blue gun 1 fire noise when using blue gun 2. --------- Co-authored-by: water111 <awaterford1111445@gmail.com>