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mirror of https://github.com/open-goal/jak-project synced 2026-08-06 18:03:30 -04:00
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jak-project/goal_src/jak2
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Matt Dallmeyer bbac33a8ae Check that we have valid process before invoking event-hook (fix jak1 qbert crash) (#4006)
More info in #4005, which this fixes
2025-08-22 19:39:03 +01:00
..
build
[opengoal] make none a child of object (#3001)
2023-09-22 10:54:49 +01:00
dgos
Dependency graph work - Part 1 - Preliminary work (#3505)
2024-05-12 12:37:59 -04:00
engine
game: Support korean in Jak 2 and Jak 3 (#3988)
2025-08-16 19:35:47 -04:00
examples
…
kernel
Check that we have valid process before invoking event-hook (fix jak1 qbert crash) (#4006)
2025-08-22 19:39:03 +01:00
levels
g/j2: add hack workaround to prevent atoll-sig mission getting stuck due to NaN bones (#3935)
2025-06-01 18:50:11 -04:00
lib
custom levels: etie and build actor support for jak2/3 (#3851)
2025-02-01 18:04:26 +01:00
pc
game: Support korean in Jak 2 and Jak 3 (#3988)
2025-08-16 19:35:47 -04:00
tools
g/j2: Some more work on the SQL editor - dump and seed light data (#2954)
2023-09-08 21:21:02 -04:00
compiler-setup.gc
…
game.gp
custom levels: etie and build actor support for jak2/3 (#3851)
2025-02-01 18:04:26 +01:00
kernel-defs.gc
Properly set window size when switching from borderless/fullscreen -> windowed mode (#3923)
2025-05-31 18:47:02 -04:00
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